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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2007.03.31 21:22:00 -
[1]
These threads make me depressed.........
I mean how hard can it be just to give the little blighters some hotkeys? This is EVE- EVERYTHING has a hot key! Yet drone users still have to left-click open "in bay" folder, right-click sub folder, left-click "launch", left-click close main folder, left-click open "in space" folder, right-click sub-folder, left-click attack target..........etc.
Turrets manage the same thing with "F1". --------
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2007.04.02 12:45:00 -
[2]
Incidentally, I'll bet a shiny cookie (yes, my cookies are shiny) that no Dev posts in this thread. Not one. Not even to say "yup, we've hired a new guy to fix it, news coming in the future!" Not even after I claim Kieron has a promiscuous mother and Oveur can't hold his tipple. --------
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2007.04.13 10:33:00 -
[3]
Originally by: EVEning Star open source the drone code, we'll fix it ourselves :)..
That made me lol. Its funny 'cus its true --------
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2007.04.15 18:01:00 -
[4]
Originally by: Talmssar Just to annoy drone users, ingore this topic
Tho usually it goes allways otherwise what I wish for so I say fix drones..
For real drones are INDIVIDUAL AI's and work FINE when ever I have used em. So if you dont assing target to them each drone individually take target wich is hostile to you. So they work as it should. In missions, it is your fault if you let your drone fly too close to some spawn wich agros your poor drone.
So this might be taken as trolling but I think there is dumb-factor in drone users and some of them fail to see how to manage em with current tools.
Fighters is 100% different, those got still bugs around and should get fixed before individual drone controls applies.
Translation:
I USE A COUPLE OF WASPS WITH MY RAVEN SO I CAN CONFIRM THAT EVERYTHING IS OK WITH DRONES, 100%! PLEASE DON'T FIX THE BUGS, I THINK THEY SOUND QUITE FUN!
Alternatively, those of us who use 100's of drones, for everything, at the exclusion of other weapons, with most of their SP in the drones category, might possibly know better. And just maybe a 12 page discussion about it might be taken as good evidence that they aren't just saying it for kicks, and there might actually be something in it....... --------
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2007.04.16 13:22:00 -
[5]
Originally by: Talmssar
Sorry to disapoint but I havent touched Raven in about 2 years
Wow, I guessed the wrong ship, I am so burned --------
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2007.04.18 19:15:00 -
[6]
Originally by: OneSock One of the drone return problems seems to be easy enough to fix. I have observed that they simply become "stuck" on each other and seem to do a little s in space as they tangle up. Simple fix would be to make drones a "no clip" object to each other. I have found that one way to recall your drones in such a situation is to send the first one of them to a target and recall the second, then once they are seperated, recall the first one.
I also have much more luck using "return to drone bay" rather than scoop, even if they are in scoop range, they do not always scoop.
Bearing in mind Big Problem #2 is that dreads / carriers get ping-ponged by their drone swarms, removing the clipping altogether would be nice. I honestly don't think its serving a useful purpose one way or 't'other at the moment. --------
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2007.04.19 00:55:00 -
[7]
Because any news is good news.
I do believe thats the first time I've seen a Dev use the "D" word in months --------
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2007.04.19 23:26:00 -
[8]
Originally by: General Apocalypse Edited by: General Apocalypse on 19/04/2007 21:20:02 Hy folks . The topic had is soo right . But just to let you know that there was a topic to fix/boost Amarr ships and even thou it hit 50 posts it took CCP over half a year after the topic was dead to say , well Amarr might be a lil underpowerd and we'll give them a lil love somewhre in the blury distant future
Yah. We're just starting early- in a year and a half, we'll have a result --------
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2007.04.22 11:16:00 -
[9]
Originally by: Bartholomeus Crane There was some anticipation of having Oveur over the fire on drones on the dev chat, but since he bowed out at the last minute, nothing actually happened.
Which is about the same thing happening to the drones.
Shameless bump ofcourse ...
I was looking forward to someone actually asking about Drones. Waste of a goo opportunity........ --------
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2007.04.22 11:46:00 -
[10]
Originally by: Tiddlywink
Originally by: Jade Nexia
Originally by: Tiddlywink Drones ar fine the way they are, stop whining and adapt!
1) drones doesn't use MWD when you send them to another target, not using it when returning to drone bay 2) being stuck 1505m outside when you recall them back to drone bay. Scoop range is 1500m 3) when you send them to far target they will switch target if any NPC start shooting you after you did give them order to attack. Results in random attack 4) never pick targets in pack but each drone pick own individual target after they did kill designated target. They even pick nonagresive targets on theirs own. Lead in most cases trigger respawn in mission because they do pick "call for reinforcement" NPC.
named just few problems
Um yeah, I know, I was only joking, hence the "" I signed this thread earlier.
I never hurts to go over the problems again, and its all good bumpage --------
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