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Lyssandros
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Posted - 2007.12.06 08:03:00 -
[1]
I got an idea of an much faster and cheaper solution, just make a web application where you can select the next skill to train.(Like in the game if you select another while one still running the first gets paused etc.) You can only access it if you are logged in into your eve account on this page. That would help alot of peoples, because its much more easier to find some web access instead of finding an computer with eve on it in a network which has the ports open. This would actually be just some lines of php or on this page asp.
I didnt read all pages in this thread so perhaps someone already proposed this idea.
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Lyssandros
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Posted - 2007.12.06 09:48:00 -
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Originally by: Solbright altalt Sigh, can't anyone read!? That doesn't work, it gives farmers lots with no penalty at all.
Not to mention it still requires you to be getting stressed over it while working. That's just not good practice.
I dont think you read or atleast understood my post, I am just suggesting to make it possible to train a new skill over the web without login into the Game. Nothing qith queue or whatever, so what advantage has a farmer who sits nearly the whole day at an PC with Eve? Right nearly none he just hasnt to switch between his 10 accounts. (He actually has to switch the accounts but only on the website) The biggest advantage would be for the people who work or study. And to the stress part well it would need about 30 secs of your attention. To set a new skill in.
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Lyssandros
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Posted - 2007.12.06 11:32:00 -
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Originally by: Solbright altalt And for the situation where somehow API automation is prevented, a queue is far superior to having to go online at all.
You are right it is worse than a queue, but this would be an quick and cheap solution and atleast its better than now. For some queue i guess you have to w8 atleast to the next major patch.
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Lyssandros
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Posted - 2007.12.06 12:27:00 -
[4]
Edited by: Lyssandros on 06/12/2007 12:30:56
Originally by: Solbright altalt
That's debatable. The existing system will update the pilot's live data only when you are ingame. Adding externally controlled skill changes will be the same complexity as adding an ingame queue.
If you know a little bit about databases and programming, you'd knew there is nothing to discuss. But I'll try to explain it to you. All your account infos are stored in a Database.(i.e. Name, Password, Money, Skills etc.). And you can access an Database through the web or compiled code doesnt matter for the DB. But if you change something Ingame you have to compile the code new and distribute it to all users. The web access just needs some lines of php or asp code on the server where the website is. Edit:This will be my last post, my suggestion stands above.
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