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Mr nStuff
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Posted - 2003.12.23 04:28:00 -
[1]
Speedometer When you adjust your speed on the speedometer.. You start to MOVE at that speed.. Before (the way it should be) you were able to adjust your speed while Stopped and it wouldn't start to move like this.
Autoscanner States The States below do not appear to be working on the autoscanner: Mark if pilot has bad personal standing Mark if pilot has bad corp standing Mark if pilot has bad security status
TARGETING BUG If you target three ships simultaneously. You will see the count down for all three targets. But after the first target is locked, the other two targets will be disregarded. As in they don't lock. You have to target them again. SUPER ICKY
5 R&D Agents, 10months, Zero BPO Offers.. Onboard navigational [Planetary Avoidance] computer.
My account will be suspended at the end of the current play period. Expires on 19. September 2004 |

Sara Kerrigan
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Posted - 2003.12.23 04:54:00 -
[2]
Can not rename my secure containers while they are in my cargo. Tried in space, both anchored and unanchored, get a message that I can't rename other peoples' cans. ______________
The Kerrigan Chronicles |

Mr nStuff
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Posted - 2003.12.23 05:01:00 -
[3]
yeah.. i'm still getting hangs in version 1360... Nothing more annoying than locking up for 30 seconds right as a ship appears.. If it's a war enemy, i'm as good as dead before the game even starts to move again.
Doing anything to a secure container while it's in your cargohold = bad news..
5 R&D Agents, 10months, Zero BPO Offers.. Onboard navigational [Planetary Avoidance] computer.
My account will be suspended at the end of the current play period. Expires on 19. September 2004 |

HRose
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Posted - 2003.12.23 06:35:00 -
[4]
I'm building up a personal list of bugs so that I can carry them over after each patch till a Dev will notice.. in a few years..
- Chatwindow tabs still resize beyond their parent windowŠs width (and then are unusable).
- Every incoming chat message freezes the game for an instant. Many incoming chat messages and freezes make the game really annoying.
- Chat: selecting text doesn't work and messes with the lines.
- Chat: shift the text down one line so that the space between the text and the bottom of the chat window will be occupied.
- Large ships 3D models should disappear at a bigger distance than small ships. It's really ugly to see big ships popping in from the void when they are already near you.
- Eve client has lost its beautiful blue icon! Give me it back.
- In the market: CPU usage and powergrid numbers on object listed go through the market window.
- Sometimes, while flying, the engines effect switch off.
- As you make jumps you finish by the station you last visited.
- CTRL+ALT+f9 brings up a pop-up bug.
- Urlen VI station has a flickering texture near the entrance. same for each station that use that model.
- Please make the ship slow down/accelerate when resynching with the server, instead of shifting it back and forth (for example when exiting warp tunnels)
Quick suggestions:
- Use the fade in/out even when jumping between system to polish the effect. - Use the cloak effect even when entering/exiting a station to polish the effect. - Put the minimize button even on the agent mission descriptions.
HRose - I'm Italian so sorry for mistakes and bad english - - All that i say is *always* imho - Writing for www.mmorpg.it |

Xailia
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Posted - 2003.12.23 08:05:00 -
[5]
"Eve client has lost its beautiful blue icon! Give me it back."
Indeed. But for now, use this:
http://www.irukaza.com/blue.ico (Right click, Save as...)
"The sky above the port was the color of a television, tuned to a dead channel." |

Kerosene
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Posted - 2003.12.23 08:10:00 -
[6]
HRose has pretty much summed the ones I've found so far too.
The only addition I can make is
1. When leaving the autoscanner on, my PC freezes for a few milliseconds every second while it looks for new entities. When approaching an area such as an asteroid belt, the freeze is more severe. If I turn off the autoscanner it's fine.
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Halo Jones
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Posted - 2003.12.23 08:12:00 -
[7]
Catch selves on, the blue was horrible, mustnicer in a readable taskbar icon, but you can still chose the old one. New splash screen is nice addition, would be good if these were updated regularly too.
WHen targettign 3 ships as Mr nStuff siad, I have found 3 appear to lock, one appears, then after a full shooting cycel the other will finally appear. Very iritating bug, loss of ships t this could clearly happen, its been there since start of castor, and is still there.
Oberon Incorporated. |

T'Rana
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Posted - 2003.12.23 08:32:00 -
[8]
If you will read the patch notes you will see that that is not a bug but a new feature.
When targeting multiple targets the targeting computer will finish the targeting sequence before starting on the 2nd target, once that is done it will then start the sequence for the third target and so on.
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PropanElgen
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Posted - 2003.12.23 08:45:00 -
[9]
Quote: If you will read the patch notes you will see that that is not a bug but a new feature.
When targeting multiple targets the targeting computer will finish the targeting sequence before starting on the 2nd target, once that is done it will then start the sequence for the third target and so on.
This doesnt seem to be the case with roids tho. I tried targetting 6 roids as fast as I was able to, and they were locked within 1-2 sec of eachother (first one takes about 12 sec)
All the angels and the puny men of god looked away... Frightened to death by the evil that was born on that day!
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Dajjal
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Posted - 2003.12.23 10:02:00 -
[10]
i went NPC hunting in roid fields last night and in each belt the Asteroid graphics would flicker on and off (go off for a few seconds then come on for a few seconds etc etc)
the roids were physically present as my ship bounced a few times on what was apparantly thin air _______________________
E pluribus unum |
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Steven Gould
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Posted - 2003.12.23 10:37:00 -
[11]
Hmm, finally bookmarks are sorted. Now the only thing that still needs sorting are skills.
Quote: It is by caffeine alone I set my mind in motion, It is by the beans of java that thoughts aquire speed, the hands aquire shaking, the shaking becomes a warning. It is by caffeine alone I set my mind in motion.
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MyZteRio
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Posted - 2003.12.23 11:04:00 -
[12]
Edited by: MyZteRio on 23/12/2003 11:05:12 Cannot resize width of folder names etc. If a name on a bookmark is long it extends beyond readable part of column. Since cannot rezie width that can be very irritating.
Must say 1360 looks promising again indeed. -------------------------------------------------------------
A virtual Life takes 1/2 a lifetime, if it's worth living. |

Crayathan
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Posted - 2003.12.23 11:17:00 -
[13]
I get evul lag when
Docking in a station and its loading the ship image
Accepting / Completing agent missions
Setting a destination on the map
Even though I walk through the valley of the shadow of death, I fear no evil |

qrac
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Posted - 2003.12.23 12:59:00 -
[14]
Edited by: qrac on 23/12/2003 13:00:10 the autoscanner doesn't always update. confirmed it with a corpmate. -------------------------------------------
Insanes numquam moriuntur! |

Steven Gould
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Posted - 2003.12.23 13:17:00 -
[15]
Anoteher thing that stil needs fixing: cargo window still disappears as soon as you dock. This is very irritating.
Other than that: I love this patch, fixes a lot of things for me. Thanks for the quick fixes.
Quote: It is by caffeine alone I set my mind in motion, It is by the beans of java that thoughts aquire speed, the hands aquire shaking, the shaking becomes a warning. It is by caffeine alone I set my mind in motion.
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Admiral IceBlock
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Posted - 2003.12.23 13:40:00 -
[16]
when i cut and paste a name in "To" in the "New Message" window and then try to write the msg i CTD! tried it 3 times and went down each time...
"We brake for nobody"
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Steven Gould
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Posted - 2003.12.23 15:36:00 -
[17]
Edited by: Steven Gould on 23/12/2003 15:43:52 Deleting bookmark volders gives problems now. The wrong folder is deleted (the one below the folder you want to delete) and it's contents are moved to standard volder. The folder you wanted to delete is not deleted, it is made empty instead and cannot be deleted anymore.
Correction if you rename it so it moves to the end of the folder list it can be deleted you just need to refresh the window after that.
Quote: It is by caffeine alone I set my mind in motion, It is by the beans of java that thoughts aquire speed, the hands aquire shaking, the shaking becomes a warning. It is by caffeine alone I set my mind in motion.
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Kyndoku
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Posted - 2003.12.23 15:53:00 -
[18]
Seems like my attributes no longer take into account "learning" skills - at least not in the sense that the increase appears on the Character Sheet.
Anybody else experienced this?
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Mr nStuff
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Posted - 2003.12.23 19:40:00 -
[19]
Quote: T'Rana the Caldarian from Tyrell Corp said: When targeting multiple targets the targeting computer will finish the targeting sequence before starting on the 2nd target, once that is done it will then start the sequence for the third target and so on.
I don't care what it says.. When I warp in and instantly target three ships.. And then manage to blow up the first cruiser before the other two targets complete a lock.. Then there's a problem.. A big one.
I mean, if I can blow up each ship before the next one finishes targeting.. That's as bad as battleships being allowed only one target.
If they aren't meant to lock. Then they shouldn't have a count down. If the count down is suppose to reset following each successful lock.. Then they should visually reset.
All I see is me targeting three ships.. Three ships counting down to target lock.. One ship actually locking, and the other two just sitting there. That's all I see.
Attributes have always displayed wrong after you switch ships. It's beyond repair. lol
5 R&D Agents, 10months, Zero BPO Offers.. Onboard navigational [Planetary Avoidance] computer.
My account will be suspended at the end of the current play period. Expires on 19. September 2004 |

Lucre
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Posted - 2003.12.23 23:26:00 -
[20]
On starting 1360, it told me I needed to install DirectX 9.0b.
Did that, rebooted.
Then on starting Eve, it still told me I needed to install DirectX 9.0b...
Appears to work fine though - but popup and beep are irritating. :-)
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Moph
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Posted - 2003.12.23 23:34:00 -
[21]
very constant game lockups/freezes during flight. They occur very often and for split seconds (each time client gets even just a bit of data from the server).
The game just STOPS.. and then plays.. it would be like your kid would take the DVD PLAYER remote control from you and start annoying you while you are watching your movie by constantly pressing the pause button ON and OFF and ON and OFF ... very quick... like some maniac.
I can't play this game now! Madness!
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Mitram
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Posted - 2003.12.24 04:54:00 -
[22]
Quote:
- Every incoming chat message freezes the game for an instant. Many incoming chat messages and freezes make the game really annoying.
I can tell you what this might be:
They have probably a limited buffer for a chat window. When they reach the buffer limit they start to copy line by line to the previous one. They should use a ring buffer instead where they donŠt have to copy but where they just rearange the link.
When you open a chat window freshly (i.e the trade chat) then everything is fast and fine. no lag. When u have alot of messages in then suddenly the lag starts. Its definitly a Client lag. Even I notice it and I have a P4-3.06GHz. I wonder how bad it is for ppl with low end machines.
If they can not use a ring buffer then they should consider to use the memmove() function.
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Kulath
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Posted - 2003.12.24 05:01:00 -
[23]
This patch blows. I've done it 2 times now and both times I've had to reinstall the game cause it says the servers are down. I've patched from 1352 to 1360 it shows both servers are down and says I'm not connected to the internet even though I'm on teamspeak and browsing the net. 1352 works just fine, this 1360 patch just plain sucks.
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Asharee Intrefer
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Posted - 2003.12.24 06:46:00 -
[24]
Edited by: Asharee Intrefer on 24/12/2003 06:48:35 Kulath: I solved that by giving EVE new permissions in my firewall-settings.
Now to my own problems: I get seriously jerky graphics with short freezes after updating to 1360. Roid belts and stations are the worst places, but they occur throughout the game. I'm running a 2.8 GHz P4 with GeForce FX5900 128 MB (most recent ForceWare) and 1GB of RAM, so I really don't think it could be lack of hardware...
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HRose
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Posted - 2003.12.24 07:18:00 -
[25]
Quote: I can tell you what this might be:
They have probably a limited buffer for a chat window. When they reach the buffer limit they start to copy line by line to the previous one. They should use a ring buffer instead where they donŠt have to copy but where they just rearange the link.
When you open a chat window freshly (i.e the trade chat) then everything is fast and fine. no lag. When u have alot of messages in then suddenly the lag starts. Its definitly a Client lag. Even I notice it and I have a P4-3.06GHz. I wonder how bad it is for ppl with low end machines.
If they can not use a ring buffer then they should consider to use the memmove() function.
What you say is exact. But I think it's more related to a graphic 'buffer'. This is my guess. It's probably related to cut/paste problem. Have you tried to select something in the chat? It mistakes completely all the lines...
There are a lot of nasty bugs all packed in the chat window.
HRose - I'm Italian so sorry for mistakes and bad english - - All that i say is *always* imho - Writing for www.mmorpg.it |

Mitram
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Posted - 2003.12.25 14:13:00 -
[26]
This lag with the chat window is not different to the previous versions. It always had been this way.
I want to add the 1360 GFX is a lot slower than the 1352. With DirectX9.0a as well as with DirectX9.0b.
And that with a P4-3.0GHz and a ATI9800Pro.
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Kabara
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Posted - 2003.12.25 20:45:00 -
[27]
Edited by: Kabara on 25/12/2003 20:45:47 Since installing the patch I no longer get the news in the news window at the character choice screen. It also has a blue bar through it. ATI 9600 graphics card.
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Soldier
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Posted - 2003.12.25 21:05:00 -
[28]
The auto-hide feature of the menu no longer works after entering space. I have to first click somewhere on the menu itself, than click anywhere in space as if I were adjusting the camera view. Only than does the auto-hide feature retract the menu off of the screen.
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Phoibos
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Posted - 2003.12.26 16:52:00 -
[29]
Have these bugs in castor been fixed. They are a pain:
- when you join a corp you must restart game to see corp chat. - when a new member joins corp the CEO or Personal manager must restart the game to edit his rights. The person isn't in member list so you can't change him.
Very annoying if you recruit lots of people. /Phoibos DreamScape
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IZON
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Posted - 2003.12.27 01:12:00 -
[30]
I only just spotted this thread after posting the text below 
I just updated to 1360 (optional patch) and noticed that the 'pin' option for the agent mission dialogue box had vanished - why? I tend to keep it open when I'm running missions and being able to 'pin' it (screen right) was, I thought, I neat feature. Nowe it's gone
"...master! there's a guy in the south village called IZON, he is a Ninja!" |
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