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Ms Freak
Amarr NCN Corp Chaos Incarnate.
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Posted - 2007.03.27 20:37:00 -
[31]
this is all about risk vs. reward.
High = No Risk = "Ok" rewards Low Sec = Some Risk = "Good" Rewards 0.0 = Lots of Risk = "Excellent" rewards
Whats your problem? Seems fair to the rest of the world?
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Blane Xero
Amarr The Firestorm Elite
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Posted - 2007.03.27 21:01:00 -
[32]
Originally by: Ms Freak this is all about risk vs. reward.
High = No Risk = "Ok" rewards Low Sec = Some Risk = "Good" Rewards 0.0 = Lots of Risk = "Excellent" rewards
Whats your problem? Seems fair to the rest of the world?
Wrong, unless you live in another realm of low-sec with nobody around, lowsec is technically more dangerous than 0.0, yet less rewarding than empire... CCP is trying to fix this, but all the wrong ways, keep missions the way they are, add some harder ones, dont just move'em around, lvl 4 rewards are already stupidly low for a group to do considering the time consuming process of actually doing them ----------
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Soumk
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Posted - 2007.03.27 21:15:00 -
[33]
Originally by: Ayumu Kosuga
Originally by: Soumk
Why does CCP keep moving good missions further into dangerous space?
My guess:
Devs play Eve.
Devs with pirate alts play Eve.
Dev pirate alts need targets.
Devs move missons to low sec and 0.0 so mission runners will have to follow.
Dev alts get more targets.
Might not be true. However it would explain the mind set.
(My tinfoil hat is made of extra thick aluminum so it's better than yours.)
Devs design the game, not the gamers.
Gamers who like this mind-set stay.
Gamers who don't like this mind-set leave for greener (more carebearish) games.
everyone is happy. 
I'm happy! I'm happy!

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skandalf
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Posted - 2007.03.28 13:55:00 -
[34]
Originally by: Passcal
Gonna say it before anyone else does.....risk vs reward!
Also first yey
lol! you being serious with that comment or what? risk vs reward huh? flawed argument to say the least
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Cipher7
Sebiestor tribe
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Posted - 2007.03.28 14:54:00 -
[35]
All level 3 and 4 missions should be in lowsec.
Highsec is for newbies, not 3 year old carebears.
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Cipher7
Sebiestor tribe
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Posted - 2007.03.28 14:56:00 -
[36]
Originally by: Blane Xero
Wrong, unless you live in another realm of low-sec with nobody around, lowsec is technically more dangerous than 0.0
Myth.
No bubbles in lowsec. No frigate tacklers sitting at gates in lowsec. Additional firepower of gateguns in lowsec. Lots of NPC stations in lowsec.
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jizzmonkey
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Posted - 2007.03.28 15:57:00 -
[37]
all i hear;
"im not making enough billions at the moment, however i have to risk some of those billions to make more, which is CLEARLY preposterous"
and to the guy chatting about devs, your either joking (and it was funny) or you think that ccp is some tiny 2 man operation. eve is primarily a pvp game, people were supposed to mine/mission to fund battle, not just to accumulate massive wealth. and anyway.....where of where is the fun in that?
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Bodhisattvas
mUfFiN fAcToRy
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Posted - 2007.03.28 16:33:00 -
[38]
Seems like a fair thing...risk vs reward.
If it is the case that decent agents are being moved to low sec/0.0
A set scanner probe bpo's look real sexy about now 
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Callahorn
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Posted - 2007.04.02 16:40:00 -
[39]
Great responses...but some of you missed the point. And it's not a question or point of risk vs. reward. Been to 0.0...and got my T-Shirt.
So hush up with your ramblings on that. The point I am making and some others got was why in the heck would you have that many agents in one station in one division. Makes absolutely no sense. I have seen other stations in >0.5 in the same situation. I have seen solar systems with NO stations; lots of em. I have seen solar systems with TOO MANY stations.
In a real situation the resources would be strapped for those stations. So here you go CCP, a "Suggestion"...have some of the megacorps and not so megacorps close down their offices where the "lag" is and reopen for future endeavors in less populated areas.
Here is are some example systems.... Adahum, Caslemon and Jolevier. These particular systems have only ONE starbase or two. So when I say move to Hi Security, move them to areas that are not so densly populated with players.
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Neal Cassady
Shih Yang Tong
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Posted - 2007.04.02 16:47:00 -
[40]
Originally by: Cipher7 No frigate tacklers sitting at gates in lowsec.
myth.
anti pirate gatecamps use inty tacklers to great effect. it really sucks.
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Rico Naginata
DEATHFUNK
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Posted - 2007.04.02 17:29:00 -
[41]
Whats hilarious is the way that 6 months ago, everyone was saying the opposite.
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Neon Genesis
Gallente The Landed Gentry
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Posted - 2007.04.02 18:32:00 -
[42]
Originally by: Soumk
Why does CCP keep moving good missions further into dangerous space?
My guess:
Devs play Eve.
Devs with pirate alts play Eve.
Dev pirate alts need targets.
Devs move missons to low sec and 0.0 so mission runners will have to follow.
Dev alts get more targets.
Might not be true. However it would explain the mind set.
(My tinfoil hat is made of extra thick aluminum so it's better than yours.)
That's one of the most retarded things ever posted on these boards.
OP, many high quality level 4 agents have been moved to low sec because, you need to have some level of risk if you want to make piles of money.
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Jon Draconus
Just-fun Dark Matter Coalition
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Posted - 2007.04.03 13:36:00 -
[43]
I wouldn't have a problem with low sec agents if for the fact that you can be probed and warped to in a deadspace, before you even get aligned. Then a frig scrams you and a bigger ship pops you.
And be for you say, oh just warp out if you see a hostile, then how am I to do missions if I'm station camped?  Originally by: Wrangler
- We will kill one minmatar baby, on the hour, every hour... and maybe an extra one if we get hungry!
Ah, brings back memories of my family BBQ's.
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Tarminic
Black Flame Industries
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Posted - 2007.04.03 13:49:00 -
[44]
Originally by: Nyabinghi From a storyline point of view it makes no sense. For a faction if you have no interest in policing an area of your space and subsequently the area becomes notorious for criminal activity why would you even have agents in that system at all? "Yeah sure I got work for you. Please visit my office in p0wned central and we'll discuss it." 
However CCP is trying to lure people into low sec, partially I believe to reduce lag in Empire space and partially to give pirates something to shoot at.
Less strict tax laws?
<sig> IBTL! IBDS! And other such forum tom-foolery. </sig> |

Coran Roscai
Minmatar
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Posted - 2007.04.03 14:03:00 -
[45]
Its been said before and I'll say it once more for you mate: Risk vs Reward CCP has repeatedly stated that they know empire sucks for most people, so they are trying to get us all into low-sec, including you mission runners too, so the only way to do that is to 'encourage' you to go there, asking simply doesn't work. So they've shifted more emphasis into low-sec missioning. So as a result you get nice agents in low-sec with nicer missions and much nicer rewards.... BUT as ever its up to you to go there and take the RISK to get the REWARD. CCP cannot be expected to hold you hand all the way can they? Cut them a break and go play the game mate....
(Not intended to be flame.. honestly go have fun in low-sec, it makes missioning a whole lot more interesting... but remember to check your local, and be alligned or you might get pwned by the odd prospective gank squad....
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Jon Draconus
Just-fun Dark Matter Coalition
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Posted - 2007.04.03 14:45:00 -
[46]
Originally by: Coran Roscai Its been said before and I'll say it once more for you mate: Risk vs Reward CCP has repeatedly stated that they know empire sucks for most people, so they are trying to get us all into low-sec, including you mission runners too, so the only way to do that is to 'encourage' you to go there, asking simply doesn't work. So they've shifted more emphasis into low-sec missioning. So as a result you get nice agents in low-sec with nicer missions and much nicer rewards.... BUT as ever its up to you to go there and take the RISK to get the REWARD. CCP cannot be expected to hold you hand all the way can they? Cut them a break and go play the game mate....
(Not intended to be flame.. honestly go have fun in low-sec, it makes missioning a whole lot more interesting... but remember to check your local, and be aligned or you might get pwned by the odd prospective gank squad....
Yeah, the mission runners take all the risks while the gankers get the rewards. That's a hell of a policy. Originally by: Wrangler
- We will kill one minmatar baby, on the hour, every hour... and maybe an extra one if we get hungry!
Ah, brings back memories of my family BBQ's.
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Riho
Gallente Magnificent Beavers Exquisite Malevolence
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Posted - 2007.04.03 14:51:00 -
[47]
Originally by: Callahorn Was looking for some new agents to run for my Gallente Faction...Looking round I see that there are some great HIGH Quality level 4 agents....ALL in 0.0 or LOW SEC.
And to boot, one station has three (3) Lvl 4 - quality 20, 1 Lvl 3 - quality 20 and 1 Lvl 2 quality 16...in Aeschee (-0.2) Security. And to put the iceing on the cake, all of these agents are under Administration?
Why? Please explain to me why in the heck are all the best agents of the same division inside the same station in low sec.
Hey CCP not all of us want to run around in the badlands, but we would still like to enjoy some of the best aspects of the game.
I have a suggestion...MOVE some of them up in into HI sec...Kay?
i loved aeschee... used to live there for over a year... but now i have moved to a much better system.
low sec is risk vs reward... higher qua agents should be in low sec and 0.0 tbh
and NO for the move.. they should do the other way around tbh.. move good agents to low sec --------------------------------------- Sig killed by MODs.... reworking it Great being Gallente... aint it ? ----------------- YARRRR, sig hijack! -HornFrog ----------------- |

Godar Marak
Amarr Return Of Red Dawn
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Posted - 2007.04.03 14:53:00 -
[48]
Originally by: Valrandir This whole topic is retarded.
I fully endorse this post. -------------------- '\0/\0/\0/\0/\0/' Cant we all just get along?
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Kagura Nikon
Minmatar Guardians of the Dawn Interstellar Alcohol Conglomerate
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Posted - 2007.04.03 15:16:00 -
[49]
Originally by: Mastin Dragonfly
Originally by: Soporo
Quote: If all of the best agents had been moved to empire, who the hell are we pirates supposed to shoot then?, i think low sec is empty enough as it is now
Each other?
What you really mean is, what non pvp targets are you gonna shoot at then?
I think the real problem is that you can't fit a ship that can do lvl 4 missions reliable and be competitive for PvP at the same time. A mission ship is a sitting duck for pirates, I don't mind PvP or piracy, I think piracy adds a nice flavor to this game that's lacking in every other MMO I played. But I refuse to be a sitting duck.
fake. My maesltrom can do any level 4 reliably and can fight any PVP setup on reassonable PVP conditions./ It do not have a scrambler but you dont need one to defend yourself.
If brute force doesn't solve your problem... you are not using enough |

1of20
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Posted - 2007.04.03 15:33:00 -
[50]
I think it's awesome they're doing this!
I'm tired of risking my ship by warping thru belts and in/out of a variety of low-sec systems looking for someone to kill.
I'll *finally* be able to park outside a lowsec gate again and have more targets to pop as they try to get to thier agents.
Sure, I can do that now, but it's too damn boring since nobody's ever around. This way I can do a couple of those missions with an alt and find out where they send people most of the time and have nothing but risk-free PVP goodness like the old days.
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Beffanie
Pink Power Ponies
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Posted - 2007.04.03 15:51:00 -
[51]
Originally by: Cipher7 Myth.
No bubbles in lowsec. No frigate tacklers sitting at gates in lowsec. Additional firepower of gateguns in lowsec. Lots of NPC stations in lowsec.
Huh? Whenever I team up with someone for a gank session I always use a throw-away frig to tackle and hold a victim at a low-sec gate while my partner blows them up. I'll be doing this alot until I'm big enough to fly my own wtfpwn one-shot ship. and when that happens, I'll either recruit another person to tackle or I'll rol an alt to tackle.
ganking in lowsec is probably easier than 0.0, if you're in a small, non-alliance corp like me. And I never have to worry about some big alliance trying to bully me around.
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Spoon Thumb
Khanid Aerospace Group Khanid Provincial Authority
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Posted - 2007.04.03 16:07:00 -
[52]
Only 1 high sec lvl 4 kill agent in Khanid. Great as it encourages people into low sec
Khaldari Research Services BPO Shop KPA Recruiting! |

1of20
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Posted - 2007.04.03 17:46:00 -
[53]
Originally by: Spoon Thumb
Only 1 high sec lvl 4 kill agent in Khanid. Great as it encourages people into low sec
They should just setup something that causes gates in highsec to "misfire" and randomly shoot people out into lowsec space.
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Eralus
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Posted - 2007.04.03 18:08:00 -
[54]
I hate it when people complain that a ship set up to solo level 4 missions will be owned by a PvP ship, as if that's evidence that something is wrong.
The argument is based on the assumption that you're supposed to be able to solo high-end level 4 missions. You're not!
The whole idea of EVE is that to do the best things, you need to do them ina way that you protect yourself from other players. If you want to do the best missions in 'safety', bring a couple PvP ships with you to protect yourself. A mission ship may not have a chance against a PvP ship, but I bet 2 PvP ships can handle a level 4 mission. _____ Lifewire is a big, ugly, mean... carebear. |

Red Rumurder
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Posted - 2007.04.03 18:26:00 -
[55]
Edited by: Red Rumurder on 03/04/2007 18:24:51 Edited by: Red Rumurder on 03/04/2007 18:23:36 really the solution to this problem is very easy.
For the topic starter lose the argument of moving them to high security and just spread them out so they are not all in same station same corp same division. (CCP you got lazy there and you know it) You can split the 4 lvl 4 qty 20 in Yugherer (at work so spelling and # might be slightly off but not by much). Now thats a 0.3 system and I have no problems going there but the fact that 4 of the best agents are in 1 system/station is not right. Split them up.
now all you people who say risk verse rewards put the bong or ***** pipe down. Everyone always says you want to make the isk you take the risk. Well lets see the risk you're taking. Your probing someone down, absolutely no risk. Once you find the contact you go to investigate solo or with friends. First sign of risk but you initiated it and its not that big of a risk due to next point. Mission runners MUST set up ship to tank the rats or they are goners. This leaves no lines of defense against a player. Even when engaged by the player, does the aggressor (you the scum sucking pirate), get aggressed by the rats? Hell No you don't. So we are getting lit up by the rats taking more damage then you'll put out and you come along and just add that 20 more DPS to break us. So you kill us, most likely in 500mil or more ship. Where you risked a T1 frig or cruiser with crap mods or if your the pirate I have respect for you bring your greatest stuff too.
So once again I ask you this, since you shove it down our throats
WHERE IS YOUR RISK?, looks like we are the ones that take all the risks not you
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