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Callahorn
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Posted - 2007.03.27 15:44:00 -
[1]
Was looking for some new agents to run for my Gallente Faction...Looking round I see that there are some great HIGH Quality level 4 agents....ALL in 0.0 or LOW SEC.
And to boot, one station has three (3) Lvl 4 - quality 20, 1 Lvl 3 - quality 20 and 1 Lvl 2 quality 16...in Aeschee (-0.2) Security. And to put the iceing on the cake, all of these agents are under Administration?
Why? Please explain to me why in the heck are all the best agents of the same division inside the same station in low sec.
Hey CCP not all of us want to run around in the badlands, but we would still like to enjoy some of the best aspects of the game.
I have a suggestion...MOVE some of them up in into HI sec...Kay?
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Passcal
Darksaber Technologies Ratel Alliance
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Posted - 2007.03.27 15:48:00 -
[2]
Gonna say it before anyone else does.....risk vs reward!
Also first yey
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Draco Pel
Iteration-X
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Posted - 2007.03.27 15:49:00 -
[3]
I have a better suggestion. Allow us to contact them from anywhere, like sub-space radio style or something.
There is nothing that annoys me more then my agent being on one side of space and my corp being on the other.
I would say that once you have visited the agent once, you should be able to convo him/her and ask for a mission in the system you are currently in
It would reduce lag (agent runners could do missions where their corps are, not where the agents are) would allow me to use my l4 q20 agent in low sec (he's in 0.8 at the mo, D'oh!) and who knows it might even get people to move around (there might be more caldari who actually leave caldari space).
meh, will never happen 
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Rustimon
Vortex. Maelstrom Alliance
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Posted - 2007.03.27 15:51:00 -
[4]
Only problem I see with this story is that the agents are in the administration division. Maybe they could spread them out in different systems better but it looks fine to me.
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Passcal
Darksaber Technologies Ratel Alliance
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Posted - 2007.03.27 15:54:00 -
[5]
Originally by: Draco Pel I have a better suggestion. Allow us to contact them from anywhere, like sub-space radio style or something.
There is nothing that annoys me more then my agent being on one side of space and my corp being on the other.
I would say that once you have visited the agent once, you should be able to convo him/her and ask for a mission in the system you are currently in
It would reduce lag (agent runners could do missions where their corps are, not where the agents are) would allow me to use my l4 q20 agent in low sec (he's in 0.8 at the mo, D'oh!) and who knows it might even get people to move around (there might be more caldari who actually leave caldari space).
meh, will never happen 
That makes no sense, the reason the agent offers you the mission is because he has something for you to do. If he wants someone killing he tells you the where abouts of him, if you can choose where to do the mission that measn your chosing where the target will be which is balls.
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heheheh
Singularity.
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Posted - 2007.03.27 16:00:00 -
[6]
Quote: Risk v Reward
Bottom line is, If you are going to make ****loads of ISK in easy missions, you need to risk your ship somewhere along the line.
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Lillith Solonia
Caldari Front Trading
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Posted - 2007.03.27 16:04:00 -
[7]
Edited by: Lillith Solonia on 27/03/2007 16:01:00 Edit again, wrong char again! I'm draco
Originally by: Passcal
Originally by: Draco Pel blah
That makes no sense, the reason the agent offers you the mission is because he has something for you to do. If he wants someone killing he tells you the where abouts of him, if you can choose where to do the mission that measn your chosing where the target will be which is balls.
Of course it makes sense, its just I didn't articulate myself properly before the edit.
You would call your agent, say that you are in x system and if he had any work there. He could give you a mission and the rewards could be based on the sec of the system you were in.
Say I contact my Caldari Navy agent who lives in Jita while I'm up in Venal or something. He says, hey yeah! Why not destroy this Guristas Extravaganza before they make it to empire. I accept and my rewards are based on the fact I'm in 0.0 (maybe the mission rats have the same bounties as 0.0 belt rats )
At least it makes about as much sense as a 300 ship Angel Extravaganza appearing in 1.0 and (usually) a single pod pilot takes them all out 
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Soumk
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Posted - 2007.03.27 16:05:00 -
[8]
Why does CCP keep moving good missions further into dangerous space?
My guess:
Devs play Eve.
Devs with pirate alts play Eve.
Dev pirate alts need targets.
Devs move missons to low sec and 0.0 so mission runners will have to follow.
Dev alts get more targets.
Might not be true. However it would explain the mind set.
(My tinfoil hat is made of extra thick aluminum so it's better than yours.)
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Nyabinghi
Minmatar Khumatari Holdings Ushra'Khan
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Posted - 2007.03.27 16:05:00 -
[9]
From a storyline point of view it makes no sense. For a faction if you have no interest in policing an area of your space and subsequently the area becomes notorious for criminal activity why would you even have agents in that system at all? "Yeah sure I got work for you. Please visit my office in p0wned central and we'll discuss it." 
However CCP is trying to lure people into low sec, partially I believe to reduce lag in Empire space and partially to give pirates something to shoot at.
***
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Matalino
Gallente
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Posted - 2007.03.27 16:12:00 -
[10]
Is Q 18 not high enough? There are plenty of Level 4 Quality 18 agents for every faction in high sec. If you want those last 2 points of quality you are going to need to move to low sec. Such is life.
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Draco Pel
Iteration-X
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Posted - 2007.03.27 16:12:00 -
[11]
Originally by: Nyabinghi From a storyline point of view it makes no sense. For a faction if you have no interest in policing an area of your space and subsequently the area becomes notorious for criminal activity why would you even have agents in that system at all? "Yeah sure I got work for you. Please visit my office in p0wned central and we'll discuss it." 
However CCP is trying to lure people into low sec, partially I believe to reduce lag in Empire space and partially to give pirates something to shoot at.
Why not? Is there not a cold war going on? Stuff like Enemies Abound and Human Cattle (if i recall correctly) prove this, its just that more missions can be introduced.
Say for example I'm caldari. My agent is caldari. In Caldari and Amarr space (allies in the coming wars) I would do a set of 'regular' missions. The fact that I am policing in Amarr space might just mean that an amarr agent contacted a caldari megacorp for assistance or they share intelligence etc. Ever notice how your amarr standings go up doing missions for caldari? 
When I'm in Gallente or Matari space I could get missions that are directly against these two factions like the aforementioned missions.
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Draco Pel
Iteration-X
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Posted - 2007.03.27 16:17:00 -
[12]
Sorry for another post, but I'm in that kind of mood now 
One of the reasons that mission runners might not head into low sec is exactly because of the sort of systems the OP is talking about.
It's so, so easy for pirate corps to find mission runners in low sec as mostly the agents are grouped together. By making pirates have to actually look around for kills, mission runners might even be coaxed out of their safe havens.
You can always make the contacting of agents standings based so there is less abuse. An agent won't answer your phonecall until you have at least a 5.0 standing with him or something?
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Rhaegor Stormborn
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Posted - 2007.03.27 16:38:00 -
[13]
Originally by: Callahorn Hey CCP not all of us want to run around in the badlands, but we would still like to enjoy some of the best aspects of the game.
Rofl. How about no?
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NightmareX
Caldari Infinitus Odium
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Posted - 2007.03.27 16:58:00 -
[14]
No, no no no, i think there is enough lag in empire, and then we should move more agents to empire to create more lag?, i will say no thanks to that, even when i can't be in empire atm .
If all of the best agents had been moved to empire, who the hell are we pirates supposed to shoot then?, i think low sec is empty enough as it is now
Infinitus Odium - We Are The Bringers Of Hatred |

Mastin Dragonfly
Amarr Navy Runners
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Posted - 2007.03.27 17:37:00 -
[15]
Originally by: NightmareX No, no no no, i think there is enough lag in empire, and then we should move more agents to empire to create more lag?, i will say no thanks to that, even when i can't be in empire atm .
If all of the best agents had been moved to empire, who the hell are we pirates supposed to shoot then?, i think low sec is empty enough as it is now
Not sure if the OP meant it this way but I think the problem is that all those agents are in one station, making it an obvious spot for pirates to catch mission runners. Spreading out the good agents over several low sec systems would make it a bit more attractive to ppl that are for now hesitant to enter low sec.
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Soporo
Caldari
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Posted - 2007.03.27 17:38:00 -
[16]
Quote: If all of the best agents had been moved to empire, who the hell are we pirates supposed to shoot then?, i think low sec is empty enough as it is now
Each other?
What you really mean is, what non pvp targets are you gonna shoot at then?
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Mastin Dragonfly
Amarr Navy Runners
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Posted - 2007.03.27 17:41:00 -
[17]
Originally by: Soporo
Quote: If all of the best agents had been moved to empire, who the hell are we pirates supposed to shoot then?, i think low sec is empty enough as it is now
Each other?
What you really mean is, what non pvp targets are you gonna shoot at then?
I think the real problem is that you can't fit a ship that can do lvl 4 missions reliable and be competitive for PvP at the same time. A mission ship is a sitting duck for pirates, I don't mind PvP or piracy, I think piracy adds a nice flavor to this game that's lacking in every other MMO I played. But I refuse to be a sitting duck.
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2007.03.27 17:56:00 -
[18]
Originally by: Callahorn
Why? Please explain to me why in the heck are all the best agents of the same division inside the same station in low sec.
Hey CCP not all of us want to run around in the badlands, but we would still like to enjoy some of the best aspects of the game.
I have a suggestion...MOVE some of them up in into HI sec...Kay?
Agent: But we just got kicked out of HiSec and moved here! (Damn people always moving us around...) 
I don't know what to tell you if you really feel that using a q15 agent instead of a q20 is missing out on "the best aspects of the game", though the words, "You want the iskies, it's gonna be risky," come to mind.
If you don't like your chances, stay in HiSec, and leave LoSec to those of us who do. Simple? Simple. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Valrandir
Gallente Shiva Morsus Mihi
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Posted - 2007.03.27 18:08:00 -
[19]
This whole topic is retarded.
-------------------------------- This has surpassed the Yarrdware specification and has been dubbed Uberware
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Ki An
Gallente The Really Awesome Players
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Posted - 2007.03.27 18:16:00 -
[20]
Originally by: Mastin Dragonfly
I think the real problem is that you can't fit a ship that can do lvl 4 missions reliable and be competitive for PvP at the same time. A mission ship is a sitting duck for pirates, I don't mind PvP or piracy, I think piracy adds a nice flavor to this game that's lacking in every other MMO I played. But I refuse to be a sitting duck.
Myth. I fly a domi in lvl 4s. I fly the same domi in pvp. No fitting needs to be changed.
/Ki
Remember, kids: Beware: I'm a "viscous pirate"! |

Leilani Solaris
Gallente 0utbreak
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Posted - 2007.03.27 18:29:00 -
[21]
Sounds fine to me, It's about time you high sec huggers entered low sec for once. If not, oh well, you can't have all the best stuff on your door step in high sec with no risk. Stop whining.
Outbreak Killboard |

Dez Affinity
Caldari Ore Mongers R0ADKILL
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Posted - 2007.03.27 18:32:00 -
[22]
Originally by: Callahorn Hey CCP not all of us want to run around in the badlands, but we would still like to enjoy some of the best aspects of the game.
I have a suggestion...MOVE some of them up in into HI sec...Kay?
I didn't realise that if you had a TOO high sec-status you couldn't enter low-sec. That kinda sucks. 
Seriously though I don't see what prevents you going into low-sec. Kay!
_______________
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Venkul Mul
Gallente
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Posted - 2007.03.27 18:36:00 -
[23]
Let's say it:
Caldari Navy has that kind of agent in high security space and we have the thread about lag in Motsu, Saila, ecc., the rest of the empires don't see a 4 +18 agent in high sec, and the one from navy are usually bad quality, and they have less lag problems.
So it is hard to judge if moving some of them in high sec will be a good move. Personally I feel that access to high sec quality agents should be roughly equal, and that only 1 race has access to the top tier in high sec is wrong. The solution can be either moving the above mentioned high sec agent in low sec or seeding some high quality in high sec for other races too.
The second thing is CCP love for missions hubs, Aesche is an example, but there are much more. There is a good number of low sec system with multiple high quality agents in the same station or in different stations in the same system.
That could be good if alliances/corporations could efficently form a defence militia against pirates, but the current game mechanics give the advantage to the pirates, as the militia member will get secure hits if they open fire fist, or if they help someone not in the corporation they are part of.
So the missions hubs hare mostly a lure to get targets to pirates.
CCP has promised better things for players wanting to build a anti pirate militia, but so far nothing has been explained on how this should work.
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SonOTassadar
The Dead Parrot Shoppe Inc. Brutally Clever Empire
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Posted - 2007.03.27 19:35:00 -
[24]
Originally by: Callahorn
And to boot, one station has three (3) Lvl 4 - quality 20, 1 Lvl 3 - quality 20 and 1 Lvl 2 quality 16...in Aeschee (-0.2) Security. And to put the iceing on the cake, all of these agents are under Administration? the same division inside the same station in low sec.
You missed out on such an opportunity. My corporation (and then later, our alliance) used to police that system, and it was free to use by anyone who wanted to run missions. But, as good as 3 L4, Q20 agents were, we decided it wasn't enough money, and moved to no-sec. Oh, and risk vs. reward, etc., etc. ----- Griffin -- 100,000 ISK ECM - Multispectral Jammer Is -- 20,000 ISK Standard Missile Launcher Is -- 10,000 ISK War target sobbing over losing a fight in his T2 fitted Battleship -- priceless |

Redpants
Gallente Dead Eagle North Star Confederation
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Posted - 2007.03.27 19:57:00 -
[25]
The first response to this thread is all that's needed to say. Risk vs Reward. All you carebears empiring it up in Empire can't have your cake and eat it too.
The more people that are encouraged into low sec by CCP the more targets pirates have to get rich off of (that means your modules and your ransom.) :)
This in turn gives us anti-pirates more work, providing everybody with more fun. The carebear getting into the mix, the pirate and the anti-pirates. Everybody wins.
The people complaining about low sec agents are not well for this game. They want a hands off gaming experience with no interaction with the world around them. Just AI controlled and scripted events that they can safely experience all day long on any game with their Xbox 360.
Now as far as realism is concerned, as one poster brought up. I think this is realistic to the storyline. When the west was "discovered" in America did all the business owners, powerbrokers and hard working average Joe's stay on the east coast? Did they huddle in NYC and stay there? No they began a slow expansion out west where resources were plenty, the space was wide open and there were more opportunities. Parallell with 0.0/low sec? _____________________________________________________________________ "My once immaculate white pants are now stained from the weak and innocent. I don't wear red." |

George Carver
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Posted - 2007.03.27 20:20:00 -
[26]
Originally by: Redpants The first response to this thread is all that's needed to say. Risk vs Reward. All you carebears empiring it up in Empire can't have your cake and eat it too.
The more people that are encouraged into low sec by CCP the more targets pirates have to get rich off of (that means your modules and your ransom.) :)
This in turn gives us anti-pirates more work, providing everybody with more fun. The carebear getting into the mix, the pirate and the anti-pirates. Everybody wins.
The people complaining about low sec agents are not well for this game. They want a hands off gaming experience with no interaction with the world around them. Just AI controlled and scripted events that they can safely experience all day long on any game with their Xbox 360.
Now as far as realism is concerned, as one poster brought up. I think this is realistic to the storyline. When the west was "discovered" in America did all the business owners, powerbrokers and hard working average Joe's stay on the east coast? Did they huddle in NYC and stay there? No they began a slow expansion out west where resources were plenty, the space was wide open and there were more opportunities. Parallell with 0.0/low sec?
I like the way you think, if you want a game where you don't have to worry about pirates and whatnot then get into Wow or any of the billion other games that have that type of play. To come into the only good PvP mmorpg and then complain about the PvP is a little bit wrong headed.
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Bish Ounen
Gallente Omni-Core Freedom Fighters
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Posted - 2007.03.27 20:21:00 -
[27]
Originally by: Callahorn Was looking for some new agents to run for my Gallente Faction...Looking round I see that there are some great HIGH Quality level 4 agents....ALL in 0.0 or LOW SEC.
And to boot, one station has three (3) Lvl 4 - quality 20, 1 Lvl 3 - quality 20 and 1 Lvl 2 quality 16...in Aeschee (-0.2) Security. And to put the iceing on the cake, all of these agents are under Administration?
Why? Please explain to me why in the heck are all the best agents of the same division inside the same station in low sec.
Hey CCP not all of us want to run around in the badlands, but we would still like to enjoy some of the best aspects of the game.
I have a suggestion...MOVE some of them up in into HI sec...Kay?
It could be worse.
Gallente Noobs stuck on level 1 missions have it even harder. All the high quality agents are WAY out on a semi-hisec island in the middle of lowsec space. So if you want to get a good level 1 agent you have to be willing, as a TOTAL NOOB to fly out into lowsec to get started.
Hey CCP, what the heck is up with that? Good way to set up the noobs for a short life in EVE. It's bad enough the learning curve for this game is already incredibly high, but to then stick all the high quality agents way out in a little island of hisec in the middle of lowsec territory is just mean. It's like making children jump through FLAMING hoops to get their breakfast every morning.
Someone needs to look at the distribution of agents. Low level agents should be in core systems, with the agent levels going up as security status goes down. For Example:
Level 1 agents = 1.0-0.9 sec systems Level 2 agents = 0.8-0.7 sec systems Level 3 agents = 0.6-0.5 sec systems Level 4 agents = 0.4-0.3 sec systems Level 5 agents = 0.3-0.2 sec systems
0.1 and 0.0 would have no agents, and would be reserved for potential level 6 agents.
Also, agent quality would go up as sec level goes down, with some overlap. Thusly, you would be more likely to find a high quality agent the closer you go to 0.0.
In order to make this work though, the various race territories need to be consolidated. No more "Hisec Islands" in the middle of 0.0 space. I would imagine that a few simple jumpgate additions or rearrangements could be made to make that work. it would make sense with the overall game lore as well. What. Did you think that all the various factions would just STOP building jumpgates? It makes sense to re-organize this way, and it both makes the game more accessible for newbies, AND it serves to inexorably lead people out towards lowsec space. If balanced correctly, by the time people head out to lowsec, they will have several months in-game and will be prepared for the perils and benefits they will encounter there.
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Motorcycle Emptiness
Gallente Federal Navy Academy
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Posted - 2007.03.27 20:23:00 -
[28]
Didn't tom jones sing this song?
Flashing White Box (rank 1) |

James Lyrus
Lyrus Associates
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Posted - 2007.03.27 20:25:00 -
[29]
It's fine.
There's reasonable agents in high sec.
There's better agents in lowsec.
Oh, and by the way, your reward goes up according to the sec status of the system too.
Actually, this is a bit silly IMO - there's functionally little difference between 0.5 and 1.0 in that sense, so I reckon it shoud just have 3 tiers - high sec, lowsec and 0.0.
You get to choose which you prefer.
Although, I would agree on the clumping. Agents of various divisions should have _some_ diversity in where they're found, rather than having a small set of systems with 8 agents of high QL of the same faction/corp.
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Ayumu Kosuga
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Posted - 2007.03.27 20:30:00 -
[30]
Originally by: Soumk
Why does CCP keep moving good missions further into dangerous space?
My guess:
Devs play Eve.
Devs with pirate alts play Eve.
Dev pirate alts need targets.
Devs move missons to low sec and 0.0 so mission runners will have to follow.
Dev alts get more targets.
Might not be true. However it would explain the mind set.
(My tinfoil hat is made of extra thick aluminum so it's better than yours.)
Devs design the game, not the gamers.
Gamers who like this mind-set stay.
Gamers who don't like this mind-set leave for greener (more carebearish) games.
everyone is happy. 
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