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Billy Sastard
Amarr Life. Universe. Everything. Astral Wolves
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Posted - 2007.03.28 03:02:00 -
[1]
So I heard a rumor that on the test server freighters were 'dropping' their freight when they get popped.
So I logged in there with my character that can fly freighters and went out to test it. While I was heading out to the FFA beacon to have the nice fellas in FD shoot me all up, I tried to split the stack of exotic dancers I had slapped in the hold and I received a message along the lines of 'you cant do that unless you are in station [b]or near an online POS control tower[b]'.
So I had to set up a POS RQ and test this. After getting the POS onlined, I took an obelisk there and was able to unload fuel and load up some junk I had put into a hangar.
Freighters fixed for POS use it appears, it looks like CCP is still listening to the playerbase.
Pardon me if this is already common knowledge, but as I have not seen any word of it anywhere, I thought I would share. -=^=-
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MongWen
Farmer Killers
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Posted - 2007.03.28 03:14:00 -
[2]
Cool, not that i have any use for that atm. but it is going to help when it is needed. 
thx for the info btw
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Morgann Atreus
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Posted - 2007.03.28 06:30:00 -
[3]
Thanks be to Jayzus, Mary, Joseph and the wee donkey!
And thanks to you for the info
Been a long day coming.
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w0rmy
Intensive CareBearz
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Posted - 2007.03.28 06:35:00 -
[4]
Originally by: Billy Sastard
Freighters fixed for POS use it appears,
If this is the case, very good news indeed!
Your signature is inappropriate. Please read the forum rules before reposting- Tirg |

Daelin Blackleaf
No Joy Corp Pride - Honor - Duty
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Posted - 2007.03.28 07:03:00 -
[5]
Gotta love the documentation... thank god this was in the patch note or it would've taken days for some of us to...
..oh no wait.
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Ridley Tree
The Black Rabbits
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Posted - 2007.03.28 07:08:00 -
[6]
Originally by: Billy Sastard So I heard a rumor that on the test server freighters were 'dropping' their freight when they get popped.
Not just on the test server  ------
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TerrorWOLF
J.H.E.N.R Pure.
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Posted - 2007.03.28 08:39:00 -
[7]
Originally by: Ridley Tree
Originally by: Billy Sastard So I heard a rumor that on the test server freighters were 'dropping' their freight when they get popped.
Not just on the test server 
Oh good let the freighter hunting commence. Broken Risk vs Reward 4TW.
Freighter pilot: Risk: - Losing freighter, 900 mill + 400 mill insurance = 600-700 mill pay out, 0 - a few bill in cargo Reward: - None !! Maybe being abel to play the game? (Makes me wonder am i being payed to play the game??)
PS: No scouts do now work, you do not know if everyone in local will jump to gate as soon as freighter jumps in, freighter has no chance of escape do to long warp time. Escort wont help because freighter dies to fast
Hunters: Risk: - None !!! The lost sec. status can be regained in less then 2 hours. The ships lost to concord are repaid from insurance. You get modules for free from NPC drops. Reward: - Every thing that is left in the cargo 0 - a few bill.
PS: If hunters put in 2 minuets of planing freighter has no chance of escape.
Welcome to the new EVE experience.
May Your Death Be Slow And Painful
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Xaeon
Murder-Death-Kill Blood Raiders Alliance
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Posted - 2007.03.28 09:39:00 -
[8]
Originally by: TerrorWOLF
Originally by: Ridley Tree
Originally by: Billy Sastard So I heard a rumor that on the test server freighters were 'dropping' their freight when they get popped.
Not just on the test server 
Oh good let the freighter hunting commence. Broken Risk vs Reward 4TW.
Freighter pilot: Risk: - Losing freighter, 900 mill + 400 mill insurance = 600-700 mill pay out, 0 - a few bill in cargo Reward: - None !! Maybe being abel to play the game? (Makes me wonder am i being payed to play the game??)
PS: No scouts do now work, you do not know if everyone in local will jump to gate as soon as freighter jumps in, freighter has no chance of escape do to long warp time. Escort wont help because freighter dies to fast
Hunters: Risk: - None !!! The lost sec. status can be regained in less then 2 hours. The ships lost to concord are repaid from insurance. You get modules for free from NPC drops. Reward: - Every thing that is left in the cargo 0 - a few bill.
PS: If hunters put in 2 minuets of planing freighter has no chance of escape.
Welcome to the new EVE experience.
You've never webbed a freighter, have you?
Chapter VI |

Mortania
Minmatar Carbide Industries Apocalyptica.
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Posted - 2007.03.28 09:54:00 -
[9]
Originally by: Xaeon
Originally by: TerrorWOLF
Originally by: Ridley Tree
Originally by: Billy Sastard So I heard a rumor that on the test server freighters were 'dropping' their freight when they get popped.
Not just on the test server 
Oh good let the freighter hunting commence. Broken Risk vs Reward 4TW.
Freighter pilot: Risk: - Losing freighter, 900 mill + 400 mill insurance = 600-700 mill pay out, 0 - a few bill in cargo Reward: - None !! Maybe being abel to play the game? (Makes me wonder am i being payed to play the game??)
PS: No scouts do now work, you do not know if everyone in local will jump to gate as soon as freighter jumps in, freighter has no chance of escape do to long warp time. Escort wont help because freighter dies to fast
Hunters: Risk: - None !!! The lost sec. status can be regained in less then 2 hours. The ships lost to concord are repaid from insurance. You get modules for free from NPC drops. Reward: - Every thing that is left in the cargo 0 - a few bill.
PS: If hunters put in 2 minuets of planing freighter has no chance of escape.
Welcome to the new EVE experience.
You've never webbed a freighter, have you?
I love how a bug/exploit is the answer to this. I'm sure CCP will close the loop on this when all of the freighter gankers start complaining about how webbed freighters can get away.
---
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Snake Jankins
Minmatar Cult of War
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Posted - 2007.03.28 10:41:00 -
[10]
Originally by: Mortania
Originally by: Xaeon
Originally by: TerrorWOLF
Originally by: Ridley Tree
Originally by: Billy Sastard So I heard a rumor that on the test server freighters were 'dropping' their freight when they get popped.
Not just on the test server 
Oh good let the freighter hunting commence. Broken Risk vs Reward 4TW.
Freighter pilot: Risk: - Losing freighter, 900 mill + 400 mill insurance = 600-700 mill pay out, 0 - a few bill in cargo Reward: - None !! Maybe being abel to play the game? (Makes me wonder am i being payed to play the game??)
PS: No scouts do now work, you do not know if everyone in local will jump to gate as soon as freighter jumps in, freighter has no chance of escape do to long warp time. Escort wont help because freighter dies to fast
Hunters: Risk: - None !!! The lost sec. status can be regained in less then 2 hours. The ships lost to concord are repaid from insurance. You get modules for free from NPC drops. Reward: - Every thing that is left in the cargo 0 - a few bill.
PS: If hunters put in 2 minuets of planing freighter has no chance of escape.
Welcome to the new EVE experience.
You've never webbed a freighter, have you?
I love how a bug/exploit is the answer to this. I'm sure CCP will close the loop on this when all of the freighter gankers start complaining about how webbed freighters can get away.
Don't get that one...
Webbing the freighter only helps him to get faster in warp. It isn't a bug or anything, it works with every ship and is no surprise: When the freighter gets to 7.5 percent max speed, you can put a 90% webber on the freighter, his max speed is reduced to 10% of the original value, so the speed jumps from 7.5 to 75% max-speed and he can instantly warp.
Works with every ship and is no exploit, just making use of how webbers work.
But since your mate has to lock and web you, a fast locking hostile has also the chance to put a warp disruptor on the freighter and then the freighter goes nowhere, webbed or not. ___________ 'Only ships can be assembled, this is a Frigate.' |

SkottE
Special Edition
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Posted - 2007.03.28 10:48:00 -
[11]
If freighters drop loot then I urge all freighter pilots to use General Freight Containers. This means pirates and alike will not be able to determine if ones hull is empty or full, full of crap or full of goodies. ___ [STCH] Capital Production Shop |

Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.03.28 10:48:00 -
[12]
The freighter still has to turn around a bit, so a webber isn't a magic bullet.
--23 Member--
EVE-Trance Radio--The EVE Textboard |

Roshan longshot
Gallente Ordos Humanitas FREGE Alliance
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Posted - 2007.03.28 10:49:00 -
[13]
Can we say frieghters have seen their day? And now have no use in Eve-online?
Carriers seem to be the means of transporting goods and ships now. Soon when the mother ships come into play, its going to be worse.
And I can also safely say you will soon see only NPC corp frieghter pilots, and no frieghters out of Empire space.
CCP: You should at least allow the frieghter to tank some damage.....
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box.
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Emily Spankratchet
Minmatar Pragmatics
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Posted - 2007.03.28 11:59:00 -
[14]
Originally by: Roshan longshot Can we say frieghters have seen their day? And now have no use in Eve-online?
Carriers seem to be the means of transporting goods and ships now.
In high-sec?
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TerrorWOLF
J.H.E.N.R Pure.
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Posted - 2007.03.28 12:10:00 -
[15]
Originally by: SkottE If freighters drop loot then I urge all freighter pilots to use General Freight Containers. This means pirates and alike will not be able to determine if ones hull is empty or full, full of crap or full of goodies.
As far as i know if you cargo scan a ship you can see what is in cans even secure cans with passwords (cant use them in freighters any ways). And since freight cans are just larger cans i would "guess" (didn't test) that you can see what in them as well.
May Your Death Be Slow And Painful
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Malachi
Infinitus Odium
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Posted - 2007.03.28 12:15:00 -
[16]
Originally by: SkottE If freighters drop loot then I urge all freighter pilots to use General Freight Containers. This means pirates and alike will not be able to determine if ones hull is empty or full, full of crap or full of goodies.
All good pirates would kill a freighter first and worry about what it was carrying afterwards 
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Harisdrop
Gallente
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Posted - 2007.03.28 12:27:00 -
[17]
Someone fast check if a freighter can come to a carrier in space and unload Veld....
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Tycoon Girl
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Posted - 2007.03.28 13:18:00 -
[18]
Originally by: Malachi
Originally by: SkottE If freighters drop loot then I urge all freighter pilots to use General Freight Containers. This means pirates and alike will not be able to determine if ones hull is empty or full, full of crap or full of goodies.
All good pirates would kill a freighter first and worry about what it was carrying afterwards 
I don't think "good" is appropriate. In that case "stupid" fits better, as IF you had a clue what it cost to successfully suicide gank a freighter, then maybe, just maybe, you'd think twice before poping an empty one.
But anyway it's irrelevant given you'd know what's inside if you scan it.
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Ridley Tree
The Black Rabbits
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Posted - 2007.03.28 15:33:00 -
[19]
Originally by: Tycoon Girl
Originally by: Malachi
Originally by: SkottE If freighters drop loot then I urge all freighter pilots to use General Freight Containers. This means pirates and alike will not be able to determine if ones hull is empty or full, full of crap or full of goodies.
All good pirates would kill a freighter first and worry about what it was carrying afterwards 
I don't think "good" is appropriate. In that case "stupid" fits better, as IF you had a clue what it cost to successfully suicide gank a freighter, then maybe, just maybe, you'd think twice before poping an empty one.
But anyway it's irrelevant given you'd know what's inside if you scan it.
I don't think he's referring to a suicide gank ------
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Darkstride
Astromecha Industries Solaris Consortium
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Posted - 2007.03.28 15:49:00 -
[20]
So.. is it true? Freighters can take and give to POS's? O_O Please please tell me this is true on the live server? PLEASE!!!!!!!!
Has anyone had a chance to test this yet?
Dark
Don't walk into the light yet, we still need you. |

Elmicker
Unscoped Myriad Alliance
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Posted - 2007.03.28 16:24:00 -
[21]
Originally by: Dark Shikari The freighter still has to turn around a bit, so a webber isn't a magic bullet.
Its not far off, if the freighter is pointing in the right direction, like, within 150 degrees, putting the web on at about 10% speed will insta-warp it if the warp is engaged. I have a lovely screenshot of the corp obelisk warping at right-angles.
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Billy Sastard
Amarr Life. Universe. Everything. Astral Wolves
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Posted - 2007.03.28 16:52:00 -
[22]
Originally by: Elmicker
Originally by: Dark Shikari The freighter still has to turn around a bit, so a webber isn't a magic bullet.
Its not far off, if the freighter is pointing in the right direction, like, within 150 degrees, putting the web on at about 10% speed will insta-warp it if the warp is engaged. I have a lovely screenshot of the corp obelisk warping at right-angles.
When I was doing my testing on SiSi last night I entered warp a few times like this, funny part is that the ship will stay at that angle for most of the warp, so when it comes out it looks like its doing a major powerslide or something.
Obelisk drift racing anyone?! -=^=-
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Rutoo
Gallente Interstellar eXodus R0ADKILL
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Posted - 2007.03.28 18:13:00 -
[23]
If this makes it to TQ, it's another fine case of CCP listening to the whiners of eve, and pushing a "Easy" button for it's player base.
This game is going downhill. _________________________________________________________ My Second EvE Video Club Seals Not Sandwichs
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Verite Rendition
Caldari AUS Corporation CORE.
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Posted - 2007.03.28 22:27:00 -
[24]
Originally by: Rutoo If this makes it to TQ, it's another fine case of CCP listening to the whiners of eve, and pushing a "Easy" button for it's player base.
This game is going downhill.
If this is downhill, I'm riding it all the way to the bottom. ---- AUS Corp Lead Megalomanic |

Elmicker
Unscoped Myriad Alliance
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Posted - 2007.03.28 22:39:00 -
[25]
Originally by: Verite Rendition If this is downhill, I'm riding it all the way to the bottom.
Absolutely. 0.0 mining might actually be viable outside of outpost systems now, which isnt really practical as they tend to get hit by gank squads or invasions every other hour. Gone are the days of having to spend literally days hauling from the pos to the outpost, or having to waste 25% of everything mined in the pos refinery. I bet alliances are jumping for joy at the thought of the number of people who'll be abandoning their pos refineries and using their (taxed) refineries.
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James Lyrus
Lyrus Associates
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Posted - 2007.03.28 22:49:00 -
[26]
Originally by: Rutoo If this makes it to TQ, it's another fine case of CCP listening to the whiners of eve, and pushing a "Easy" button for it's player base.
This game is going downhill.
Easy? That's the first time I've heard the term used in conjunction with POSse. Annoying? dull? Tedious? yes, I've heard all these. Better yet, I've experienced all these. Running a POS is perhaps the most .. intense experiences in EVE. For all the wrong reasons. I applaude any attemp to make this less dull.
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Aindrias
Amarr Fomus-Amarr Industrial Novus Ordos Seclorum
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Posted - 2007.03.28 22:50:00 -
[27]
Originally by: Rutoo If this makes it to TQ, it's another fine case of CCP listening to the whiners of eve, and pushing a "Easy" button for it's player base.
This game is going downhill.
I love it when "going downhill" means not catering solely to Combat PvP Anywhere AnyTime
Aind
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Tressia
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Posted - 2007.03.28 23:25:00 -
[28]
Edited by: Tressia on 28/03/2007 23:21:55
Originally by: Rutoo If this makes it to TQ, it's another fine case of CCP listening to the whiners of eve, and pushing a "Easy" button for it's player base.
Um, I would venture a guess that you have not fueled more than 1 or 2 pos's in the same system at once before then. POS's are a horrible, horrible thing. This will make it a bit easier of course but maintaining a pos chain or pos's to hold sov is one of the most grinding and boring aspects of Eve.
Originally by: Rutoo This game is going downhill.
Yes, but not because of freighters being able to unload at a pos.
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Rhaegor Stormborn
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Posted - 2007.03.28 23:35:00 -
[29]
Originally by: Dark Shikari The freighter still has to turn around a bit, so a webber isn't a magic bullet.
Wrong.
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Armin Novastorm
Gallente I-Omniscient-I
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Posted - 2007.03.28 23:36:00 -
[30]
Originally by: Darkstride So.. is it true? Freighters can take and give to POS's? O_O Please please tell me this is true on the live server? PLEASE!!!!!!!!
Has anyone had a chance to test this yet?
Dark
SO has anyone tested this on TQ? Gonna see if I can find a freighter buddy to test this with.
Quote: we are screwed. delaying startup again. soon as i have time i will fill you in on the details
Startup EST : 13:30
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