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Suroh Kurvora
Dwarf Star Incorporated
0
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Posted - 2016.11.16 14:42:57 -
[1] - Quote
The gate camping and general griefing going on right now is massive and will serve to turn off new players it's pretty funny also the fact that you think having a free to play model that restricts options as heavily as yours does will work is mind boggling and no it won't encourage people to pay a subscription you may as well have just left it pay to play.
All you've managed to do as of now ccp is wreck our market and give the try hards a reason to log on during their non-prime time hours.
GG |

Herbert G Wells
Federal Navy Academy Gallente Federation
0
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Posted - 2016.11.16 15:08:30 -
[2] - Quote
I have to disagree with some of your points. I'm an old time EVE player, first played way back in 2004, started properly in 2005 and carried on that way until 2013. I took a break from then until now, mostly due to the fact that I couldn't afford to play any more. Over the years I tried, and sometimes succeeded, to get other people into the game. That proved incredibly difficult given the fact that the 2 week trial period was never long enough to give people a decent sense of the game and its community.
This new Alpha setup is, as far as I am concerned, a massive step in the right direction. I can now enjoy being part of the EVE universe again, though slightly limited, until such time as I can afford to sign up properly again, and it's given me a way to encourage those friends of mine who are careful with their money to try EVE out. I firmly believe that Alpha will have a fairly high conversion rate, and that will eventually prove to be the breath of fresh air this game needs.
Sure, things will be topsy turvy for a while, certain market segments will see price fluctuations, and there will be some natural die off from that, but overall I think it will still prove to be a net gain. |

Suroh Kurvora
Dwarf Star Incorporated
0
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Posted - 2016.11.16 15:57:22 -
[3] - Quote
Herbert G Wells wrote:I have to disagree with some of your points. I'm an old time EVE player, first played way back in 2004, started properly in 2005 and carried on that way until 2013. I took a break from then until now, mostly due to the fact that I couldn't afford to play any more. Over the years I tried, and sometimes succeeded, to get other people into the game. That proved incredibly difficult given the fact that the 2 week trial period was never long enough to give people a decent sense of the game and its community.
This new Alpha setup is, as far as I am concerned, a massive step in the right direction. I can now enjoy being part of the EVE universe again, though slightly limited, until such time as I can afford to sign up properly again, and it's given me a way to encourage those friends of mine who are careful with their money to try EVE out. I firmly believe that Alpha will have a fairly high conversion rate, and that will eventually prove to be the breath of fresh air this game needs.
Sure, things will be topsy turvy for a while, certain market segments will see price fluctuations, and there will be some natural die off from that, but overall I think it will still prove to be a net gain.
I doubt it but we shall see. |

SurrenderMonkey
Space Llama Industries
2610
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Posted - 2016.11.16 16:09:23 -
[4] - Quote
If losing a ship to a gatecamp causes them to leave, Eve was never going to be a game for them, anyway.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Solonius Rex
F0RCED ENTRY Domestic Disturbance
367
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Posted - 2016.11.16 16:09:41 -
[5] - Quote
Suroh Kurvora wrote:The gate camping and general griefing going on right now is massive and will serve to turn off new players it's pretty funny also the fact that you think having a free to play model that restricts options as heavily as yours does will work is mind boggling and no it won't encourage people to pay a subscription you may as well have just left it pay to play.
All you've managed to do as of now ccp is wreck our market and give the try hards a reason to log on during their non-prime time hours.
GG
Eve has always had gate camps and greifing. If players are turned off by it, they wouldnt have lasted very long either way. Only the players who rise up and work to better themselves have always endured in EVE online.
This doesnt change whether free to play or pay to play. People have bought subscriptions and threatened to cancel their accounts because of greifing. |

Xavier Higdon
Callide Vulpis Curatores Veritatis Alliance
375
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Posted - 2016.11.16 16:16:27 -
[6] - Quote
Yea, I'm gonna agree with the others. Gate camps might suck for people thinking this is WoW in space, but those people were unlikely to stay anyway. |

Siigari Kitawa
Waking Dreams
416
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Posted - 2016.11.16 16:24:32 -
[7] - Quote
When a blob of tech 1 fitted players blow up your souped up tech 2 boat you might change your mind.
Need stuff moved? Push Industries will handle it.
Serving highsec, lowsec and nullsec - and we do it faster and more reliably than anyone else.
Ingame channel: PUSHX
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Neuntausend
GoonWaffe Goonswarm Federation
1045
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Posted - 2016.11.16 16:34:07 -
[8] - Quote
"Slightly limited" is a bit of an understatement, but I don't see much of a problem with the skillset Alphas get. T1 is fine, really. Back in the day we actually used T1 ships and modules, and they haven't really gotten any worse since. So even though they are severely limited, I would say, Alphas should be able to play the game and get involved, and still have the option to sub/PLEX on demand if they want to. Eve has always been harsh, and 2-3 weeks have never been enough to get into the game and see behind all the scamming, stealing and ganking going on. Of course, if those things deter players from Eve, they will often do so within the first couple of weeks, but they are part of the game and anyone turned away by them wouldn't fit in anyway. So, I agree with Suroh Kurvora that the new Alpha clone system should be in a pretty good state compared to what we had. |

Darius Falc
Dark Harlequins
1
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Posted - 2016.11.16 16:47:45 -
[9] - Quote
Limited? Wow...I sometimes wonder how much people making these criticisms play the game. T1 frigate, destroyer and cruiser gangs can be horrifically effective if the loadouts are right. It's entirely possible to get 700 dps out of a Thorax with a half way decent tank and destroyer gangs have long been a staple of null sec alliances. You're not going to be running Level 4 missions or C4s in these ships but for pretty much anything else you can put in a decent showing. I still occasionally take my Thorax out on roams despite being able to fly just about everything.
Frankly I really hope I do see blobs of T1 cruisers with new players trying to get my T2 ship....if they manage to EvE will be a better place for it!
More people playing, more people trying out low sec, more people building basic items, more people hauling stuff. I don't see how this is a bad thing?
Sure droves of these newbies are going to get lo sec ganked....they'll either quit, become high sec care bears or think "Wow, combat...that was cool!" and I'll try and recruit them.
It's high time that EvE got an influx of new blood and anything that helps that is great in my book! |

Agondray
Avenger Mercenaries VOID Intergalactic Forces
365
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Posted - 2016.11.16 16:48:07 -
[10] - Quote
Siigari Kitawa wrote:When a blob of tech 1 fitted players blow up your souped up tech 2 boat you might change your mind.
this. people have lost ships to the lemming swarms of rookie ships doing ganks, you get those same types organized even its its limited, they can fly thrasher and catalyst is causes a lot more damage than a rookie ship and ive already seen a number of alphas advertising for exactly that.
I hope all of the shipping lanes burn and all mining ceases.
"Sarcasm is the Recourse of a weak mind." -Dr. Smith
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Neuntausend
GoonWaffe Goonswarm Federation
1045
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Posted - 2016.11.16 17:05:56 -
[11] - Quote
"Limited" doesn't necessarily mean useless. But limited they are. They cannot use T2 modules, T2 ships, a couple of core skills many consider essential, they cannot fly anything bigger than a cruiser (except for the gnosis), they have very little in terms of industry and trading skills, they cannot crosstrain - so yes, they are severely limited, and it would be ridiculous to say they aren't, regardless of what they will be able to do with their skillset. |

March rabbit
Mosquito Squadron The-Culture
1942
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Posted - 2016.11.16 17:07:56 -
[12] - Quote
Well... Being alpha in Eve is similar to be zergling in Starcraft.... Flying cheap stuff in swarms, being disposable and killing bigger stuff by numbers.... If that's your cup of tea then Alpha is for you.
The Mittani: "the inappropriate drunked joke"
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Sonya Corvinus
Grant Village
772
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Posted - 2016.11.16 17:29:36 -
[13] - Quote
Gate camps are't griefing. Griefing is defined in the TOS and is a bannable offense. If you see someone greifing as per the TOS, report them, don't start a thread. |

Tristan Valentina
Moira. Villore Accords
75
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Posted - 2016.11.16 17:42:11 -
[14] - Quote
That you used the word griefing to talk about game mechanics makes this thread silly.
Come out to lowsec, it is what Alphas where built for, tons of Lowsec Corps will be able to pay for your losses and help you find wins.
If you are an alpha and you are getting ganked in high sec you are probably not doing it right. |

Voxinian
124
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Posted - 2016.11.16 17:49:27 -
[15] - Quote
Neuntausend wrote:"Limited" doesn't necessarily mean useless. But limited they are. They cannot use T2 modules, T2 ships, a couple of core skills many consider essential, they cannot fly anything bigger than a cruiser (except for the gnosis), they have very little in terms of industry and trading skills, they cannot crosstrain - so yes, they are severely limited, and it would be ridiculous to say they aren't, regardless of what they will be able to do with their skillset.
Must be a glitch then, cos I was able to fit some T2 modules.
And as for limitations it's okay overall, they only need to drop the restriction of only being able to fly ships of 1 faction. I don't see the point in that restriction. |

Sonya Corvinus
Grant Village
773
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Posted - 2016.11.16 17:52:12 -
[16] - Quote
Voxinian wrote:Must be a glitch then, cos I was able to fit some T2 modules.
And as for limitations it's okay overall, they only need to drop the restriction of only being able to fly ships of 1 faction. I don't see the point in that restriction.
The point is to give a taste of the game, but still give people a reason to subscribe. So CCP can still make money off this change. |

Ima Wreckyou
The Conference Elite CODE.
3121
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Posted - 2016.11.16 17:53:51 -
[17] - Quote
You can cry about it as much as you want, but you know what?
You can't quit anymore.. Haha
the Code ALWAYS wins
Elite PvPer, #74 in 2014
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Neuntausend
GoonWaffe Goonswarm Federation
1045
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Posted - 2016.11.16 18:02:06 -
[18] - Quote
Voxinian wrote:Must be a glitch then, cos I was able to fit some T2 modules. Alright smart guy, show me a proper Fit an Alpha can fly, complete with T2 guns, T2 Drones and T2 Ammunition for extra range, and you'll win a thousand internets. Despite the smartassery, I trust you surely understand what I'm saying. Alphas are pretty much gimped in terms of Skills, but that's alright, because this is Eve and in Eve about everything can be made to work. |

Voxinian
125
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Posted - 2016.11.16 18:08:11 -
[19] - Quote
Neuntausend wrote:Voxinian wrote:Must be a glitch then, cos I was able to fit some T2 modules. Alright smart guy, show me a proper Fit an Alpha can fly, complete with T2 guns, T2 Drones and T2 Ammunition for extra range, and you'll win a thousand internets. Despite the smartassery, I trust you surely understand what I'm saying. Alphas are pretty much gimped in terms of Skills, but that's alright, because this is Eve and in Eve about everything can be made to work.
Thats not what I said smart guy. I said that I noticed some modules that are not locked for alpha clones. didn't say you could fit your entire ship with T2.
I believe I was able to fit T2 cap modules and a few other things. |

Galaxy Duck
Galaxy Farm Carebear Repurposing
182
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Posted - 2016.11.16 18:12:06 -
[20] - Quote
Agondray wrote: ...
I hope all of the shipping lanes burn and all mining ceases.
I'll drink to that! 
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Piugattuk
Lima beans Corp
549
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Posted - 2016.11.16 18:14:09 -
[21] - Quote
Suroh Kurvora wrote:The gate camping and general griefing going on right now is massive and will serve to turn off new players it's pretty funny also the fact that you think having a free to play model that restricts options as heavily as yours does will work is mind boggling and no it won't encourage people to pay a subscription you may as well have just left it pay to play.
All you've managed to do as of now ccp is wreck our market and give the try hards a reason to log on during their non-prime time hours.
GG
You forgot to account for codes event going on right now, I agree it's all stupidity but eventually it will settle down, I got my Alpha clone going last night this morning I tried to log it in, CCP has taken it away it seems, meh, it was nothing to important if that's what CCP was worried about, I can take it or leave it. |

Voxinian
125
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Posted - 2016.11.16 18:15:10 -
[22] - Quote
Sonya Corvinus wrote:Voxinian wrote:Must be a glitch then, cos I was able to fit some T2 modules.
And as for limitations it's okay overall, they only need to drop the restriction of only being able to fly ships of 1 faction. I don't see the point in that restriction. The point is to give a taste of the game, but still give people a reason to subscribe. So CCP can still make money off this change.
It's not smart if thats the reason. If the new player pick a faction (like I did 7 years ago) then they usually have no idea if that faction is what they really want to be in EvE. In my first days of EVE I started as Amarr and like a week later I came to the conclusion that I wanted to fly missle boats instead. With alpha clones the players are locked out of experimenting with other T1 ships of other factions, thus limiting their starting experience more than the original trail setup. |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
6253
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Posted - 2016.11.16 18:20:11 -
[23] - Quote
There's no lock on modules for Alpha players. only locks on skills.
So no, they can't use T2 guns or drones, as those require skills they can't get. They can, however, use a bunch of T2 modules which have skill requirements that they can train.
Woo! CSM XI!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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Maekchu
Gunpoint Diplomacy
467
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Posted - 2016.11.16 18:20:59 -
[24] - Quote
Voxinian wrote:Sonya Corvinus wrote:Voxinian wrote:Must be a glitch then, cos I was able to fit some T2 modules.
And as for limitations it's okay overall, they only need to drop the restriction of only being able to fly ships of 1 faction. I don't see the point in that restriction. The point is to give a taste of the game, but still give people a reason to subscribe. So CCP can still make money off this change. It's not smart if thats the reason. If the new player pick a faction (like I did 7 years ago) then they usually have no idea if that faction is what they really want to be in EvE. In my first days of EVE I started as Amarr and like a week later I came to the conclusion that I wanted to fly missle boats instead. With alpha clones the players are locked out of experimenting with other T1 ships of other factions, thus limiting their starting experience more than the original trail setup. Then they can just create a new char or account. It's free after all. People can just create 4 accounts for each race, if you really don't know which to pick. But honestly, the race doesn't matter too much, aside from solo/small gank PvP. All races have decent PvE ships and in bigger fleets, your single Alpha account ship won't have much of an influence.
Allowing all racial ships to be trained, would mean you would have to increased the SP limit, which in turn decrease the incentive to sub.
The system is fine as it is. |

Keno Skir
937
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Posted - 2016.11.16 18:30:03 -
[25] - Quote
Suroh Kurvora wrote:The gate camping and general griefing going on right now is massive and will serve to turn off new players it's pretty funny also the fact that you think having a free to play model that restricts options as heavily as yours does will work is mind boggling and no it won't encourage people to pay a subscription you may as well have just left it pay to play.
All you've managed to do as of now ccp is wreck our market and give the try hards a reason to log on during their non-prime time hours.
GG
Gatecamps and griefing are what makes EvE gritty and engaging, you're just being a Wendy 
Gùï> 30 Day Buddy Trial + ISK Bonus & Starting Assistance <Gùï
Feel free to contact me regarding my posts, or my 30 Day EvE Buddy Trials \o/
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Zimmy Zeta
Perkone Caldari State
59602
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Posted - 2016.11.16 18:34:11 -
[26] - Quote
Neuntausend wrote:"Limited" doesn't necessarily mean useless. But limited they are. They cannot use T2 modules, T2 ships, a couple of core skills many consider essential, they cannot fly anything bigger than a cruiser (except for the gnosis), they have very little in terms of industry and trading skills, they cannot crosstrain - so yes, they are severely limited, and it would be ridiculous to say they aren't, regardless of what they will be able to do with their skillset.
Wise words right here. I think that Alpha thing is very good to bring older players back, I'm just not convinced it will work with true newbies as well. Eve has the reputation of being a pretty brutal and merciless game, where older players have such a massive advantage, that newbies will never catch up (I know it's mostly untrue, but that's what people who have never played it say).
T2 is pretty much standard for PVP- having newbies fly anything less puts them at a massive disadvantage right from the start (especially if they cannot use t2 ammo) and may reinforce the idea that it's impossible to catch up. And please don't give me that "A good and experienced pilot can win with a worse ship"-crap: true newbies by definition are NOT experienced, which puts them even more at a disadvantage.
I like the idea that alphas are limited to only racial ships. But to get truly fresh blood into this old game, I would have suggested to simply limit them to frigs and dessies (no cruisers) T1 and T2, with every relevant skill and every module available (exception for cynos and cloaking devices, maybe even bomb launchers to prevent abuse). That way even a newbie could become competitive with older players in his own narrow niche, he will become more desirable for non-**** corps to recruit and will feel that he can really contribute to the game (especially if he flies dictors or inties for his corp). If a newbie feels that he can achieve something and that he really matters, he is probably much more likely to stay and go for a full subscription.
I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it.
Yes, I do feel bad about it.
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blackiice
Forging Industries Silent Infinity
7
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Posted - 2016.11.16 19:20:26 -
[27] - Quote
Also if you have tried it or not you are limited to only running one Alpha account at a time so you cannot say run 5 clients at once on the same PC and roam around ganking miners in HS.
Or on the flip side train 10 Alphas in to ventures for a mining fleet, I know I tried!
Might be ways around this but not worth the effort to even try, and I imagine you would get banned as well from your Omega toons which would SUCK.
They are limited for good reason and I would even add that they cannot remove the safety from their guns to make sure an alliance like Marmite doesn't have 20 people create Alphas for more ganking fun. They can attack back if they are attacked any ways even if the safety is set to green but do not allow them to make the first hit.
my 2 cents. |

Josef Djugashvilis
3479
|
Posted - 2016.11.16 19:21:12 -
[28] - Quote
Herbert G Wells wrote:I have to disagree with some of your points. I'm an old time EVE player, first played way back in 2004, started properly in 2005 and carried on that way until 2013. I took a break from then until now, mostly due to the fact that I couldn't afford to play any more. Over the years I tried, and sometimes succeeded, to get other people into the game. That proved incredibly difficult given the fact that the 2 week trial period was never long enough to give people a decent sense of the game and its community.
This new Alpha setup is, as far as I am concerned, a massive step in the right direction. I can now enjoy being part of the EVE universe again, though slightly limited, until such time as I can afford to sign up properly again, and it's given me a way to encourage those friends of mine who are careful with their money to try EVE out. I firmly believe that Alpha will have a fairly high conversion rate, and that will eventually prove to be the breath of fresh air this game needs.
Sure, things will be topsy turvy for a while, certain market segments will see price fluctuations, and there will be some natural die off from that, but overall I think it will still prove to be a net gain.
I feel for you.
I cannot afford the new Mercedes I want, so they should just give me one for free so long as I stay within 50 miles of my home town.
I wish that every one who wishes to plat Eve could afford the sub, but that just ain't the way the world works.
This is not a signature.
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Iria Ahrens
Space Perverts and Forum Pirates
1162
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Posted - 2016.11.16 19:29:35 -
[29] - Quote
March rabbit wrote:Well... Being alpha in Eve is similar to be zergling in Starcraft.... Flying cheap stuff in swarms, being disposable and killing bigger stuff by numbers.... If that's your cup of tea then Alpha is for you.
You don't need a swarm.
Technically, you don't even need a frigate, the free corvette is good enough to take out a BC if you know what you are doing
Eve is a game of player knowledge. If you know how to use your ship properly, then you will be able to create situations where that ship can win. You will know what fights you should attack, and what fights you should avoid. There is no iwinpwnmobile in eve.
My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.
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Sonya Corvinus
Grant Village
774
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Posted - 2016.11.16 19:33:07 -
[30] - Quote
Josef Djugashvilis wrote:I cannot afford the new Mercedes I want, so they should just give me one for free so long as I stay within 50 miles of my home town.
I wish that every one who wishes to plat Eve could afford the sub, but that just ain't the way the world works.
I'm honestly not trying to sound like an a**hole here, but a subscription is $15/month for something you get dozens of hours of entertainment out of.
If you can't afford $15/mo for entertainment you need to spend less time on video games and more time either finding a new job or working a second job. |
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