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Ashilta
Quam Singulari Triumvirate.
28
|
Posted - 2016.11.26 19:25:07 -
[1] - Quote
(Mods, please close old thread, located here: https://forums.eveonline.com/default.aspx?g=posts&t=6765 ) Note: This is the new thread for EVEMon due to change in lead dev.
Good evening!
As EVEMon has sadly not been updated for some time, I have taken on the mantle of Lead Developer in order to continue maintaining and improving EVEMon. I have been in touch with Desmont, who produced EVEMon for 7 years, and hope to follow in his and Blitz' footsteps to ensure that EVEMon is a valuable tool for members of the EVE Community to use.
I come from a background as an EVE Player, on and off, since 2004, as a hobbyist software developer for many years and a professional, Microsoft certified developer in my day-job. As a result, I'm reasonably sure that I can continue the good work that has been started before me, and of course, being an open-source project, I'm happy to take other people along for the ride
What can you expect from me?
- I hope to provide releases of EVEMon at least every other month.
- I will aim to resolve all bugs raised against a release in the next release.
- I promise that, to the best of my ability, bugs raised will definitely be fixed within two releases
- I plan to engage in frequent discussion with the EVE Community to ensure that EVEMon remains a tool for the community
- I will maintain a healthy repsect for anyone that wants to contribute to the project, and will aim to help and support them where I can
What I'm currently working on
- Getting familiar with the EVEMon codebase, and that of the associated tools
- Updating the data files used by EVEMon to the latest version of the EVE Static Data export
- Resolving a small number of known issues that cause EVEMon to unexpectedly crash
How you can help me
- Be patient! I do this for free, in my spare time.
- If you're submitting a bug report, please provide as much relevant detail as is possible. 'EVEMon crashes' is not as helpful as 'EVEMon crashes when I add Amarr Frigate 5 to a skill plan'
- Keep feature requests reasonable. 'I want EVEMon to tell me what to train' is unreasonable. 'Could EVEMon have different themes to support high contrast'
- Consider making donations of ISK. Unfortunately, I enjoy PVP and PVP costs money. The less time I spend having to run Incursions, the more time I can develop sweet EVEMon goodness!
The latest version is: 3.0.2 (Download | Changes) The official website for EVEMon is: https://evemondevteam.github.io/evemon/ .
Latest Version - v3.0.2 ==== Bug Fixes - More fixes around Market Transactions and Contracts with Citadels - Fix a bug in Auto-Updater |

Ashilta
Quam Singulari Triumvirate.
30
|
Posted - 2016.11.26 21:30:39 -
[2] - Quote
-Reserved- |

Ix Method
Tribal Liberation Force Minmatar Republic
512
|
Posted - 2016.11.26 21:32:03 -
[3] - Quote
Gosh, i think I might love you.
Travelling at the speed of love.
|

Ashilta
Quam Singulari Triumvirate.
30
|
Posted - 2016.11.26 21:35:07 -
[4] - Quote
Ix Method wrote:Gosh, i think I might love you. Steady... |

Stragak
33
|
Posted - 2016.11.26 21:47:47 -
[5] - Quote
Knowing this is a volunteer project it would be nice however if Evemon didn't spam updates onto my computer about PI etc 5+ times for each account. Major reason I had to uninstall it 6-9 months ago.
TL;DR Spam to a minimal
And it would be cool for different UI layouts for Ultra Wide Monitors like 2560x1080
"Oh look, the cat is sitting in the litter box and pooping over the side again" every time we go through these "rough patches".
In good humor, and slight annoyance,
Boiglio -á-áhttps://forums.eveonline.com/default.aspx?g=posts&t=238130&p=82
|

Kalestrom Crendraven
Alcoholocaust. Test Alliance Please Ignore
6
|
Posted - 2016.11.26 22:09:28 -
[6] - Quote
Stragak wrote:Knowing this is a volunteer project it would be nice however if Evemon didn't spam updates onto my computer about PI etc 5+ times for each account. Major reason I had to uninstall it 6-9 months ago.
TL;DR
Spam to a minimal
This, even if you change the setting to "notify once" it doesn't completely eliminate the spam (it goes from like 1 in 5 mins to 1 per hour or so) |

Medria Lennelluc
Strategic Exploration and Development Corp ChaosTheory.
4
|
Posted - 2016.11.26 23:02:45 -
[7] - Quote
Can you confirm that one of the unexpected crash issues is contracts in citadels? |

Astrid Farnsworth
Broke and Famous
8
|
Posted - 2016.11.26 23:15:39 -
[8] - Quote
Good evening.
"Amateurs talk about tactics, but professionals study logistics."
- Gen. Robert H. Barrow, USMC (Commandant of the Marine Corps) noted in 1980**strong text**
|

Null MDK
5
|
Posted - 2016.11.26 23:49:10 -
[9] - Quote
Hey, Thanks for picking this up. I was actually looking at the source code the other day. I noticed the project has both bitbucket and github pages. Why is that?
I don't mind lending a hand here and there if you'll be taking pull requests. |

Amak Boma
Dragon Factory Peoples United Republic Empire
216
|
Posted - 2016.11.27 01:04:06 -
[10] - Quote
what ship type donation you would like? contact in game |
|

Julia Reave
The Scope Gallente Federation
53
|
Posted - 2016.11.27 03:27:20 -
[11] - Quote
Great news. Thank you! |

Dea CRO
Ministry of War Amarr Empire
11
|
Posted - 2016.11.27 04:55:18 -
[12] - Quote
love the work, so much appreciation. |

Evanova Android
Traquenard Labs
26
|
Posted - 2016.11.27 12:11:18 -
[13] - Quote
Me write mobile app. Me like you very much.
Thanks for doing this.
Evanova - The Android App for Eve Online
|

Letizzia Omanid
Ex Luce Domini
12
|
Posted - 2016.11.27 14:45:55 -
[14] - Quote
*applause* |

Ashilta
Quam Singulari Triumvirate.
43
|
Posted - 2016.11.27 15:52:41 -
[15] - Quote
Stragak wrote:Knowing this is a volunteer project it would be nice however if Evemon didn't spam updates onto my computer about PI etc 5+ times for each account. Major reason I had to uninstall it 6-9 months ago.
TL;DR
Spam to a minimal
And it would be cool for different UI layouts for Ultra Wide Monitors like 2560x1080
In time - neither of these are what I consider to be bugs and so I'll get round to them at some point in the future. I agree that any kind of application spam is inconvenient and that some of the toast notifications from EVEMon (yes, genuine technical term) can be a bit tiresome. I'll look into it in time.
Medria Lennelluc wrote:Can you confirm that one of the unexpected crash issues is contracts in citadels? Hello! I can't, actually, It's not mentioned in the issues tracker in GitHub and it's not something I've come across myself, typically because I don't do much with contracts in EVE. If you can regularly reproduce the fault, feel free to raise an issue in GH.
Null MDK wrote:I noticed the project has both bitbucket and github pages. Why is that?
I don't mind lending a hand here and there if you'll be taking pull requests. Hello! I'n not actually 100% sure - I think the intention is that the community contributes to one and the other controls releases. I'll speak with Desmont and figure out why both exist. You're more than welcome to contribute with PRs, but please stick to using GH rather than Bitbucket.
Amak Boma wrote:what ship type donation you would like? contact in game Hello! A titan, please, obviously. Several in fact.
I think that's all of the questions covered for now. I'm doing some overtime for my day job this evening, but I'll be working on EVEMon tomorrow evening. I'm hoping for a mid-week release of a version including a small number of bug fixes and an up-to-date publish of the SDE, but as I said in my first post, please be patient and don't hold me to this.
Thanks, Ashilta |

Hesod Adee
Kiwis In Space No Points Necessary
368
|
Posted - 2016.11.28 07:52:09 -
[16] - Quote
Will your updates be automatically applied to the version of Evemon that I'm running, or will I need to download it again ? |

Ashilta
Quam Singulari Triumvirate.
45
|
Posted - 2016.11.28 11:15:40 -
[17] - Quote
Hesod Adee wrote:Will your updates be automatically applied to the version of Evemon that I'm running, or will I need to download it again ?
Hello,
One of the areas I still need to get my head around is the automatic updates. I'm about 90% sure you'll be able to just auto-update but I'll confirm within the week.
Ash |

Minmatar Citizen 90483936
Minmatar Citizen 90483936 Corporation
0
|
Posted - 2016.11.28 11:44:05 -
[18] - Quote
great news!
There is a little annoying bug in my EVEMon right now - on some characters it doesnt show the Wallet Journal. It says "an error querying the Wallet Journal", and then there is nothing in the Wallet Journal tab. |

Ashilta
Quam Singulari Triumvirate.
45
|
Posted - 2016.11.28 11:51:10 -
[19] - Quote
Minmatar Citizen 90483936 wrote:On some characters it doesnt show the Wallet Journal. It says "an error querying the Wallet Journal", and then there is nothing in the Wallet Journal tab.
Obvious questions first, but does the API key you're using allow access to the wallet...? |

Pohbis
Neo T.E.C.H.
476
|
Posted - 2016.11.28 13:04:52 -
[20] - Quote
Thanks for doing this! :) |
|

Thomasina
Zebra Corp Goonswarm Federation
13
|
Posted - 2016.11.28 16:30:17 -
[21] - Quote
Ashilta wrote:Minmatar Citizen 90483936 wrote:On some characters it doesnt show the Wallet Journal. It says "an error querying the Wallet Journal", and then there is nothing in the Wallet Journal tab. Obvious questions first, but does the API key you're using allow access to the wallet...?
It's a known (and annoying) bug. #1 in my personal list of things I'd like to get fixed.
https://github.com/evemondevteam/evemon/issues/12
Really pleased that you've picked this up, by the way.
|

Medria Lennelluc
Strategic Exploration and Development Corp ChaosTheory.
4
|
Posted - 2016.11.28 20:34:08 -
[22] - Quote
Ashilta wrote:Medria Lennelluc wrote:Can you confirm that one of the unexpected crash issues is contracts in citadels? Hello! I can't, actually, It's not mentioned in the issues tracker in GitHub and it's not something I've come across myself, typically because I don't do much with contracts in EVE. If you can regularly reproduce the fault, feel free to raise an issue in GH.
Oh, nothing big, just evemon crashing whenever you create, change, delete or accept a contract in citadel (sorry for the sarcasm, I've been dealing with the bug since citadels came out, and I was ignored in the previous thread). I'll post a report with the link to my bug report in the other thread 3 months ago https://forums.eveonline.com/default.aspx?g=posts&m=6600926#post6600926 |

Ashilta
Quam Singulari Triumvirate.
45
|
Posted - 2016.11.28 21:14:09 -
[23] - Quote
Medria Lennelluc wrote:Oh, nothing big, just evemon crashing whenever you create, change, delete or accept a contract in citadel (sorry for the sarcasm, I've been dealing with the bug since citadels came out, and I was ignored in the previous thread). I'll post a report with the link to my bug report in the other thread 3 months ago https://forums.eveonline.com/default.aspx?g=posts&m=6600926#post6600926
Sounds tiny...
Support for citadels is, in a word, missing in EVEmon. It's going to take some time to resolve, because there are a number of steps involved in making the change. In addition, plans are underfoot to terminate suppoort for the XML API over the next 8 months and so I need to be sure that whatever is developed is future proofed.
The current plan is to update the data files for EVEMon and merge a few proposed fixes into the code and release. It serves two purposes: firstly, I get to know the code a bit better by going through the release process, and secondly everyone gets up-to-date data. The next release will probably focus on support for citadels, which will hopefully fix some of the more prominent issues quite naturally.
More soon...
Ash |

Medria Lennelluc
Strategic Exploration and Development Corp ChaosTheory.
4
|
Posted - 2016.11.28 21:25:07 -
[24] - Quote
Ashilta wrote:
Sounds tiny...
Support for citadels is, in a word, missing in EVEmon. It's going to take some time to resolve, because there are a number of steps involved in making the change. In addition, plans are underfoot to terminate suppoort for the XML API over the next 8 months and so I need to be sure that whatever is developed is future proofed.
The current plan is to update the data files for EVEMon and merge a few proposed fixes into the code and release. It serves two purposes: firstly, I get to know the code a bit better by going through the release process, and secondly everyone gets up-to-date data. The next release will probably focus on support for citadels, which will hopefully fix some of the more prominent issues quite naturally.
More soon...
Ash
That's good... The most important thing for me would be that it just doesn't crash. Actual citadel functionality would be secondary. Right now, every time someone contracts something to me in a citadel, I just hover over the contract notification to get the crash out of the way, and then I can use evemon again.
*edit*: most important for me is probably important for a lot of others too. |

Ashilta
Quam Singulari Triumvirate.
45
|
Posted - 2016.11.28 21:35:45 -
[25] - Quote
Medria Lennelluc wrote:That's good... The most important thing for me would be that it just doesn't crash. Actual citadel functionality would be secondary. Right now, every time someone contracts something to me in a citadel, I just hover over the contract notification to get the crash out of the way, and then I can use evemon again.
*edit*: most important for me is probably important for a lot of others too.
I understand this, genuinely I do... The thing is that I can release what I plan to release probably this week. To prevent crashes where citadels are concerned could take a few days, maybe longer. To add proper support for citadels might take weeks, I'm not sure yet.
Bullet point one from "how you can help me" in my original post - patience... |

Rune Mangeiri
Nova Express
2
|
Posted - 2016.11.30 00:11:57 -
[26] - Quote
Hello,
I am a professional web developer. I would like to offer my help if you want it.
Send me a message to my eve character if you want help. |
|

CCP Bartender
C C P C C P Alliance
79

|
Posted - 2016.11.30 14:08:01 -
[27] - Quote
I'm super-happy to see renewed enthusiasm for evemon. I've been chatting with Ashilta a bit, sounds like he's got his work cut out for him bringing this one up to scratch, so throw in if you can people!  |
|

Youd Kirm
Exotic Connections United Corporation Alliance
0
|
Posted - 2016.11.30 20:40:43 -
[28] - Quote
Thank you so much !!!
i cannot do without EVEMon |

Ashilta
Quam Singulari Triumvirate.
46
|
Posted - 2016.11.30 21:24:15 -
[29] - Quote
Hey all,
A quick update from me... Well I say quick...
For obvious reasons, EVEMon is a little bit behind the curve. Consider that the last release of the application was 6 months ago, and just how much has changed in that time - Citadels are a thing now, we've seen new ships and items introduced and a lot of things have been overhauled. There have been some smaller changes too - where ship traits used to exist in the description window, there's now a whole new tab, the system around certifications has changed and we've a whole new API to explore. To facilitate all of this, CCP made some changes to their data structure, and this is reflected in the Static Data Export which EVEMon uses to function.
Long story short, whilst I had hoped to release a new version of EVEMon today, it's simply not going to happen. The list of things that needs to happen in order to facilitate a release is growin as I find more and more bits that I don't know about. To some degree, that's bad news as it obviously means that a release is getting further and further away. But there's some light at the end of the tunnel - with the situation the way it is, I have an opportunity to refactor some of the code and get things moving in the right direction. Hopefully, done right, I can take the opportunity to set some things up for the future to make sure that with or without me, EVEMon is never in this state again.
What's the plan moving forward? My goal, still, is to get a release of EVEMon together that contains all of the updated static data for EVE, as quickly as possible and provide it to you guys (and me - I want it too!). To achieve that, I'm planning the following:
- Any functionality relating to certifications/masteries will be temporarily disabled.
- The tool that produces the data files which EVEMon relies on will be refactored to rectify the missing traits data in what's produced
- The tool that produces the installation package for EVEMon is currently dysfunctional and requires fixing
Completing these three items should get me in a state where I can provide a new version of EVEMon. As for how long this will take, I really don't know at the moment. I'm still dealing with a few unknowns - I've never used this tool for creating installation packages before, for example - but I'm planning to explore those quickly. Think Christmas...
Is there a longer term roadmap? Good news - yes there is! Having promised you all that I plan to release every other month at a minimum, here's what I'm planning for the next four releases:
- Release 1: Fix the static data import and the associated production of data files for EVEMon. Temporarily disable the functionality for certifications and masteries. Fix the installer builder.
- Release 2: Refactor the data file creation tool to cater for the revised format of certifications and masteries. Re-enable the disabled functionality. Provide EVEMon with some basic awareness of Citadels.
- Release 3: Refactor the code that deals with API calls to CCP-Land. This will be a largely technical release with not much functionality added to the application, but it will make life easier for anyone contributing to find and implement the right logic to make API calls. This will deliver a much greater awareness of Citadels (I think!)
- Release 4: Add and change some things in and around the character sheet, namely around Alpha and Omega clone states and some kind of depiction as to the limitations of Alpha accounts.
Four releases at a release every other month minimum means that this is a fair amount of work already planned out. Remember that I'm coming at this from the back foot - we've missed six months of development and I'm unfamiliar with the code base - this is going to take time and I need to prepare people for that.
How you can help me I would very, very much like people to get involved in the project - you've seen the amount of work that I have planned, and that's just thebeginning, before I even consider a feature request list from the community. The components of the four releases I've listed are quite obvious, but that's just scratching the surface! There's so much more that EVEMon can deliver and I'm confident that you guys can help out with that. I would, however, ask that if you want to get involved, you drop me a line first and we work on things in a carefully structured order - open source projects are fine if you're making many, small changes, but these are fairly big chunks of work that need doing.
Take a look at the project on Github. Raise issues, fork the code and get in touch if you can think of. Whilst all of that's going on:
- Keep using EVEMon. I don't want people to think that hope is lost - it's not. We're in a difficult place, but we'll get out of it, together - that's what the EVE community does best, it just keeps going.
- Encourage me to keep having fun. It's easy to look at problems like this and get disheartened. I'll happily run around and blap things in NPC null with people, chill out on Slack (join Tweetfleet!) or kick back on Teamspeak. I'm also upping my Reddit game, because /r/Eve is a fun place to be.
- Show your appreciation. The support in the thread is great, some of the other developers in the community have been helping me get my head around the differences between the SDE now and the SDE six months ago and it's fantastic to know that people care about the product.
- Keep the donations coming! Some of you have very kindly donated some ISK so that I can spend more time writing code and less time running incursions, and it's gratefully appreciated.
Anyway, enough from me. I'll let you digest this wall of text, but if you have questions, please ask.
Speak soon, Ash |

Cap'n Schmitty
14
|
Posted - 2016.12.01 02:08:52 -
[30] - Quote
Are there any plans to have any support for Linux users, either through Wine or a cross-platform port? (I don't know if that's possible with a .NET app, but I've heard that Microsoft may be moving to facilitate that more...) GTKEveMon is dead also, and this used to work in wine up until 3.0, when the required .NET version got bumped to 4.6 - winetricks only enables easy installation of up to 4.0 or 4.5 currently. I'd sure love to be able to use it again on my Linux machine.
@CaptainCrutches
|
|

Bob Floss
Takuya Interstellar Ventures Group
0
|
Posted - 2016.12.01 05:11:21 -
[31] - Quote
Cap'n Schmitty wrote:Are there any plans to have any support for Linux users, either through Wine or a cross-platform port? (I don't know if that's possible with a .NET app, but I've heard that Microsoft may be moving to facilitate that more...) GTKEveMon is dead also, and this used to work in wine up until 3.0, when the required .NET version got bumped to 4.6 - winetricks only enables easy installation of up to 4.0 or 4.5 currently. I'd sure love to be able to use it again on my Linux machine.
I looked into this before deciding not to contribute to EVEMon for the time being (I am on a Mac).
Whilst it is theoretically possible to run .NET applications on Mac or Linux (you can use Mono, for instance), it's not very performant.
Microsoft have developed a platform called .NET core which does run on both Mac and Linux fairly well, however it would require a complete rewrite of the GUI of EVEMon into something more cross-platform friendly like GTK and you'd also have to make sure that none of the dependencies you're using also depend on .NET platform libraries too.
TLDR maybe but probably not feasible |

Kalestrom Crendraven
Alcoholocaust. Test Alliance Please Ignore
6
|
Posted - 2016.12.01 07:48:59 -
[32] - Quote
Cap'n Schmitty wrote:Are there any plans to have any support for Linux users, either through Wine or a cross-platform port? (I don't know if that's possible with a .NET app, but I've heard that Microsoft may be moving to facilitate that more...) GTKEveMon is dead also, and this used to work in wine up until 3.0, when the required .NET version got bumped to 4.6 - winetricks only enables easy installation of up to 4.0 or 4.5 currently. I'd sure love to be able to use it again on my Linux machine.
It can be made to work in wine. IIRC what I had to do was force 32 bit and winetricks dotnet45 (or whatever the highest one was) then let the installer do everything else.
On a side note, the current linux package is broken in a hilarious way (no directory structure, the filenames are the path with the '\' in them). If you correct this I think it worked with mono? I can't remember |

Ashilta
Quam Singulari Triumvirate.
50
|
Posted - 2016.12.01 09:58:36 -
[33] - Quote
Hey guys,
You'll have to forgive me for saying so, but adding support for various different OS when the windows client is in the state it's in is so far down my list of priorities I can't even imagine when I might get it done.
One day, but not soon... |

Elliena Bulmer
ChixCorp
3
|
Posted - 2016.12.01 17:52:55 -
[34] - Quote
Ashilta wrote: How you can help me I would very, very much like people to get involved in the project
Count me in, I already have a fair amount of expertise in EVEMon and did some bugfix in it.
@Ashilta, Contact me either on Git, eve or here :)
|

Cap'n Schmitty
14
|
Posted - 2016.12.01 17:56:26 -
[35] - Quote
Kalestrom Crendraven wrote: It can be made to work in wine. IIRC what I had to do was force 32 bit and winetricks dotnet45 (or whatever the highest one was) then let the installer do everything else.
Huh, that actually worked. I had tried it before and it kept choking on installing .NET 4.6.1. Maybe I just had to set my Wine to Win7...
In any case, thanks for the reminder, it seems to be alright now.
@CaptainCrutches
|

Tom Paine
Aideron Robotics
0
|
Posted - 2016.12.02 14:39:25 -
[36] - Quote
EVEMon is a fantastic tool and I appreciate all the effort that's gone into it.
App development is a hellhole of despair and delight; I'll hope for more of the latter than the former for the team :)
|

Ashilta
Quam Singulari Triumvirate.
57
|
Posted - 2016.12.03 14:57:04 -
[37] - Quote
Dear all,
Contrary to my own expectations, I am very pleased to announce the release of EVEMon v3.0.3 to the community! A change log of the release can be found on our Github page, and you should be prompted to auto-update in the fullness of time. Any issues should be reported via our issues page and we can all look forward to the next release!
This has been a mammoth effort - to pick up a new project, find a starting place, understand it and move on hasn't been easy, but Desmont has been a great help over the last week to get things up and running. I've truly thrown myself at this and am trilled to be taking EVEMon forwards, so please don't expect that this is it for another six months!
You can still help! EVEMon is an open source project for a reason. If you want to get involved contributing to the development of EVEMon then please, feel free to do so. If you're not a developer but still want to help out, consider submitting issues or feature requests, or just ply the development team with gifts/donations to keep us sweet!
See you soon, Ash |

Astrid Farnsworth
Broke and Famous
8
|
Posted - 2016.12.03 17:21:26 -
[38] - Quote
Ashilta wrote:Dear all, Contrary to my own expectations, I am very pleased to announce the release of EVEMon v3.0.3 to the community! A change log of the release can be found on our Github page, and you should be prompted to auto-update in the fullness of time. Any issues should be reported via our issues page and we can all look forward to the next release! This has been a mammoth effort - to pick up a new project, find a starting place, understand it and move on hasn't been easy, but Desmont has been a great help over the last week to get things up and running. I've truly thrown myself at this and am trilled to be taking EVEMon forwards, so please don't expect that this is it for another six months! You can still help!EVEMon is an open source project for a reason. If you want to get involved contributing to the development of EVEMon then please, feel free to do so. If you're not a developer but still want to help out, consider submitting issues or feature requests, or just ply the development team with gifts/donations to keep us sweet! See you soon, Ash
hey man, great job, a lot of people dont know how hard is to pick up a project after others. So thanks for the nice job.
"Amateurs talk about tactics, but professionals study logistics."
- Gen. Robert H. Barrow, USMC (Commandant of the Marine Corps) noted in 1980**strong text**
|

6ie
The Kiwis
12
|
Posted - 2016.12.04 01:32:47 -
[39] - Quote
Very nice, thanks for your hard work. |

Alicia Dnari
Dnari Mining and Manufacturing
11
|
Posted - 2016.12.04 14:03:02 -
[40] - Quote
Excellent work! Just updated. BTW, I run Windows 10 in Parallels on my iMac, and EVEMon runs fine in that environment. I do have one problem, which if it's a software problem is probably CCP's: I tried exporting my plan to the clipboard, and using the new import from clipboard functionality to import it into EVE, but I keep getting an error: "0 skills imported", with a list of all the skills with no newline breaks between them. Now I have an empty skill queue. :-( |
|

Ashilta
Quam Singulari Triumvirate.
65
|
Posted - 2016.12.04 14:14:56 -
[41] - Quote
Alicia Dnari wrote:Excellent work! Just updated. BTW, I run Windows 10 in Parallels on my iMac, and EVEMon runs fine in that environment. I do have one problem, which if it's a software problem is probably CCP's: I tried exporting my plan to the clipboard, and using the new import from clipboard functionality to import it into EVE, but I keep getting an error: "0 skills imported", with a list of all the skills with no newline breaks between them. Now I have an empty skill queue. :-(
Could be one of two things - either the export from EVEMon is in a format that is wrong, or the import to EVE is broken. Very hard to tell which one, if I'm honest... I'll do some exploring. |

Marcus Tedric
Zebra Corp Goonswarm Federation
92
|
Posted - 2016.12.04 14:36:53 -
[42] - Quote
Thank you, thank you, thank you.
I can see 'Personal Wallet' again. 'Assets' has prices again! 
Don't soil your panties, you guys made a good point, we'll look at the numbers again. - CCP Ytterbium
|

Ashilta
Quam Singulari Triumvirate.
65
|
Posted - 2016.12.04 14:39:32 -
[43] - Quote
Marcus Tedric wrote:Thank you, thank you, thank you. I can see 'Personal Wallet' again. 'Assets' has prices again! 
You're welcome. I'm working on some other Citadel things at the moment but I'm not sure that the XML API provides the data that I need. Feel free to show your appreciation in my wallet! |

Khyra Khan
Candy Dolls
0
|
Posted - 2016.12.05 06:05:36 -
[44] - Quote
Greetings. I'm using windows 10 and since the update to 3.0.3 my EVEmon shut down when starting. I'm managing 3 accounts with 3 chars each (9 chars) and I get this error message "Error creating window handle".
[img]http://i.imgur.com/Ljr46Id.jpg[/img]
If click accept on the error message the program shut down right away, if not, I keep getting skill completion messages but the windows taskbar stay frozen until the program is closed. |

Thak Dallocort
Gaurdians of the Strontium
2
|
Posted - 2016.12.06 18:57:40 -
[45] - Quote
FYI,
The code in the main menu-->help-->forums still goes to the old forum https://forums.eveonline.com/default.aspx?g=posts&t=483928.
While the old forum has a link to this one it would nice to have the app link point to here upfront.
Just a thought.
|

Talonikus
The Scope Gallente Federation
12
|
Posted - 2016.12.08 05:31:05 -
[46] - Quote
Thanks for taking this on. A lot of responsibility for you :) |

Dethmourne Silvermane
Wormbro The Society For Unethical Treatment Of Sleepers
119
|
Posted - 2016.12.17 20:41:51 -
[47] - Quote
It doesn't appear to have the porpoise in ship browser when setting up skill plans yet - any plans to add this soon?
Interested Party (TM)
|

Morta Dedyet
0
|
Posted - 2016.12.21 18:10:37 -
[48] - Quote
Marcus Tedric wrote:Thank you, thank you, thank you. I can see 'Personal Wallet' again. 'Assets' has prices again! 
I still see no prices for assets... Did you do something to fix them?
MD |

Morta Dedyet
0
|
Posted - 2016.12.21 22:00:13 -
[49] - Quote
I wonder if this from the trace.log means anything...
0d 0h 01m 12s > EMDItemPricer.GetPricesAsync - begin 0d 0h 01m 32s > EMDItemPricer.OnPricesDownloaded - no result
MD |

Gotinata
Perkone Caldari State
0
|
Posted - 2016.12.25 18:12:10 -
[50] - Quote
Hello and Merry Christmas.
I have an issue with EVEMon and haven't found a workaround yet.
The issue is that EVEMon closes to desktop upon loading characters without any notification.
What I've tried so far: Run as admin, check event log - couldn't find errors there, neither in Event Viewer, tried reinstalling the program.
The only thing I haven't tried yet is to make a clean installation with the evemon appdata completely deleted. I could either copy settings.xml, but if the file is somewhat corrupted, then oh my, I'll have to add all accounts manually.
Is there a limit on how many characters I can monitor by the way? At first it seemed to crash upon loading the same character, but after another try it crashed on the previous one (70th and 69th chars). This happened for the first time when I tried to add 74th character, now I see it wasn't successful, but I cannot get past the 70th one.
I tried to open the API's settings and delete the last few before all chars loaded, but the program is mostly unresponsive while loading them.
Any advice will be appreciated. |
|

Abyss Azizora
DODGING
175
|
Posted - 2016.12.26 13:47:10 -
[51] - Quote
Sadly the "total skillpoints" is WAY off the mark with the current version, with some of my characters having nearly 2 million more on evemon than in eve, while others have 200,000 less in evemon than in eve itself. So currently you can't depend on evemon for things such as skill extractor alt updates. |

Izchadie
Federal Navy Academy Gallente Federation
14
|
Posted - 2016.12.26 15:02:42 -
[52] - Quote
They do update for me after some time, just not within a day or so.
If the dev could add option for a dark theme it will be much appreciated, right now EVE and forums are dark, and when I open EVEMon it just takes my eyeballs out.  |

Cat Harkness
Twilight Labs Elemental Tide
46
|
Posted - 2016.12.29 12:42:00 -
[53] - Quote
Just a couple of things. Nothing big just some little things to look at when you are working on other stuff.
Help >> Forums points to the old posting, not this one
In Skill Planner under Conflicts the "Downtime" is showing up at wrong time... example: I have a skill "Earliest End" of 7:19AM ( I am in US Eastern Standard Time Zone) So downtime for me would start at 6AM not 7AM.
You also could get rid of the IGB Mini-server, or change it so it can be used out of game.
Keep up the good work...
Cat Harkness
CEO
Twilight Labs
|

Scetrov
Gallente Textiles and Manufacturing
0
|
Posted - 2017.01.02 14:18:00 -
[54] - Quote
Cat Harkness wrote: Help >> Forums points to the old posting, not this one
This is a trivial change, implemented in Pull Request #47. It would probably be worth using redirect link so that we don't need to release EVEMon to update the forum link. |

Violette Tremere
Star Frontiers Brotherhood of Spacers
0
|
Posted - 2017.01.16 00:11:22 -
[55] - Quote
Hey
No news from some time, I just hope EvEMon is not dead. Keep up the good word. Thanks so much for your effort and time !!!
|

Cat Harkness
Twilight Labs Elemental Tide
46
|
Posted - 2017.01.16 01:44:40 -
[56] - Quote
Any word on the next update? Alpha status shows as Expired, and the training time looks to be wrong.
Keep up the good work.
Cat Harkness
CEO
Twilight Labs
|

Rei Y
Minmatar Citizen 90483936 Corporation
21
|
Posted - 2017.01.22 12:16:35 -
[57] - Quote
why is the update time so long now? can I change it? I remember it was like 10-15 minutes or less, now it is around 45 minutes... |

Maz3r Rakum
Amok. Goonswarm Federation
49
|
Posted - 2017.01.22 23:11:40 -
[58] - Quote
Thanks for updating this app again!
One suggestion would be to see every account / characters Science or PI jobs all on the same page. Just so you can see quickly all your jobs at once!
|

Ashilta
Quam Singulari Triumvirate.
78
|
Posted - 2017.01.25 11:56:16 -
[59] - Quote
Good afternoon everyone!
I'm afraid it's been a little while since I posted and there's good reason for that. Christmas was a relatively quiet period for me; it's been the first time that I've actually been able to switch off from work and life and have a break for a very, very long time and so obviously I made the most of it. The flip side is, I got nothing done, either in EVE or with EVEMon! Then the new year came and whilst it's been a bit of a shock to the system to get back into the spirit of working, an even bigger shock was actually losing my job outright. I'm unemployed, and so my biggest focus at the moment is on trying to find a new job. That said, I'm here on the train on the way to central London to deal with something, and working on EVEMon whilst I do so.
So, you might ask, what is it I'm actually doing? The answer is quite long winded and complicated, but the short answer is "lots."
Over the past couple of years, CCP has done a tremendous amount of work around the APIs that they provide. Many of you will be aware of the old XML API, which EVEMon still uses today. The XML API was OK at its time, but the authentication model wasn't ideal and the model wasn't particularly extensible. To deal with the problem, CCP created the CREST API - a vast improvement and an insight into the capabilities of APIs to allow developers to interact with the universe in more than a "read only" capacity. Anyone that flies incursions with The Valhalla Project and uses their waitlist will have a good understanding of what CREST is capable of. The fleet and the waitlist live in a parasitic relationship, in that the waitlist reads data from the fleet in game, and actions performed in the waitlist have an effect in game - when you get a fleet invite for a TVP incursion fleet, that invite was probably generated from their waitlist.
Both the XML API and CREST are being replaced, with the new all-singing-all-dancing ESI API. Replaced is the operative word here - @CCPBartender has been in touch with me privately since I took over as Lead Dev on the EVEMon project and has suggested that CCP want to start turning the XML API off from about June of this year. I have four months to completely refactor EVE to use the new ESI API. Unfortunately, that's not an ESI... Uh, easy... Thing to do. See, the API is at the core of what EVEMon does. All of your character data, what your toons are currently training, where your assets are, the contents of your wallet, it all comes from the API. That means that every interaction that EVEMon has with the EVE universe needs to be re-written, and that takes time. But for this, there's an added layer of complexity. CCP are removing the old ID/Verification Code model of authentication. This is a huge change that requires careful consideration.
To tackle this, I basically have two options. I can either write and host a web server which the EVEMon client would call, and the web server would be a gateway between you and the EVE Universe, or I can integrate a web server within EVEMon that will facilitate the bi-directional HTTP requests required for the Single Sign-On process to work. EVEMon has always been a stand-alone application; the relationship has always been between the client and the EVE universe, and I intend to keep it that way. As a result, I need to completely re-write the authentication model for EVEMon, then go and find every single API call that the application performs and re-factor it to use the ESI API instead of the XML API. This really isn't a small piece of work.
Of course, that's not all we need to do. There are a number of deployment difficulties with the current EVEMon architecture and that's something that I want to address very soon. Doing so will hopefully bring a level of automated testing to us as well, something which I'm keen to directly integrate with GitHub, so that any contribution from you guys can automatically trigger some tests and we can get an instant indication of breaking changes to the code. There's also the question of a huge number of bug fixes that need looking into. Many of the crashes that EVEMon experiences can be attributed to Citadels. The problem here is that whilst the XML API knows that someone or something is in "a Citadel", it doesn't know which Citadel or where that Citadel is. Re-factoring EVEMon to use the ESI API will give EVEMon a better awareness of Citadels and, I'm sure, fix a huge number of the problems we're seeing that cause crashes. I also know that Cpt Patrick Archer, my corp CEO and a fairly well known face amongst EVE players, is particularly keen that I look into an issue with his inability to connect to EVE to query the API when EVEMon runs - unfortunately, he's the only person I know of experiencing this problem. If anyone else is seeing this behaviour as well, please let me know.
We have a hell of a lot to do, and thankfully, I'm not alone in my endeavour. I'm pleased to welcome Scetrov back to the informal team which I seem to be creating. Scetrov was one of the EVEMon lead developers back through the years, and I'm immensely grateful to him to come back and share his skills and experience with me to get EVEMon back on track. Scetrov's day job happens to regularly take him through the SSO and API based authentication model that we're having to adopt, and so his arrival and the expertise he brings is very timely and welcomed. Scetrov and I will be working very hard over the coming weeks to stabilise EVEMon and, hopefully, get cracking with some new features.
I said at the start of this post that I'm out of a job, and as a result, I'm really having to watch the bank balance at the moment. If anyone can contribute ISK or PLEX to keep me in game (having an account I can use to query the API really, really helps in the development process!) then I'd be really very appreciate.
I'll update you again soon, I promise!
Ash |

DaveTheGreat
Enlightened Industries Goonswarm Federation
10
|
Posted - 2017.01.25 12:28:15 -
[60] - Quote
Evemon used to be a great program before these crashes, hopefully you can get everything sorted, and it upgraded to use ESi.
I sent you 30 days game time, to help you keep your account going. |
|

Evanova Android
Traquenard Labs
29
|
Posted - 2017.01.25 16:38:32 -
[61] - Quote
I totally feel you on that one. Keep up the good work!
Evanova - The Android App for Eve Online
|

sokkke
Dreddit Test Alliance Please Ignore
1
|
Posted - 2017.01.25 17:28:35 -
[62] - Quote
do you want to turn EVEMon upside down because you like to use C#?
i mean with esi out and a ton of swagger stuff out for the web stack it might be a good idea to just use http://electron.atom.io to build a new client from the ground up. that doesn't rely on static updates so much and just pulls most of the stuff from the new web resources. that should allow you to update less often (next extension/databaseloadout/esi endpoint) and the same codebase could be used for a web service (alliances could run for their members) and a local client everyone can run for themselves on all the platforms (electron compiles for windows/macOS/linux).
if you hate javascript this idea is not for you clearly ;)
good look finding a new job and godspeed what ever route you pick. |

Ashilta
Quam Singulari Triumvirate.
82
|
Posted - 2017.01.25 18:10:10 -
[63] - Quote
sokkke wrote:do you want to turn EVEMon upside down because you like to use C#? i mean with esi out and a ton of swagger stuff out for the web stack it might be a good idea to just use http://electron.atom.io to build a new client from the ground up. that doesn't rely on static updates so much and just pulls most of the stuff from the new web resources. that should allow you to update less often (next extension/databaseloadout/esi endpoint) and the same codebase could be used for a web service (alliances could run for their members) and a local client everyone can run for themselves on all the platforms (electron compiles for windows/macOS/linux). if you hate javascript this idea is not for you clearly ;) good look finding a new job and godspeed what ever route you pick.
Hi,
I do like to use C#, but more importantly, EVEMon is already built using C#. It seems like a monumental effort to have to get to gribs with Electron and basically re-write EVEMon from scratch, rather than make use of the existing functionality, the majority of which there is nothing wrong with, and re-factor it to use the new ESI API. The plan is to write the new functionality in such a way that if ever we need to change the API in the future, it'll be a much less impactful change than it currently is. |

sokkke
Dreddit Test Alliance Please Ignore
1
|
Posted - 2017.01.25 18:28:16 -
[64] - Quote
Yea, it would be a bigger project i guess. But it's also technology that more people use and could contribute to. Everyone already has a github account so the barrier of entry to fix something small or add something would be very low. i certainly wont setup visual studio just so i can add 3 lines of code somewhere. git cloning a electron app and adding some CSS, HTML and Javascript on the other hand is really easy. And I think esi is setup in a way that you don't have to invest so much into the GUI compared to evemon. I mean https://esi.tech.ccp.is/latest/ already presents a lot information just by being a dumb esi client.
but i don't want to bore you with my dreams ;)
thank you for fixing EVEMon i use it every day. |

Ashilta
Quam Singulari Triumvirate.
82
|
Posted - 2017.01.25 18:31:32 -
[65] - Quote
EVEMon is already in GitHub... |

Aygo Swagtomo
Ayyyyyygo Holdings
0
|
Posted - 2017.01.25 18:38:03 -
[66] - Quote
Ashilta wrote:Anyone that flies incursions with The Valhalla Project and uses their waitlist will have a good understanding of what CREST is capable of. The fleet and the waitlist live in a parasitic relationship, in that the waitlist reads data from the fleet in game, and actions performed in the waitlist have an effect in game - when you get a fleet invite for a TVP incursion fleet, that invite was probably generated from their waitlist.
As the developer of the waitlist, I can say that almost every invite sent out comes from the waitlist these days. We do a great deal with CREST and it's served me very well. We also have had to fall back on the XML API for a number of things. I'm less than pleased with the rushed timeline I've heard regarding XML API removal, it means I have to rewrite a not-insignificant amount of code to use ESI despite the fact that i wanted to steer clear of ESI until CCP demonstrates it to have some long term stability in its design. I've been bitten before by CCP and their sudden refactorings. |

Ashilta
Quam Singulari Triumvirate.
82
|
Posted - 2017.01.25 18:41:21 -
[67] - Quote
Aygo Swagtomo wrote:As the developer of the waitlist, I can say that almost every invite sent out comes from the waitlist these days.
I know. I'm Mathkrraa. |

Ydnari
Estrale Frontiers
432
|
Posted - 2017.01.25 23:12:07 -
[68] - Quote
uninstalled
--
|

Messenger Of Truth
Butlerian Crusade
80
|
Posted - 2017.01.26 09:50:32 -
[69] - Quote
DaveTheGreat wrote: I sent you 30 days game time, to help you keep your account going.
Bad news son, you've been scammed.
This Ashita guy has written a lot of morale posts on the forum about EveMon, but if you look at the code he's contributed, its merely 193 lines, most of which is updating version numbers. https://github.com/evemondevteam/evemon/graphs/contributors
Contrast his contribution to JimiC's - 14 million lines. That is 3 orders of magnitude more than this Ashita guy, which also means JimiC is 3 orders of magnitude more deserving of game time!
Code contributions don't lie and Ashita's are very thin on the ground.
Ashita may have taken on the mantle of Lead Maintainer with good intentions, but in 3 months he's delivered almost nothing - in fact he's written more lines of text in his morale posts than he has written lines of code for EveMon, and managed to parlay that into game time donations.
Helping out people who are contributing to Open Source or Eve-related software is a noble activity, but make sure that you contribute it to people who are actually writing a lot of code, instead of merely talking a lot about writing code.
I can confidently predict that the 1 month game time you sent his way will have absolutely no impact on the continued development of EveMon - after all, even alpha accounts have access to all of the APIs.
Trade Hub Price Checker: stop.hammerti.me.uk/pricecheck
Visit "Haulers Channel" in game for all matters courier-related.
Structure name/system API: stop.hammerti.me.uk/api
|

Ashilta
Quam Singulari Triumvirate.
84
|
Posted - 2017.01.26 20:14:11 -
[70] - Quote
Messenger Of Truth wrote:DaveTheGreat wrote: I sent you 30 days game time, to help you keep your account going.
Bad news son, you've been scammed. This Ashita guy has written a lot of morale posts on the forum about EveMon, but if you look at the code he's contributed, its merely 193 lines, most of which is updating version numbers. https://github.com/evemondevteam/evemon/graphs/contributors Contrast his contribution to JimiC's - 14 million lines. That is 3 orders of magnitude more than this Ashita guy, which also means JimiC is 3 orders of magnitude more deserving of game time! Code contributions don't lie and Ashilta's are very thin on the ground. Ashilta may have taken on the mantle of Lead Maintainer with good intentions, but in 3 months he's delivered almost nothing - in fact he's written more lines of text in his morale posts than he has written lines of code for EveMon, and managed to parlay that into game time donations. Helping out people who are contributing to Open Source or Eve-related software is a noble activity, but make sure that you contribute it to people who are actually writing a lot of code, instead of merely talking a lot about writing code. I can confidently predict that the 1 month game time you sent his way will have absolutely no impact on the continued development of EveMon - after all, even alpha accounts have access to all of the APIs.
OK, so it took a lot to provoke a reaction from me but you're coming pretty close.
You're right. For the reasons I've described, I haven't delivered much in three months. Because the current model and the current API consumption do not work. To come up with a working model takes time, it requires me to read documentation for CREST and ESI, write proof of concepts, plan things and then, once there is a plan that is understood, we can do some work around it. Jimi was the lead developer for a number of years, I've been here for three months and there are huge challenges.
Yes, I haven't delivered much, but don't you dare label me a scammer. I didn't ask the guy to wire me 30 days of game time, I invited people to contribute ISK. I shall make the same invitation here that I made to you on Reddit: contribute. |
|

Messenger Of Truth
Butlerian Crusade
80
|
Posted - 2017.01.26 20:53:45 -
[71] - Quote
Ashilta wrote:Yes, I haven't delivered much, but don't you dare label me a scammer. I didn't ask the guy to wire me 30 days of game time, I invited people to contribute ISK.
You've delivered very close to nothing - it takes a lot of gall or an enormous ego to feel that you deserve any ISK at all for that. Let alone giving out an email address for paypal donations on reddit!
Why would anybody submit a patch to EveMon at the moment when you're going to accept 4 pull requests from contributors, put out a release, then beg for ISK/game time/-ú on the back of the release which you contributed almost nothing to?
Trade Hub Price Checker: stop.hammerti.me.uk/pricecheck
Visit "Haulers Channel" in game for all matters courier-related.
Structure name/system API: stop.hammerti.me.uk/api
|

Ashilta
Quam Singulari Triumvirate.
84
|
Posted - 2017.01.26 21:01:03 -
[72] - Quote
Messenger Of Truth wrote:You've delivered very close to nothing - it takes a lot of gall or an enormous ego to feel that you deserve any ISK at all for that. Let alone giving out an email address for paypal donations on reddit!
Why would anybody submit a patch to EveMon at the moment when you're going to accept 4 pull requests from contributors, put out a release, then beg for ISK/game time/-ú on the back of the release which you contributed almost nothing to?
Your mind is made up and nothing I say or do will influence your thoughts - I'll spare us both the time and wish you a pleasant day. |

Messenger Of Truth
Butlerian Crusade
80
|
Posted - 2017.01.26 21:15:32 -
[73] - Quote
Contribute 100,000 lines of code to Evemon without any more begging or sob stories and I'll take back every single word I said. After 100,000 lines of code you'll have every right to ask for donations.
Trade Hub Price Checker: stop.hammerti.me.uk/pricecheck
Visit "Haulers Channel" in game for all matters courier-related.
Structure name/system API: stop.hammerti.me.uk/api
|

Spacing Cowboy
Ordo Drakonis Circle-Of-Two
90
|
Posted - 2017.02.02 04:39:04 -
[74] - Quote
Bug report :
( i am able to reproduce it, so not a "it happened one time it was a case of bad luck" )
As soon as i open eve monitor , my modem shuts down / i lose internet connection.
To fix :
Reset modem , router...
You gents changed something ?
* yes, scanned computer for virus stuff, and no other programs i use ever created this problem. I was actually very surprised that i discovered the source of internet dying on me a lot.
( ISP says , no we only see that your modem shuts down )
|

Tobby Jug
Science and Trade Institute Caldari State
4
|
Posted - 2017.02.05 13:36:43 -
[75] - Quote
OK, I'm trying to use evemon to update the market data on eve central without any success, how do I do this as I can find no option to manually update the data on eve central. If I'm correct Ive to look at a specific item on the market whilst evemon is running and that should update the info but so far its not working for me, can anyone help we with this?
|

Cat Harkness
Twilight Labs Elemental Tide
46
|
Posted - 2017.02.06 02:01:39 -
[76] - Quote
Tobby Jug wrote:OK, I'm trying to use evemon to update the market data on eve central without any success, how do I do this as I can find no option to manually update the data on eve central. If I'm correct Ive to look at a specific item on the market whilst evemon is running and that should update the info but so far its not working for me, can anyone help we with this?
EveMon no longer updates the price data on eve central. Eve Central and Eve-MaketData update their prices using CREST now.
Cat Harkness
CEO
Twilight Labs
|

Asian Driver
Forgotten Artifacts Laboratories
0
|
Posted - 2017.02.16 15:26:03 -
[77] - Quote
I see an issue in regards to contracts and citadels crashing. I am having a problem where I don't even see my contract in evemon. I make contracts for the corp, but there is nothing shown in the window. I just had a notification that said that one contract needed attention, so I know it's working on the backend. I have v3.0.3 and I double checked my api to make sure it has everything. And it's only on this char where it doesn't show anything in the contract window.
Where else can I start looking to see if I'm not patched properly or something silly I missed? |

Kaoraku Shayiskhun
The 1st Regiment Brotherhood of Spacers
7
|
Posted - 2017.02.16 17:47:31 -
[78] - Quote
An exception handle should be released to prevent collaps the program every time it want to list a citadell contract or order.... |

Violette Tremere
Star Frontiers Brotherhood of Spacers
0
|
Posted - 2017.02.19 15:10:21 -
[79] - Quote
Asian Driver wrote:I see an issue in regards to contracts and citadels crashing. I am having a problem where I don't even see my contract in evemon. I make contracts for the corp, but there is nothing shown in the window. I just had a notification that said that one contract needed attention, so I know it's working on the backend. I have v3.0.3 and I double checked my api to make sure it has everything. And it's only on this char where it doesn't show anything in the contract window.
Where else can I start looking to see if I'm not patched properly or something silly I missed?
That's probably because your contracts are in a citadel. EvEmon can't handle citadels (yet).
|

Svetlana Moscovich
The Soul Society Army of New Eden
8
|
Posted - 2017.02.26 02:50:35 -
[80] - Quote
I'm probably just reading this whole thing wrong, but I'm getting 3 different times when using the attributes optimizer (see this link).
I have the 'before' time listed at the bottom of the skill planner, then I have a different 'before' in the attributes optimizer. I'm not sure what to believe in that window. Once it's optimized, the changes show me that very same 'before' at the bottom of the skill planner.
Am I doing something wrong here? |
|

Tonto Auri
Vhero' Multipurpose Corp
265
|
Posted - 2017.02.26 11:01:57 -
[81] - Quote
In attribute optimizer, "current" always excludes any remapping points set. The explanation is thus simple: your current attributes are slightly better, than your defined remapping plan, but they can be improved.
Two most common elements in the universe are hydrogen and stupidity.
-- Harlan Ellison
|

NeoIsTaken
Pator Tech School Minmatar Republic
0
|
Posted - 2017.02.27 21:34:48 -
[82] - Quote
Is there a manual anywhere? the help document is empty.
Why was I looking for the manual? what is the difference from an X and a O next to the skills. |

Ix Method
Tribal Liberation Force Minmatar Republic
515
|
Posted - 2017.02.28 10:22:37 -
[83] - Quote
NeoIsTaken wrote:Why was I looking for the manual? what is the difference from an X and a O next to the skills. Settings > Options > Skill Planner > Icons
Those?
Travelling at the speed of love.
|

Per Bastet
B.O.O.M Obsidian Mining Coalition
39
|
Posted - 2017.02.28 18:29:25 -
[84] - Quote
I just had to wipe and reinstall my computer and the Download link for Evemon is not working :(
is there a Mirror I can make use of?
"Whether the paranoid conspiracy theory community has had a separate trial process and decided other crazy batshit insane garbage was true I can't attest to as I don't subscribe to that mailing list and instead deal in the realm of fact."-á - CCP Sreegs, 2013
|

Makalu Zarya
The Maverick Navy
242
|
Posted - 2017.02.28 20:28:02 -
[85] - Quote
Per Bastet wrote:I just had to wipe and reinstall my computer and the Download link for Evemon is not working :(
is there a Mirror I can make use of?
same here, dead link |

Tikhon Stallari
Bene Gesserit ChapterHouse Sanctuary Pact
0
|
Posted - 2017.03.01 18:31:44 -
[86] - Quote
Much thanks for taking over EveMon!
I previously used the IGB Miniserver fairly heavily when it came time to adjust the queue. I've updated to Overwolf for game overlay browser functionality, but the IGB Miniserver (as the name suggests) only recognizes the IGB (presumably because it incorporated some proprietary functionality such as auto-detection of which character I was on). With the IGB gone, that server no longer provides anything other than a "please open this page in the IGB" message.
Would it be possible to remove the IGB-specific functionality and patch some of that old functionality back in? Something as simple and "bandaid"-like as a page that lists all characters first (so I can click on the right character instead of having it auto-detected) would be a big help. The other features were neat (opening in-game info windows, market windows, etc.), but I'd be extremely thankful if the core functionality (listing skills in a plan) came back. |

Tonto Auri
Vhero' Multipurpose Corp
265
|
Posted - 2017.03.01 21:26:26 -
[87] - Quote
I don't see much "taking over", sorry.
Two most common elements in the universe are hydrogen and stupidity.
-- Harlan Ellison
|

Vixen Vix
Benevolence Omni Fleet B.E.N.E.V.O.L.E.N.C.E
0
|
Posted - 2017.03.03 21:24:59 -
[88] - Quote
o/
Because last release was on 2016-12-03 and there was nice fix for Alphas on 6 Dec 2016 (merged 15 Dec), yesterday I compiled the 3.0.3ad from https://github.com/evemondevteam/evemon for my Corp. Credits for the fix go to Erutor https://github.com/evemondevteam/evemon/pull/44
Binary is available here https://drive.google.com/drive/folders/0B5ViCeJX3bbhY1NEbTJtTTFaZDQ
Does it contain virus or other malware? NO. That's why it's hosted on GDrive and not some shady site. GDrive scans for malware automatically.
Fixes:
- Alpha Clones training times
- Introduces Alpha/Omega account status (cosmetic change)
If you're Omega you can skip this release.
; Generated by QuickSFV v2.36 on 2017-03-03 at 02:13:43 ; http://www.QuickSFV.org ; ; 7074611 22:28.18 2017-03-02 EVEMon-install-3.0.3ad.exe 58056bbbec6bfd5e352d8657898bc73d *EVEMon-install-3.0.3ad.exe
|

Asian Driver
Forgotten Artifacts Laboratories
0
|
Posted - 2017.03.08 13:30:11 -
[89] - Quote
Violette Tremere wrote:Asian Driver wrote:I see an issue in regards to contracts and citadels crashing. I am having a problem where I don't even see my contract in evemon. I make contracts for the corp, but there is nothing shown in the window. I just had a notification that said that one contract needed attention, so I know it's working on the backend. I have v3.0.3 and I double checked my api to make sure it has everything. And it's only on this char where it doesn't show anything in the contract window.
Where else can I start looking to see if I'm not patched properly or something silly I missed? That's probably because your contracts are in a citadel. EvEmon can't handle citadels (yet).
I can try that, but now when I mouse over on the contracts notification it crashes evemon. Oh and eve says I have so many skill points and evemon says I have about 200,000 more than I actually do. Since this is a skillpoint farming character that's kind of a big deal. I wonder if it's just that character that's all messed up. I cleared the settings and re-imported all of my APIs. Oh and speaking of other characters why is eve saying one alpha has 20h of training left but the game says I have 1d and 17h?
|

Asian Driver
Forgotten Artifacts Laboratories
0
|
Posted - 2017.03.08 16:55:57 -
[90] - Quote
This update fixed the training time discrepancy and the crashing when using the contracts, it narrows the gap between the difference in skill points that Eve and EveMon says I have, but it still doesn't show any of the contracts that are up in the citadel. But you know about that so I'd say that this is a fairly large victory. |
|

Messenger Of Truth
Butlerian Crusade
83
|
Posted - 2017.03.10 15:05:26 -
[91] - Quote
Mate, if you're interested in doing a bit of work on it, just fork it on github and put a release out there, cos all Ashilta does is write long stories about why he's not really done anything since he got himself appointed maintainer, and then begs for donations. It could always be merged back into the main branch if a motivated maintainer turns up. That guy could even be you.
Trade Hub Price Checker: stop.hammerti.me.uk/pricecheck
Visit "Haulers Channel" in game for all matters courier-related.
Structure name/system API: stop.hammerti.me.uk/api
|

Tonto Auri
Vhero' Multipurpose Corp
267
|
Posted - 2017.03.10 21:44:16 -
[92] - Quote
+1 to that.
Two most common elements in the universe are hydrogen and stupidity.
-- Harlan Ellison
|

Vixen Vix
Crimson Evolution Research
3
|
Posted - 2017.03.16 01:59:58 -
[93] - Quote
Messenger Of Truth wrote: Mate, if you're interested in doing a bit of work on it, just fork it on github and put a release out there, [...] Which could even be you.
I would if I could. I don't know why you assumed that I'm .NET developer. |

Tonto Auri
Vhero' Multipurpose Corp
275
|
Posted - 2017.03.16 12:06:33 -
[94] - Quote
Nobody said that. He just asked you to contribute on GitHub, where your work could be used more easily by future developers to support the project.
Two most common elements in the universe are hydrogen and stupidity.
-- Harlan Ellison
|

Messenger Of Truth
Butlerian Crusade
94
|
Posted - 2017.03.21 21:34:21 -
[95] - Quote
Vixen Vix wrote:Messenger Of Truth wrote: Mate, if you're interested in doing a bit of work on it, just fork it on github and put a release out there, [...] Which could even be you.
I would if I could. I don't know why you assumed that I'm .NET developer.
I freely admit that I did assume you know a bit about .NET, on the basis that you were able to compile the software!
The comment was intended as gentle encouragement really.
Trade Hub Price Checker: stop.hammerti.me.uk/pricecheck
Visit "Haulers Channel" in game for all matters courier-related.
Structure name/system API: stop.hammerti.me.uk/api
|

kardjaval
Curtana Joyeuse and Durendal Security
39
|
Posted - 2017.03.22 17:14:21 -
[96] - Quote
My evemon is not pulling market data to give me a value estimate of my items, and i cna't seem to force a market data update either. any ideas how tor esolve this? |

Linus Gorp
Ministry of Propaganda and Morale Black Marker
1150
|
Posted - 2017.03.30 07:20:32 -
[97] - Quote
EVEmon crashes when loading more than 80 characters.. Ideas how to work around that? 
When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.
|

Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
1442
|
Posted - 2017.04.11 10:07:43 -
[98] - Quote
Linus Gorp wrote:EVEmon crashes when loading more than 80 characters.. Ideas how to work around that?  Edit: Overview tab disabled, I get exactly 80 tabs until the crash (26 API keys with 3 characters each [78 characters], adding the 27th adds two more tabs, then the application hangs for 2-3 seconds and closes). Edit2: Installed Evemon multiple times now and copied the settings.xml into each installation directory and made sure I stay in bounds concerning characters.. That fixed it for now.. Maybe I have too many alts.. I am currently having this same issue atm. Atm when I load it just crashes before I can even do anything with it or delete characters to transfer them around at all. Trying to mod the xml file but so far no such luck as it keeps opening the same old tabs. If I can just pare it down a bit I can just open the file and get rid of some API keys and it should be fine.
Any help would be appreciated.
Have you heard anything I've said?
You said it's all circling the drain, the whole universe. Right?
That's right.
Had to end sometime.
|

sero Hita
science and trade institute Caldari State
340
|
Posted - 2017.04.13 14:39:03 -
[99] - Quote
Is there any other software out there to keep track of market orders without logging in, because Evemon seems to die the whole time if you seed in citadels.. I have happily used Evemon for many years, unfortunately it is now mostly useless to due all the crashes when sync. with my characters at the beginning, meaning I have to restart and loose the information of which orders were depleted. It seems like the Dev has sunken into the sand, so If some one knows some alternatives to this dead software I would be happy to know. If it is against the forum rules to mention competition in this thread, pls, just pm me. Thx in advance
"I'm all for pvp, don't get me wrong. I've ganked in Empire, blobed in low sec. Got T-shirts from every which-where.. But to be forced into a pvp confrontation that I didn't want is wrong ccp." RealFlisker
|

Slavyn Austrene
rRED ANTS The Blood Covenant
0
|
Posted - 2017.04.14 13:05:33 -
[100] - Quote
You can add Russian language in the program. In the SDE file there is a description in Russian.
-£-+-¦-+-+ -¦-+-¦-¦-¦-+-é-î -Ç-â-ü-ü-¦-+-¦ -Å-+-ï-¦ -¦ -+-Ç-+-¦-Ç-¦-+-+-â. -Æ -ä-¦-¦-+-¦-à SDE -¦-ü-é-î -+-+-+-ü-¦-+-+-¦ -+-¦ -Ç-â-ü-ü-¦-+-+ -Å-+-ï-¦-¦. |
|

Butterfly Kisses
Moonbeams and Butterfly Wings
0
|
Posted - 2017.04.18 01:21:47 -
[101] - Quote
I need help. Somehow I managed to make 2 of my accounts not tell me when they are expiring/expired. The rest all do. How do I fix that please? |

Tonto Auri
Vhero' Multipurpose Corp
292
|
Posted - 2017.04.21 03:22:11 -
[102] - Quote
What's the keys access mask for these accounts? Check it on https://community.eveonline.com/support/api-key/
Two most common elements in the universe are hydrogen and stupidity.
-- Harlan Ellison
|

Rykoza
SergalJerk Test Alliance Please Ignore
2
|
Posted - 2017.04.23 09:39:24 -
[103] - Quote
Crash bug: when trying to remove attribute remap from a skill plan, selecting the remap and pressing 'delete' causes EVEMon to crash. The right click > remove works as expected.
running on win 7, core i5 6500
(great program, thanks for maintaining it!) |

Yankee AirPirate
S.T.E.A.R.C. Industries
7
|
Posted - 2017.04.23 18:01:21 -
[104] - Quote
As of this morning all my API keys fail to register with Eve and all my characters are [Cached]. It says "There was no associated XML document." Any ideas on what is going on? Restarted multiple times. Was running fine yesterday.
Windows 7 Pro, AMD 8320, 16GB, Radeon 370. |

Rykoza
SergalJerk Test Alliance Please Ignore
2
|
Posted - 2017.04.24 01:58:49 -
[105] - Quote
Yankee AirPirate wrote:As of this morning all my API keys fail to register with Eve and all my characters are [Cached]. It says "There was no associated XML document." Any ideas on what is going on? Restarted multiple times. Was running fine yesterday.
Had the exact same issue, suspect it was something wrong with the API.
|

Jediseah Tophet
Star Frontiers Brotherhood of Spacers
8
|
Posted - 2017.04.24 06:59:52 -
[106] - Quote
I'm having the same problem as well. Is there a solution besides waiting a long time for the API to update? |

Rykoza
SergalJerk Test Alliance Please Ignore
2
|
Posted - 2017.04.25 04:33:19 -
[107] - Quote
Jediseah Tophet wrote:I'm having the same problem as well. Is there a solution besides waiting a long time for the API to update? The problem is with CCP, there have been some other services affected (Osmium has been going down a lot because of this). As such, the only thing we can do is wait for CCP to fix it. |

It's a Panther
Knights Of Shadow Hall
0
|
Posted - 2017.05.09 19:35:46 -
[108] - Quote
Hey I was wondering if there was a way to pull the API's you've entered into evemon from some file, so I can copy/paste them somewhere else?
|

Do Little
Virgin Plc Evictus.
1183
|
Posted - 2017.05.16 12:54:59 -
[109] - Quote
It's a Panther wrote:Hey I was wondering if there was a way to pull the API's you've entered into evemon from some file, so I can copy/paste them somewhere else?
In Evemon select File -> Manage API keys -> API Keys -> Select an account -> Edit At this point you can copy/paste the key and mask. |

Specific Dynamics
Mutant Enemy Productions Inc. SLYCE Pirates
0
|
Posted - 2017.05.17 21:04:27 -
[110] - Quote
With the addition of the new PLEX system - now when I have plexed my accounts it does not register in EVEMON (They are still creating notifications that they are about to expire).
Been using evemon FOREVER, thank you for curating this app |
|

Eryn Velasquez
110
|
Posted - 2017.05.18 19:09:49 -
[111] - Quote
Same problem here
_GÇ£A man's freedom consists in his being able to do whatever he wills, but that he should not, by any human power, be forced to do what is against his will.GÇ¥-áGÇò Jean-Jacques Rousseau-á_
|

Tonto Auri
Vhero' Multipurpose Corp
299
|
Posted - 2017.05.18 20:43:13 -
[112] - Quote
Double check that website and ingame expiration times match. I've seen reports that the backend ain't quite up to speed with your payments.
Two most common elements in the universe are hydrogen and stupidity.
-- Harlan Ellison
|

Bishop Roarke
Hedion University Amarr Empire
0
|
Posted - 2017.05.18 22:09:35 -
[113] - Quote
I dl evemon, updated my api and put it into the program. My character shows up, but it has no information, no wallet balance, skills, or attribute configuration.
Am I missing a step? |

Ro'Nika
Imperial Academy Amarr Empire
0
|
Posted - 2017.05.19 13:36:12 -
[114] - Quote
Version 3.0.3 - incorrectly displays the status of the account. For example, an account has long been an omega status - nevertheless he writes that expired. |

Tonto Auri
Vhero' Multipurpose Corp
299
|
Posted - 2017.05.19 22:58:50 -
[115] - Quote
https://forums.eveonline.com/default.aspx?g=posts&m=6945137#post6945137
Two most common elements in the universe are hydrogen and stupidity.
-- Harlan Ellison
|

Eryn Velasquez
110
|
Posted - 2017.05.20 14:25:48 -
[116] - Quote
Tonto Auri wrote:Double check that website and ingame expiration times match. I've seen reports that the backend ain't quite up to speed with your payments.
If you tell me, where i can find the expiration time ingame, i'd do it. Latest information in the patch notes was:
Quote:User Interface:
Removed the incorrect Omega subscription expiry timer in the character selection screen until it is fixed. You can see an accurate expiry date on your account management page.
In account management i can see, that all accounts are active for more than 30 days, but evemon keeps telling me they will expire soon.
_GÇ£A man's freedom consists in his being able to do whatever he wills, but that he should not, by any human power, be forced to do what is against his will.GÇ¥-áGÇò Jean-Jacques Rousseau-á_
|

Marcus Tedric
Zebra Corp Goonswarm Federation
130
|
Posted - 2017.05.21 16:10:29 -
[117] - Quote
Eryn Velasquez wrote: In account management i can see, that all accounts are active for more than 30 days, but evemon keeps telling me they will expire soon.
What I find puzzling is 'why'? Why would CCP not be using the same data field that EVEMon pulls from..........
Don't soil your panties, you guys made a good point, we'll look at the numbers again. - CCP Ytterbium
|

Tonto Auri
Vhero' Multipurpose Corp
299
|
Posted - 2017.05.23 13:51:48 -
[118] - Quote
They are pulling it from different places. In short, it's API issue, not EVEMon issue.
Two most common elements in the universe are hydrogen and stupidity.
-- Harlan Ellison
|

Vixen Vix
Aggressor Fleet Alpha
3
|
Posted - 2017.05.23 15:20:22 -
[119] - Quote
Ro'Nika wrote:Version 3.0.3 - incorrectly displays the status of the account. For example, an account has long been an omega status - nevertheless he writes that expired. What version exactly do you use? 3.0.3 or 3.0.3ad? Today I'll post new version with citadels fix. |

Vixen Vix
Aggressor Fleet Alpha
3
|
Posted - 2017.05.23 23:45:56 -
[120] - Quote
o/
A new version 3.0.3ct and changelog is available here https://drive.google.com/drive/folders/0B5ViCeJX3bbhY1NEbTJtTTFaZDQ
Fixes:
78ae793534af87e1e42d040feb90b449 *EVEMon-install-3.0.3ct.exe
|
|

Tonto Auri
Vhero' Multipurpose Corp
299
|
Posted - 2017.05.24 17:18:06 -
[121] - Quote
What about scheduler crashes?
Two most common elements in the universe are hydrogen and stupidity.
-- Harlan Ellison
|

Samuelus8728
Galactic Corp
2
|
Posted - 2017.05.26 08:50:07 -
[122] - Quote
Anyone else having a problem retrieving multiple acc's? |

Arya Elf-Bron
Mouth Trumpet Cavalry. Mouth Trumpet Cavalry
0
|
Posted - 2017.05.26 22:19:16 -
[123] - Quote
So, when I export the after plan character to look at it in pyfa, because of the recent bug with detecting whether the account is alpha or omega that character shows up as alpha. Unfortunately, even though the character has many of the necessary skills trained, they do not show up as trained in pyfa because of this. Any way around this? Thanks! |

Ashilta
Quam Singulari Triumvirate.
88
|
Posted - 2017.05.27 09:40:52 -
[124] - Quote
Hey folks,
Apologies I've not been around so very much. I lost my job at the start of the year and it took me two months to find a new role; as such, pretty much every waking hour was spent looking at job boards, speaking to recruitment agencies and honing my CV time and time again. I'm now gainfully employed again, but it's taken me some time to settle in. To top it all off, I get married in three days, so it's been a really busy few months.
To address some concerns in the briefest of forms:
- There are some ongoing concerns relating to querying account status. Long story short, as part of my work to migrate from the old XML API to ESI, it's becoming apparently we're going to lose the ability to query this directly from ESI. CCP views whether or not an account is an Alpha or an Omega as information that does not need to be queries; it is deemed not to relate to the character or to things within the EVE universe and so it won't be information readily available to us.
- Instead, I've got to come up with some way of "determining" whether or not a character is an omega or alpha character. This will undoubtedly be less accurate than if we could query the information directly, but I'm currently thinking over the options to try to make this as accurate as possible.
- Again, as part of the migration to ESI, I've run into some problems making the appropriate SSO requests. For EVEMon to work with its' current functionality, the number of scopes required is causing problems with the SSO process, specifically that when the redirection occurs to the login page, the original query string is retained in a new query string, and it's so long that it' generating errors. CCP Bartender has kindly opened an issue with the appropriate team, and we await their resolution.
- Until the SSO problem is addressed, I'm stuck between a rock and a hard place. I can either implement a process by which you, as the user, would be required to authenticate each character, multiple times, to obtain multiple tokens for multiple scopes, or I can sit and wait. I've roughly calculated that I'd need three tokens, meaning that if you have three accounts, you've got to authenticate with SSO 27 times to have all characters tracked fully in EVEMon. Considering that I've seen reports of people managing 50+ characters in EVEMon, this seems unacceptable to me.
- The Citadel crashing issue has been mitigated against through a contribution by DefectiveNu - you have my thanks.
I'm aiming to get a release of the binaries and the latest SDE out over the weekend, after which I'll be jetting off to a sunny place for my honeymoon. I'll have a chat with CCP Bartender again soon and see if we can get some traction on the SSO issue to finally the API situation.
TL;DR - I've been busy, there are SSO problems, DefectiveNu deserves your recognition.
Speak soon! Ashilta |

Vixen Vix
Aggressor Fleet Alpha
3
|
Posted - 2017.05.29 10:48:19 -
[125] - Quote
Ashilta wrote: TL;DR - I've been busy, there are SSO problems, DefectiveNu deserves your recognition.
Speak soon! Ashilta
28/May UPDATE: There's something amiss with the data import tool, in that it doesn't recognise some of the more recently introduced ships as displayable and so they don't appear in the ship browser... I'm (probably) going to have to forget about the release until i get back from Honeymoon... Sorry all!
Hey mate! Good to see you again and hear that you are well :) I was following your refactoring. Keep up the good work.
I think the credits for citadel fix should go to Henry Lajoie (HTL2001). https://github.com/HTL2001/evemon/commit/6f8e185fb5ae9a20fd0fac48f6f63c103b0b0690 he made change on github earlier. DefectiveNu made PR.
PS. For the impatiens I'll post my binary in the usual place (see my previous posts).
|

Samuelus8728
Galactic Corp
2
|
Posted - 2017.05.29 17:59:18 -
[126] - Quote
Am I the Only one suffering this?
is it possible that having an alpha and omega acc in evemon is breaking it for me? I constantly get error querying blah di blah from server but only for the omega acc (2nd one added)
I deleted and recreated my api keys for both 2 days ago which fixed that the alpha wouldn't query either before. Then i had the previous error of only the alpha and not the omega querying successfully.
And since then they're both not retrieving again. |

Vixen Vix
Aggressor Fleet Alpha
3
|
Posted - 2017.05.30 10:39:50 -
[127] - Quote
Samuelus8728 wrote: I constantly get error querying blah di blah from server but only for the omega acc (2nd one added)
I deleted and recreated my api keys for both 2 days ago which fixed that the alpha wouldn't query either before. Then i had the previous error of only the alpha and not the omega querying successfully.
And since then they're both not retrieving again.
Hi! You should learn to report malfunctions. Software errors in particular.
- What EVEMon version do you use?
- What "constantly" means? Do you restart constantly EVEMon every 5 minutes or is it running for 2 hours?
- "blah di blah" is not an error. Write exactly what error says. Make a screenshot.
- Clear EVEMon cache File->Clear Cache
Connection errors are related to internet connection. Either CCP API is unresponsive or you have internet problems. Seems you have the later.
|

Ellysea
Unholy Knights of Cthulhu Test Alliance Please Ignore
2
|
Posted - 2017.06.04 02:40:13 -
[128] - Quote
Color keys for plan are not functioning properly?
I have skills already in my queue which Evemon reads properly. However, when I load a plan, it doesn't recognize which of these skills are already in my queue (ie. those should be colored blue). |

Tonto Auri
Vhero' Multipurpose Corp
299
|
Posted - 2017.06.04 09:27:13 -
[129] - Quote
Ellysea wrote:Color keys for plan are not functioning properly? WJFFM
Two most common elements in the universe are hydrogen and stupidity.
-- Harlan Ellison
|

Ellysea
Unholy Knights of Cthulhu Test Alliance Please Ignore
2
|
Posted - 2017.06.05 02:45:06 -
[130] - Quote
Tonto Auri wrote:Ellysea wrote:Color keys for plan are not functioning properly? WJFFM
Strange. Will re-install Evemon and see if that helps.
Thanks. |
|

Rhom Achensa
Mission Ready Mining Fly Fearless
0
|
Posted - 2017.06.05 17:54:36 -
[131] - Quote
Hi, I think Ashilta addressed this in their most recent post a week ago, but I wanted to make sure I'm correct. I'm an Alpha at the moment and my skill planner shows every skill, even ones that aren't available to me. Does anyone know of a workaround where I could maybe manually set my account status? Thanks! |

Zirqel Vinqel
Mission Ready Mining Fly Fearless
0
|
Posted - 2017.06.07 16:46:33 -
[132] - Quote
Any info on how to run it in Linux? EVE runs fine, but EVEmon asks .net, installed bunch of them, still crashes. Ubuntu 16.10 |

Luscius Uta
242
|
Posted - 2017.06.09 09:28:57 -
[133] - Quote
I have a feature suggestion:
Give us a prompt to delete a skill plan if all skills in it are completed. The check could run either when EVEMon starts or when you open the character with such skill plan.
Workarounds are not bugfixes.
|

Virginia McElhone
Welcome to Estonia
2
|
Posted - 2017.06.17 15:39:18 -
[134] - Quote
Eve Mon is killing my internet connection for a solid 5 minutes now every time I start the program.
The only error I get is " An Error occurred while querying the server status " Which I suspect is just because I have no internet connection.
I've tried nuking and reinstalling a couple of times now with no success.
Any ideas on a fix or work around as I've been using evemon for a lot of years and don't want to change , but the whole killing my router everytime it starts is getting old.
Any help appreciated. |

chez1962
30plus Fidelas Constans
18
|
Posted - 2017.06.21 16:45:34 -
[135] - Quote
Hi guys,
EVEMon dont update the account status anymore?
I have version 3.0.3 off EVEMon
regards chez
Dying is not scary, It's almost like we've been prepering for it our whole live's.
But it was very sad. I didn't want to go. I love my life.
I no longer try to be right. I choose to be happy.
|

Zirqel Vinqel
Mission Ready Mining Fly Fearless
0
|
Posted - 2017.06.25 04:08:29 -
[136] - Quote
Please make Evemon work on Linux. |

Cyber God
Raytheon Intergalactic Research FUBAR.
4
|
Posted - 2017.07.05 21:29:17 -
[137] - Quote
Are we any closer to a full update of the program yet? |

Marcus Tedric
Zebra Corp Goonswarm Federation
142
|
Posted - 2017.07.18 14:21:22 -
[138] - Quote
As of dt today - no longer shows the effects of Implants on Attributes or SP/hr.
Times to complete seem accurate mind you.
Don't soil your panties, you guys made a good point, we'll look at the numbers again. - CCP Ytterbium
|

Brazero
0
|
Posted - 2017.07.19 14:35:07 -
[139] - Quote
Marcus Tedric wrote:As of dt today - no longer shows the effects of Implants on Attributes or SP/hr.
Times to complete seem accurate mind you.
Yes I have that same problem, and I thought for a moment CCP did yet another stealth nerf 
|

Multavious
Nightmare Vine
0
|
Posted - 2017.07.19 20:46:22 -
[140] - Quote
Marcus Tedric wrote:As of dt today - no longer shows the effects of Implants on Attributes or SP/hr.
Times to complete seem accurate mind you.
I am having this issue as well. Using EVEMon's API tester for the "CharacterSheet" method, I see that the API is no longer returning the implant "typeName" values for implant slots 1-4 (they are empty strings). This is true for me for all characters across 2 different accounts.
Other implant slots seem to be working though, it's just slots 1-4.
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