Pages: [1] 2 3 4 5 6 7 8 9 10 20 30 40 50 |
1. CCPGÇÖs Most Calculated Endeavor - in EVE General Discussion [original thread]
Ima Wreckyou wrote: Can you show us that roadmap plz? Sure. Have to apply some actual non-basement logic though .
- by Pohbis - at 2017.05.12 19:07:51
|
2. CCPGÇÖs Most Calculated Endeavor - in EVE General Discussion [original thread]
Garia666 wrote: The thing is that players numbers are dropping the last couple of years... Accounts logged in have been dropping. I don't really think all those cyno alts and multiboxing bots generated that much revenue for CCP GÇô not compar...
- by Pohbis - at 2017.05.12 11:58:54
|
3. CCPGÇÖs Most Calculated Endeavor - in EVE General Discussion [original thread]
There's no tinfoil hattery to this. It's been in the roadmap for years now, at least since CCP partnered with Aria Systems in 2015.
- by Pohbis - at 2017.05.12 11:54:51
|
4. Been away for awhile - in EVE General Discussion [original thread]
Musashi IV wrote: I stand corrected. 500 plex only cost 1.25 billion credits. Gee that's much better. Im sure every player can afford this every month. Players who don't understand Supply & Demand 101, don't really need more than an Alpha ...
- by Pohbis - at 2017.05.12 08:39:43
|
5. Advanced Audio Settings Changes - in EVE Information Portal [original thread]
Did you actually in your self-reporting and focus tests make sure that the sliders people did use, did not end up in the same groups ? A quick glance at the grouping, suggests no.
- by Pohbis - at 2017.05.09 14:32:35
|
6. Same skills for Drones | Missiles across races - in Skill Discussions [original thread]
True Sight wrote: what you're asking is to basically homogenise skills, which makes the game boring. Each weapon system is different. Whilst all races can technically use drones, all races can also use Projectiles too, but you really don't wan...
- by Pohbis - at 2016.11.29 08:16:34
|
7. EVEMon - The Open Source Character Planner - The Ashilta Era - in Skill Discussions [original thread]
Thanks for doing this! :)
- by Pohbis - at 2016.11.28 13:04:52
|
8. Sticky:[February] Force Auxiliary Skills - in Upcoming Feature and Change Feedback Center [original thread]
commander aze wrote: For those with Fighters and fighter bombers trained what does this mean for us? do we gain levels transferred to these new skills? Yeah, wondering if I should start training Fighter Bombers even though I don't have a use...
- by Pohbis - at 2016.02.08 22:51:07
|
9. Sticky:[February] Force Auxiliary Skills - in Upcoming Feature and Change Feedback Center [original thread]
Sub Starasque wrote: ... What I am saying is that I either get to keep carrier V and have a useless tactical logistics reconfiguration skill, or I can can choose to put that into the fax skill and have useless fighters V. Those are pretty long ...
- by Pohbis - at 2016.02.08 18:40:41
|
10. Thoughts on PLEX prices and what can possibly be done. - in EVE General Discussion [original thread]
Go take a graph of the PLEX price GÇô then overlay the USD on top of that. There's your explanation. Real world economics affect PLEX prices more than anything else.
- by Pohbis - at 2015.10.18 13:02:33
|
11. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Transferring several million ( unlimited ) SP via the Bazaar is 2 PLEX; you want people to pay AUR in 500k ( max ) increments, for the convenience of keeping their name and character, and all the other reasons mentioned in the Dev Blog? That's re...
- by Pohbis - at 2015.10.16 07:06:50
|
12. EVE: The Second Decade Collector's Edition - in EVE General Discussion [original thread]
Trial accounts are new accounts, and have always been upgradeable with any code that could be used to create new accounts. Unless the CE timecodes were somehow specifically created to not allow this, you can upgrade your trial account with it; wo...
- by Pohbis - at 2015.05.25 16:44:23
|
13. Why is the price for PLEX rising ? - in EVE General Discussion [original thread]
The dollar price is the same, so no, CCP has not increased the price. 1. Dollar has gone up against the Euro. 2. You are paying someone in Euro. 3. That someone is paying CCP in dollars. Simple global economy 123 answer; if you're buying somethi...
- by Pohbis - at 2015.05.17 13:09:23
|
14. What's wrong with minmatar space? - in EVE General Discussion [original thread]
People aren't there, because of the exact reasons why you are
- by Pohbis - at 2015.05.13 05:38:06
|
15. PLEX prices getting too high - in EVE General Discussion [original thread]
There is no "too high". EVE is a paid subscription game. The option of playing to pay, is a convenience option. If the convenience balance is shifting, you pay instead. Players who don't want to spend a dime aren't worth anything to CCP GÇô this...
- by Pohbis - at 2015.05.11 14:16:50
|
16. Bumping out of align mechanic - in EVE General Discussion [original thread]
Tippia wrote: Sure they do, if there was anything that needed to be dealt with. As it is, there isn't. If anything, CCP has worked pretty hard to retain this mechanic than the much easier option of removing it. I'll just cut it down to this,...
- by Pohbis - at 2015.04.26 11:36:25
|
17. Bumping out of align mechanic - in EVE General Discussion [original thread]
Black Pedro wrote: This is intended. You are never suppose to be 100% safe anywhere in New Eden. It is in fact a core design principle that has lead to many game mechanics and changes that expose players to the influence of other players. In ...
- by Pohbis - at 2015.04.26 09:17:00
|
18. Bumping out of align mechanic - in EVE General Discussion [original thread]
baltec1 wrote: Pohbis wrote: Tenchi Sal wrote: Nah theres no real way around it other than some luck. CCP hasn't a clue how to fix it so its part of the official game play now. Sure they do; remove collision boxes from ships that don't h...
- by Pohbis - at 2015.04.25 14:19:51
|
19. Bumping out of align mechanic - in EVE General Discussion [original thread]
Tenchi Sal wrote: Nah theres no real way around it other than some luck. CCP hasn't a clue how to fix it so its part of the official game play now. Sure they do; remove collision boxes from ships that don't have timers or can be otherwise lega...
- by Pohbis - at 2015.04.25 11:14:39
|
20. Launcher in Offline Mode - in EVE General Discussion [original thread]
Gorongo Frostfyr wrote: Centis Adjani wrote: Worked for me, after I started Launcher the third time. #2 +1
- by Pohbis - at 2015.04.19 12:40:55
|
Pages: [1] 2 3 4 5 6 7 8 9 10 20 30 40 50 |
First page | Previous page | Next page | Last page |