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James 315
Yet Another CAOD-Inspired 1-Man Alt Corp
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Posted - 2007.04.09 19:55:00 -
[1]
Every major patch contains a nerf to something. Sometimes major, sometimes minor. Sometimes it's something was overpowered for a long time (wcs), sometimes something just recently overpowered (inertia stabs). Occasionally the nerf is somewhat light (nos nerf), and sometimes it's overwhelming (ECM).
What do you think will probably be the next nerf? What do you think SHOULD be nerfed in the next major patch?
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Maeltstome
Minmatar Eve Defence Force Pure.
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Posted - 2007.04.09 19:59:00 -
[2]
The forums need to be nerfed, they get things changed too often.
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Jei'son Bladesmith
Bladesmith Mining and Development Consortium
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Posted - 2007.04.09 20:05:00 -
[3]
NERF SHUTTLES! BOOST JETCANS! NERF SHUTTLES! BOOST JETCANS! NERF SHUTTLES! BOOST JETCANS! NERF SHUTTLES! BOOST JETCANS! NERF SHUTTLES! BOOST JETCANS! NERF SHUTTLES! BOOST JETCANS!
☼☼☼ Life's a *****, then you get podded ☼☼☼
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Sokratesz
Paradox v2.0 1 Shot 1 Kill
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Posted - 2007.04.09 20:08:00 -
[4]
nos needs a fix
Originally by: Mastin Dragonfly Radio is essential for Amarr, to call the much needed backup...
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Antares Andaris
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Posted - 2007.04.09 20:13:00 -
[5]
Edited by: Antares Andaris on 09/04/2007 20:09:33 Amarr needs to be nerfed.... that they suck too much and therefore can be removed from the game.
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Aggressive Salesman
Caldari
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Posted - 2007.04.10 08:10:00 -
[6]
Gallente needs to be nerfed down a bit. Starting with the Eos and capitals would be a good start.
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Horus Dark
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Posted - 2007.04.10 08:13:00 -
[7]
Its called balancing. And its a ongoing process.
Next is going to be nos or amarr i gues.
I hope amarr :(
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Laboratus
Gallente BGG Alektorophobia
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Posted - 2007.04.10 08:13:00 -
[8]
Warp distruptors Interceptors Capasitors Blobs ___ P.S. Post with your main. Mind control and tin hats |

Valandril
Caldari Resurrection R i s e
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Posted - 2007.04.10 08:16:00 -
[9]
Nothing should be nerfed now, only thing we could use is counter for nos (that smartbomb idea is nice).
But i know that whiners will complain cry till they nerf something... --- Alexandra Frigaro > These RISE guys have a better spawn rate than angels... |

Horus Dark
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Posted - 2007.04.10 08:19:00 -
[10]
Quote: Warp distruptors Interceptors Capasitors Blobs
hahaha i smell a carebear. wtf is wrong with disrupters and intys.
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Tiddlywink
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Posted - 2007.04.10 08:20:00 -
[11]
My guess? Passive shield tanking. On a Drake you get a better tank than a raven, use no cap, and spend less money.
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Sokratesz
Paradox v2.0 1 Shot 1 Kill
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Posted - 2007.04.10 08:28:00 -
[12]
Originally by: Tiddlywink My guess? Passive shield tanking. On a Drake you get a better tank than a raven, use no cap, and spend less money.
Just increase the base recharge time of all shields by 30% and you'll be back at pre-kali levels ;)
Originally by: Mastin Dragonfly Radio is essential for Amarr, to call the much needed backup...
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Zalathar
Minmatar Biometaloid INC
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Posted - 2007.04.10 08:28:00 -
[13]
Originally by: Tiddlywink My guess? Passive shield tanking. On a Drake you get a better tank than a raven, use no cap, and spend less money.
Amen to that.
~~~~~~ sig currently being remastered (it was too large) ~~~~~~ |

Hugh Ruka
Caldari
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Posted - 2007.04.10 08:36:00 -
[14]
ECM, last nerf was not enough ...
Originally by: JP Beauregard The experience with Exodus playtesting has scarred me for life. Those were bug-reports, not feature requests, you numbskulls.... 
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Jan Riksma
Appetite 4 Destruction
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Posted - 2007.04.10 09:08:00 -
[15]
Originally by: Zalathar
Originally by: Tiddlywink My guess? Passive shield tanking. On a Drake you get a better tank than a raven, use no cap, and spend less money.
Amen to that.
A drake has use all it med slot, low slot and rig slots to create a ubder passive tank. A verry good passive tanked drake cost more then a t2 BS and the damage output sucks big time a frig will hit harder and it has a sig radius of a BS. Its a clear case of tank or gank nothing wrong with this ship.
Cheers,
Jan Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |

Terianna Eri
Amarr STK Scientific Rule of Three
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Posted - 2007.04.10 09:32:00 -
[16]
Originally by: Jan Riksma
Originally by: Zalathar
Originally by: Tiddlywink My guess? Passive shield tanking. On a Drake you get a better tank than a raven, use no cap, and spend less money.
Amen to that.
A drake has use all it med slot, low slot and rig slots to create a ubder passive tank. A verry good passive tanked drake cost more then a t2 BS and the damage output sucks big time a frig will hit harder and it has a sig radius of a BS. Its a clear case of tank or gank nothing wrong with this ship.
Cheers,
Jan
QFT- I get a sick-ass tank out of my drake, but to do it I need to use all 6 mids, all 4 lows, and all 3 rig slots. I've found that if I use much less than that (plop in a damage mod so that i can do more than like 230 dps with t2 missiles) it brings down the tank, especially if one of the SPRIIs is taken out :shock: and taking out a PDUII causes fitting problems. I suppose you might take out a PDU II a LSE II and replace it with BCUII + disruptor for pvp, but... well, that's not nearly as great a ship. Like other ships, with the drake you have three options:
Tackle DPS Tank
Choose two and leave the third, or choose the fourth option: "TANK!!!!!" and leave the other two :) Please don't nerf shield tanks overall :)
I would like to point out that the Myrmidon runs a better passive tank than the drake... ... ... wait for it... ... ... ... ... While using NOS and/or guns... ... ... Oh, right, and 5x bonused heavy drones. Nah, that's not even remotely unbalanced.
Back on topic: My next guess (or at least my hope) is that they nerf Nos a little - It needs some penalty ASIDE from that "you can't use this slot for a different module", but retain their usefulness against small ships. I'd go further, but there's a lot of threads on the subject already. I also REALLY hope that they fix Amarr. They're really not good for very much atm. Even WITHOUT being constantly nos'd my abaddon seems so much worse than other battleships :( Lasers are... really, just not good. I personally don't think that omnitanking is a problem - EM tends to be my LOWEST resist on my Abaddon, and tends to be highest on my drake. And the difference is no more than like +/- 10%, i.e., the difference between my other resists :P I think that the problems are twofold: a) high cap use, so that most combat ships only get one combat bonus, whereas the other bonus slot is 'wasted' by simply enabling the ship to run its guns. Hybrids and projectiles are sometimes fitted on non-racial ships because they're more effective in that situation - but I've only seen this done once or twice with lasers, and both times it's simply been that lasers don't use any ammo for ratting or missioning :( b) They are effective in mid-range combat (30ish km) which.. well, never occurs, and amarran's don't have the means to get into that range (or stay there) __________________________________ <-- Behold, the eve-o forums |

Scilent Enigma
Minmatar Vae Victis Inc
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Posted - 2007.04.10 09:38:00 -
[17]
The Holy CCP Nerfbat needs a serious nerf... it's way too overpowerd imo.. 
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WYLEE C0Y0TE
Caldari State War Academy
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Posted - 2007.04.10 09:57:00 -
[18]
People that start stupid a-- threads.......
Originally by: Kaylee Zara Try it out yourself and see what you think rather than listening to what the sheep army thinks.
Originally by: Leikeze Mrotserif If it's personal, it's because of you.
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jizzmonkey
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Posted - 2007.04.10 09:58:00 -
[19]
Edited by: ****monkey on 10/04/2007 09:57:47 personally, i dont like the 'nothings been nerfed for a while, get the stick out' way of game communities, i mean stabs (as in i stabs and warp core) both needed a nerf, both were used way too much, but its done now.
a few things need equaling out - amarrs chronic cap use, minmitars bad damage,
but i dont even think nos needs nrfing, people just need to be smart, dont want to get nossed? faction scrambles dont cost much (what 50m for a 26km?) or use an injector,
granted against a nos domi, my tempest has a few troubles, but with an injector i can still fight and tank.
so nothing needs nerfing, thanks :)
ps maybe remote DDs, is a bit silly - maybe they stay in space for like an hour after one? but thats not for me to say
good day
pps - to the people who say about passive shield (i dont use it at all, but have faught against it) yes u can get mad tanks, but with terrible damage and no scrambler/ webber etc. so just run, or tank it while corpies come to batter him.
scorps have always been capable of huge tanks...but it would make them useless,
just wait for people to get bored, with being boring
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madaluap
Gallente Mercenary Forces Exquisite Malevolence
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Posted - 2007.04.10 10:13:00 -
[20]
You are late _________________________________________________ Breetime
A killmail!11!1 omgrawr: BOOOOOOOOOOOOOOYAAAAAAAAAAAAAAAAAAA |
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Venkhar Krard
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Posted - 2007.04.10 10:40:00 -
[21]
Edited by: Venkhar Krard on 10/04/2007 10:40:01 NOS Passive recharge rigs Eos Myrmidon DDD
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amarrian king
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Posted - 2007.04.10 19:32:00 -
[22]
Originally by: Venkhar Krard Edited by: Venkhar Krard on 10/04/2007 10:40:01 NOS Passive recharge rigs Eos Myrmidon DDD
i guess cap boosters and nos dnt counter nos. i assume that the heavy drones on the mrym cant be webbed and killed. all rigs need a stacking penalty period. the ddd needs to be fired in system. not like its easy to kill a titan so y have it hide. dnt know the prob with the eos so i think its fine as is.
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Ralara
Caldari Lilandri Foundation
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Posted - 2007.04.10 19:35:00 -
[23]
The fact that I dont have a titan needs to be nerfed.
I'm a corp thief. And remember, I only do it because I like your robot. |

Emolayshun
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Posted - 2007.04.10 19:37:00 -
[24]
I think we will see some changes to the way DD and Titans work. Probably greater limitations for remove DDing and some kind of cap/recharge rate for titans so they can't jump in, DD, recharge their cap in seconds and jump out.
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Taran Summers
The Merovingians
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Posted - 2007.04.10 20:26:00 -
[25]
Stacking penalty for cargo expanders! Nerf cargo! Wooooooot! 
Freight is for freighters!
:Puts down bottle of scotch: |

Smelt Down
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Posted - 2007.04.10 20:35:00 -
[26]
Sensor damps: Just as strong as prenerf ECM. Strong without bonuses, completely overpowered on ships with a bonus to it.
Titans: There have been enough threads on them to go into to much detail. DDD and warp jammer invulnerability needs to be changed.
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Harlequinn
Caldari Confederation of Red Moon Red Moon Federation
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Posted - 2007.04.10 20:42:00 -
[27]
Edited by: Harlequinn on 10/04/2007 20:40:19
Originally by: Tiddlywink My guess? Passive shield tanking. On a Drake you get a better tank than a raven, use no cap, and spend less money.
I'd have to agree with this.
I think it will be a change made to have shield recharge times have a more constant rate of hp regen/time and not be a ratio of total hp/time. Extenders will then only give a buffer as I assume they were intended unlike now where they effectivly give both a buffer and a shield boost. Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |

Humpalot
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Posted - 2007.04.10 20:43:00 -
[28]
Originally by: amarrian king i guess cap boosters and nos dnt counter nos. i assume that the heavy drones on the mrym cant be webbed and killed. all rigs need a stacking penalty period. the ddd needs to be fired in system. not like its easy to kill a titan so y have it hide. dnt know the prob with the eos so i think its fine as is.
I think it is that the Myrm doesn't have to make the same tradeoffs other ships do to achieve results (tank vs. gank). Cap boosters can counter NOS to an extent but you can run out of those fast. Nos can counter Nos but few ships can fit a full rack of Nos high and still manage a good offense. More Nos > 1 Nos. The Eos is simply too powerful when compared to other Fleet Command ships. Personally I would be happy to see other Fleet Commands buffed rather than the Eos nerfed but honestly the other Fleet Commands work as intended for their role so more likely the Eos would be balanced down a bit (the Damnation's split weapon layout and thus largely bogus damage bonuses rather stinks but then it has a stellar tank and in a Fleet Support role that is probably a fair tradeoff).
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Lakotnik
The Legion of Spoon Curatores Veritatis Alliance
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Posted - 2007.04.10 21:52:00 -
[29]
Edited by: Lakotnik on 10/04/2007 21:49:55 MY ideas: Some nos balance is needed. Counter, make last 20%? not nossable and last 10%? not even neutable, NOS slots, stacking penalty ?
ECM works fine now, i would nerf other EW (TD especially) a bit more so it has same effect on specialised ships but lower on others. (sensor booster kind of works as a counter vs damp, tracking comp doesnt come even near disrupting power). Suggestion - make stacking more severe (1st 100%, 2nd 55%, 3rd 20%, then close to 0) instead of directly nerfing modules (well, they could do with a slight reduction too. SLIGHT != 50% ) Some t2 ammo needs to be fixed - I mean just amarr ammo - make production cost lower so we get like 2 times more shots per same isks (considering ammo gets blowned up more often than rest it seems logical), or make crystals more sturdy.
Change supercapitals - increase their vulnerability to tackle. And remove remote DD. After DD titan should be immobile for a couple of minutes, then he can move/cyno/warp. EDIT: if needed, even increase its tank. With blob reduction that shouldnt be problematic - move to the next point.
Nerf blobs somehow. There were some suggestions, i posted one myself that got totally ignored (was too confusing)
-- Smile, tomorrow will be worse. |

Red Crown
Kudzu Collective
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Posted - 2007.04.10 22:30:00 -
[30]
In no particular order, Nos, Titans*, Passive Shield tanking.
My bud's Myrmidon tanks something like 500DPS and he has few to no shield skills. Drakes are crazy scary. Has anyone tried BS yet?
*Refers to a thread in which it was proven that a Titan can go from 0 to 100% cap in under 15 seconds with officer modules and Cap rigs. (Which is possible.) [Not to mention that the BoB / D2 titans can Jump in, DD, and Jump out in under 2 minutes, even under 1.] Who cares if you have no tank? You don't need one if your already gone. "EVE is the worst MMORPG. Except for all the other ones."
[KUDZU] = Coalition. |
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