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starbuck1979
Olympic Steel
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Posted - 2007.04.10 10:03:00 -
[1]
Hi all,
I was trawling through the ship setups, and ( i could just be blind today ) i couldnt find any EOS setups.
Ive heard of people running it as a shield tanker...but that just seems wrong as its a Gallente ship and it's all about armour & i have very poor shield skills 
Could somebody help me with an Eos setup? both for lvl 4's and PVP please.
Thanks Star
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Gladiator Jonny
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Posted - 2007.04.10 10:07:00 -
[2]
is it solo pvp? or gang pvp?
solo pvp im guessing its the
High = ions meds = warp scram, mwd, cap booster, web lows = tank and a damage mod or two
if your in a gang, you may as well take advantage of the warfare link bonus then watch as your buddies never form a gang without you as squad command.
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starbuck1979
Olympic Steel
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Posted - 2007.04.10 10:25:00 -
[3]
Well might aswell ignore the PVP, i need far better leadership skills. Should of edited that sorry.
say for PVE - LVL 4's
I was trying to do lvl 4's in my Astarte, but its probably me just getting my setup's wrong ( only tried it once and was drunk at the time ) but i couldnt seem to dish out lots of dmg, i could keep everything at range ( think i was using 250mm II's with Spike or Iron...) and ive shifted to my Hyperion to do them, but i prefer HAC's/Command ships to do most of my work.
But so far i wasnt having much look doing lvl 4's in the command ships ( its at lvl 4 btw).
Hmmm hope this helps & thanks for the idea's so far.
Star
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Horza Otho
Minmatar Infortunatus Eventus
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Posted - 2007.04.10 10:41:00 -
[4]
Solo:
High: mix of ion/neutron II Med: 1x 10mn mwd 1x TS web 1x 24+ WD 1x medium electrochem 1x TD Low: 2x Corpum a MAR 1x Corpum energized explosive 1x dcu II 1x mfs II Rigs: 2x Aux nano pump Drones: 5x ogre II 5x Berserker II 5x warrior II
Gang: High: 7x 250 II Med: 1x 10mn mwd 4x RSD II Low: 3x mfs II 1x Corpum Rep 1x DCU II Rigs: 2x aux nano pump Drones: 5x Sentry 5x Berserker II 5x warrior II
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Miakiel
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Posted - 2007.04.10 10:48:00 -
[5]
I'm doing most lvl4 in either Astarte or Eos.
Eos: 7 x 250mm II (AM, take some thorium and iridium with you)
AB II, Tracking Comp(named), 3x cap recharger (Eutetic in my case)
Meditation Armor Repper, Hardeners & Magstabs depending on Mission
The Astarte basicly uses the same fitting while I tend to use more magstabs on the Astarte.
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lofty29
Athanasius Inc. SMASH Alliance
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Posted - 2007.04.10 11:07:00 -
[6]
Joo all sux at *****ring! 
4x Ion II, 3x Med dim nos MWD, Web, Scram, Cap Booster, Tracking disruptor 2x MAR II, Expl hard, EANM, Dcontrol II 2x Rep amount rigs 5x Ogre II, 3x Berzerker II, 5x Warrior II, 5x Light jamming drones
VS turret ships - orbit at 3 - 4k with null loaded and laugh VS missile ships - keep at 1km range with void loaded, orbitting wont do jack. ---
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Pottsey
Gallente Enheduanni Foundation
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Posted - 2007.04.10 11:59:00 -
[7]
Edited by: Pottsey on 10/04/2007 11:56:01 PvE setup
3 large shield extenders 2 passive hardners (or active or invul fields) 4 SPRÆs T2 1 PDS T2 1 shield resistance gang warfare mod 2 purger rigs with the 3 shield implants
Put your self in a gang and with the right skills you can now tank way over 3000dps perhaps even 4000dps if you swap to active hardeners and/or use officer hardeners.
Theres nothing wrong with shield tanking Gallante ships many of them like the BC make stronger shield tanks then amour tanks. Passive shield tanking guide click here |

ArtemisEntreri
Art of War Cult of War
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Posted - 2007.04.10 12:10:00 -
[8]
Originally by: Pottsey Edited by: Pottsey on 10/04/2007 11:56:01 PvE setup
3 large shield extenders 2 passive hardners (or active or invul fields) 4 SPRÆs T2 1 PDS T2 1 shield resistance gang warfare mod 2 purger rigs with the 3 shield implants
Put your self in a gang and with the right skills you can now tank way over 3000dps perhaps even 4000dps if you swap to active hardeners and/or use officer hardeners.
Theres nothing wrong with shield tanking Gallante ships many of them like the BC make stronger shield tanks then amour tanks.
How are you gonna go pew pew with that cap recharge? You're missing out on a lot of dps by not fitting guns
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Kalek Astroth
Amarr A.N.A.R.C.H.I.C.A
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Posted - 2007.04.10 12:15:00 -
[9]
I think there are better ships for npcing
Eos shines in pvp
pvp
HI
1 neutII 6 ionsII (if solo swap at least 2 turrets for med nos)
MED
mwd scramb web inj(800's) tracking disr
LOW
2x med repII eamn exploactive DCII
rigs
2x aux nanopump
Dronebay
5x ogreII 5x vespa ec 600 5x warriorsII and spare drones to replace looses or some web drones
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starbuck1979
Olympic Steel
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Posted - 2007.04.10 12:17:00 -
[10]
Edited by: starbuck1979 on 10/04/2007 12:15:14 Edited by: starbuck1979 on 10/04/2007 12:14:45 Thanks for the ideas so far all :)
As for shield tanking? bleh! Not my thing and i did say my shield skills are no good :(
atm my drone skills dont cover me for Tech II everything, i can use all the tech II mediums and i can have the electronic warfare in a few days.
But as my skills are the best for this ship, im thinking i might aswell go with my Ishtar as it has more drone space, is more agile ( bad tank i know ) and i could just do lvl 4's in that & just keep my range at 100k with drone range in the high slot. Or is that just asking for a bruising from the lvl 4's?
Just read the last post - Yeah i agree i think there are better ships for PVE & until my skills are up to what i would like i think ill keep doing my lvl 4's in my Hype. Thanks again all :)
Just hope people post more on here and get a Sticky EOS setup added to the ship index :)
http://ineve.net/skills/character.php?charID=ODIwNzgzNTAw |
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Pottsey
Gallente Enheduanni Foundation
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Posted - 2007.04.10 12:28:00 -
[11]
ôHow are you gonna go pew pew with that cap recharge? You're missing out on a lot of dps by not fitting gunsö It has enough cap regen to run hybrids with low cap ammo or fit projectile turrets. Though If you want to use antimatter fit 1 or 2 more PDS modules. Anyway as the poster is not interested in shield tanking I better pull out of this thread.
Passive shield tanking guide click here |

starbuck1979
Olympic Steel
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Posted - 2007.04.10 12:35:00 -
[12]
Personaly im not interested in Shield Tanking, but in the interest of furthering everybodys knowledge - PLEASE post any and all EOS setups :) its good for all :D
http://ineve.net/skills/character.php?charID=ODIwNzgzNTAw |

kaeri
Gallente Kaeri Corp
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Posted - 2007.04.25 16:02:00 -
[13]
Edited by: kaeri on 25/04/2007 15:58:06 More please...I love my astarte but I'm having trouble loving my eos so far...probably because my drone skills need love...
So more setups for PvE please! [Kaeri] |

MuffinsRevenger
EmpiresMod
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Posted - 2007.04.25 16:22:00 -
[14]
Edited by: MuffinsRevenger on 25/04/2007 16:19:15 6 250's t2 (need a grid rig to get the last one on)
4 CPR t2 1 webber, nice for popping frigs or closeish crusiers
2 t2 MAR 3 t2 active hardners
Drones!
i used this to take on stage aggro on the assault and the first stage of vengence with a kin ressist of 94 or somthing like that (2kin 1therm) Really sweet ship for two-damage rats that can be set up to pwn it's way through things for somthing like 150mil in total
cap lasts forever with iridium ammo and evrything running, but antimatter will force you to manage your second MAR a little bit
for pvp i really do prefer the astarte though |

DarkElf
Veto. Veto Corp
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Posted - 2007.04.25 16:34:00 -
[15]
Originally by: Pottsey ôHow are you gonna go pew pew with that cap recharge? You're missing out on a lot of dps by not fitting gunsö It has enough cap regen to run hybrids with low cap ammo or fit projectile turrets. Though If you want to use antimatter fit 1 or 2 more PDS modules. Anyway as the poster is not interested in shield tanking I better pull out of this thread.
no i say ur welcome to post even if it's completly not what is needed from the op. i find ur setups most interesting to read and if ur figures are right about the dps tanked on that setup, which i suspect they are, then my god i may try that setup. figure u can get a point on there without dropping much tank and be a beautiful bait ship. and u put out a fair bit of dps with 5 ogre II's alone with decent skills.
DE
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WredStorm
Gallente Garoun Investment Bank
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Posted - 2007.04.25 18:23:00 -
[16]
Eos
Siege Warfare Link - Shield Harmonizing Turret Slot Turret Slot Turret Slot Turret Slot Turret Slot Turret Slot
Large Shield Extender II Large Shield Extender II Large Shield Extender II Invulnerability Field II Magnetic Scattering Amplifier II
Shield Power Relay II Shield Power Relay II Shield Power Relay II Power Diagnostic System II Power Diagnostic System II
Rigs : Core Defence Field Purger I \ Core Defence Field Purger I \
16957 shield, 202.37/s, E/T/K/Ex=53/71/89/71 5188 armor, E/T/K/Ex=59/67/83/10 3875.976210460075 cap, +9.83/s, -8.2/s 174.0 m/s
These numbers include the +5% shield hp implant and the -5% shield recharge time implant, too.
The shield numbers above are without the gang mindlink implant that I think adds another 15% to your shield hp? and it also does not include the resists from the siege warfare link. If the third implant adds another 15% to your shield hp then your peak recharge rate would go up to 232.7 and if the bonus to your shield resists from the siege warfare link is 20% then you'd end up with the following, I believe:
Resists & Tankable DPS EM = 63.04% = 630 tankable DPS EX = 77.60% = 1039 tankable DPS KI = 91.60% = 2771 tankable DPS TH = 77.60% = 1039 tankable DPS Average = 1370 tankable DPS
You can get better regen if you swap out a PDS II for another SPR II, but you won't regen enough cap to run it non-stop. Also, your overall tankable DPS would go up if you drop the magnetic amplifier and pop in either another Invuln Field II (which would make your cap issues increase... but nothing a NOS on your enemy couldn't resolve) or simply fit another LSE II.
In other words, you can do quite a bit better than this setup if you're willing to have to NOS your opponent as part of your tactics. The nice thing about the above setup is it can be run forever.
Wred
----- Think out of the box, consider passive shield tanking your Myrmidon, you'll be pleasantly surprised! |

Kay Rissa
Russian Thunder Squad
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Posted - 2007.04.25 19:43:00 -
[17]
well, if u r doing missions against guristas...i would definetly suggest (if u can afford it) this setup
high: 7 250 rails med: !!! afterburner, 1 large gist booster, dg amp, 2 hardeners lows: 3 Shadow serpentis mag stabs, 2 pdu
does something around 750 dps...good tank...different approach
Proud member of Xenobytes
ps: i dont like to kill innocent ppl, so if i killed u, u rnt innocent |

Jezzalah
Rubra Libertas Militia
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Posted - 2007.04.25 21:01:00 -
[18]
small Gistii shield boosters can work wounders on an eos. Supprising, isn't it.
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mematar
Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.04.25 21:04:00 -
[19]
My Eos fit:
4x Heavy Ion Blaster II 3x E50 Medium Nos
1x Y-T8 MWD 1x Warp Disruptor II 1x Stasis Web II 1x Balmer Tracking Disruptor 1x Medium Electrochemical Cap Booster
2x Medium Armor Rep II 1x Armor Explosive Hardener II 1x EANM II 1x DCU II
2x Auxiliary Nano Pump
7x Ogre II 5x Hammerhead II 5x Hobgoblin II
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CagedRage
The Collective Against ALL Authorities
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Posted - 2007.04.30 05:51:00 -
[20]
Edited by: CagedRage on 30/04/2007 05:47:51 x3 E50 or Dim Nos x4 Heavy Ion Blaster IIs
10MN MWD II 24km Warp Disruptor Web (personally I use True Sansha web) Medium Electrochemical Capacitor Booster I One situational slot... I use Sensor Booster II most, but you can fit sensor damp, tracking disruptor, another warp disruptor etc...
x2 Medium Armor Repairer II Damage Control II Armor Explosive Hardener II EANM II
x2 Auxilliary Nano Pump I
x5 Berserker II (Ogre IIs are too slow to move imo and if I launch them at a gate and target appears 15km away it's a pain.) x5 Hammerhead II x5 Hornet EC-300 (last resort, get away drones, or longer range, disposable ECM) x5 Vespa EC-600 x5 Medium Armor Maintenance Bot I
The three Nos and the cap injector allow the two reps to run pretty easily unless you have a curse on you or something. Berserker IIs and the 4 blasters will chew through any defences pretty well, the Nos will help switch off their rep/boosters quicker. ECM drones give your gang more options. You may want to remove the web and add something else if you have a huggin in your gang. =) Haven't lost this Eos yet, but I have been very, very close a couple times haha. Currently 58 kills.
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Dallenovic
Flashman Services
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Posted - 2007.04.30 19:12:00 -
[21]
Originally by: CagedRage Edited by: CagedRage on 30/04/2007 05:47:51 x3 E50 or Dim Nos x4 Heavy Ion Blaster IIs
10MN MWD II 24km Warp Disruptor Web (personally I use True Sansha web) Medium Electrochemical Capacitor Booster I One situational slot... I use Sensor Booster II most, but you can fit sensor damp, tracking disruptor, another warp disruptor etc...
x2 Medium Armor Repairer II Damage Control II Armor Explosive Hardener II EANM II
x2 Auxilliary Nano Pump I
x5 Berserker II (Ogre IIs are too slow to move imo and if I launch them at a gate and target appears 15km away it's a pain.) x5 Hammerhead II x5 Hornet EC-300 (last resort, get away drones, or longer range, disposable ECM) x5 Vespa EC-600 x5 Medium Armor Maintenance Bot I
The three Nos and the cap injector allow the two reps to run pretty easily unless you have a curse on you or something. Berserker IIs and the 4 blasters will chew through any defences pretty well, the Nos will help switch off their rep/boosters quicker. ECM drones give your gang more options. You may want to remove the web and add something else if you have a huggin in your gang. =) Haven't lost this Eos yet, but I have been very, very close a couple times haha. Currently 58 kills.
Thats pretty much exactly the same as my Eos fitting and i find it suits all situations well. Drones is your choice dependign on your style tbh
3x E50 Nos 4x Heavy Ion II
1x 10MN MWD II 1x Fleeting Web 1x Warp Disruptor II 1x Medium Elec Cap Booster 1x 'balmer' TD
2x Medium Armor Rep II 1x Explosive Hardner II 1x EAN II 1x DCU II
2x Aux Nano Pump
Also Caged u have a MWD on so wait till your in web range to release your drones matey also makes it easier to pick em up after. sometimes i even wait till im within a few km for the Void, instant scoop/ launch that way to change your drones about easier.
Might pimp this baby out soon with corpum/db tank
the 2x Aux Nano Pump make an evil tank !!
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CommanderCool
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Posted - 2007.05.05 11:46:00 -
[22]
For one of the best gang support ships (not solo)
HI SLOTS: 6x Ion Blaster II (null ammo)
MID SLOTS: 1x 10mn Microwarpdrive II, Stasis Webifier II, Warp Disruptor II, Medium Cap Injector II, Remote Sensor Dampener II
LOW SLOTS: 2x Medium Armor Repairer II, 2x Energized Adaptive Nano Membrane II, 1x Explosive Hardener II
RIG SLOTS: 10% Hybrid Gun Dmg Rig, Auxiliary Pump
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roboto212
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Posted - 2007.05.05 11:47:00 -
[23]
For one of the best gang support ships (not solo)
HI SLOTS: 6x Ion Blaster II (null ammo)
MID SLOTS: 1x 10mn Microwarpdrive II, Stasis Webifier II, Warp Disruptor II, Medium Cap Injector II, Remote Sensor Dampener II
LOW SLOTS: 2x Medium Armor Repairer II, 2x Energized Adaptive Nano Membrane II, 1x Explosive Hardener II
RIG SLOTS: 10% Hybrid Gun Dmg Rig, Auxiliary Pump
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Genasi
Amarr Stark Industries
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Posted - 2007.05.07 23:21:00 -
[24]
I may be missing something here (I *just* got into my Eos a few weeks ago) but is there a particular reason why the "Super Gang Support" builds most have posted don't use Gang Warfare Modules? I mean, it seems that being able to use 3 means that you should, at the very least, use one or two if not three, right? Are they just not worth it? I'm talking for PvE as well as PvP, and of course not solo.
-Genasi "Have we sent the 'don't shoot us we're pathetic' transmission yet?" - John Crichton
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jbob2000
Gallente KIA Corp KIA Alliance
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Posted - 2007.05.07 23:32:00 -
[25]
This is what I've got atm:
4x Ion IIs 3x Med Nos (you need named to fit)
1x 10mn MWD II 1x WD II 1x Stasis Web 1x True Sansha Med Cap Injector (800s)
2x True Sansha Med Armor Reps 1x DCUII 1x Dark Blood Explosive Hardener 1x Dark Blood Energized Adaptive Nano Membrane
2x Auxillary Nano Pumps ________________________________ KIA Recruitment
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Sweapt
Gallente Death of Virtue Vigilance Infinitas
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Posted - 2007.06.28 16:20:00 -
[26]
I am going to be getting an eos soon and was wondering what you think of this setup...
Highs 7x Heavy ion 2's
Meds 10mn MWD, WD 2, Web and sensor booster 2
Lows 2x MAR 2's, explo hard 2, kinetic hard 2, Mag field stab 2
Rigs 2x aux nano pumps.
Plus usual asortment of T2 drones
thanks for reading -Sweapt Nubbeh Nubbeh Nubbeh Nubbeh!!! |

Red Harvest
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Posted - 2007.06.28 17:20:00 -
[27]
After using my Eos with a blaster setup for a few weeks im now giving this rails setup a try:
7x t2 250mm rails
1x MWD t2 1x Tracking comp t2 1x sensor booster t2 1x drone nav 1x med cap booster t2 (800er charges)
1x med armor rep t2 1x EANM t2 2x energized expl resist t2 1x RCU t2
Getting in range with all those blaster setups is a real pain, especially at gatecamps. So now im going for rails and hope to deal some dmg with my guns and drones befor the target goes pop to get on the killmail.
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Laeresh Ergaard
Gallente Friday Club
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Posted - 2007.06.28 20:50:00 -
[28]
Originally by: lofty29 Joo all sux at *****ring! 
4x Ion II, 3x Med dim nos MWD, Web, Scram, Cap Booster, Tracking disruptor 2x MAR II, Expl hard, EANM, Dcontrol II 2x Rep amount rigs 5x Ogre II, 3x Berzerker II, 5x Warrior II, 5x Light jamming drones
VS turret ships - orbit at 3 - 4k with null loaded and laugh VS missile ships - keep at 1km range with void loaded, orbitting wont do jack.
+1 This is the best Eos PvP fitting possible. With this tank and 4 Eutectic caprech Eos can tank enything on lvl4's as well. I havent find the way to kill mission npcs fast with Eos though. Missions are slooow on Eos.
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Citizen X
Domination.
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Posted - 2007.06.29 08:06:00 -
[29]
anyone fit command modules for gang warfare?
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VaderDSL
Caldari Incoherent Inc Otaku Invasion
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Posted - 2007.06.29 08:15:00 -
[30]
Originally by: Citizen X anyone fit command modules for gang warfare?
Sometimes, they seriously gimp your cap and force you to remove a lot of either your tank or gank. For a ship going in at the **** end of a fight, I don't typically like fitting a combat CS with gang links, for small gangs nos/blasters are typically more useful.
If I was going warfare links I'd use rails sit out at distance, and use heavy maintenance bots probably
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LUKEC
Destructive Influence Band of Brothers
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Posted - 2007.06.29 08:26:00 -
[31]
3x ionsII,1x electron, 3x armor links mwd, injector, web, scrambler, sensor booster 2x rep, explo hardener, eanmII, dcII 2x aux nano pump
Decent setup for small gangs, but won't do wonders. It tanks like crazy if you abuse combat boosters and aren't cap killed too much. -------- I tanked D2 capital fleet and all I got was truncated Erebus mail.
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Stella Centauri
Spontaneous Defenestration
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Posted - 2007.07.13 08:35:00 -
[32]
After flying ALOT of eos I can say that my favourite setups are as follows:
For lvl4's: 7x 250 rail II's 10mn ab, 2x cap recharger II's, 2 trackingcomp II's 1 corpum a-type medrep (yes, it's necessary to do missions quickly), 2 magstab II's, explosive hardener II, eanm II Rigs: one CCC and one repamount This is with maxed out skills, for all missions (cba to switch hardeners since I take 4 missions at a time), could need a bit more cap in case of dodgy skills.
For solo pvp: 3-4 electron blasters, 3-4 nos (buy a lg talisman-set, they are very cheap) mwd, disruptor, web, injector and something ew-y (trackingdisruptor f.ex) 2 med-reps, 2 eanm II, explosive hardener riggs: 2 repammount
For group pvp I just fit about the same, only use only ionblasters in highs, and rigg for a tad more damage.
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Lore Isander
Caldari Paisti
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Posted - 2007.07.13 08:40:00 -
[33]
Originally by: Stella Centauri After flying ALOT of eos I can say that my favourite setups are as follows:
For solo pvp: 3-4 electron blasters, 3-4 nos (buy a lg talisman-set, they are very cheap) mwd, disruptor, web, injector and something ew-y (trackingdisruptor f.ex) 2 med-reps, 2 eanm II, explosive hardener riggs: 2 repammount
For group pvp I just fit about the same, only use only ionblasters in highs, and rigg for a tad more damage.
I dont see why you would fit Electrons when you can easily replace them with Ions without even touching to the rest of your fit.
--- How do I shot web? |

DarkElf
Veto. Veto Corp
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Posted - 2007.07.13 08:59:00 -
[34]
For pve i would say a shield tank is a good idea. It sounds stupid because of the ships bonus's but it can field an emmense passive shield tank.
For pvp it's a pretty standard setup but work very well
4 ion II's 3 medium nos
mwd med injector disruptor web tracking disruptor/sensor booster/eccm etc
2 MAR II's 2 eanm II's dmg ctrl
2 rep amount rigs
mix of drones
pwn
DE
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Stella Centauri
Spontaneous Defenestration
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Posted - 2007.07.13 10:33:00 -
[35]
Originally by: Lore Isander
Originally by: Stella Centauri After flying ALOT of eos I can say that my favourite setups are as follows:
For solo pvp: 3-4 electron blasters, 3-4 nos (buy a lg talisman-set, they are very cheap) mwd, disruptor, web, injector and something ew-y (trackingdisruptor f.ex) 2 med-reps, 2 eanm II, explosive hardener riggs: 2 repammount
For group pvp I just fit about the same, only use only ionblasters in highs, and rigg for a tad more damage.
I dont see why you would fit Electrons when you can easily replace them with Ions without even touching to the rest of your fit.
IIRC 4 nos = 3 electrons, it's possible 3 nos = 4 ions.
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Kenneys
RAZOR Alliance
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Posted - 2007.07.13 12:32:00 -
[36]
Hey pottsey,
I was running your setup on quickfit, and came up with 183 shield max regen per sec.
Resists were : 66 em, 72 explo, 89.5 kin, 72 thermal.
(This is assuming maxed out skills in everything)
I did not include any implants.
Can you break your numbers down for the "tanks 2000,3000,4000 dps" please?
Thanks.
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Ishmael Hansen
No Quarter. Vae Victis.
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Posted - 2007.07.13 19:20:00 -
[37]
Originally by: Genasi I may be missing something here (I *just* got into my Eos a few weeks ago) but is there a particular reason why the "Super Gang Support" builds most have posted don't use Gang Warfare Modules? I mean, it seems that being able to use 3 means that you should, at the very least, use one or two if not three, right? Are they just not worth it? I'm talking for PvE as well as PvP, and of course not solo.
-Genasi
Gang modules take way too long to train for :)
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Pottsey
Enheduanni Foundation
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Posted - 2007.07.17 18:38:00 -
[38]
Edited by: Pottsey on 17/07/2007 18:40:26 ôI did not include any implants.ö Try with implants in quickfit if your still not happy with the numbers I will take a look another day and break it all down for you. Little busy right now.
Implants mean 20% extra hitpoints, 5% faster shield recharge and they bump up gang assist to 22.5% to all resistance. All 3 added together have a large impact on the tank.
My 3000+ DPS where only estimated based on my faction fitted ship. I did not work it out accurately. I figured more slots used up, but swap faction to T2 and tankable DPS would stay around about the same. Passive shield tanking guide click here |

Zephyr Zhang
Katana's Edge
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Posted - 2007.08.06 09:45:00 -
[39]
Edited by: Zephyr Zhang on 06/08/2007 09:47:16 I think i have already made my mind up about the new Nos nerf, was just wondering if anyone else has any idea's that i havn't thought about. So here are 4 questions for you.
1. Is it going to be 2 gang mods and guns? 2. Will you fit all guns? 3. Will the eos's tank still hold up? 4. Will you still fit Nos?
Edit: I mean for pvp
Zephyr Out ---------------------------------------
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Obtuse Sai'dar
Gallente Eve Defence Force Praesidium Libertatis
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Posted - 2007.08.15 21:00:00 -
[40]
I am curious of exactly the above posters questions....
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Drachma Golea
Caldari School of Applied Knowledge
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Posted - 2007.08.21 13:43:00 -
[41]
I'm wondering how to fit a Level 4 EOS, as far as I read, you guys all fit injectors, it looks like the eos has no possible balanced fitting concerning cap regeneration vs cap usage of mods?
I tend to run out of cap boosters all the time...
I tested a fitting that had High 7x med ions II
mid 1x 10mn afterburner 4x cap recharger II
low 2x MARII 1x EANM II 2X Expl hardeners II
rigs: 2x aux nano pumps
drone sets: t2 heavy t2 med t2 light
now that gives me about 1150 hp every 9 seconds 24/7... (IIRC) that's a rather sustainable tank?
but when i turn on the turrets it will run out of cap so maybe drop a turrets and put on a nos will be a solution
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Audelia Boozebandit
Gallente Dragonian Freelancers Academy
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Posted - 2007.08.21 15:57:00 -
[42]
Originally by: Drachma Golea I'm wondering how to fit a Level 4 EOS, as far as I read, you guys all fit injectors, it looks like the eos has no possible balanced fitting concerning cap regeneration vs cap usage of mods?
I tend to run out of cap boosters all the time...
I tested a fitting that had High 7x med ions II
mid 1x 10mn afterburner 4x cap recharger II
low 2x MARII 1x EANM II 2X Expl hardeners II
rigs: 2x aux nano pumps
drone sets: t2 heavy t2 med t2 light
now that gives me about 1150 hp every 9 seconds 24/7... (IIRC) that's a rather sustainable tank?
but when i turn on the turrets it will run out of cap so maybe drop a turrets and put on a nos will be a solution
Are you looking to perma run both MAR's? With 2 Nano Pumps could you get away with only 1 MAR? Or perma run 1 MAR and only use the second in emergencies? Try your fitting but with the second MAR deactivated and see what you can fit. :)
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Test Ctrl
Caldari coracao ardente
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Posted - 2007.08.23 10:10:00 -
[43]
My Setup High: x7 Neutron Blaster IIs
Medium: Y-T8 MicroWarpdrive, Fleeting Webber, Warp Disruptor II, Medium Electrochemical Injector, (one variable slot) can fit Sensor Booster II/TD/Damp w/e.
Low: x2 MAR II, DCU II, EANM II, Exp Hardener II
Rigs: Aux Nano Pump + Anciliary Current Router (the 10% pg one or w/e)
Drones: w/e floats your boat.
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Test Ctrl
Caldari coracao ardente
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Posted - 2007.08.23 10:20:00 -
[44]
Originally by: Zephyr Zhang Edited by: Zephyr Zhang on 06/08/2007 09:47:16 I think i have already made my mind up about the new Nos nerf, was just wondering if anyone else has any idea's that i havn't thought about. So here are 4 questions for you.
1. Is it going to be 2 gang mods and guns? 2. Will you fit all guns? 3. Will the eos's tank still hold up? 4. Will you still fit Nos?
Edit: I mean for pvp
1. Ive played with fitting one neut on sisi and it works alright I suppose. It takes you a long time to get to a bs though before it runs out of cap charges but you'll usually die in the end anyway. About gang links, you might be able to fit one but theyre gonna hit your cap hard. 2. I already fit all guns on Tranq. 3. My tank still holds up, anything you face shouldnt be alive long enough before you start to have problems by running out of cap boosters. 4. I dont fit nos right now.
Overall its gonna be very hard for any ship class with less cap to compete with bs simply because bs can fit heavy neuts and have more cap to slap you with along with a larger cargohold for even more cap boosters. Might as well grab a thron or something lol.
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Riho
Magnificent Beavers Exquisite Malevolence
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Posted - 2007.08.23 11:20:00 -
[45]
Originally by: starbuck1979 Well might aswell ignore the PVP, i need far better leadership skills. Should of edited that sorry.
say for PVE - LVL 4's
I was trying to do lvl 4's in my Astarte, but its probably me just getting my setup's wrong ( only tried it once and was drunk at the time ) but i couldnt seem to dish out lots of dmg, i could keep everything at range ( think i was using 250mm II's with Spike or Iron...) and ive shifted to my Hyperion to do them, but i prefer HAC's/Command ships to do most of my work.
But so far i wasnt having much look doing lvl 4's in the command ships ( its at lvl 4 btw).
Hmmm hope this helps & thanks for the idea's so far.
Star
rail astrte whit 250mm rails is super... use antimatter :) and shoot anything that comes under 35km :P --------------------------------------- Sig killed by MODs.... reworking it Great being Gallente... aint it ? ----------------- YARRRR, sig hijack! -HornFrog ----------------- |

Benzmann
Killer Clowns From 0uter Space
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Posted - 2007.09.07 09:07:00 -
[46]
here is my fit:
Highs:
5 x Heavy Neutron Blaster II 2 x E5 Prototype Energy Vampire (2 small give the same amount as 1 medium)
Meds
1 x Medium Capacitor Booster II (with cap booster 800's) 2 x Warp disruptor II (24km) 1 x X5 Prototype I Engine Enervator (stasis web) 1 x Y-T8 overcharged Hydrocarbon I Microwarpdrive
lows
2 x Medium Armor repairer II 1 x Armor Explosive Hardener II (active 55%) 2 x Energized Adaptive Nano Membrane II
Rigs
2 x Auxiliary Nano Pump I
Drones
5 x Wasp EC-900 5 x Berzerker II
here are my armor resistances and armor rep amount and duration
EM - 75% EXP - 71% KIN - 91% THR - 80%
Armor Rep amount (including with hardwirings) 589hp per repper
Armor Rep Duration (including with hardwirings) 8.73 sec
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Haerana
The Republican Guard The Sundering
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Posted - 2007.09.08 02:24:00 -
[47]
I just got mah new baby and i have fitted up
7 Ion II + void 10mn MWD II, MedBoosterII + 800s, Disrupter II, Fleeting WEb, Undecided on last mid. maybe SB maybe TP but dont understand people using TD wouldnt think it owuld be that effective 2x MAR II, EANM II, ExpHardener II, DCU II 2x Aux Nano Rigs 5x whatever drones.
If i changed the mwd II and booster II to best named i could fit on 2 neutrons but meh. a total of 7dps more really so fudge it i like keeping my racks to all the same.
I figured a target painter may help guns and heavy drones hit smaller stuff abit better. SBII will help locktimes but its not to bad without anyway. Trackign disruptor... see i figure that if it was an eos on my mega. my mega would web it and still be able to hit it fine with its void filled electrons anyway. although maybe its a defensive thing against vagabonds or snipers etc.
I was gonna use nos up untill the nerf which made me cry like a baby.
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Shiro Denkou
Gallente
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Posted - 2007.09.16 23:24:00 -
[48]
Anyone have any Gang setups? That actually use the ship as intended as a Command Ship loaded with Gang Mods being flown by someone with the appropriate skills?
Just curious b/c all of these are interesting and useful setups, but it would be interesting as well to see how this should could be used to really impact a fleet.
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Fuazzole
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Posted - 2007.09.23 10:19:00 -
[49]
Am I the only one using + drone mod's?
7x 250mm II ------------------ 1x AB II 2x Cap Recharger II 1x Omnidirectional Tracking Link I 1x Web II (for fun, has enuf cap as it is) ------------------ 1x Uber Armor Rep 1x Explosive 1x EADMII 2x MFSII ------------------ 1x CCC 1x Drone Control Range (60km drone range, essential for sentrys)
navy AM doing 390dps from the guns at 18km opt + 13 but find my self using iridium most of the time.
with faction rep, u can forgoe the +armor rigs saving speed, does 435m/s for me.
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Sarmea Moon
Gallente The Graduates Brutally Clever Empire
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Posted - 2007.10.01 13:28:00 -
[50]
Originally by: Shiro Denkou Anyone have any Gang setups? That actually use the ship as intended as a Command Ship loaded with Gang Mods being flown by someone with the appropriate skills?
Just curious b/c all of these are interesting and useful setups, but it would be interesting as well to see how this should could be used to really impact a fleet.
This, I'd like to know too...
fitting 3 links plus 2 command processors absolutely eats nearly all available CPU. The command processors are the big eaters. I have resigned myself to using one link active at a time, and no command processors. When you do that, you can still fit a tank on your eos, but it's still ugly.
I use eutectic rather than cap2's since they have half the cpu requirement. MAR II (2), since theyre cheap, along with 3 hardeners ( also II). When named are close to same price as tech2, I use the named, since they have better fitting. What I'd really like is a tech 2 shoehorn:) Join channel: "Eve University" or read here |
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Cal Morg
Gallente Morpheus industries
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Posted - 2007.10.01 15:51:00 -
[51]
Originally by: Fuazzole Am I the only one using + drone mod's?
My current setup:
7x 250mm II wit AM -- 1x AB II 1x Cap Recharger II 1x Omnidirectional Tracking Link I 1x Drone Navigation Computer I 1x Tracking Computer II -- 1x Corpum A-Type Medium Armor Repairer 3x Corpum A-Type Energized Membranes (depending on mission) 1x MFS II -- 1x CCC 1x rep amount
5x Ogre II or Berserker II 5x Hammerhead II 5x Hobgoblin II
I have yet to try sentry drones.
Originally by: Fuazzole 1x Drone Control Range (60km drone range, essential for sentrys)
Electronic Warfare Drone Interfacing does help with this. With 68km lock range, the 57km from lvl 4 are enough for me.
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Rawrior
Gallente UNITED STAR SYNDICATE Ka-Tet
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Posted - 2007.11.21 21:48:00 -
[52]
Edited by: Rawrior on 21/11/2007 21:49:31 0.o shield tanking eos is a waste of its bonus to rep...
High - 5 Heavy Neutron Blaster II's, 2 Heavy Ion Blaster II's
Mids - scram, web, mwd, cap injector, sensor booster
Lows - 2 MAR II, Exp Hardener II, 2 EAMN II
Rigs - 2 Aux Nano Pumps
stuff it with ogre II's and warrior II's pvp setup ofc 
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Wawa WeeWa
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Posted - 2007.11.21 22:29:00 -
[53]
I have been thinking about trying something like the following, myself.
It uses the gang bonus to decent affect and,I believe, will run forever.
High Siege Warfare Link - Shield Harmonizing 6 x 650mm Medium 'Scout' Artillery I Med 4 x Large Shield Extender II Invulnerability Field II Low 3 x Shield Power Relay II 2 x Power Diagnostic System II Rigs 2 x Core Defense Field Purger I
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Justice Bringer
Minmatar Space-Bar FOUNDATI0N
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Posted - 2007.11.21 23:52:00 -
[54]
Originally by: Wawa WeeWa I have been thinking about trying something like the following, myself.
It uses the gang bonus to decent affect and,I believe, will run forever.
High Siege Warfare Link - Shield Harmonizing 6 x 650mm Medium 'Scout' Artillery I Med 4 x Large Shield Extender II Invulnerability Field II Low 3 x Shield Power Relay II 2 x Power Diagnostic System II Rigs 2 x Core Defense Field Purger I
Why not use that setup on a ship that really will make the best out of it? Oh a Vulture springs to mind, or even the Nighthawk.
I can understand why people want to think outside the box, but here you've completely not used any of the ships bonuses so why use it at all?
You can fit all these on the vulture plus with its built in resistances it makes for a better tank and benefits from having a bonus to siege warfare links.
Just an observation, but its your ship so do as you please 
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Justice Bringer
Minmatar Space-Bar FOUNDATI0N
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Posted - 2007.11.21 23:53:00 -
[55]
Originally by: Rawrior Edited by: Rawrior on 21/11/2007 21:49:31 0.o shield tanking eos is a waste of its bonus to rep...
High - 5 Heavy Neutron Blaster II's, 2 Heavy Ion Blaster II's
Mids - scram, web, mwd, cap injector, sensor booster
Lows - 2 MAR II, Exp Hardener II, 2 EAMN II
Rigs - 2 Aux Nano Pumps
stuff it with ogre II's and warrior II's pvp setup ofc 
Just in preparation for hte new patch, have you considered droping the last two guns (5 on SISI) and fitting other modules?
2 x NOS or 1 Nos and 1 Neut or even better 2 gang mods?
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Rawrior
Gallente UNITED STAR SYNDICATE Ka-Tet
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Posted - 2007.11.22 01:20:00 -
[56]
Originally by: Justice Bringer
Originally by: Rawrior Edited by: Rawrior on 21/11/2007 21:49:31 0.o shield tanking eos is a waste of its bonus to rep...
High - 5 Heavy Neutron Blaster II's, 2 Heavy Ion Blaster II's
Mids - scram, web, mwd, cap injector, sensor booster
Lows - 2 MAR II, Exp Hardener II, 2 EAMN II
Rigs - 2 Aux Nano Pumps
stuff it with ogre II's and warrior II's pvp setup ofc 
Just in preparation for hte new patch, have you considered droping the last two guns (5 on SISI) and fitting other modules?
2 x NOS or 1 Nos and 1 Neut or even better 2 gang mods?
sorry, damage fetish
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Ferrosa
Gallente GREY COUNCIL Hydra Alliance
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Posted - 2008.02.01 13:38:00 -
[57]
My setup:
[Eos, eosss] Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Armor Explosive Hardener II Damage Control II Medium Armor Repairer II Medium Armor Repairer II
10MN MicroWarpdrive II Warp Disruptor II Stasis Webifier II Sensor Booster II, Targeting Speed
Heavy Ion Blaster II, Void M Heavy Ion Blaster II, Void M Heavy Ion Blaster II, Void M Heavy Ion Blaster II, Void M Medium Diminishing Power System Drain I Armored Warfare Link - Passive Defence Armored Warfare Link - Rapid Repair
Auxiliary Nano Pump I Auxiliary Nano Pump I
Berserker II x3
When in gang and with my Armored Warfare Specialist skill to level 5, I get the following resists:
81.1 / 85.0 / 92.5 / 77.1
I have 65361 effective HP according to Eve Fitting Tool and I can withstand 939 DPS.
When fighting, with everything on except for the reppers and the mwd, I can run my cap forever.
When repping with one repper, I can hold out almost 2 minutes. When dual repping, it takes 1 minute. When microwarpdriving away AND repping, my cap runs dry in 45 seconds... I can rep 1404 HP every 9 seconds, which is nice too :)
Not to mention the gang bonuses all my gang members get 
This ship also chews out 358 DPS with 701 volley damage.
All in all, a very nice fleet command ship 
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Hans Angry
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Posted - 2008.03.31 20:41:00 -
[58]
Seems since the Eos nerf people seemed to have stopped using it, yet its still a decent ship. What I would use is,
High: 5x Heavy Neutron Blaster II 2x Small Energy Neuts
Medium: 1x 10mn MicroWarpdrive II 1x Warp Disruptor II 1x X5 or Fleeting web 1x Medium Electrochemical Cap Booster
Low: 2x Medium Armor Repairer II 1x Armor Explosive Hardener II 1x Damage Control II 1x EANM II 1x Mag Stab II
Rigs: 2x Auxiliary Nano Pump I
Drones: 2x Ogre II 2x Hammerhead II 1x Hobgoblin II
dps with my skills is almost 600, tank with my skills is almost 600 too. I'm sure a field command could do better, but its fun to fly different things Sig removed, lacks Eve-related content. And it was ten times too big :p If you would like further details please mail [email protected] - Cortes
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royal killer
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Posted - 2008.03.31 22:29:00 -
[59]
Edited by: royal killer on 31/03/2008 22:30:09
Originally by: Hans Angry Edited by: Hans Angry on 31/03/2008 21:14:45 Seems since the Eos nerf people seemed to have stopped using it, yet its the suxor now. What I would use is, something to have at a POS and give crappy bonuses. But i'll post some other setup just for the lol's.
High: 5x Heavy Neutron Blaster II 2x Small Energy Neuts
Medium: 1x 10mn MicroWarpdrive II 1x Warp Disruptor II 1x X5 or Fleeting web 1x Medium Electrochemical Cap Booster
Low: 2x Medium Armor Repairer II 1x Armor Explosive Hardener II 1x Damage Control II 1x EANM II 1x Mag Stab II
Rigs: 2x Auxiliary Nano Pump I
Drones: 2x Ogre II 2x Hammerhead II 1x Hobgoblin II
dps with my skills is almost *crap*, tank with my skills is almost *crap* too. I'm sure a field command could do better, but still a good ship to stay at poses and give crappy bonuses and waste my skillpoints.
Btw, lmao at bump --------------------
Please visit your user settings to re-enable images.
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Temp Boi
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Posted - 2008.04.01 02:00:00 -
[60]
Am I the only one who misses the old Eos like hell?
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Hans Angry
AirHawk Alliance Black Star Alliance
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Posted - 2008.04.03 05:30:00 -
[61]
Edited by: Hans Angry on 03/04/2008 05:31:47
Originally by: Temp Boi Am I the only one who misses the old Eos like hell?
oh jesus, what i would do for the old eos back... still though, the ship isnt horrible now, still the best fleet command. oh boy royal killer you made a funny, aw lets all praise the magical ****, honestly though, get ****** Sig removed, lacks Eve-related content. And it was ten times too big :p If you would like further details please mail [email protected] - Cortes
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Miss KillSome
School of Applied Knowledge
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Posted - 2008.04.03 09:35:00 -
[62]
http://www.imagebam.com/image/067eda4567394/
Maybe this?
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Siigari Kitawa
The Aduro Protocol
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Posted - 2008.06.06 10:29:00 -
[63]
Originally by: Temp Boi Am I the only one who misses the old Eos like hell?
No, I'm deciding to plow forward and train it anyway because I want to give crappy bonuses at POS shoots.
Seriously though, I really want a new ship.
I'd love some suggestions.
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Erotic Irony
0bsession
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Posted - 2008.06.06 11:04:00 -
[64]
Originally by: Siigari Kitawa
Originally by: Temp Boi Am I the only one who misses the old Eos like hell?
No, I'm deciding to plow forward and train it anyway because I want to give crappy bonuses at POS shoots.
Seriously though, I really want a new ship.
I'd love some suggestions.
Megathron, command ships are a waste of time. ___ Eve Players are not very smart. Support Killmail Overhaul
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Siigari Kitawa
The Aduro Protocol
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Posted - 2008.06.07 02:11:00 -
[65]
Originally by: Erotic Irony Megathron, command ships are a waste of time.
If I was asking for fits for a Megathron I would have posted in a Megathron thread.
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Erotic Irony
0bsession
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Posted - 2008.06.07 02:31:00 -
[66]
Originally by: Siigari Kitawa
Originally by: Erotic Irony Megathron, command ships are a waste of time.
If I was asking for fits for a Megathron I would have posted in a Megathron thread.
Originally by: Siigari Kitawa Seriously though, I really want a new ship.
I'd love some suggestions.
___ Eve Players are not very smart. Support Killmail Overhaul
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Siigari Kitawa
The Aduro Protocol
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Posted - 2008.06.07 10:55:00 -
[67]

That was in the context of it being an Eos.
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Erotic Irony
0bsession
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Posted - 2008.06.07 11:07:00 -
[68]
Originally by: Siigari Kitawa

That was in the context of it being an Eos.
How can an eos be anything other than itself? ___ Eve Players are not very smart. Support Killmail Overhaul
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Wideen
Contraband Inc.
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Posted - 2008.06.07 11:14:00 -
[69]
To a bunch of the posters above:
WTB Eos with 7 turrets hardpoints and 5 mids
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