
Aterna
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Posted - 2007.04.16 13:01:00 -
[1]
You can put a pos into reinforced with 20-30 people. That isn't a valid argument. The problem comes into play when you try to kill the POS, and your 20-30 man capital fleet faces down an anti-capital fleet. Sovereignty does need changing, to reduce dependency on large numbers of people to ensure victory or to at least have a fighting chance.
The DD itself is fine, the problem I see is this:
I was Doomsday'd by Tom Mccash of Dusk and Dawn a few weeks ago. They set up bait for us: A hostile battleship was dangled at the gate, we began shooting it. during the chaos of the small engagement, a cyno was lit up. I didn't notice in time, and Tom Mccash jumped into the system. He immediately set off the doomsday. This wasn't some huge fleet battle, it was skewed in our favor quite a bit, and I think the max number of ships was below 10, both sides included. Before I could even warp away (I was in an interceptor, check the griefwatch killboards), The lagbomb hit, and I was in my pod when the dust settled. I checked local, and the Titan pilot was gone shortly after I had my pod at a safespot. He jumped in, DD'd us, and jumped out inside of 5 minutes, possibly 3.
Increase the amount of cap used to set off a DD. Make it percentage based, so that a Titan pilot could not use capacitor capacity rigs to push his max cap above the number needed to fire and cyno immediately after.
At the very least, with the ship's recharge rate, it should take a few minutes to be able to escape the system.
The ship may also cost a lot, but firing the Doomsday does not cost a lot. If anything, it costs so little that using it to kill a single T2 fitted battleship means you come out ahead if you are able to scoop the loot, and if not, you've cost them 50 mil in insurance, and you've only lost 20 mil worth of fuel. Jump portaling, does cost a lot of isk. Fuel cost is calculated by the mass of the ship, so jump portaling around a fleet of battleships and support is very costly, but very worth it.
Having been on the receiving end of a DD, having had the pleasure of doing a titan-assisted freighter op, I'd say the ships are a huge asset to any fleet. But the mechanics behind 0.0 warfare need to change, in order for people to stop forming 400 man gangs. Or perhaps mindsets need to change, and people should split their gangs up, feint a mass attack at one system, jump in a token array of capitals and make a show of shooting some stuff, while their real fleet puts POS into reinforced across an entire system. - - -
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