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Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2007.04.19 00:29:00 -
[1]
I am for this at 2000% (if not more \o/), for accuracy purpose, "transparency" (if this can be said in english), ease of use, ease of reading, and the uber secret project "Need for NoTrolls" I am working on.
Discuss. -----
History is made by whinners
Originally by: DB Preacher (...) Ignore what the coalition muppets are saying on their forums (...)
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Deus Ex'Machina
Amarr Imperial Academy
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Posted - 2007.04.19 00:44:00 -
[2]
Yes, please!
/signed *snip* - Image not appropriate for eve-o forums - hutch
true amarr tank shields! |

Dienowthxbay
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Posted - 2007.04.19 00:52:00 -
[3]
+1 and more coming 
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Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2007.04.19 00:53:00 -
[4]
Ingame, Easy to access and publicly viewable killboards would result in more counter strike in space. -----
[Coreli Corporation Mainfrane] |

Novemb3r
The Splinter Syndicate SMASH Alliance
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Posted - 2007.04.19 00:54:00 -
[5]
I say remove killmails and killboards altogether :(
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Telemicus Thrace
Thrace Inc Ushra'Khan
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Posted - 2007.04.19 01:01:00 -
[6]
If I jump a guy in the Throne Worlds in my Vaga I don't want everyone, including all my war targets, know where I am, what I'm flying and what weapon I'm using at the click of a button.
Let them work for their intel and pay for locator agents.
If there was a vote I'd hit "No".
>> RECRUITING << |

Carbon Argon
Minmatar Native Freshfood
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Posted - 2007.04.19 01:04:00 -
[7]
Originally by: Novemb3r I say remove killmails and killboards altogether :(
Agreed, Its just an e-peen tool for frustrated teens who like to prove that they are better then clicking buttons and spending lots of time in an online game then others.
Its also crap and ineffective, proving nothing more then how much time you've spent in the game, as oppose to how good you actually are - which is impossible to tell but by witness which is how it should be done.
A legendary pvper might log in twice a week and on both occasions smack 20 people out of the sky. A complete idiot that has no life might be logged in the entire time and have made 50x that because he simply has nothing better to do.
The kill board would not recognise that, it would just recognise who has more - and thus, the**** would come out on top.
Screw killboards.
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Wendat Huron
Lupus Industries
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Posted - 2007.04.19 01:09:00 -
[8]
Who cares?
I'd rather have time spent on randomly recorded fights transmitted on the billboards than the Top 100 Ganking List.
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Tkar vonBiggendorf
Gallente
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Posted - 2007.04.19 01:16:00 -
[9]
So far the best use I've found for killboards is to help ID more members of the corp that's recently wardec'd mine. It's a great intel tool for the other side.
You keep on posting to them.
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Nai Ling
Amarr Middle Finger Technology Ghosts Syndicate
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Posted - 2007.04.19 01:47:00 -
[10]
The only thing I would have to change about that idea is a delay in certain fields.
Killmails happening within the last 24 hours do not display the system or type of ships, only the people and items killed. Kinda like the BoB killboard, only more stringent on the info. _______________________________________________
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Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2007.04.19 03:57:00 -
[11]
Originally by: Joshua Foiritain Ingame, Easy to access and publicly viewable killboards would result in more counter strike in space.
Do you though this by yourself or you are just repeating what devs said ? If the game is too much Counter Strike, then CCP must remove automatic killmails. They should also remove the overview. See ?
The fact is some pilots don't post killmails on boards by purpose. That is just putting oil on CAOD's fire. Look to this forum : 50% of the thread are "You loose 10 ships !" "No we lost none !" "You suck !" "wtf idiot", 25% are Bob thread, 20% are "hello i'm new lolol" "ibtl", 5% are real annoncements (what this forum is made for). Another thing it's not an easy thing to play with : "damn, where's their killboard by the way ?" or "i forgot my password" etc etc.
We have automatic killmail : CCP please remove all the bull****s made by players around them. Be clear. -----
History is made by whinners
Originally by: DB Preacher (...) Ignore what the coalition muppets are saying on their forums (...)
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Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2007.04.19 03:59:00 -
[12]
Originally by: Telemicus Thrace If I jump a guy in the Throne Worlds in my Vaga I don't want everyone, including all my war targets, know where I am, what I'm flying and what weapon I'm using at the click of a button.
Let them work for their intel and pay for locator agents.
If there was a vote I'd hit "No".
our killboard doesn't show the location where you are killed until 24h. -----
History is made by whinners
Originally by: DB Preacher (...) Ignore what the coalition muppets are saying on their forums (...)
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Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2007.04.19 04:04:00 -
[13]
Originally by: Novemb3r I say remove killmails and killboards altogether :(
It's also a tool used to track inactive pilots. Most military alliances wouldn't be agree with you. -----
History is made by whinners
Originally by: DB Preacher (...) Ignore what the coalition muppets are saying on their forums (...)
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Selnix
Gallente Master Miners Aftermath Alliance
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Posted - 2007.04.19 04:12:00 -
[14]
For corps or Alliances that are PVP oriented, it is nice to have a way of tracking which people don't participate. If they are not helping the team, they have no business being on it.
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Kethry Avenger
Pale Riders Incorporated
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Posted - 2007.04.19 04:27:00 -
[15]
I'm pretty new to this game but like learning about the history and keeping up with whats going on in the politics of the alliances. Anyway in regards to the topic I feel that if CCP is going to keep the killmail, killboard features and controled public offical board would be a nice addition to the eve-online website. Though I think it would be good if locations where not posted until at least 24 hours to keep the mechanics of warfare as they are now, and keeping a place for PvP scouts and spies. I also think it could cut down on the whining, flaming and stuff that happens in the CAOD thread.
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Petrothian Tong
Gallente
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Posted - 2007.04.19 04:28:00 -
[16]
Edited by: Petrothian Tong on 19/04/2007 04:25:41 despite the good intentions...
it will well, as mention above.. turn pvp into counterstrike in space for the leet kiddies/epeen stroker who need to be "high score"..
so... not signed...
(I still dont get the killboard concept....why obssess over it. )
(as for the CAAD forum being Counterstrike, I RATHER have the forum be counterstrike than having that in full force in game...) -Siggi- ""PvP" isn't only direct person to person combat, it can be very indirect. Selling an item on the market which somebody buys from you is resulting in another guy not getting a sale." Oveur |

Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2007.04.19 12:37:00 -
[17]
Most (99%) alliance have killboards so the need for it is allready there. There is a need for these : it is the first out-of-the-game tool that needs ingame content to work. It's also the first out-of-the-game tool that need human intervention, with what occurs of dishonest persons.
Make them optional : corps/alliances who don't like automatic killboard shouldn't have some.
CCP could even make it an ISK faucet, making trade PVP less Counter Strike as well  -----
History is made by whinners
Originally by: DB Preacher (...) Ignore what the coalition muppets are saying on their forums (...)
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Banana Torres
The Green Banana Corporation Privateer Alliance
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Posted - 2007.04.19 13:08:00 -
[18]
No point in doing this, cause by this time next year there will no PvP left in Carebear Online.
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ry ry
StateCorp
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Posted - 2007.04.19 13:46:00 -
[19]
killboards are, as the gallente would say, trTs homo.
by all means keep a private board for tracking losses and gathering info on pilots, but honestly, who the hell cares that you killed RAndOMnOOBer's velator with a HAC?
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Darius Shakor
Minmatar Freelance Unincorporated Ushra'Khan
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Posted - 2007.04.19 13:51:00 -
[20]
Ohh god this again. No, bad idea, eve is not epeen only. No scoreboards, thats not what this game is all about.
I would rather killmails be removed all together. Does getting a mail and a parsed statistic on a web page make your achievements more valid?
Killboards are the worst thing in eve in my opinion. Being more accurate and official won't stop arguments in the CAOD forum. They will just change to who's fight was the fairest and who had the most lag and that being the only reason someone elses stats are higher than theirs.
If people really need to keep tabs on their kills it should be entirely player manufactured. be it entering something in a web form on their corp forums detailng their kills and losses or scratching tally marks on the wall by their computer.
Eve is not a race to the finish and the finish is not calculated on killboards. ------
Shakor Clan Information Portal |
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Karl Chroimcer
Forum Moderator Interstellar Services Department

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Posted - 2007.04.19 13:54:00 -
[21]
Disclaimer: This is my opinion, not CCP's, ISD's or the GM team, or anything of the sort.
Id have to vote no, I personally think that killboards are not what the community of the game needs. While it would have its advantages, it would eliminate a certain aspect of what makes eve great. It brings something that is open to deceit, scamming etc and makes it feel like the WoW Honor system "Woot, got 5 kills today ma!"
Plus it makes it very easy for enemies to track your fleet movements, which also is not something good for eve, that needs to be done by players.
The Aussie Mod |
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ry ry
StateCorp
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Posted - 2007.04.19 13:59:00 -
[22]
Edited by: ry ry on 19/04/2007 13:56:02 Aye - and killboards also provide a useful reference on what you fly, what you fit, what sort of targets you engage and where you do it.
which is handy.
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Del Narveux
Obsidian Angels Enterprises
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Posted - 2007.04.19 14:02:00 -
[23]
I like the idea, but I dobut many big alliances will sign on as the current system means that even if they get trounced, they can come to the forum and declare victory anyway. An e-peen safety net, if you will.  _________________ [SAK] Alumnus--And Proud Of It! -- aka Cpt Bogus Is that my torped sig cloaking your base?
Originally by: Wrangler Well, at least we have forum PvP..
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Sinder Ohm
Infinite Improbability Inc Dusk and Dawn
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Posted - 2007.04.19 14:14:00 -
[24]
oooooh does that come with Quake soundeffects .
Originally by: Rawne Karrde PVP in EvE is consentual, you agree to it when you login. If you don't like it you're in the wrong game.
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Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2007.04.19 14:16:00 -
[25]
The intel problem can be solved by showing ONLY results 48h after the kill occurs. Remove the killmails and you have a system that is less Counter Strike than the present one.
The epeen problem can be solved by erase more than 60 days old mails. This way no "look how uber I am". Nominative mail could be erased also. Only the mean of Corps/Alliance kills and loss per numbers of members could be a standart, this way, having alts could be bad for your epeen too => less counter strike feeling.
Corp/Alliance Courage/Value could be introduced (based on ingame content, like what non-heated DPS Fleet A had vs what non-heated DPS Fleet B has.
Overall value of losses can be counted with the same prices.
There could be a standart between Alliance A and B, and C watching.
An ISK faucet can be created with these ones.
To summurize, remove the killmails and counting kills and losses "diferently" can provide a less Counter Strike feeling and remove 90% of flames, trolls and bs we have each against the other in CAOD (or ingame, speaking pvp about one alliance or another). If devs fear the "I made three kills today", remove the ability to count them and provide us usefull informations for the Wars and Politics in 0.0
Make a ingame and interactive "killboard" for trade too. Name this Stockmarket. Traders will jump on it.
I am sorry if you have no gameplay imagination... -----
History is made by whinners
Originally by: DB Preacher (...) Ignore what the coalition muppets are saying on their forums (...)
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Rhaegor Stormborn
Sturmgrenadier Inc R i s e
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Posted - 2007.04.19 14:20:00 -
[26]
/signed
I would love in game automatic killboards.
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MissileRus
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Posted - 2007.04.19 14:37:00 -
[27]
god no.. pvp aint about killmails, atleast not to me and many others. you guys already have the tools! dont force everyone to be a killmail nerd.. never liked how mutch pvp is focused about getting as many killmails as possible, killmail addicts have their tools to post and show off their 1337 skillz in camping already, i hope CCP wont bother since its good as it is!
its in player control now and thats the best way to have it! dont you agree? i might hate many things this killmail hunting causes etc. but to be honest its better that the system is in player control like now and not ingame! power to the players lol  
--------------------------- 4. i like pizza |

Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2007.04.19 14:39:00 -
[28]
Originally by: Karl Chroimcer (...) It brings something that is open to deceit, scamming etc (...)
I don't understand : please explain an ingame killboard scam / deceipt.
Actually rumours says out of the game killboards can be sniffed by programs to track Dread pilot data, evaluation of towers, overall wealth of an alliance, etc, etc. Please explain how could the situation be worse ingame. -----
History is made by whinners
Originally by: DB Preacher (...) Ignore what the coalition muppets are saying on their forums (...)
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Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2007.04.19 14:49:00 -
[29]
Edited by: Kweel Nakashyn on 19/04/2007 14:48:44 Edited by: Kweel Nakashyn on 19/04/2007 14:45:46 So far we have four school of thinking :
- Stay it is (that's a no - CCP's position, obviously, it's their gamedesign) - Please give us automatic killboard like the one players makes (that's a full yes) - Make them ingame, remove km and rethink how stats could be counted : only team stats (my positiion) - Remove km and kb (that's a full "no and beyond")
The only purpose of this thread is too show players there is solutions to the "nooooooooooooooooooooo CounterStrike is ebil lol" ways of how this archanc thing have been gamedesigned (well, I'm preaching for my church, eh (another french literal :) ) -----
History is made by whinners
Originally by: DB Preacher (...) Ignore what the coalition muppets are saying on their forums (...)
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Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2007.04.19 15:01:00 -
[30]
lol -----
History is made by whinners
Originally by: DB Preacher (...) Ignore what the coalition muppets are saying on their forums (...)
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Jim McGregor
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Posted - 2007.04.19 15:01:00 -
[31]
Edited by: Jim McGregor on 19/04/2007 14:57:37
I think they might as well have one official killboard, since its pretty obvious that most of the pvp oriented players want to use one. --- Eve Wiki | Eve Tribune |

rig0r
Arcane Industries
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Posted - 2007.04.19 15:11:00 -
[32]
Personally I don't see killboards as an e-peen thing. To me a kill on a killboard tells a story. Being able to point your friends to a kill is a lot more fun than saying, hey I had this awesome fight the other day. O RLY ? What corp were they, what did they lose ? Uhmm I can't remember.
IMO the best solution is a CCP provided masterdatabase that people can extract their data from if they want to.
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Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2007.04.19 15:11:00 -
[33]
Edited by: Kweel Nakashyn on 19/04/2007 15:12:17
Originally by: MissileRus god no.. pvp aint about killmails, atleast not to me and many others. you guys already have the tools! dont force everyone to be a killmail nerd..
If it's an ISK faucet, then team who doesn't want to agree would not have to pay say Concord for this service.
In return Concord would never create lag with killmails.
I've been in I-N when Enslaver received 200 km in his box. This create lag. I've been in JV1V when Bob and LV showed their Titan against us. This created lag showed shortly after the combat begined. I've been at one jump of F-T lastly. I've been not stuck by lag, but literally freezed by it.
So if devs are in the absolute "Need for Speed" program, they are to remove km like they did for bookmarks and jump to 0. They could do a few other thing like no more markets in more than 1 pod / minute system (stacking) (outside stations. Outside/inside station would be even a better idea, by scathering Jita's like systems), remove bookmarks as items (unusefull now), no ability to spam more than 10 times a sort of item, etc.
Have some imagination, damnit :) -----
History is made by whinners
Originally by: DB Preacher (...) Ignore what the coalition muppets are saying on their forums (...)
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MissileRus
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Posted - 2007.04.19 15:12:00 -
[34]
Edited by: MissileRus on 19/04/2007 15:14:23
Originally by: GimmeeThat e-peen pumper
nevva 
@ Kweel, sure im for removing killmails, but having a auto ingame thing aint going to put more ease on the servers :\ you might not get spammed by killmails and lag using a titan sure, but you will spam the server creating maybe more lag then before by browsing/query information directly from the server and having the server handle sutch a database. as is now its basicly ingame anyway since you have the ingame browser no need for this tbh, better have alliance killboards as now instead of getting more stuff for the tranq hamsters to do. or did i misinterpet everything? have a tendency to do it once in awhile lol 
--------------------------- 4. i like pizza |

Alexander Knott
Ars ex Discordia GoonSwarm
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Posted - 2007.04.19 16:21:00 -
[35]
I'd prefer to see game supplied RSS feeds that could be used to feed existing killboards. Preferrably with a publicly viewable 'on/off' switch so that you can either choose to participate or not, but if you do both your kills and your losses will be visible.
----- "I like to loot, especially going to the can of the battleship, sometimes there is a surprise inside, sometimes there is only carp..." |

Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2007.04.19 16:54:00 -
[36]
@MissileRus : Tranq's hamsters have made many baby since last year. The overall lag is better but the problems occurs when there's a lot of data going trough internet conenction. For a long time, there was a CCP myth that said "no, we create just a few internet lag, never client and the server is fine, thank you".
I'm glad CCP tries to evolve for us, I'm just giving ideas.
Say we all loose one ship per day. We are 20000 connected, almost 23/24h. That's 20000 kill mails to send each day, and 20000 loss mails to send each day.
Say the loss or kill mail is 100 byte long. That's 4.000.000 byte a day. 4 GByte per day (4.000.000 Byte/day are 4 gigaByte in telecoms) make 120 gygabyte a month, or (4.000.000 / 23) / 60 = 2.9 kB/sec.
Now what is proposed is to threat a database that could handle a dataflow of (say) 3->10kB/sec, removing the killmail/lossmail formation processes and data transmission. that is not so much a work to do for our hamsters.
All this can be transmited after 48h to another server that could be reached within the client via a new tab. And voila.
Ok, it's architectural. I don't know what are Eve's servers spec, but you get the idea.
I think now the thing is : hamsters are working to forms the mails. Mails are sent but hamsters work faster than the sending machine. Hamster keep working, especially in fleets. Smoke can be smell. Hamster keep working faster. Whoo is this Enslaver by the way ? Something explode... then Houston (err) Reikyavik, we have a problem :) -----
History is made by whinners
Originally by: DB Preacher (...) Ignore what the coalition muppets are saying on their forums (...)
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Coran Ordus
Jericho Fraction The Star Fraction
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Posted - 2007.04.19 16:59:00 -
[37]
I think what we have now is a decent balance. Kills aren't totally unaccounted for, but neither are they touted as a central point in the game.
Think of it this way: if there were an official list of, say, the top richest alliances/characters, don't you think some people would essentially make it their goal to be at the top? It would subvert their normal behavior. The same goes for killmails. Something about an official leader board goes to some people's heads.
I say leave it as is. |

Awox
Infinitus Odium
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Posted - 2007.04.19 17:14:00 -
[38]
Originally by: Karl Chroimcer Plus it makes it very easy for enemies to track your fleet movements, which also is not something good for eve, that needs to be done by players.
Who says it has to be akillboard? It could just be a mail verification system where you input a unique ID (that you read off a corp's killboard) and it brings up the original killmail from the database.
This would let people verify if things actually occurred and wouldn't give out any intel that these corps haven't already by posting on their board.
- BOOST OUTLAWS (-10.0 and proud of it) |

iudex
Caldari Halliburton Inc.
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Posted - 2007.04.19 17:20:00 -
[39]
Good idea. Maybe with an option to chose between show and hide killstats.
Would be really great, not always that 253234 diffrent killboards on 23423 diffrent sites + fakeproof.
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| Pages: 1 2 :: [one page] |