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Gungnir Winder
V0LTA WE FORM V0LTA
187
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Posted - 2017.01.24 16:55:44 -
[1] - Quote
I know this has been discussed ad nauseam but I strongly believe that now is the right time to finally have a real debate about this issue.
The game has changed a lot throughout the years and many mechanics have been reworked during these 14 years.
Older players may remember how stupidly overpowered were Nosferatus before they got nerfed. They used to be just like Neutralizers, except the entire amount of energy disrupted was drained without any diminishing returns by your ship.
Or they may remember when ECM was way more stupid than it is now. You could permajam somebody by using a SINGLE Multispec... on any ship. In facts it wasn't so uncommon to fit hybrid tank with multispecs on ships like Ravens or shoving the extra multispec on your gallente extra utility medium.
By now you're probably thinking, what the hell do dinosaur-era Nosferatus and ECM have to do with Cynos ?
Those mechanics were broken, they disrupted gameplay by forcing the players, in a way or another, to exploit those mechanics. Most of these ridiculously mechanics are now gone, or better they have been changed into specific roles.
I believe that the term Role is what is missing in the Cyno-bullshit puzzle.
When I see a Bhaalgorn on scan, I know I'm gonna get neuted to infinity. When I see a Vindicator I know I'll probably have to deal with 1.3k+ dps. When I see(?) a Falcon I know I should logoff and go play something else until he's gone.
Well the point is that I can make choices based on the roles played by the ships. Obviously in Eve it's not always the case, maybe some guy has no neuts on his bhaalgorn or he's packing lasers on his Vindi but these are exceptions which are irrelevant right now.
Can you tell if someone has a cyno on his ship ? (You'll probably laugh and say, yeah everybody has a Cyno nowadays)
But no, seriously. Can you ? The game doesn't provide you with the basic intel so that you can make a pondered decision.
Sure through the years some ships have been unofficially elected as Cyno ships, it's more likely you're getting hotdropped from a Phobos than a Rupture for sure. But why does it have to be a gamble everytime ?
Is it a gamble when you're fighting a Bhaalgorn or a Falcon or a Vindi? No, because you can imagine what's going to happen. (You're getting hotdropped, AH!)
Jokes asides, I strongly believe we finally need a role ship for Cynos. Now more than ever as capitals are very common, as there are more newbros and most importantly to keep the subcap pvp healthy, which is the core of this game.
My Youtube channel-á Gungnir Winder
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Cade Windstalker
711
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Posted - 2017.01.24 17:34:29 -
[2] - Quote
For a start this has been discussed, seriously and as you yourself point out, ad nauseam. All of those discussions have either failed to reach a meaningful conclusion, generally due to trolling, yelling, or a failure by parties on either side to reach any kind of consensus or they've come down pretty hard on the side of "leave things as they are, thanks".
Now, as to your specific points.
First off, they have tweaked Cynos. Jump Fatigue was a *major* change to how Cynos function and severely limited power projection in the game.
Clearly you feel this isn't enough.
Nothing guarantees that you're going to get hot dropped though. Your post makes it sound like literally everyone has a cyno fitted, which just isn't the case at all in practice. On top of that the more limited range means that if you're familiar with the area you're roaming through you can often make quite educated guesses about who will or won't have a cyno.
The other thing here is that your complain seems to hinge around a desire to want to consent to PvPing a cyno ship, when in fact everything else you're likely to run into probably doesn't want you to kill them, especially if they're solo (the normal state for a cyno ship) and you're in a group. What the cyno allows is for them to turn the tables on you, something you seem to dislike.
If you want a fair fight then may I suggest arranging things before hand? There are actually quite a few groups who are more than willing to engage in formal or informal group fights on pre-arranged terms. Eve Uni comes to mind for one, bloodthirsty pack of newbies that they are. |

Gungnir Winder
V0LTA WE FORM V0LTA
187
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Posted - 2017.01.24 17:52:52 -
[3] - Quote
Cade Windstalker wrote:
Your post makes it sound like literally everyone has a cyno fitted, which just isn't the case at all in practice.
I over-exagerated but as I stated, as capitals are far more common than they were in the past the hotdropping got more frequent too.
As for the "educated guess" matter, I don't think you should guess, at all. You should guess what capitals may they bring, how many.
Why everything in this game has a specific role while cynos don't ? There's literally no reason why one of the most powerful weapons (or mechanics however you want to define it) can be used by a noob ship.
Cynos need to fall under a new, well thought and modern role fit for current day eve.
I never said I want fair fights. Matter of facts I solo a lot, fair is not what I want.
But my point is not that eve needs to be fair, my point is that Cynos, like all of the previous broken mechanics need to be reworked.
My Youtube channel-á Gungnir Winder
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elitatwo
Dicker Quick and Hyde Defense Attorneys O.U.Z.O. Alliance
1579
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Posted - 2017.01.24 17:59:41 -
[4] - Quote
I have a simple solution, let the cyno field generator use 5000 liquid ozone instead of 1 for all ships but force recons.
Force recons get a 99% role bonus and cynos are fixed.
Eve Minions is recruiting.
This is the law of ship progression!
Aura sound-clips: Aura forever
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Lugh Crow-Slave
3554
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Posted - 2017.01.24 18:23:37 -
[5] - Quote
what was wrong with literaly any of the other threads?
besides cynos are fine they are easy to see coming and there are plenty of ways not to deal with them at all if you don't want
BLOPS Hauler
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Danika Princip
GoonWaffe Goonswarm Federation
5202
|
Posted - 2017.01.24 18:27:05 -
[6] - Quote
elitatwo wrote:I have a simple solution, let the cyno field generator use 5000 liquid ozone instead of 1 for all ships but force recons.
Force recons get a 99% role bonus and cynos are fixed.
Here's an idea if you think that cynos use 1 unit:
Learn how the mechanics work before you post.
Now, OP, what kind of ship? Are you one of those people who say every time you move a jump freighter you need to sacrifice a recon, or would you deign to allow a T1 hull to fit a cyno?
And why do you think that your taking of the bait is not an intended mechanic? Why should your elite solo PVP ship be guaranteed to kill my ratting boat if I took the precaution of fitting a cyno and having some guys around to drop on you?
Should my carrier be able to cyno in it's friends? What about my rorqual, my blops or my rattlesnake?
Why should cynos only be a tool for a roaming gang, and not be available to a defender? |

Gungnir Winder
V0LTA WE FORM V0LTA
187
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Posted - 2017.01.24 18:49:47 -
[7] - Quote
Danika Princip wrote:
And why do you think that your taking of the bait is not an intended mechanic? Why should your elite solo PVP ship be guaranteed to kill my ratting boat if I took the precaution of fitting a cyno and having some guys around to drop on you?
Because that's not how the rest of game works.
You're ratting, it means that if I come in and I catch you off guard you die OR you bring in your cyno-roled ship to save your ass. Just like you could bring a Falcon to ECM me or whatever.
Ship have roles, some roles are weak against other roles and they all balance out the bigger the numbers.
Again, you missed the point.
Cynos are a powerful module,mechanic, weapon call it as you please. It's ridiculous it's not a specific role like ECM or Neuts or MFJD and so fort.
As for the bait matter, you can still bait, it's just gonna take more time to undock and warp the cyno ship or warp it from an offscan location.
My Youtube channel-á Gungnir Winder
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Lugh Crow-Slave
3554
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Posted - 2017.01.24 19:10:27 -
[8] - Quote
so you just want to start hunting ratters with 0 risk. i get it now
BLOPS Hauler
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Gungnir Winder
V0LTA WE FORM V0LTA
187
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Posted - 2017.01.24 19:18:58 -
[9] - Quote
Lugh Crow-Slave wrote:so you just want to start hunting ratters with 0 risk. i get it now
I honestly don't know if this is a troll attempt or you're serious.
In case you are, the ratter can fit a point and call in friends the same, nothing changes and the risk remains.
My Youtube channel-á Gungnir Winder
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Daichi Yamato
Xero Security and Technologies
3712
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Posted - 2017.01.24 19:38:23 -
[10] - Quote
A ratter with a cyno and gang in range is not caught off guard. In fact they are probably licking their lips when you enter local. Thats why you die to it and there is nothing wrong with that.
I don't like cyno's much either, but it does seem like you just want to be able to know which ratters have cyno's and which ones you can 1v1 and stroke your e-peen. If the crux of your arguments is 'poor solo players', don't expect sympathy. This isn't a solo game.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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Danika Princip
GoonWaffe Goonswarm Federation
5202
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Posted - 2017.01.24 19:46:18 -
[11] - Quote
Gungnir Winder wrote:Danika Princip wrote:
And why do you think that your taking of the bait is not an intended mechanic? Why should your elite solo PVP ship be guaranteed to kill my ratting boat if I took the precaution of fitting a cyno and having some guys around to drop on you?
Because that's not how the rest of game works. You're ratting, it means that if I come in and I catch you off guard you die OR you bring in your cyno-roled ship to save your ass. Just like you could bring a Falcon to ECM me or whatever. Ship have roles, some roles are weak against other roles and they all balance out the bigger the numbers. Again, you missed the point. Cynos are a powerful module,mechanic, weapon call it as you please. It's ridiculous it's not a specific role like ECM or Neuts or MFJD and so fort. As for the bait matter, you can still bait, it's just gonna take more time to undock and warp the cyno ship or warp it from an offscan location.
No, that is exactly how the rest of the game works. It's called 'fitting a counter', 'being prepared', 'taking precautions', you know, the exact kind of thing everyone should be doing if they want to not die.
if I am ratting and I took the trouble to fit a cyno and have a gang in range, then I am pretty clearly ready for you to come at me. Why, exactly, do you think that this is a bad thing?
Why do you get to bring in your elite solo pvp boat on my ratter, and force me to warp in another ship entirely to counter you?
ECM, neuts, tackle, disruptors, none of these are locked to specific hulls. I don't need to bring in a falcon to jam you, why should I need to bring in a cyno ship (I assume from your posts that you don't think they should be cloaky or have any kind of a tank) to drop the gang waiting just for you? |

Lugh Crow-Slave
3554
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Posted - 2017.01.24 19:47:03 -
[12] - Quote
Gungnir Winder wrote:Lugh Crow-Slave wrote:so you just want to start hunting ratters with 0 risk. i get it now I honestly don't know if this is a troll attempt or you're serious. In case you are, the ratter can fit a point and call in friends the same, nothing changes and the risk remains.
there are pleanty of ships that you can use to point and kill them that will be well out of range of there point and you know it.
learn the game and you can figure out who has a cyno fit and who doesn't. they fly different and its not hard to tell. there are also corps that are more likely to bait there is also zkill to see if some one tends to bait.
BLOPS Hauler
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Gungnir Winder
V0LTA WE FORM V0LTA
187
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Posted - 2017.01.24 19:56:58 -
[13] - Quote
Danika Princip wrote:
ECM, neuts, tackle, disruptors, none of these are locked to specific hulls. I don't need to bring in a falcon to jam you, why should I need to bring in a cyno ship (I assume from your posts that you don't think they should be cloaky or have any kind of a tank) to drop the gang waiting just for you?
True. They're a lot less effective though, but the comparison is still a bit silly.
Sure you can fit neuts and ecm on every hull but they're no way near as effective.
Let's take another example, Micro Jump Field Generator. That's a new mechanic, really strong too but it's locked to a specific hull.
Why do you think?
Because it would be silly if every ship could fit that thing.
That's how eve works man. Most ships can do everything, many ships can do 1 thing effectively, and couple of ships can do very unique and powerful things.
Cyno should go under the latter.
Danika Princip wrote:
(I assume from your posts that you don't think they should be cloaky or have any kind of a tank)
I have no idea how they should be. There are many factors to be considered and there are better and far more experienced people that can comment on that. I posted on forums because I think it's time to talk about this mechanic and change it maybe into something more fun, skillfull and specific than it is now.
My Youtube channel-á Gungnir Winder
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Rivr Luzade
Kenshin. DARKNESS.
2898
|
Posted - 2017.01.24 20:03:40 -
[14] - Quote
Daichi Yamato wrote:A ratter with a cyno and gang in range is not caught off guard. In fact they are probably licking their lips when you enter local. Thats why you die to it and there is nothing wrong with that. I oftentimes disagree with you but this is spot on correct. 
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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Danika Princip
GoonWaffe Goonswarm Federation
5202
|
Posted - 2017.01.24 20:13:00 -
[15] - Quote
Gungnir Winder wrote:Let's take another example, Micro Jump Field Generator. That's a new mechanic, really strong too but it's locked to a specific hull. Why do you think? Because it would be silly if every ship could fit that thing. That's how eve works man. Most ships can do everything, many ships can do 1 thing effectively, and couple of ships can do very unique and powerful things. Cyno should go under the latter. Danika Princip wrote:
(I assume from your posts that you don't think they should be cloaky or have any kind of a tank)
I have no idea how they should be. There are many factors to be considered and there are better and far more experienced people that can comment on that. I posted on forums because I think it's time to talk about this mechanic and change it maybe into something more fun, skillfull and specific than it is now.
I think you could count all the single class locked modules on the fingers of one hand. I do not think that entire areas of the game, covering combat, industry and logistics, should hinge on a single class of ship. I do not think that taking precautions as a ratter should include mandatory alt accounts. I do not think that elite solo PVPers should be immune to numbers and planning.
I do, however, think that you need to present your idea in a way that doesn't read as 'I am an elite solo PVPer it is BAD and WRONG that people have ways to fight back against me'. |

Gungnir Winder
V0LTA WE FORM V0LTA
187
|
Posted - 2017.01.24 20:17:36 -
[16] - Quote
Daichi Yamato wrote:
I don't like cyno's much either, but it does seem like you just want to be able to know which ratters have cyno's and which ones you can 1v1 and stroke your e-peen. If the crux of your arguments is 'poor solo players', don't expect sympathy. This isn't a solo game.
I don't really know where this "you want to kill ratters" is coming from, I rarely if ever kill ratters.
But again this is not the point.
The point is that it's an outdated mechanic and it's not on par with where the game is going.
Again, I don't want sympathy for solo pvp, I don't mind dying or have unfair fights, I just think this mechanic is well beyond outdated and needs to be discussed.
My Youtube channel-á Gungnir Winder
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Khan Wrenth
Ore Oppression Prevention and Salvation
747
|
Posted - 2017.01.24 20:18:24 -
[17] - Quote
Daichi Yamato wrote:A ratter with a cyno and gang in range is not caught off guard. In fact they are probably licking their lips when you enter local. Thats why you die to it and there is nothing wrong with that.
I don't like cyno's much either, but it does seem like you just want to be able to know which ratters have cyno's and which ones you can 1v1 and stroke your e-peen. If the crux of your arguments is 'poor solo players', don't expect sympathy. This isn't a solo game. I'm not here to endorse OP's idea or anything, don't get me wrong. But I can sympathize with him. Point of reference for my experience - I'm talking about lowsec roams. That being said, cynos certainly seem to be prolific. And my experience has been that they're lit at the first sign of trouble, promising a swift end to whatever PvP we might have otherwise engaged in. I've had to flee the sudden appearance of entire navies more often than not, so in that regard it's been a tool that reduces PvP rather than encourages it. If you get...ahem, knock-blocked enough times and I can understand the frustration building up to the point where someone posits something on the forums.
Again, not endorsing this thread, just sending my sympathies to the OP.
Let's discuss overhauling the way we get intel in EvE.
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Gungnir Winder
V0LTA WE FORM V0LTA
187
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Posted - 2017.01.24 20:18:57 -
[18] - Quote
Danika Princip wrote:
I think you could count all the single class locked modules on the fingers of one hand.
Exactly. Cyno should be one of those fingers.
My Youtube channel-á Gungnir Winder
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Lugh Crow-Slave
3554
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Posted - 2017.01.24 20:23:36 -
[19] - Quote
Khan Wrenth wrote: And my experience has been that they're lit at the first sign of trouble, promising a swift end to whatever PvP we might have otherwise engaged in.
but that's just it odds are they are bait and would not be there other wise. you want to pvp when some one is bait counter drop. like i said it is easy to tell who is cyno fit by how and what they are flying and it is really easy to tell if you know they tend to fly as bait.
like here we saw a guy flying funny in a prot so just got a couple of relitivly new players into bombers and boom
BLOPS Hauler
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Khan Wrenth
Ore Oppression Prevention and Salvation
748
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Posted - 2017.01.24 20:31:22 -
[20] - Quote
Lugh Crow-Slave wrote:[but that's just it odds are they are bait and would not be there other wise. you want to pvp when some one is bait counter drop. like i said it is easy to tell who is cyno fit by how and what they are flying and it is really easy to tell if you know they tend to fly as bait. like here we saw a guy flying funny in a prot so just got a couple of relitivly new players into bombers and boom Wait, you're telling me the Ragnorok that was sitting on the gate was bait?
KIDDING PEOPLE; don't bite my head off, just thought it was funny. Although yes we did jump through a gate once and a Rag was on the other side. We just kept on truckin' though.
Let's discuss overhauling the way we get intel in EvE.
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Gungnir Winder
V0LTA WE FORM V0LTA
187
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Posted - 2017.01.24 20:32:43 -
[21] - Quote
Lugh Crow-Slave wrote:Khan Wrenth wrote: And my experience has been that they're lit at the first sign of trouble, promising a swift end to whatever PvP we might have otherwise engaged in.
but that's just it odds are they are bait and would not be there other wise. you want to pvp when some one is bait counter drop. like i said it is easy to tell who is cyno fit by how and what they are flying and it is really easy to tell if you know they tend to fly as bait. like here we saw a guy flying funny in a prot we looked and saw he has cynoed for a panther before so just got a couple of relitivly new players into bombers and boom
"Tend to fly, easy to tell" There're a lot of odds...and again cyno is for some reason the only area of the game where you need to guess.
Again, you completely miss the point. Baiting is not something we're discussing.
The fact that cyno is a module with such a strong potential and such low requirements make it simply, unbalanced,
My Youtube channel-á Gungnir Winder
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Lugh Crow-Slave
3555
|
Posted - 2017.01.24 20:37:03 -
[22] - Quote
.... the cyno has rather large requirements to reach its potential you need a brige/jump capable ship to start. what is great about cynos is everyone can make use of them and the requirements scale.
as for it being the only area in the game that you need to guess are you sure we have been playing the same game?? not only that if you are guessing your not doing it right. You can get enough information to make an educated evaluation on weather or not they are cyno fit hell it's easier to tell if a rattlesnake is cyno fit than it is to tell if a corm is blaster or rail fit
and again there are huge areas of the game you can go if you don't want to deal with cynos
WH HS and FW all restrict the uses of cynos if you don't want to play with them WH and FW being probably the best areas of the game for solo/gang pvp anyway
BLOPS Hauler
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Elenahina
Agony Unleashed Agony Empire
1572
|
Posted - 2017.01.24 20:39:55 -
[23] - Quote
Gungnir Winder wrote:Lugh Crow-Slave wrote:so you just want to start hunting ratters with 0 risk. i get it now I honestly don't know if this is a troll attempt or you're serious.
Honestly, I was thinking the same thing about your OP. Great minds, huh?
Eve is like an addiction; you can't quit it until it quits you.
Also, iderno
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Cade Windstalker
712
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Posted - 2017.01.24 20:42:26 -
[24] - Quote
Gungnir Winder wrote:Cade Windstalker wrote:
Your post makes it sound like literally everyone has a cyno fitted, which just isn't the case at all in practice.
I over-exagerated but as I stated, as capitals are far more common than they were in the past the hotdropping got more frequent too. As for the "educated guess" matter, I don't think you should guess, at all. You should guess what capitals may they bring, how many. Why everything in this game has a specific role while cynos don't ? There's literally no reason why one of the most powerful weapons (or mechanics however you want to define it) can be used by a noob ship. Cynos need to fall under a new, well thought and modern role fit for current day eve. I never said I want fair fights. Matter of facts I solo a lot, fair is not what I want. But my point is not that eve needs to be fair, my point is that Cynos, like all of the previous broken mechanics need to be reworked.
You're exaggerating again, not everything has a very narrowly defined specific role, and everything you used as an example can be fitted to basically any ship, it's just more effective on specific hulls. Cynos are the same way, there are ships with a duration bonus, and just like every other module people have looked at what's available and made decisions about whether or not to take advantage of that bonus or not.
Your end point, that cynos are a broken mechanic, is not so much argued by you as assumed. You haven't actually given a good reason for this being broken, you've assumed it is and gone from there. If you're going to argue that Cynos need fixing you need to explain how and why they're broken with evidence and examples.
"They let you bring loads of stuff to a fight!" isn't proof they're broken, it's an intended ability of a Cyno. You'll need to provide evidence for why that's bad, creates bad gameplay, ect to prove that that's a bad thing about cynos.
So far you've done none of that. |

Gungnir Winder
V0LTA WE FORM V0LTA
187
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Posted - 2017.01.24 20:42:28 -
[25] - Quote
Lugh Crow-Slave wrote:.... the cyno has rather large requirements to reach its potential you need a brige/jump capable ship to start.
You don't realize it but you're proving my point.
In the past that was true, it wasn't so common to stumble upon someone with a TItan and/or Capitals/Supercaps.
But now the game has changed, while cyno has stayed the same.
My Youtube channel-á Gungnir Winder
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Lugh Crow-Slave
3557
|
Posted - 2017.01.24 20:49:06 -
[26] - Quote
Gungnir Winder wrote:Lugh Crow-Slave wrote:.... the cyno has rather large requirements to reach its potential you need a brige/jump capable ship to start. You don't realize it but you're proving my point. In the past that was true, it wasn't so common to stumble upon someone with a TItan and/or Capitals/Supercaps. But now the game has changed, while cyno has stayed the same.
what changed was fatigue. now the little guy can and do use these w/o always getting pl dropped on them. this is a good thing
even then they are not nearly as common as you seem to be implying
BLOPS Hauler
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Elenahina
Agony Unleashed Agony Empire
1573
|
Posted - 2017.01.24 20:49:41 -
[27] - Quote
Gungnir Winder wrote:
But now the game has changed, while cyno has stayed the same.
You still haven't explained why that's necessarily a bad thing - not really. You've hurf-blurfed about solo play and newb ships, and sort of danced around Ratting PVErs, but you haven't really offered up a reason why it's the cyno that needs to change and not your tactics/responses to the game mechanic.
Eve is like an addiction; you can't quit it until it quits you.
Also, iderno
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Gungnir Winder
V0LTA WE FORM V0LTA
187
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Posted - 2017.01.24 20:50:52 -
[28] - Quote
Cade Windstalker wrote: "They let you bring loads of stuff to a fight!" isn't proof they're broken, it's an intended ability of a Cyno. You'll need to provide evidence for why that's bad, creates bad gameplay, ect to prove that that's a bad thing about cynos.
So far you've done none of that.
Sadly I can't / don't know how to give you exact data. I would love to because I know I'm right. But I'm pretty sure hotdropping has increased over last year, maybe year and a half.
Why is it broken? Because it disrupts subcap pvp, it doesn't encourage it. It encourages people to play the cyno warfare. And in the long run it will probably become really boring.
My Youtube channel-á Gungnir Winder
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Lugh Crow-Slave
3557
|
Posted - 2017.01.24 20:57:08 -
[29] - Quote
Gungnir Winder wrote:]
Sadly I can't / don't know how to give you exact data. I would love to because I know I'm right.
look just trust me and drink the koolaid
why is it that YOUR game play is better than everyone elses particularly when there are vast areas in the game that already let you play exactly how you want (sub caps only and no cynos)
BLOPS Hauler
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Gungnir Winder
V0LTA WE FORM V0LTA
187
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Posted - 2017.01.24 21:03:42 -
[30] - Quote
Elenahina wrote:Why it's the cyno that needs to change and not your tactics/responses to the game mechanic.
Because it's unbalanced, the fact that with a single module you can fit on any ship can jump in an entire fleet which is 10 jumps away.
I'll use the Micro Jump Field Generator again as an example. I'm pretty sure you're familiar with the module.
It would be cool to use it on every other ship, but man, that would be so unbalanced.
So why cyno which is 10 times as strong in terms of what it can bring to a fight, needs to be so stupid and lack any real individual skill ?
I went beyond that, I said **** the individual skill but at least make it a specific role and lock it to a single hull.
My Youtube channel-á Gungnir Winder
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