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Grape Juice
Clandestine Vector
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Posted - 2007.04.23 03:45:00 -
[1]
I've always been under the impression that the bigger the rat you kill, the faster your sec status goes up. So, I've been out in this lonely system for I don't know how long, blowing up Serpentis left and right and it just doesn't seem like it's working all that well.
So, just out of curiosity, I check the Security Status tab in my Character Sheet, and lo and behold, I'm not getting credit for a vast majority of my NPC kills!
Is it supposed to be like this? You get smacked for every pod you blow up, but they forget to credit you every time when you kill NPC's?
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Hellown
Avis de Captura
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Posted - 2007.04.23 04:17:00 -
[2]
You only get 1 positive sec movement per system every 15 minutes or so. I hear if you kill a rat in one system, then jump to the next, kill another ect. it goes up a whole bunch faster.
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Leikeze Mrotserif
coracao ardente Triumvirate.
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Posted - 2007.04.23 04:20:00 -
[3]
Do the crime do the time
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Karlemgne
The Black Fleet Rule of Three
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Posted - 2007.04.23 06:04:00 -
[4]
I agree. Personally, I think that either the sec status loss should be reduced, or gain should be increased.
It should be possible to rat your way up to -1.9 from -10 in less than 6 months without going to 0,0.
-K
Edited by: Ginger Magician on 16/03/2007 14:07:36 whereas those who constantly and deilberately exploit every possible aspect of the game mechanics get away scott free. |

Joseph Boscorelli
Caldari Collateral Damage Unlimited Insomnia.
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Posted - 2007.04.23 06:22:00 -
[5]
Does the skill Fast Talk help with this?
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Tekka
Caldari Dark Cartel
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Posted - 2007.04.23 06:34:00 -
[6]
They should put complexes back to how they were regarding sec status. A few 6/10 solo runs and your back to being a good citizen.
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Gneeznow
Minmatar North Eastern Swat Pandemic Legion
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Posted - 2007.04.23 06:59:00 -
[7]
Originally by: Joseph Boscorelli Does the skill Fast Talk help with this?
I trained this skill and noticed no improvement :/
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Xenios Alfar
Minmatar Blazing Angels Brutally Clever Empire
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Posted - 2007.04.23 07:58:00 -
[8]
To be honest... You kill one BS rat and it gives you often 0.16% - 0.21% in the most common regions of 0.0, Atleast where i am based in Syndicate.
For one podill you get -12.5% Which to be honest i think is a bit much. It should be balanced, you should go up in security status by ratting at the relative same speed you do for killing otherwise its heavily weighted on negative security status.
What i do is i kill one battleship rat, and jump to the next system and repeat, raises sec a LOT faster.
BUT i have noticed that usually after downtime security status does not update despite it being more than 45min before your last bs kill and even then you dont get it.
For about a week now i have had to petition every time after downtime to get them to try and sort it out - it's a bug that needs fixing.
Half the time they try to blow you off with the whole security status capping page but that doesnt apply to negative sec so you have to force them to listen to you, even if it means being rude.
Get them to check your security status gains against your bounties and the times in bewteen you killing them.
Demand they credit you with the security status that you have not recieved when you should.
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Gix Firebrand
Caldari Beets and Gravy Syndicate
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Posted - 2007.04.23 08:28:00 -
[9]
1. You fail for not forum searching.
2. You fail at griping about a somewhat balanced system that prevents total anarchy.
Yay.
Constructive? Um.. just bounce back and forth between systems nailing a BS.
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Grant Smith
Infinitus Odium
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Posted - 2007.04.23 09:05:00 -
[10]
It isn't hard, you just gotta know how to do it The quickest I've got my security status up before from -10 to -1.9 was 3 days. :) And no... I don't mean 3 x 24 hours. 
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Dionisius
Gallente Ordem dos Templarios Te-Ka
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Posted - 2007.04.23 10:32:00 -
[11]
Took me one month and some social skill training to get from -5.0 to 0.9.
And it could have been 2 weeks if i remembered to move my ass to some 0.0 system and shoot rats there non-stop until i had the Sec Status i wanted. _______________________
What we have here is total lack of respect for the law...
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SFShootme
The Carebear Stare Privateer Alliance
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Posted - 2007.04.23 11:33:00 -
[12]
Originally by: Leikeze Mrotserif Do the crime do the time
the "time" whas alot shorter for us tough  Tho shall give Life, for Life. |

Lady Ganker
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Posted - 2007.04.23 11:33:00 -
[13]
If your not getting anything, then something is wrong and would seriously petition it. Ask for a senior GM to fix it, he'll know whats wrong.
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DarkElf
Veto. Veto Corp
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Posted - 2007.04.23 11:48:00 -
[14]
Originally by: G*****Juice
So, just out of curiosity, I check the Security Status tab in my Character Sheet, and lo and behold, I'm not getting credit for a vast majority of my NPC kills!
you only get a sec boost for 1 npc that you kill every 10 seconds per system. meaning if you kill an npc then another one 9 minutes later, the second one will gain you nothing in terms of sec. what you have to do is either....
kill 1 rat, take another to structure, wait for the 10 minutes to pass until u see ur sec boost on the character screen and then finish off the 2nd rat, continue like this forever.
or you can kill 1 rat in a system, go to the next system and kill another, then come back to the first system and if it's been more than 10 minutes from when you killed the first one in that system then pop another, then skip back to the second system again etc etc.
DE
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Mr Linderman
Selective Extinction
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Posted - 2007.04.23 12:02:00 -
[15]
Or you could get an empire alt and stay -10 
www.eve-services.com - The only place to Shop for services
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Zafriel
Aliastra
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Posted - 2007.04.23 12:06:00 -
[16]
took me 22 hours which i did on a weekend of solid gaming going from -10 to -1.8 in the far reaches of syndicate.
I did that by killing one bs, traveling to another system, killing another then onto another in a loop of systems.
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Speed Devil
Caldari Deviance Inc
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Posted - 2007.04.23 12:26:00 -
[17]
sec increase is a bit bugged atm, altho i think its another pirate stealthnerf, for against the suiciders me thinks 
http://oldforums.eveonline.com/?a=topic&threadID=505644
*snip* That link is not appropriate. Please mail [email protected] if you have any questions. -Conuion Meow ([email protected]) |

Laechyd Eldgorn
Caldari Glauxian Brothers Ground Zeero
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Posted - 2007.04.23 13:13:00 -
[18]
Going up isn't so hard. Going down is just so easy.
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Grant Smith
Infinitus Odium
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Posted - 2007.04.23 13:26:00 -
[19]
There are no bugs in getting your security up, it's just a pain and takes a long time if you don't know the tricks. I know one for same system gaining but I aint spilling. 
But yes, you do only get one security gain every 10 minutes, the secuirty gain you get is that of the biggest rat you killed. Whether you kill one battleship in 10 minutes or 100, you will still only get one security gain. The only thing that will differ is how much your wallet gets buffed. I went from -10 to -1.9 and made just over 100m.
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DarkElf
Veto. Veto Corp
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Posted - 2007.04.23 13:30:00 -
[20]
Originally by: Grant Smith There are no bugs in getting your security up, it's just a pain and takes a long time if you don't know the tricks. I know one for same system gaining but I aint spilling. 
there is no way of getting more than 1 sec boost every 10 minutes in the same system. if you mean logging off and on that doesn't work anymore.
DE
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Revy Daidros
Gallente Re-Awakened Technologies Inc Electus Matari
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Posted - 2007.04.23 14:16:00 -
[21]
Mine has gone up quite a bit from running missions... Is this 'once every ten minutes increase' the same when running lvl 4 missions?
<Broken Strands> |

Drunk Driver
Gallente
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Posted - 2007.04.23 15:43:00 -
[22]
Go to jail.
Go directly to jail.
Do not pass Go.
Do not collect $200.

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firewalker220
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Posted - 2007.04.23 16:16:00 -
[23]
Originally by: DarkElf
Originally by: Grant Smith There are no bugs in getting your security up, it's just a pain and takes a long time if you don't know the tricks. I know one for same system gaining but I aint spilling. 
there is no way of getting more than 1 sec boost every 10 minutes in the same system. if you mean logging off and on that doesn't work anymore.
DE
can you leave and board your ship to force a session change?
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DarkElf
Veto. Veto Corp
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Posted - 2007.04.23 17:40:00 -
[24]
^ doesn't affect sec boosting
DE
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PCaBoo
Dirt Nap Squad FREGE Alliance
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Posted - 2007.04.23 17:47:00 -
[25]
There is a bug. CCP won't publicly state anything about it. People have been talking about it for quite some time on the other boards. It's only in certain systems (mostly goonspace.../tinfoil off).
Fast Talk does help boost your sec boosts, but not if you're not getting any boosts at all.
If you're not getting any security boosts at all, petition it or move to different systems and test.
________________________________ Caldari's are the Chosen people! |

Nyabinghi
Minmatar Khumatari Holdings Ushra'Khan
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Posted - 2007.04.23 19:43:00 -
[26]
Still I find the scenario of "punishing" the criminal by making him rat for isk rewards and loot rather ridiculous. That's even better than Club Fed. I mean...What the hell killin NPC rats got anything to do with player on player crime? Seems like the only person who's gettin the shaft here is the victim of the pirate.
***
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Grant Smith
Infinitus Odium
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Posted - 2007.04.23 22:10:00 -
[27]
Originally by: DarkElf
Originally by: Grant Smith There are no bugs in getting your security up, it's just a pain and takes a long time if you don't know the tricks. I know one for same system gaining but I aint spilling. 
there is no way of getting more than 1 sec boost every 10 minutes in the same system. if you mean logging off and on that doesn't work anymore.
DE
Yes there is, and no it's not that. 
As i said, not spilling. 
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Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2007.04.23 22:17:00 -
[28]
Originally by: Xenios Alfar For one podill you get -12.5% Which to be honest i think is a bit much.
Then do not do podkills in low sec - it's not really that hard. Podkills give 5 times the sec status loss compared to normal shipkills (-2% for a shipkill & -0.5% for the initial agression).
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scallen
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Posted - 2007.04.23 22:19:00 -
[29]
Edited by: scallen on 23/04/2007 22:17:04 Syndicate is well and truely knackerd when it comes to sec increase
I have ratted for 6hrs straight and only received 1 sec gain on occasions this past month
I petitiond got told it was a bug so had to file a bug report.
2 weeks ago that was and still waiting for a reply.
C'mon gm's own up and give us our sec status
YARRRRRRRRRRR
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Gamesguy
Amarr E X O D U S Imperial Republic Of the North
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Posted - 2007.04.23 23:08:00 -
[30]
Originally by: Nyabinghi Still I find the scenario of "punishing" the criminal by making him rat for isk rewards and loot rather ridiculous. That's even better than Club Fed. I mean...What the hell killin NPC rats got anything to do with player on player crime? Seems like the only person who's gettin the shaft here is the victim of the pirate.
Believe me, for more pvpers ratting for sec is like watching grass grow...
Its cruel, cruel, psychological torture.
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Dark Kavar
Caldari Aionios Diadochi
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Posted - 2007.04.24 00:50:00 -
[31]
this sounds like the glitch that's been going around, knock your sec down again and you'll start getting credit
Kind of like the Triforce in Zelda, only not quite as potent.
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Jove Centauri
Freelance Rising
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Posted - 2007.04.24 00:52:00 -
[32]
To be honest, I used to grind sec status while pvping until I realised the full potential of dual-logging & alts. I can still gain access to highsec tradehubs with an alt who can fly my main's ships, all while podkilling all I want in lowsec. The best of both worlds, IMO.
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Lenus Daragio
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Posted - 2007.05.02 21:53:00 -
[33]
Originally by: Nyabinghi Still I find the scenario of "punishing" the criminal by making him rat for isk rewards and loot rather ridiculous. That's even better than Club Fed. I mean...What the hell killin NPC rats got anything to do with player on player crime? Seems like the only person who's gettin the shaft here is the victim of the pirate.
Really?
I think it's fairly practical. Killing somebody and blowing up their car aren't quite the same, you do less time for blowing up their fancy car. Just like podding somebody and blowing up their ship are two different ballparks.
So... don't pod people if you're worried about your sec status, known murderers would be shot in real life if they just ran around killing people and walked into a police station with a gun.
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Namingway
Important Yet Underrated Video Game Characters
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Posted - 2007.05.02 22:22:00 -
[34]
Originally by: Karlemgne I agree. Personally, I think that either the sec status loss should be reduced, or gain should be increased.
It should be possible to rat your way up to -1.9 from -10 in less than 6 months without going to 0,0.
-K
Why? I'd like to see you get anywhere NEAR +10 from +1.9 in 6 months.
Also, since when has good deeds balanced out with evil ones? If you save a person's life, you don't get to go murder someone else without repercussion.
You could save 100 lives, you'll still get taken down by the fuzz (or CONCORD) for that one cold-blooded murder.
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PCaBoo
Dirt Nap Squad FREGE Alliance
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Posted - 2007.05.02 23:03:00 -
[35]
Originally by: Namingway
Originally by: Karlemgne I agree. Personally, I think that either the sec status loss should be reduced, or gain should be increased.
It should be possible to rat your way up to -1.9 from -10 in less than 6 months without going to 0,0.
-K
Why? I'd like to see you get anywhere NEAR +10 from +1.9 in 6 months.
Also, since when has good deeds balanced out with evil ones? If you save a person's life, you don't get to go murder someone else without repercussion.
You could save 100 lives, you'll still get taken down by the fuzz (or CONCORD) for that one cold-blooded murder.
don't apply real world logic to the video game world and maybe it'll make more sense. Even if you did apply rl logic, imagine what the penalty would be for murder, after you take into account cloning.
________________________________ Caldari's are the Chosen people! |

Eardianm
Darkness Inc.
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Posted - 2007.05.03 14:32:00 -
[36]
Originally by: scallen Edited by: scallen on 23/04/2007 22:17:04 Syndicate is well and truely knackerd when it comes to sec increase
I have ratted for 6hrs straight and only received 1 sec gain on occasions this past month
I petitiond got told it was a bug so had to file a bug report.
2 weeks ago that was and still waiting for a reply.
C'mon gm's own up and give us our sec status
YARRRRRRRRRRR
Same problem and response, although not in Syndicate. I've been in Lonetrek/Citidel running missions, killings rats in low sec, etc. and I'm lucky if I get more than 1 sec increase for a 4-6 hours stretch 
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General Coochie
Gallente Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.05.03 14:58:00 -
[37]
There is something very wierd with my sec increase. Ive done this 10min grnding before and it worked excellent. Now it doesnt work at all. for the past 2 hours Ive gotten 5 increases something I should have gotten in 50min before...
Whats wierd is that I get sec increase everytime I kill and npc after waiting a stuipid amounth fo time. I do exactly what DE says. But after 20min waiting for no sec increase I pop the BS, NOW I got the increase, it has happend 3 times in a row...
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Eardianm
Darkness Inc.
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Posted - 2007.05.03 15:36:00 -
[38]
Yeah, it's bugged atm. 
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Lord Vigil
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Posted - 2007.05.04 12:49:00 -
[39]
I was in FREGE alliance for better part of 3 months. They are in the new regions with Drone rats. It would have been nice if they give a sec status increase as well. Even if it's less of a status increase then regular rats. Does anyone else that lives in the new drone regions think that is a good idea?
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Phoenixhawk
Caldari Farscape Mining Hitchhiker's Alliance
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Posted - 2007.05.05 05:24:00 -
[40]
Sec status is totally BORKed, you kill a ship or pod and BAM, you take the hit. you can kill rats all day long and often times never see a increase until after downtime. And as of late spend an entire day popping npc's getting zero increase. Then the next day rat or mission all day and get maybe 25% of your increases. Stay Chilly & Watch Your Six!
Space Vampire |

Petrothian Tong
Gallente
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Posted - 2007.05.05 22:24:00 -
[41]
/evil on
remember kids,
pods dont drop loot!!!
only do it if you LOVE the squish sound...(to which there are alternatives to.... *ahem* )
but yeah, if you feel like you are gonna pull your hair out...just think of how long it will take for the BS pilot you just earn back everything he lost to you/blew up...
and blask in that warm and fuzzy feeling...
/evil off
-Siggi- ""PvP" isn't only direct person to person combat, it can be very indirect. Selling an item on the market which somebody buys from you is resulting in another guy not getting a sale." Oveur |

LittleTerror
Caldari kleptomaniacs
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Posted - 2007.05.05 22:47:00 -
[42]
Originally by: G*****Juice I've always been under the impression that the bigger the rat you kill, the faster your sec status goes up. So, I've been out in this lonely system for I don't know how long, blowing up Serpentis left and right and it just doesn't seem like it's working all that well.
So, just out of curiosity, I check the Security Status tab in my Character Sheet, and lo and behold, I'm not getting credit for a vast majority of my NPC kills!
Is it supposed to be like this? You get smacked for every pod you blow up, but they forget to credit you every time when you kill NPC's?
COS it is OK?
If you have a problem then dont kill people yeah? I don't care if you think its bugged, its you, you are a noob and now you suffer for killing people and go boohoo, why not delete your character and start again if you are so ****ed off. Why should you have an easyer time fixing your sec when I had to grind for 2 weeks 8 hours a day? |
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