Pages: 1 [2] 3 4 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Abye
SniggWaffe Pandemic Legion
|
Posted - 2007.04.27 12:42:00 -
[31]
Wow consists of 2 parts: Leveling up and Endgame raiding
While you never read much about them in the gaming press, there are LOTS of people that still aren't lvl 50 because they play like 2-3 hours per week, yet they pay the same amount of cash as someone playing 40+ hours per week.
On the other side there is the raiding content. You spend lots of tome grinding on that.
Blizzard did a good job on catering both types of players. Another aspect to compare MMOs is if they are based on guided experience (theme parks) or sandbox styled. The average guy that comes from work doesn't want to spend too much time thinking about a videogame prefers the guided experience.
Eve, is more sandbox styled. The small guided experience part of eve are missions, and guess what, most of the non hardcore eve-players stick to mission running. ___
Inappropriate signature. Please do not use this signature. Email us for more information -Eldo ([email protected]) |
Ask Unbeatable
Gallente HighTech Marines Ltd. FREGE Alliance
|
Posted - 2007.04.27 12:43:00 -
[32]
Originally by: Acronikosvz only 200,000 EvE subs.
|
Cheyenne Shadowborn
Caldari Citizens of E.A.R.T.H. E.A.R.T.H. Federation
|
Posted - 2007.04.27 12:43:00 -
[33]
Originally by: ee21k Probably because Blizzard marketing department list all accounts ever created (including trials) that dont get banned as "active accounts". Even if no-one has played 'em in 2 years.
fwiw I don't trust ANY figures of these kind unless I'm the dba and have personally run the query :p --
CCP: PLEASE fix the forum software - thanks. |
Cipher7
|
Posted - 2007.04.27 12:44:00 -
[34]
WoW is a game, Eve is a virtual RL.
|
Cheyenne Shadowborn
Caldari Citizens of E.A.R.T.H. E.A.R.T.H. Federation
|
Posted - 2007.04.27 12:46:00 -
[35]
Originally by: Sheriff Jones You can't roleplay a lvoestory with two harbingers on a belt
Nope. But prolly somewhere in a noob corp chat some kid got into an excited fantasy when a Cerb bumped a Domi --
CCP: PLEASE fix the forum software - thanks. |
Abye
SniggWaffe Pandemic Legion
|
Posted - 2007.04.27 12:47:00 -
[36]
Originally by: Sheriff Jones Edited by: Sheriff Jones on 27/04/2007 12:02:34
The community is quite a big part of WoW, and fantasy, and that it's roleplay.
In EVE universe, you roleplay, you're a weirdo.
The roleplaying CVA and NMTZ pull off in eve is a ton cooler than that *** stuff that happens on WoW RP-servers ___
Inappropriate signature. Please do not use this signature. Email us for more information -Eldo ([email protected]) |
Cheyenne Shadowborn
Caldari Citizens of E.A.R.T.H. E.A.R.T.H. Federation
|
Posted - 2007.04.27 12:47:00 -
[37]
Originally by: ee21k
Originally by: Acronikosvz WTS VIRGIN
I'd pay fifty dollars for one!
There. Fixed. --
CCP: PLEASE fix the forum software - thanks. |
Cheyenne Shadowborn
Caldari Citizens of E.A.R.T.H. E.A.R.T.H. Federation
|
Posted - 2007.04.27 12:49:00 -
[38]
Originally by: Hasak Rain Really, would anyone want a WoW sized player population in EvE? You think Jita is crowded now?
Isn't that just another way of saying that Eve doesn't scale well? --
CCP: PLEASE fix the forum software - thanks. |
Sheriff Jones
Amarr Space Perverts and Forum Warriors United Cult of War
|
Posted - 2007.04.27 12:49:00 -
[39]
Edited by: Sheriff Jones on 27/04/2007 12:45:53 I guess as a summary, one could say, the good parts of EVE are the things keeping others away and the good parts of WoW are the things that EVE players dislike.
Different strokes.
Kinda like comparing a hardcore battlefield player to a massive player
Though have to say, 7 million people in EVE would require alot more, possibly even multiple servers and...well...there goes that speciality.
|
ry ry
StateCorp
|
Posted - 2007.04.27 12:50:00 -
[40]
WoW role-playing is, for the most part, pretty ****.
then again, i don't know how good the general standard of roleplaying in Eve is either. Certainly some is ace, but it mostly seems to involve shouting about slaves.
|
|
Laboratus
Gallente BGG League of Abnormal Gentlemen
|
Posted - 2007.04.27 12:50:00 -
[41]
Instant gratification. Push a button, get a reward. The system gets more and more complex each step, but the base idea stays the same. Whenever you log on, you can get your fix by just pushing the button... And you can lose nothing in pvp while you get to pound ppl to bits.
In eve you need the same things as in real life. Patience, wits, risk managment. It's a lot more challenging and rewarding, but it is not as easy... ___ P.S. Post with your main. Mind control and tin hats |
Sheriff Jones
Amarr Space Perverts and Forum Warriors United Cult of War
|
Posted - 2007.04.27 12:53:00 -
[42]
Originally by: Laboratus In eve you need the same things as in real life. Patience, wits, risk managment. It's a lot more challenging and rewarding, but it is not as easy...
Well actually if you take EVE down a bit...
Train skills, get isk, buy stuff, lose stuff, get better stuff.
Every game can be ruined by simplification.
|
Lacihtenu
|
Posted - 2007.04.27 12:57:00 -
[43]
Originally by: Acronikosvz Hmmm, what is the population structure of europe as a whole who are children, as of what we know, most WoW immature players are children, so the larger amount of children want primary colours and nightelfs giving BJ's to gnomes... Were the smaller older aged portion is not really gaming, for obvious reasons, as they have jobs, children and more pressing issues to tend to rather than games. But that is a one sided opinion, as 200,000 players in EvE are probably like 18+
Yeah, it's pretty simple.
At least 60% of the WoW population consists of kids. Kids want instant gratification and Uberness. WoW provides that (lvl 70 achievable in a couple of weeks) and EVE doesn't. Kids don't have the patience for EVE and get bored fast...thank God.
The other half of WoW's subscribers consist of adults that were looking for something to relax with after work, etc, and college kids who wanted a game to let off the steam of classes that as with kids, is easy to get into and get high lvl fast, even with a class work load. Your signature exceeds the maximum allowed filesize of 24000 bytes -Conuion Meow ([email protected]) |
Taniv
The Durandal Organization
|
Posted - 2007.04.27 13:08:00 -
[44]
I played WoW for a while, and I play Guild Wars and have since release (It helps that there is no monthly fee, I never really consider myself to have quit).
Both games allow for something Eve does not: fast action. I enjoy logging into Guild Wars just for some PvP, in Eve I often find that I need to go out searching for good PvP (or worse, wait for it).
Originally by: Bistot Kid
Off topic, and I don't want to derail things, but does anyone know whether I need to buy all 4 Guild Wars packs, or just the latest? And if the latter, does it restrict me in any way?
There are 3 currently released Guild Wars packs, they share the same 5 classes, and a certain subset of available items and skills. Each one has a different storyline and the later 2 have 2 additional classes each. There are also a few skills only available in specific campaigns.
You can play any one of them, and PvP with people in the whole game (though limited to your selection of classes and skills). If you have all 3, any character can gain access to any skill or storyline.
|
Laboratus
Gallente BGG League of Abnormal Gentlemen
|
Posted - 2007.04.27 13:10:00 -
[45]
Originally by: Sheriff Jones
Well actually if you take EVE down a bit...
Train skills, get isk, buy stuff, lose stuff, get better stuff.
Every game can be ruined by simplification.
Eve does not have the "his 10 higher levels then you, so there is no way you can ever hit him" kind of balancing. The difference between a 4 month character and 6 month character is slim, and even slimmer for 6 month 12 month. The principle of diminishing returns means you cannot just rely on IG skills to pull you out of trouble, your own skills of situation assesment etc are much more important. If you compare a lvl 40 to lvl 50 (or 50vs60)wow characters, the lvl 40 stands no chance in hell. ___ P.S. Post with your main. Mind control and tin hats |
Rhaegor Stormborn
Sturmgrenadier Inc R i s e
|
Posted - 2007.04.27 13:13:00 -
[46]
It is a nearly bug free game that runs well on most computers with any lag. It is a fairly straight forward and simple MMOG that is easy for new players to pick-up and understand. Leveling is easy and fast and you hit end game quickly. It is really a good game, but I just got bored after two years as it is not deep enough. I love Eve because of 0.0 space and how players control what happens completey. I do not know why anyone who sits in Empire plays this game, as the PvE side of Eve sucks more than any MMOG I have ever played and I have played them all.
|
Gladia Horusthu
Gallente Anything Inc.
|
Posted - 2007.04.27 13:29:00 -
[47]
I have to preface my reply by stating that Eve is the first online game I played since the mid '90s when I played MUSHes such as Texas Twilight and Cajun Nights. I was born too old to enjoy much of what goes on in online communities. I was pulled into the Eve beta by some friends, and have stuck around, switching accounts from time to time as I got bored.
It's actually pretty simple why Eve doesn't have a million subscribers. And that is, Eve is not mass market.
CCP does not try to challenge other game creators. They have a niche game, one that some people like but many don't because it requires much thinking, teamwork and a competitive edge to really enjoy.
Hell, back in the day you had to consider spreadsheeting a recreational activity to really be a factory manager or a trader.
The devs intentionally do not document changes-- they want players to explore things and figure the rules out for themselves. It is up to players to help teach one another tricks of the trade.
Although ISK and standings can be grinded for, and often are, one is still limited by the amount of sps one has. I know I can buy a battleship at this point-- but I can't fly it yet, and it will be several more months before I can fly one competently. In the meantime there are other things to explore. But I have to figure them out for myself.
This kind of gameplay is not geared toward mass market. Eve will probably never hit 1 million subs, because it is harsh, dark and unforgiving. But for a lot of the players, that is why we are here. Yeah, there's probably a good dose of elitism going on, and there's definitely an old-boy network that perpetuates power within the Eve universe. I've never been a part of that, because I dislike politics on that scale. But social networking is hugely important in Eve.
Oh, and I did try the trial for Guild Wars handed out at GenCon Indy last year (a CD with the client). After spending a week trying to figure out how to find a help channel (failed), find any additional chat channels (failed), trying to find out keyboard commands (failed), watching a townful of idiots dancing and ignoring all questions, going to the GW website to find forums and additional tutorials (nothing there), I gained a new appreciation for what we have here and resolved to not stray again.
|
Kasilof
|
Posted - 2007.04.27 13:46:00 -
[48]
Because it is a great game and it is fun to play. The world while cartoony really looks well. The game runs well on an average computere and the interface is easy to use.
There are also many optionns in how to play the game. PVE and PVP servers, Battlegrounds galore, solo content, group content, and raid content. Blizzards has not locked any group of players out.
Blizzard also has a superb marketing machine. Many people think its all marketing and while it helps you can not achieve the success WOW has unless the underlying product is good too.
EVE has it charms too of course. However the learning curve is steep. I think the fixing and updating the horrible interface in EVE would help it retain more players. Mouse click to move in this day and age Yikes.
|
ry ry
StateCorp
|
Posted - 2007.04.27 13:52:00 -
[49]
Edited by: ry ry on 27/04/2007 13:49:34
Originally by: Laboratus Eve does not have the "his 10 higher levels then you, so there is no way you can ever hit him" kind of balancing. The difference between a 4 month character and 6 month character is slim, and even slimmer for 6 month 12 month. The principle of diminishing returns means you cannot just rely on IG skills to pull you out of trouble, your own skills of situation assesment etc are much more important. If you compare a lvl 40 to lvl 50 (or 50vs60)wow characters, the lvl 40 stands no chance in hell.
but that kind of level-disparate organic PvP doesn't happen very much in WoW unless people go looking for it, and the way the honour system works farming lower level characters is pretty pointless outside griefing, and there are millions of more entertaining ways to do that.
players of similar levels tend to find themselves channelled in the same areas of Azeroth by design rather than any happy accident, and the vast majority of PvP takes place in the battlegrounds anyway, which have been structured so you only ever fight against players of an appropriate level.
WoW pvp is actually really well balanced (any class issues aside, wow fans) and has far less ganking than eve, which is totally blobtastic.
|
Miri Sirtis
|
Posted - 2007.04.27 13:53:00 -
[50]
I think a big part of wow popularity is that it really made MMOs mainstream and accessible to the general public... Most people I talked to in WoW said it was their first MMO. And your first mmo is the the one you play the longest(most of time time anyway).
I think EvE is just too deep for most people. They play MMOs not to be challenged and having to concentrate but just to relax and do something mindless.
I've played almost every MMO out there and I have to say that Eve, WoW and AO are the only ones that could hold me longer than 3 months...
--- "The difference Between Insanity and Genius is only meassured in success" |
|
Oosel
Nightmare Holdings Sylph Alliance
|
Posted - 2007.04.27 13:55:00 -
[51]
dont forget its easier to get your mrs to play wow than it is to play eve.........wow has you instantly playing and with endless girly add ons for them they lap it up
not a chance you will get many women to like eve right out of the box with its massive learning curve and id rather be playing wow than not able to play anything at all because its not something the other half likes lol
|
dalman
Finite Horizon
|
Posted - 2007.04.27 14:15:00 -
[52]
1. A good product. Or, at least "good enough". And you must note that having RL friends playing the same game already might be percieved as very important by the new player.
2. Established brand names. Blizzard and Warcraft were both wellknown and highly regarded long before there was a WoW.
3. A huge warchest to spend on marketing communication (plus the huge network Blizzard and Vivendi already had).
Am I forced to have any regret? I've become the lie, beautiful and free In my righteous own mind I adore and preach the insanity you gave to me |
Kyo Dai
Caldari Knights of the Industrial Order
|
Posted - 2007.04.27 14:19:00 -
[53]
Edited by: Kyo Dai on 27/04/2007 14:16:38 While I am seeing a lot of constructive responses on this thread I am also seeing a lot of people with MMORPG envy. According to Blizzard (biased) and many other non or less biased sources WoW may have as many as 8 million "active" accounts. You can claim that Blizz is lying but any way you look at it WoW has Eve outnumbered by well over 10 to 1.....so what. WoW is fun to play for so many reasons. As a fantasy game it is really well designed. The world is visually stunning, with each area having its own soundtrack and thematic elements. The character progression is just fast enough to keep you hooked and Blizz has linked much of your progression to time intensive gear collecting. Because the avatar is humanoid and relatively expressive, in comparison to Eve, player interaction has a few layers of depth to it that Eve lacks. Combine that with a simple crafting system, reputation grinds for special gear, static instances with various degrees of difficulty and you get a game that allows someone new to an MMorpg or a game with more complexity that your average first person shooter to enter and master the genre. Blizz has also set up the opening areas to introduce new players to the game in a very engaging and safe way. Finally, WoW is a fantasy game....look at the popularity of the LotR series atm. By this point I am sure many of you Eve "purists" will have a few nasty things to say about WoW. Go ahead, if you must but these are the reasons Blizz has over 8 million active accounts atm. I am not saying WoW is better than Eve....my WoW account is inactive atm so it would seem I have chosen EvE. What I am saying is that the people at Blizz did a great job of designing an addictive and accessible MMORPG.
Now Eve is only like WoW in the abstract. What Eve offers is a level of complexity that WoW could never and WILL NEVER try to match. Eve is for hardcore gamers. Eve is an experiment in group dynamics, economics and manifestations of power. Whenever someone on the WoW forums starts swinging their e-peen about the place and talking about ho bad they are at PvP I would always tell them to shut it and go give Eve a try. Blizz keeps the populations of Azeroth on a tight leash. Eve is an experiment in digital Natural Selection. When I cam to Eve I was told that only the deepest, darkest dorks could handle it. True words.
Kyo
Reality TV is now the opiate of the masses....sorry Karl. |
Bistot Kid
The First Thing You'll Ever See
|
Posted - 2007.04.27 14:20:00 -
[54]
Originally by: Gerog
Originally by: Bistot Kid You know the main thing Eve is missing?
We need a "ding" sound when we finish a skill train!
Um, "Skill Training Complete"
Ever get that when you're online when it happens? Lovely voice btw.
LOL, call me Mr. Thicky, as I don't play with the sound nowadays on so had forgotten that voice, and I wouldn't hear the ding anyway!
------------------------------------- Hold my calls and sack my cook ------------------------------------- |
Hellspawn01
Amarr Falcon Advanced Industries
|
Posted - 2007.04.27 14:44:00 -
[55]
Points for Eve: - constant roleplaying - needs some brain to be good at anything - constant pvp (if you like it) - Alliance warfare -
Points for WoW: - short learning phase - needs more skills for pvp (not just F1, F2, etc) - No blobbing or lag fests - PVE and PVP servers. YOU decide how you want to play - No 2man farming in dungeons (complexes) - No noob corp abusing (except for gold farmers/sellers)
Theres more for sure. Both games have alot more good points. In the end, you decide if you like it or not. I personaly like both especially the part where I can fight farmers in low sec or gank them in high sec
Ship lovers click here |
ry ry
StateCorp
|
Posted - 2007.04.27 14:45:00 -
[56]
Edited by: ry ry on 27/04/2007 14:42:48
Originally by: Hellspawn01 Points for Eve: - constant roleplaying - needs some brain to be good at anything - constant pvp (if you like it) - Alliance warfare - ??? - Profit
although i think it says 'selling isk' under the ???'s
|
Anibs
Amarr
|
Posted - 2007.04.27 15:05:00 -
[57]
Originally by: ry ry i think the average age for WoW players was something like 22-28.
Must resist...must resist...22-28? Aahhhh crap there we go. ROFLMAO!
|
DarkFenix
Caldari Pilots Of Honour
|
Posted - 2007.04.27 15:10:00 -
[58]
WoW is pitched to the masses, a game that will appeal to the widest possible market.
Eve is the coinoisseurs' MMO, appealing to the niche audience.
|
SiJira
|
Posted - 2007.04.27 15:16:00 -
[59]
Originally by: Sheriff Jones
Until tabula rasa comes...
i saw that myself it looks interesting
|
BaliAgha
Nevahefas Etarip
|
Posted - 2007.04.27 15:34:00 -
[60]
World of Warcraft is easy to learn, easy to understand, easy to master and the most 'child friendly GUI' to ever be put in a game.
---------
--------- [NSEP] 4 LiFe |
|
|
|
|
Pages: 1 [2] 3 4 :: one page |
First page | Previous page | Next page | Last page |