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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Spc One
The Chodak Void Alliance
304
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Posted - 2017.03.03 05:23:34 -
[1] - Quote
I don't know what was changed, but sansha's npc's track distrupt me 99% of the time in a bastioned paladin. My range drops from 91km to 12km (which is insane). Tracking also drops so hard i can't hit a battleship.
So marauders are no longer usable, as bastion module is total failure and gets you no benefits over EW.
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erg cz
Broz With Froz Dot Dot Dot
554
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Posted - 2017.03.03 08:22:12 -
[2] - Quote
Thats why you use Dominix with sentry drones (they will kill ewar ships first even if you can not lock a damn thing at all) or, better, Rattlesnake with drones and auto-targeting missiles.
Absolutely free trial extension. Just click the link and get extra 250 000 SP for free!
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voetius
Quiet Days in Clichy
481
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Posted - 2017.03.03 09:01:12 -
[3] - Quote
I wanted to know if something has changed with bastion as well. Yesterday I was in a Kronos for the first time in over a month and the optimal bonus according to the stats was 25%, mousing over the T2 Neutrons confirms that as it showed just over 20km with Null loaded. |
Arthur Aihaken
CODE.d
5884
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Posted - 2017.03.03 09:18:25 -
[4] - Quote
It definately sucks for any Sansha missions one has to run.
I am currently away, traveling through time and will be returning last week.
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Donnachadh
United Allegiance of Undesirables
1187
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Posted - 2017.03.03 14:08:41 -
[5] - Quote
Yet another reason why missiles are better, they simply do not care about tracking disruption.
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Spc One
The Chodak Void Alliance
305
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Posted - 2017.03.03 14:15:07 -
[6] - Quote
erg cz wrote:Thats why you use Dominix with sentry drones (they will kill ewar ships first even if you can not lock a damn thing at all) or, better, Rattlesnake with drones and auto-targeting missiles. Yes you are right. But if you consider how much time it takes to train marauders and other support skills marauders should be EW immune to at least NPC's.
This is another stupid change to NPC's so NPC's can cheat EW system and jam anything they like. |
Ne0SHNIK
NISMO RACING
3
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Posted - 2017.03.03 15:38:56 -
[7] - Quote
The Angel ships are still target painting my Golem!! NOOO! I'm not as fat as they make me look! |
Owen Levanth
Sagittarius Unlimited Exploration
551
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Posted - 2017.03.03 18:11:46 -
[8] - Quote
Spc One wrote:I don't know what was changed, but sansha's npc's track distrupt me 99% of the time in a bastioned paladin. My range drops from 91km to 12km (which is insane). Tracking also drops so hard i can't hit a battleship. And the funny thing is it was very simple frigates in a mission that TD'ed me... So marauders are no longer usable, as bastion module is total failure and gets you no benefits over EW.
There was nothing from CCP about a change, so I suggest filing a bug report. |
Matthias Ancaladron
Wrath of Angels Solitaire.
160
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Posted - 2017.03.04 22:35:45 -
[9] - Quote
I would kill for 12km With two optimal range computers my 75km-85km radio ammo range getd knocked down to 1000m-2000m Against elite Sansha cruisers. |
Matthias Ancaladron
Wrath of Angels Solitaire.
160
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Posted - 2017.03.04 22:36:46 -
[10] - Quote
Ne0SHNIK wrote:The Angel ships are still target painting my Golem!! NOOO! I'm not as fat as they make me look! https://image.eveonline.com/character/606134884_1024.jpg |
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Kaiden krios
Mangueireiros
10
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Posted - 2017.03.05 03:58:12 -
[11] - Quote
Ne0SHNIK wrote:The Angel ships are still target painting my Golem!! NOOO! I'm not as fat as they make me look!
Is very fat!! Is a big fat space pancake xD
Well, my Vargur is still immune to Serpentis damps, have done The Bocklade Serpentis a few times and they never break bastion. I hope it stays this way. |
Spc One
The Chodak Void Alliance
307
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Posted - 2017.03.05 07:03:32 -
[12] - Quote
Matthias Ancaladron wrote:I would kill for 12km With two optimal range computers my 75km-85km radio ammo range getd knocked down to 1000m-2000m Against elite Sansha cruisers. Depends how many TD you. I just had a mission with paladin where my range dropped from 91km to 2300m in active bastion mode with scorch L.
I also bug reported this. |
Henry Plantgenet
Center for Advanced Studies Gallente Federation
177
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Posted - 2017.03.06 10:27:21 -
[13] - Quote
Donnachadh wrote:Yet another reason why missiles are better, they simply do not care about tracking disruption.
Just you wait until CCP gives NPCs missile disruptors... |
Spc One
The Chodak Void Alliance
307
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Posted - 2017.03.06 10:35:34 -
[14] - Quote
Henry Plantgenet wrote:Donnachadh wrote:Yet another reason why missiles are better, they simply do not care about tracking disruption.
Just you wait until CCP gives NPCs missile disruptors... Then people will just stop doing normal missions and move on to Incursions only. |
Arthur Aihaken
CODE.d
5899
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Posted - 2017.03.06 10:38:10 -
[15] - Quote
Spc One wrote:But if you consider how much time it takes to train marauders and other support skills marauders should be EW immune to at least NPC's.
This is another stupid change to NPC's so NPC's can cheat EW system and jam anything they like. This has to be a glitch as ECM and sensor dampening are still blocked when in Bastion (not sure whether target painters were ever effected or not).
I am currently away, traveling through time and will be returning last week.
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Sobaan Tali
Caldari Quick Reaction Force
1132
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Posted - 2017.03.07 10:02:13 -
[16] - Quote
Bug report it.
Something else to keep in mind is that if NPC's get off a cycle of EWAR before you enter bastion, turning bastion on does not immediately interupt the same way for each type. Jammers, for instance, stop working the moment you enter bastion, where as cycles from TD's, damps, and TP's don't and continue to impair sensors, weapons, and your electronic signature until the end of their cycles.
"Tomahawks?"
"----in' A, right?"
"Trouble is, those things cost like a million and a half each."
"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."
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Spc One
The Chodak Void Alliance
307
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Posted - 2017.03.07 21:00:27 -
[17] - Quote
Screenshot:
http://www.netsky.org/eve/2017.03.07.20.54.21.png
If this is normal then i am stupid, and this happens in bastion mode. Once you're TD'ed you're TD'ed 99% of the time. As you can see from log
My range drops down to 3892 meters on pulse lasers ( down from 91km ).
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Arthur Aihaken
CODE.d
5970
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Posted - 2017.03.09 16:26:51 -
[18] - Quote
It's not normal, I believe it's already been reported numerous times - but there's been no acknowledgement by CCP.
I am currently away, traveling through time and will be returning last week.
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Spc One
The Chodak Void Alliance
311
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Posted - 2017.03.10 12:19:53 -
[19] - Quote
Quote:Patch notes for YC 119.3 release Modules:
Titan Weapon Disruption Resistances now correctly work against NPC Weapon Disruptors. The Bastion module now gives full immunity to Weapon Disruptors (both player and NPC).
Bug fixed.
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Arthur Aihaken
CODE.d
5980
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Posted - 2017.03.10 13:04:10 -
[20] - Quote
Spc One wrote:Bug fixed. As most of us had speculated it would be... But yes, good news.
I am currently away, traveling through time and will be returning last week.
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