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Thread Statistics | Show CCP posts - 7 post(s) |
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CCP Edelweiss
C C P C C P Alliance
1

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Posted - 2017.03.09 16:31:59 -
[1] - Quote
Hi everyone,
Team Genesis is adding a little feature to your Character Sheet that estimates how much your character is worth in the game. This Total Net Worth number is a sum of all the ISK you own and the estimated value of your assets, and it casts some light on your character progress in EVE. Here is a screenshot:

The tooltip provides a breakdown of the Total Net Worth in the following categories:
- Wallet Balance: ISK you own, as normally shown in the Wallet
- Combined Assets Estimated Value: Sum of the estimated market price for all items you own in the universe. We are including assets in stations and structures, items in space and items in outstanding sell orders and contracts. Corp-owned items are excluded.
- Contract Escrow: ISK in escrow in outstanding buy contracts issued by your character.
- Market Escrow: ISK in escrow in outstanding buy orders issued by your character.
The icons in the tooltip are actually buttons, each opening up its NEOCOM window - so you can use this tooltip as a navigator to browse through the different metrics of your financial status in the game.
We had initially planned to release a simpler version of this feature, intended for the March release next Tuesday. However, due to online enthusiasm, we collected a lot of feedback and decided to spend an extra bit of time developing this counter. In particular, many of you insisted on how useful it would be to include items in space in the assets calculation (your ship, items in your cargo, fitted modules, drones, etc.).
So, very soonGäó we will deliver an improved version of the Total Net Worth in a point release that will include items in space.
Cheers,
Team Genesis |
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The Scanner
Ganja Labs Exodus.
29
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Posted - 2017.03.09 17:49:21 -
[2] - Quote
Legit shmit |

Dictateur Imperator
Ab origine fidelis Get Off My Lawn
33
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Posted - 2017.03.09 17:55:21 -
[3] - Quote
Nice
Can we have the same for corporation asset ? |

Cade Windstalker
1028
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Posted - 2017.03.09 18:28:15 -
[4] - Quote
Woo! \o/
Does this include Corp and/or Alliance level assets if the player is in a role that gives them access to such things? (Like, could I open up the Corp/Alliance management window and view a similar number there?)
If not that would be a great thing to add when that UI eventually gets nuked from orbit and something better rebuilt on the ashes.
Also, kind of an odd case, is LP in any way factored into the equation here? Kind of expecting the answer to be no, just because of how hard LP is to value as a player, let alone for a system like this.
EDIT: also, thread needs a sticky! |

mkint
1544
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Posted - 2017.03.09 20:17:13 -
[5] - Quote
CCP Edelweiss wrote:The icons in the tooltip are actually buttons, goddamnit.
This alone makes me wish this entire "feature" was just scrapped. It not only ruins something good, but ruins the all the UI surrounding it. It's the pee in the tub, the poop in the bed. Just flush it all away and start over. Whichever one of you proposed the idea is making the whole team, the whole company, all look like freakin' amateurs.
edit: while we're at it, can we shitcan the whole sensor overlay thing for the same reason? Just delete it, delete everything touching it. You don't want that crap on your hands.
Maxim 6. If violence wasnGÇÖt your last resort, you failed to resort to enough of it.
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Circumstantial Evidence
384
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Posted - 2017.03.09 20:32:56 -
[6] - Quote
mkint wrote:CCP Edelweiss wrote:The icons in the tooltip are actually buttons, This alone makes me wish this entire "feature" was just scrapped. It not only ruins something good, but ruins the all the UI surrounding it. Is your complaint that it's inconsistent UI design for some icons to be used as labels and identifiers, while others may also act as button controls? |

Cade Windstalker
1029
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Posted - 2017.03.09 21:14:47 -
[7] - Quote
mkint wrote:CCP Edelweiss wrote:The icons in the tooltip are actually buttons, goddamnit. This alone makes me wish this entire "feature" was just scrapped. It not only ruins something good, but ruins the all the UI surrounding it. It's the pee in the tub, the poop in the bed. Just flush it all away and start over. Whichever one of you proposed the idea is making the whole team, the whole company, all look like freakin' amateurs. edit: while we're at it, can we shitcan the whole sensor overlay thing for the same reason? Just delete it, delete everything touching it. You don't want that crap on your hands.
While I agree the button-nature of those UI areas could be better signaled I don't think this requires this level of reaction.
I'm personally quite happy that there's a direct link here, rather than me going "wait, I have how much in what now?" and then have to hunt down wherever that information might be hiding elsewhere in the UI.
Rather than an extended metaphor for excrement do you have a suggestion for how these buttons could be implemented better? |

mkint
1544
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Posted - 2017.03.09 21:29:48 -
[8] - Quote
Buttons on tooltips make it so the tooltip doesn't go away easily even when you don't care what the tooltip says. In this case, every single time you open your skill queue, and then go to click the x to close the window, that tooltip is going to pop up blocking that x. It takes the single most common common thing in EVE (updating your skill queue) and makes it harder because of an obscure feature that nobody really requested to begin with, would probably get just as much use if it was API only, and where there have been API derived equivalents for as long as I've been playing. That one tooltip is the very definition of bad UI. The standard dev response "we made a terrible thing, but we made another terrible thing to make the other terrible thing less obvious" in this case taking the form of tooltip delays is... I don't even know what. Embarrassing? Amateurish? Depressing? Halfassed?
So, no. No buttons in tooltips, ever. If anything, put a ? icon next to the number that you can click on to show a full breakdown with associated links.
Maxim 6. If violence wasnGÇÖt your last resort, you failed to resort to enough of it.
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Cade Windstalker
1039
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Posted - 2017.03.10 03:53:47 -
[9] - Quote
So, I actually got on Sisi to test the behavior and it doesn't seem to be working on there currently, am I missing something? As in, I'm not seeing the Total Net Worth counter at all on my character sheet. |

Demolishar
United Aggression Corpse Collectors Group
1242
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Posted - 2017.03.10 10:33:01 -
[10] - Quote
Is this total net worth going to be accessible via an API call? |
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Windsigh
Real Life Outpost Solyaris Chtonium
9
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Posted - 2017.03.10 11:24:36 -
[11] - Quote
I wonder if one will be able to see these numbers through API. Honestly I think these things should stay private. |

baltec1
Bat Country Pandemic Legion
18744
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Posted - 2017.03.10 11:37:56 -
[12] - Quote
But now I can see now much isk I have locked away in null stations |

SynthiaGreey
Wildly Inappropriate Goonswarm Federation
4
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Posted - 2017.03.10 12:41:01 -
[13] - Quote
Can we get the same "total value of assets in a window" when we run cargo and ship scanner ? |

Xenuria
1114
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Posted - 2017.03.10 12:51:52 -
[14] - Quote
Looks good.
CSM 12 Candidate
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Elenahina
Agony Unleashed Agony Empire
1625
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Posted - 2017.03.10 12:53:20 -
[15] - Quote
Dictateur Imperator wrote:Nice
Can we have the same for corporation asset ?
This would be nice.
Eve is like an addiction; you can't quit it until it quits you.
Also, iderno
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Pleasure Hub Node-514
Pleasure Hub Hotline
223
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Posted - 2017.03.10 13:13:45 -
[16] - Quote
Any possibility of adding a checkbox to make player networth visible on public character sheet.
inb4 that'll make even more players prone to loss aversion
'One night hauler' The tell all story of a pleasure bot in Jita 4-4
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Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1977
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Posted - 2017.03.10 13:59:31 -
[17] - Quote
Nice
Akrasjel Lanate
Founder and CEO of Naquatech Conglomerate
Executor of Naquatech Syndicate
Citizen of Solitude
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Cat Evergreen
The Graduates The Initiative.
12
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Posted - 2017.03.10 14:11:15 -
[18] - Quote
mkint wrote:Buttons on tooltips make it so the tooltip doesn't go away easily even when you don't care what the tooltip says. In this case, every single time you open your skill queue, and then go to click the x to close the window, that tooltip is going to pop up blocking that x. It takes the single most common common thing in EVE (updating your skill queue) and makes it harder because of an obscure feature that nobody really requested to begin with, would probably get just as much use if it was API only, and where there have been API derived equivalents for as long as I've been playing. That one tooltip is the very definition of bad UI. The standard dev response "we made a terrible thing, but we made another terrible thing to make the other terrible thing less obvious" in this case taking the form of tooltip delays is... I don't even know what. Embarrassing? Amateurish? Depressing? Halfassed?
So, no. No buttons in tooltips, ever. If anything, put a ? icon next to the number that you can click on to show a full breakdown with associated links. A popup that would block essential parts of the character sheet (like the close button) would indeed be terrible. But from the screenshot it looks like you need to click the Question mark Icon to actually get this new pop up, making it unlikely to show up accidentially when you try to close the character sheet. |

Zen Tsai
Blue Republic RvB - BLUE Republic
26
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Posted - 2017.03.10 14:18:58 -
[19] - Quote
Cool.
But why not just put the assets value in the assets window? |

Messenger Of Truth
Butlerian Crusade
83
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Posted - 2017.03.10 14:19:41 -
[20] - Quote
This is a pretty cool feature. It would be useful if it would also show corporation net worth!
Trade Hub Price Checker: stop.hammerti.me.uk/pricecheck
Visit "Haulers Channel" in game for all matters courier-related.
Structure name/system API: stop.hammerti.me.uk/api
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CCP Phantom
C C P C C P Alliance
7605

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Posted - 2017.03.10 14:22:46 -
[21] - Quote
Thank you for your feedback! Please remember to stay constructive. If you think that something is bad, please point out exactly what and why you think that this might be a bad idea or could cause problems. The better your explanation, the easier it is for the developers to work on improvements.
CCP Phantom - Senior Community Developer
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seller1122
Perimeter Trade and Distribution Inc
12
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Posted - 2017.03.10 14:33:56 -
[22] - Quote
Looks good !!
Though some integration or expansion for corp / alliance assets would definitely be appreciated |

KIller Wabbit
MEME Thoughts
994
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Posted - 2017.03.10 14:38:43 -
[23] - Quote
Love this!
Would love to have the same for directors at a wallet division granularity. |

Winter Archipelago
Autumn Industrial Enterprises
834
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Posted - 2017.03.10 14:40:18 -
[24] - Quote
It's too bad that there's no easy way to determine the value of researched BPOs or BPCs. Probably half my net value is in the research value of my BPO library, while the NPC value is rather meager.
For the Newbies: The 8 Golden Rules - The Magic 14 Skills - Finding the Right Corp - EVE University Wiki
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Pleasure Hub Node-514
Pleasure Hub Hotline
223
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Posted - 2017.03.10 15:55:59 -
[25] - Quote
Fantastic idea from r/Eve:
gospadinperoda wrote:It could also add up the ISK value of your skillpoints too. That way you know how many kidneys to trade for another hit. May encourage a couple people to buy extractors for AUR/ISK.
'One night hauler' The tell all story of a pleasure bot in Jita 4-4
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Not Orious
AQUILA INC Verge of Collapse
2
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Posted - 2017.03.10 16:10:56 -
[26] - Quote
Are there any plans to have filters for this feature? For example if I were interested in seeing the estimated worth of assets in Jita alone excluding blueprints and compressed ore. |

Chance Ravinne
WiNGSPAN Delivery Services WiNGSPAN Delivery Network
734
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Posted - 2017.03.10 16:23:40 -
[27] - Quote
The smugposts are going to be REAL.
10/10, thanks CCP!
You've just read another awesome post by Chance Ravinne, CEO of EVE's #1 torpedo delivery service. Watch our misadventures on my YouTube channel: WINGSPANTT
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Rogue Integer
Signal Cartel EvE-Scout Enclave
33
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Posted - 2017.03.10 17:46:20 -
[28] - Quote
My industrialist with all the moneys will be sad since her solo corp wallet divisions won't count, nor the assets in corp hangars. Finding a way to include that stuff would be really nice. |

Racken Ormand
Something Something Darkside. Fidelas Constans
7
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Posted - 2017.03.10 19:58:37 -
[29] - Quote
Awsome!
I love this idea it is actually going to be my favorite part of the character sheet.
Don't listen to those crying or complaining for absolutely no reason. Just do eeet ! |

Starrakatt
Celtic Anarchy The Bastard Cartel
664
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Posted - 2017.03.10 20:18:07 -
[30] - Quote
Very nice feature. 
Now, what about plugged-in Implants value?
Would it be possible to also have these implant's estimated worth?
Join Celtic Anarchy!
Sneaky bastard.
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
3036
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Posted - 2017.03.11 07:31:16 -
[31] - Quote
I predict my net worth is less than how many skillpoints I have.
FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."
Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."
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Grookshank
Jump Drive Appreciation Society Jump Drive Appreciation Alliance
130
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Posted - 2017.03.11 09:56:06 -
[32] - Quote
Does not show for me:
http://imgur.com/a/YJGow |

Lothros Andastar
Eternity INC. Goonswarm Federation
193
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Posted - 2017.03.11 10:04:36 -
[33] - Quote
I sure am glad precious developer time is being spent on highly demanded and essential features such as this. |

Buhhdust Princess
Mind Games. Suddenly Spaceships.
9468
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Posted - 2017.03.11 14:58:39 -
[34] - Quote
This is a horrible idea (sorry!) Some people like to keep their net worth secret for both nefarious and legit purposes. Also, if u can view this on others u can essily tell if they are a super or titan toon. Bit too much stealth info in this i think. |

Pleasure Hub Node-514
Pleasure Hub Hotline
223
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Posted - 2017.03.11 15:47:15 -
[35] - Quote
Buhhdust Princess wrote:This is a horrible idea (sorry!) Some people like to keep their net worth secret for both nefarious and legit purposes. Also, if u can view this on others u can essily tell if they are a super or titan toon. Bit too much stealth info in this i think. On the contrary, give people the option to flaunt it. I'd be glad if CCP built an opt-in feature for the new forums that allowed players to display net worth below likes received.
A skillpoint display on the forums would be a little too static; however, if CCP included the injector value for the SP in your character as a contributing net worth factor, that'd cover the bases of a decent forum epeen marker while retaining some ambiguity in how that net worth has been inflated.
'One night hauler' The tell all story of a pleasure bot in Jita 4-4
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
3036
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Posted - 2017.03.11 19:53:49 -
[36] - Quote
It should definitely be optional and default to off. I'll gladly punch a few extra buttons to choose to publicize my own information.
The feature isn't out yet. This is where we discuss how we feel about it before CCP finishes and releases it. If we have strong feelings about it, they'll change it or in the worst cases even abandon it.
Buhhdust Princess wrote:This is a horrible idea (sorry!) Some people like to keep their net worth secret for both nefarious and legit purposes. Also, if u can view this on others u can essily tell if they are a super or titan toon. Bit too much stealth info in this i think. Are you so sure about that? I've got a feeling there are plenty of older characters out there with more that enough SP and ISK to be a titan toon but aren't, meanwhile many if not most titan toons own little other than their titan and fittings. And then there'll be those occasional weird ones that put supercapital skills on their main, like me (I plan to one day, anyway).
FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."
Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."
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Cade Windstalker
1072
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Posted - 2017.03.12 00:23:01 -
[37] - Quote
Isn't this supposed to be visible on the Test Server currently?
I'm still not seeing it there. |

Henry Plantgenet
Center for Advanced Studies Gallente Federation
183
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Posted - 2017.03.12 02:07:47 -
[38] - Quote
When you say the estimated value is an average of the market are we talking the whole eve market or just the backwater ****hole you're currently located in? |

Starrakatt
Celtic Anarchy The Bastard Cartel
665
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Posted - 2017.03.12 03:58:55 -
[39] - Quote
Henry Plantgenet wrote:When you say the estimated value is an average of the market are we talking the whole eve market or just the backwater ****hole you're currently located in? It will more than likely use the average market, using similar (or the same) mechanisms used to determine in-game assets in hangar/cargohold and killmails.
Join Celtic Anarchy!
Sneaky bastard.
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elitatwo
Dicker Quick and Hyde Defense Attorneys O.U.Z.O. Alliance
1626
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Posted - 2017.03.12 09:34:01 -
[40] - Quote
Cade Windstalker wrote:Isn't this supposed to be visible on the Test Server currently?
I'm still not seeing it there.
You have to open your "portrait" to see it.
In the feedback thread I asked to put the networth thing into a new tab with your other character tabs like standings at such. Takes forever to load me.
NVIDIA strikes again..
Eve Minions is recruiting.
This is the law of ship progression!
Aura sound-clips: Aura forever
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Ben Ishikela
81
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Posted - 2017.03.12 11:18:46 -
[41] - Quote
please factor in the skillpoints. --- SP extractable divided by number of skill extractors needed multiplied by estimated (price difference between extractor and injector) ---
Ideas are like Seeds. I'd chop fullgrown trees to start a fire.
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Pleasure Hub Node-514
Pleasure Hub Hotline
226
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Posted - 2017.03.12 12:01:11 -
[42] - Quote
Ben Ishikela wrote:please factor in the skillpoints. --- SP extractable divided by number of skill extractors needed multiplied by estimated (price difference between extractor and injector) --- From a AUR purchase standpoint for CCP's benefit, I'd say leave out the subtraction of the extractors. If you want to buy the extractors for ISK that's on you to calculate.
'One night hauler' The tell all story of a pleasure bot in Jita 4-4
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HandelsPharmi
Pharmi on CharBazaar
1835
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Posted - 2017.03.12 14:27:50 -
[43] - Quote
Nice idea, no doubt.
But BPCs are not estimated, POS modules are "nor realistic" / pure speculation at the moment. How this will affect the value?
Others will think my e-penis is smaller than in virtuality? |

Cade Windstalker
1076
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Posted - 2017.03.12 19:12:57 -
[44] - Quote
elitatwo wrote:Cade Windstalker wrote:Isn't this supposed to be visible on the Test Server currently?
I'm still not seeing it there. You have to open your "portrait" to see it. In the feedback thread I asked to put the networth thing into a new tab with your other character tabs like standings at such. Takes forever to load me. NVIDIA strikes again..
Still not seeing it. Is there a "portrait" location beyond just opening the character sheet? Something I'm missing here?
I've left the client up for 10 minutes and nothing's loaded. |

Blitz Hacker
Serious About Space Things. Circle-Of-Two
14
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Posted - 2017.03.12 22:06:24 -
[45] - Quote
Windsigh wrote:I wonder if one will be able to see these numbers through API. Honestly I think these things should stay private. j.eveassets .. you can plug in any toons full api to get estimated networth already.. been in game and non private for years. just CCP never calculated it for you |
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CCP Turtlepower
C C P C C P Alliance
394

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Posted - 2017.03.13 16:11:20 -
[46] - Quote
Hello everyone! Thanks for all the great feedback and questions. We are listening, and will keep it all in mind if/when we iterate on this feature in the future.
Cade Windstalker wrote:So, I actually got on Sisi to test the behavior and it doesn't seem to be working on there currently, am I missing something? The feature is temporarily disabled now while we iron out some final kinks. It should be back on Singularity on Wednesday.
Zen Tsai wrote:Cool. But why not just put the assets value in the assets window? This has been discussed a lot here over the last few weeks, and at a point it was working in the asset window as well. We decided to simplify the feature for now, and removed it from the asset window since that window is hugely popular (many players have that window opened all the time for navigational purposes). Calculating asset net worth is a rather expensive job for the database to do so often.
Winter Archipelago wrote:It's too bad that there's no easy way to determine the value of researched BPOs or BPCs. Probably half my net value is in the research value of my BPO library, while the NPC value is rather meager. To avoid confusion, we are simply excluding all blueprints from the net asset worth.
Not Orious wrote:Are there any plans to have filters for this feature? For example if I were interested in seeing the estimated worth of assets in Jita alone excluding blueprints and compressed ore. No plans as of yet, but great idea!
Starrakatt wrote:what about plugged-in Implants value? Would it be possible to also have these implant's estimated worth? No, we do not plan on including plugged in implants, as they cannot be liquidated into ISK.
Buhhdust Princess wrote:This is a horrible idea (sorry!) Some people like to keep their net worth secret for both nefarious and legit purposes. Also, if u can view this on others u can essily tell if they are a super or titan toon. Bit too much stealth info in this i think. No worries: net asset worth is not exposed to third parties or other players. We will revisit these privacy concerns if we add this feature to the API.
Henry Plantgenet wrote:When you say the estimated value is an average of the market are we talking the whole eve market or just the backwater ****hole you're currently located in? Average prices for whole of EVE. These prices are updated weekly.
Ben Ishikela wrote:please factor in the skillpoints. While skill points technically can be liquidated via skill extractors, we decided not to include them in this feature as it would be confusing for some.
o7 CCP Turtlepower // Team Genesis |
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Cade Windstalker
1082
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Posted - 2017.03.13 16:39:38 -
[47] - Quote
CCP Turtlepower wrote:Zen Tsai wrote:Cool. But why not just put the assets value in the assets window? This has been discussed a lot here over the last few weeks, and at a point it was working in the asset window as well. We decided to simplify the feature for now, and removed it from the asset window since that window is hugely popular (many players have that window opened all the time for navigational purposes). Calculating asset net worth is a rather expensive job for the database to do so often.
Could you consider adding this to its own tab or sub-tab in the Character Sheet?
This would both alleviate potential issues with the popup blocking the ability to close the character sheet and reduce the overhead on the DB from people just opening their character sheet to change skills, check standings, or one of the various other things people open the character sheet for besides checking asset value.
Also checking in as one of those who keeps Personal Assets open all the time as a navigation aid  |

Pleasure Hub Node-514
Pleasure Hub Hotline
226
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Posted - 2017.03.13 16:46:09 -
[48] - Quote
CCP Turtlepower wrote:While skill points technically can be liquidated via skill extractors, we decided not to include them in this feature as it would be confusing for some. To equate isk value to the skillpoints in your head seems like a good teaching tool for the new player experience. And for veterans with large skill pools, a quick representation of the massive value of SP might spur some impulse AUR purchases. Seems like a win-win, however I don't have the data you're working with.
'One night hauler' The tell all story of a pleasure bot in Jita 4-4
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NinjaTurtle
Brutor Tribe Minmatar Republic
110
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Posted - 2017.03.13 19:44:07 -
[49] - Quote
CCP Turtlepower wrote:While skill points technically can be liquidated via skill extractors, we decided not to include them in this feature as it would be confusing for some.
I have to say I agree with CCP on this one. I think in the past there had always a clear line in the sand between what you could obtain materially and what was priceless; skill points typically were labelled the latter. Extractors/injectors obviously binned that line but it's nice to see SP not being pushed even further as a commodity, even if it's just the tone of their messaging. Teach the newbeans that a head-full of SP is something to be cared for and lovingly grown, not just another chunk of ISK. |

Pleasure Hub Node-514
Pleasure Hub Hotline
226
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Posted - 2017.03.13 20:05:03 -
[50] - Quote
I don't know Mr. Turtle, a 'lovingly grown' head of SP doesn't reflect the current grimdark state of affairs in a post-injector world.
It's all about that next hit.
'One night hauler' The tell all story of a pleasure bot in Jita 4-4
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Circumstantial Evidence
384
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Posted - 2017.03.13 20:16:53 -
[51] - Quote
Cade Windstalker wrote:Could you consider adding this to its own tab or sub-tab in the Character Sheet? If you collapse character sheet by clicking the tiny up/down arrow (that doesn't have a tooltip) in the upper right just under the character sheet close button, the 3D animated view of your character and Assets value won't be displayed. I'm fairly certain it is also not calculated, because I remember a delay the first time I expanded my character sheet, to see it. |

NinjaTurtle
Brutor Tribe Minmatar Republic
112
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Posted - 2017.03.13 20:26:03 -
[52] - Quote
Pleasure Hub Node-514 wrote:I don't know Mr. Turtle, a 'lovingly grown' head of SP doesn't reflect the current grimdark state of affairs in a post-injector world. It's all about that next hit.
I mean you're right, it doesn't, which I think is a selling point for negative retention in the long-term. I guess at this point it's painting a pig but at least the pig looks pretty |

Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
3037
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Posted - 2017.03.13 22:22:45 -
[53] - Quote
Pleasure Hub Node-514 wrote:I don't know Mr. Turtle, a 'lovingly grown' head of SP doesn't reflect the current grimdark state of affairs in a post-injector world. I BEG to differ.
FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."
Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."
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Pleasure Hub Node-514
Pleasure Hub Hotline
230
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Posted - 2017.03.14 05:36:45 -
[54] - Quote
Reaver Glitterstim wrote:Pleasure Hub Node-514 wrote:I don't know Mr. Turtle, a 'lovingly grown' head of SP doesn't reflect the current grimdark state of affairs in a post-injector world. I BEG to differ. Well, if there was a way to determine who grew it naturally and who injected en mass then your natural growth path would hold a bit more significance these days.
A long while back before injectors released I did make a suggestion that was seen as too extreme.
'One night hauler' The tell all story of a pleasure bot in Jita 4-4
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Maruchan Ramen
Spicy Ramen Research
15
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Posted - 2017.03.14 10:21:43 -
[55] - Quote
CCP Turtlepower wrote:Ben Ishikela wrote:please factor in the skillpoints. While skill points technically can be liquidated via skill extractors, we decided not to include them in this feature as it would be confusing for some.o7 CCP Turtlepower // Team Genesis I understand Noggin Ramen is to be prepared with care, yet I am curious who your team thinks would be confused by the value of brain noodles?
Rule 76 of Ramen Acquisition: Every once in a while, declare RAMEN. It confuses the hell out of your enemies. - The Amarrian Pastafarian
|

Marcus Tedric
Zebra Corp Goonswarm Federation
93
|
Posted - 2017.03.14 17:39:21 -
[56] - Quote
This has been taken out of the Patch, sadly...
Will it still make March? ie sometime in the next two weeks?
Don't soil your panties, you guys made a good point, we'll look at the numbers again. - CCP Ytterbium
|

Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
3039
|
Posted - 2017.03.15 00:03:24 -
[57] - Quote
Maruchan Ramen wrote:CCP Turtlepower wrote:Ben Ishikela wrote:please factor in the skillpoints. While skill points technically can be liquidated via skill extractors, we decided not to include them in this feature as it would be confusing for some.o7 CCP Turtlepower // Team Genesis I understand Noggin Ramen is to be prepared with care, yet I am curious who your team thinks would be confused by the value of brain noodles? I'm betting he meant all the folks who will look at the number and not feel confused. You'll happily believe that your SP has a specific market value when it's highly dependent on multiple factors that cannot be accurately represented by the system.
FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."
Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."
|
|

CCP Turtlepower
C C P C C P Alliance
397

|
Posted - 2017.03.15 15:37:42 -
[58] - Quote
Hello again!
The Net Asset Worth feature is back on singularity! Please log on and take a look if you are interested, and please consider joining us in mass testing the feature tomorrow. More info here.
Fly dangerously! CCP Turtlepower |
|

Sentient Blade
Crisis Atmosphere Coalition of the Unfortunate
1826
|
Posted - 2017.03.15 15:52:59 -
[59] - Quote
Can we have an ouch-that-hurt feature?
You know how when your wallet changes it animates and shows how much money gets added or subtracted from it?
Every time your ship gets blown up... do the same thing, but subtract it away from your total worth \o/ |

Cade Windstalker
1103
|
Posted - 2017.03.16 00:27:05 -
[60] - Quote
Okay, got a chance to test the feature out on Sisi and it's pretty nice.
No immediately obvious bugs for a start.
The entire pop-up isn't a button, just the small icons on the side. I would suggest putting boxes around them so they appear slightly raised and it's more obvious that they're buttons, similar to how those symbols appear over on the neocom.
Areas you don't have any assets aren't displayed, so for example my Test Server character has no Contract or Market escrow so those don't appear, just Wallet and Personal Assets.
Also it's basically impossible to make the popup appear by accident, you have to actually click on the question mark icon to bring up the popup.
Overall a very nice little feature.
If the number on the Test Server is even halfway accurate I've got a few things I should track down and sell.....  |
|

Escpage
Naquadria
0
|
Posted - 2017.03.16 03:37:27 -
[61] - Quote
It looks like a very good start and as stated by others, extending it to include corporations and alliances would also be a reasonable update.
VOTE CSM12 |

Ben Ishikela
82
|
Posted - 2017.03.16 12:14:36 -
[62] - Quote
Please include Skillpoint-worth.
Ideas are like Seeds. I'd chop fullgrown trees to start a fire.
|

Amanda Orion
Open University of Celestial Hardship Art of War Alliance
94
|
Posted - 2017.03.16 12:49:38 -
[63] - Quote
Dictateur Imperator wrote:Nice
Can we have the same for corporation asset ?
Agree - very much. |

Caleb Ayrania
TarNec Invisible Exchequer
328
|
Posted - 2017.03.17 20:28:04 -
[64] - Quote
I already commented in an earlier thread about this.. but to repeat it here in tl:dr.
The idea of a NAV calculation will be little more than a gimmick on individual character level, and would really only be a massive addition and a content creating tool if its added to Corporations.
Dont get me wrong I love the feature already, but if its supposed to do anything really COOL, it needs to be for corporations. Especially since it ties into potential meta market (Market Discussion) shennanigans, and shares, bonds etc..
Please CCP at least say you will consider this, its a potential resurrection of the long held actual shares utilisation dreams.. |

SIEGE RED
The Darwin Initiative
2
|
Posted - 2017.03.17 23:33:20 -
[65] - Quote
As long as you can turn it off if it becomes a publicly visible feature - neat. |

Sigla deStjarna
Hobbits Holding
1
|
Posted - 2017.03.21 11:11:12 -
[66] - Quote
very nive |

Draegoriy Kristiansen
Winfield Star-Tech
0
|
Posted - 2017.03.21 11:22:34 -
[67] - Quote
Can this feature include PLEX (in the current or new form as mentioned in another devblog)? This might be of a great value to players who rely solely on PLEX for their game play, especially if PLEX will be broken down into smaller units to allow for purchase of variable game time. Not sure if you would also want to assign an ISK value to the PLEX for same reasoning as mention for not adding SP to this.
K, thanks for letting me input
|

Sgt Ocker
What Corp is it
1324
|
Posted - 2017.03.21 11:46:52 -
[68] - Quote
Nice - I'm worth far more than I thought.
Shame it's another of those - Do we really need it things while there are still so many issues with things we do need.
Seen it - You can remove it now
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
|

Kal Mir
Blackwater Task Forces Goonswarm Federation
9
|
Posted - 2017.03.21 11:47:45 -
[69] - Quote
CCP Edelweiss wrote:Hi everyone, The tooltip provides a breakdown of the Total Net Worth in the following categories:
- Wallet Balance: ISK you own, as normally shown in the Wallet
- Combined Assets Estimated Value: Sum of the estimated market price for all items you own in the universe. We are including assets in stations and structures, items in space and items in outstanding sell orders and contracts. Corp-owned items are excluded.
- Contract Escrow: ISK in escrow in outstanding buy contracts issued by your character.
- Market Escrow: ISK in escrow in outstanding buy orders issued by your character.
Could You add estimated market price of character's skill points? Like: SP/500 000 * (Skill injector price - skill extractor price)? |

Wolfino
The Institution. Did he say Jump
4
|
Posted - 2017.03.21 12:37:09 -
[70] - Quote
What does it take in consideration when making the character value? does it look for specific ships and give value if you can fly certain ships more than others or just skillpoint calculation or does it actually look to see if you have focused skill points. Example can it tell if your a very focused nightmare incursion pilot vs someone with spread out skillpoints but the same amount of skillpoints?
I would also like to see something like you see on your credit report for this, things hurting your value, things causing your value to be increased and maybe a few skills you could train that would have the biggest increase in your value. |
|

Ix Method
Tribal Liberation Force Minmatar Republic
515
|
Posted - 2017.03.21 14:11:11 -
[71] - Quote
BPO market values are already calcuated within the inventory, wondering why the same isn't done for this feature? As is this feels kinda worthless for any sort of indy character which is a shame, you know? 
Travelling at the speed of love.
|

Daisuke Kansene
Federal Navy Academy Gallente Federation
15
|
Posted - 2017.03.21 14:18:58 -
[72] - Quote
12 days and 0 comments about icelandic Skyr yogurt? |

Renee Frost
Center for Advanced Studies Gallente Federation
8
|
Posted - 2017.03.21 17:49:17 -
[73] - Quote
Just checked out the total net worth estimate and it is telling me I have 10+ billion ISK in assets, which I certainly didn't have. |

Hirisho Presolana
The Lone Wolfs
13
|
Posted - 2017.03.21 21:36:03 -
[74] - Quote
do trained skills count? because they should.. |

Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
3047
|
Posted - 2017.03.22 02:54:13 -
[75] - Quote
Hirisho Presolana wrote:do trained skills count? because they should.. There should be a figure for sunk expenditures such as injected skills. It shouldn't factor into your liquidateable worth, but it is a part of your total worth.
FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."
Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."
|

FoxFire Ayderan
230
|
Posted - 2017.03.22 03:05:03 -
[76] - Quote
CCP Edelweiss wrote:Hi everyone,
Team Genesis is adding a little feature to your Character Sheet that estimates how much your character is worth in the game. This Total Net Worth number is a sum of all the ISK you own and the estimated value of your assets, and it casts some light on your character progress in EVE. Here is a screenshot:
Awesome.
Love it! |

FoxFire Ayderan
230
|
Posted - 2017.03.22 03:20:00 -
[77] - Quote
Next step.... show us our Net Worth Rank. I'd like to see that I rank 582,684th :-)
Along with the top 10 Net Worth in game (character names can be excluded to protect the innocent ). |

Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
3047
|
Posted - 2017.03.22 04:00:25 -
[78] - Quote
FoxFire Ayderan wrote:(character names can be excluded to protect the innocent) Anyone with that kind of ISK value isn't innocent. Just as top bounties are displayed on public billboards, so should top worth I think. If you don't want to be the very top and get your face and name spread all over New Eden, it really wouldn't be difficult to avoid being at that point. Besides, it might just be Chribba's face all day every day.
FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."
Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."
|

Aldran Gentlharp
Unidentified Murderers and Young Hack Offenders Rate My Ticks
20
|
Posted - 2017.03.22 12:47:03 -
[79] - Quote
Right now ths feature seems to gives totaly wrong informations. my indu Alt shows a total net worth of 1,6b with a rorqual in hangar |

Sun Liping
Center for Advanced Studies Gallente Federation
17
|
Posted - 2017.03.22 12:53:00 -
[80] - Quote
seems not to be working.. shows 1 isk in assets. I am certain there is more :) |
|
|

CCP Turtlepower
C C P C C P Alliance
403

|
Posted - 2017.03.22 13:06:55 -
[81] - Quote
Hello everyone,
Something went a bit wrong today when patching the feature, so we had to disable it until we can figure this out. It will just show 1 ISK regardless of your actual net worth. Sorry about the inconvenience!
o7 CCP Turtlepower |
|

Frostys Virpio
KarmaFleet Goonswarm Federation
3250
|
Posted - 2017.03.22 15:28:44 -
[82] - Quote
CCP Turtlepower wrote:Hello everyone,
Something went a bit wrong today when patching the feature, so we had to disable it until we can figure this out. It will just show 1 ISK regardless of your actual net worth. Sorry about the inconvenience!
o7 CCP Turtlepower
EDIT: The feature is back and better than ever!
Until this get patched, I'm part of the top 1%!!!!!! |

Hirisho Presolana
The Lone Wolfs
14
|
Posted - 2017.03.22 19:16:42 -
[83] - Quote
Reaver Glitterstim wrote:Hirisho Presolana wrote:do trained skills count? because they should.. There should be a figure for sunk expenditures such as injected skills. It shouldn't factor into your liquidateable worth, but it is a part of your total worth.
ofc it doesn't have sense speaking about liquidity.. But if we talk about total character value it matters a lot.. |

Deckel
Black Thorne Corporation Black Thorne Alliance
36
|
Posted - 2017.03.22 19:51:47 -
[84] - Quote
I'm curious how the value of fitted ships are being calculated. Are the values calculated the same as the fittings window, or just the inventory asset screen? Or are all modules contained within the ship individually calculated separately? And does this calculation include the fitted rigs?
Also, are fitted implants on active or jump clones included in the calculation at all? |

Circumstantial Evidence
391
|
Posted - 2017.03.22 22:34:55 -
[85] - Quote
Deckel wrote:Also, are fitted implants on active or jump clones included in the calculation at all? No... and, check this post for more Q&A.
|

Koopman van Luxe
Hedion University Amarr Empire
2
|
Posted - 2017.03.22 23:29:36 -
[86] - Quote
Renee Frost wrote:Just checked out the total net worth estimate and it is telling me I have 10+ billion ISK in assets, which I certainly didn't have.
Having a similar issue, one of my characters has about twice as much reported net worth in assets than what the station hangar totals are adding up to. I've pruned down my hangars to the two big ones, don't have anything stuck in market escrow or contracts, and I just can't figure out where all of this money is coming from.
Now, I'll admit I'm pretty bad at keeping track of my stuff, but I'm pretty sure I don't remember venting several billion isk worth of assets into space, where it has apparently been kept safe all this time. |

Deckel
Black Thorne Corporation Black Thorne Alliance
36
|
Posted - 2017.03.22 23:36:54 -
[87] - Quote
Circumstantial Evidence wrote:
Sry, Looks like I missed that one point about implants already being addressed. Still wondering about the fit ships though. |

Sgt Ocker
What Corp is it
1331
|
Posted - 2017.03.23 11:27:42 -
[88] - Quote
Deckel wrote:Circumstantial Evidence wrote: Sry, Looks like I missed that one point about implants already being addressed. Still wondering about the fit ships though. It seems to take mods fit to ships into account. A couple of my cyno chars have nothing but a rookie ship with cyno fit and a total net worth of of 2.7 million isk + a bit of isk for LO.
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
|

Bjorn Tyrson
EVE University Ivy League
358
|
Posted - 2017.03.23 16:15:15 -
[89] - Quote
Really not sure how this is calculating total value. just logged on to one of my sp farm alts. who has exactly 1 shuttle, less than 1 mil in wallet, and 2 implants plugged in. and its showing almost a billion in total net worth.
unless something has changed, the calculation should not include SP, implants, etc. and yet apparently my shuttle is worth almost a billion isk SOMEWHERE out there. |

Sgt Ocker
What Corp is it
1331
|
Posted - 2017.03.24 01:50:59 -
[90] - Quote
Bjorn Tyrson wrote:Really not sure how this is calculating total value. just logged on to one of my sp farm alts. who has exactly 1 shuttle, less than 1 mil in wallet, and 2 implants plugged in. and its showing almost a billion in total net worth.
unless something has changed, the calculation should not include SP, implants, etc. and yet apparently my shuttle is worth almost a billion isk SOMEWHERE out there. Does it have any extractors or injectors in its inventory?
They would add up to a bil quite easily...
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
|
|

Cade Windstalker
1154
|
Posted - 2017.03.24 02:00:53 -
[91] - Quote
Bjorn Tyrson wrote:Really not sure how this is calculating total value. just logged on to one of my sp farm alts. who has exactly 1 shuttle, less than 1 mil in wallet, and 2 implants plugged in. and its showing almost a billion in total net worth.
unless something has changed, the calculation should not include SP, implants, etc. and yet apparently my shuttle is worth almost a billion isk SOMEWHERE out there.
A couple of people have reported something similar.
I'd suggest filing a bug report, from that character. |

Bjorn Tyrson
EVE University Ivy League
361
|
Posted - 2017.03.24 04:09:08 -
[92] - Quote
Cade Windstalker wrote:Bjorn Tyrson wrote:Really not sure how this is calculating total value. just logged on to one of my sp farm alts. who has exactly 1 shuttle, less than 1 mil in wallet, and 2 implants plugged in. and its showing almost a billion in total net worth.
unless something has changed, the calculation should not include SP, implants, etc. and yet apparently my shuttle is worth almost a billion isk SOMEWHERE out there. A couple of people have reported something similar. I'd suggest filing a bug report, from that character.
I probably will, its not anything game breaking or anything, but it was just a weird thing I noticed. |

Rivr Luzade
Kenshin. DARKNESS.
2991
|
Posted - 2017.03.24 08:42:15 -
[93] - Quote
Does the Net Worth take BPOs into account where the tooltip does not show a value?
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
|

Tragot Gomndor
Khanid's Damnation
86
|
Posted - 2017.03.24 10:46:12 -
[94] - Quote
This feature is still bugged, file a bug report :D
NONONONONONO
TO
CAPS IN HIGHSEC
NO
|

Becca Shard
Royal Amarr Institute Amarr Empire
0
|
Posted - 2017.03.24 11:19:23 -
[95] - Quote
Question. It seems this net worth tool includes the value of injected skillbooks in the calculation. Why? You can not [at least currently hint hint] UN-Inject a skillbook. Yes they have/had value, but you can't sell them, so they shouldn't be added. |

Cade Windstalker
1159
|
Posted - 2017.03.24 16:11:53 -
[96] - Quote
Becca Shard wrote:Question. It seems this net worth tool includes the value of injected skillbooks in the calculation. Why? You can not [at least currently hint hint] UN-Inject a skillbook. Yes they have/had value, but you can't sell them, so they shouldn't be added.
This has been tested this with a new character, it doesn't include skill book value (or at least doesn't normally).
If you want to test this create a new alt, get the starter skillbook from the tutorial, check your net worth. Then inject the skillbook and note the drop (after 5 minutes when it recalculates) in value of ~40k ISK IIRC.
Bjorn Tyrson wrote:I probably will, its not anything game breaking or anything, but it was just a weird thing I noticed.
Yeah, I'm just suggesting people do this since it helps CCP, and there's always a chance this might be a result of a more impactful bug somewhere else in the code.
Never not file bug reports!  |
|

CCP Turtlepower
C C P C C P Alliance
405

|
Posted - 2017.03.24 16:23:39 -
[97] - Quote
Hey guys,
Thanks to your bug reports, we've verified that indeed some injected skills and some plugged in implants are currently being counted towards the Total Net Worth. They should not be counted and we are working on fixing it :)
Please keep on filing bug reports if you notice any other weirdness with the feature. Thanks!
o7 CCP Turtlepower |
|

Razgar Patnovich
Smokin' Aces. Mordus Angels
0
|
Posted - 2017.03.24 17:57:02 -
[98] - Quote
It would be nice to have a break-out of net worth by region, if that were possible. |

Bad Breath Angelo
Umbra Syndicate
0
|
Posted - 2017.03.24 19:52:28 -
[99] - Quote
CCP Turtlepower wrote:Hey guys,
Thanks to your bug reports, we've verified that indeed some injected skills and some plugged in implants are currently being counted towards the Total Net Worth. They should not be counted and we are working on fixing it :)
Please keep on filing bug reports if you notice any other weirdness with the feature. Thanks!
o7 CCP Turtlepower
Wow, I used the search function and got my answer. In regards to this, can I ask what the reasoning is behind NOT including injected implants? I'd actually prefer it if injected implants were included as they show as part of the total value on killmails. I don't care if it lumps everything together or breaks out a separate value for implants or something.
Just my $0.02 on helping me wave my epeen around. |

Becca Shard
Royal Amarr Institute Amarr Empire
0
|
Posted - 2017.03.25 06:53:47 -
[100] - Quote
Bad Breath Angelo wrote:
Wow, I used the search function and got my answer. In regards to this, can I ask what the reasoning is behind NOT including injected implants? I'd actually prefer it if injected implants were included as they show as part of the total value on killmails. I don't care if it lumps everything together or breaks out a separate value for implants or something.
Just my $0.02 on helping me wave my epeen around.
Mainly because this tool is more meant to show you how much ISK and salable items you own are worth. Since you can not sell injected skillbooks nor implants there really isn't a reason to include them.
However ! Looking at you CCP, it would be a nice compromise if in the ship hangar window you calculated the current worth of pods to reflect the current clones implants.
Or possibly showing the value of each clone in the jump clone window? |
|

Rick Wroll
The Milkmen Empyreus
8
|
Posted - 2017.04.02 02:24:45 -
[101] - Quote
So I have now tested this feature and can verify it's way off because of something.
I transferred all assets and isk to another character and then waited for it to refresh. It still says I have a value of over 1 bil in assets. If I've got a billion floating in space somewhere I'd sure like to know where.
Is there any way to search for assets floating in space?
Pics or it didn't happen... |

Marcus Tedric
Zebra Corp Goonswarm Federation
110
|
Posted - 2017.04.02 11:07:40 -
[102] - Quote
Like it...
Still obvious anomalies though. I do find it strange that, where things are otherwise reasonably tidy and not many extraneous assets; that the Titan pilot has assets rather less than the Super' pilot...
Don't soil your panties, you guys made a good point, we'll look at the numbers again. - CCP Ytterbium
|

The Dauphin
Dauphin Enterprises Inc.
0
|
Posted - 2017.04.02 14:44:34 -
[103] - Quote
Totally useless to me unless you factor in the stuff I have in Corporate wallets, structures and warehouses. Plus this information should be private anyway, as mentioned is it going to be available in API. I have enough problems with the revenuers.
|

Eleonora Crendraven
Global Communications AG
118
|
Posted - 2017.04.09 17:01:37 -
[104] - Quote
Pleasure Hub Node-514 wrote:Fantastic idea from r/Eve: gospadinperoda wrote:It could also add up the ISK value of your skillpoints too. That way you know how many kidneys to trade for another hit.
Since you can sell/buy skillpoints for ISK that would be useful. And the ISK value of the implants is missing.
https://twitter.com/gcAG_EVE
http://eveboard.com/pilot/Eleonora_Crendraven
GëíGïüGëí
|

DefaultGuy Redshirt
Dutch East Querious Company Asteria Concord.
1
|
Posted - 2017.04.12 11:42:31 -
[105] - Quote
Hello CCP.
Please include the Skillbooks injected as part of net-worth. Maybe put it into a new category, but it is important. I recently injected some expensive books and was startled when I noticed my "networth" fell. |

Atum' Ra
Nomen-illis-Legio Legion of xXDEATHXx
108
|
Posted - 2017.04.12 13:42:43 -
[106] - Quote
Everything is OK.  I like it. |

FoxFire Ayderan
232
|
Posted - 2017.04.21 02:41:23 -
[107] - Quote
It seems like I'm not seeing ISK which is tied up in Courier Contract collateral.
|

Mai Khumm
172.0.0.1
876
|
Posted - 2017.04.21 21:47:45 -
[108] - Quote
Now add SP to this... |

Nosum Hseebnrido
Interregnum.
15
|
Posted - 2017.04.27 13:20:49 -
[109] - Quote
When I read for the first time "Character's Total Net Worth estimation" I thought that this has to be some sort of Character Bazaar intruduction in to the game, and that we will be able in future to sell/buy characters in game and not on the forum.
Unfortunately it is hard to find usefullnes of this application/feature. Assets are worth for how much they are being sold, and not for how much someone else just sold them on market. It may takes months to get rid of some item, and it price chage all the time so "Combined Assets Estimated Value" is already outdated.
How it supose to casts some light on my character progress in EVE if I can not compare it with any other character in game? It is like getting into the big rockets that will fly to the space from earth with covered eyes and estimate after some time of fly your position towerds planet without Y/X axis and any other data. It is easy for you(developers) to tell if 21b after 12 months of playing EVE is much or not becasue you can see others player data, and you can compare it. Unfortunately time is relative and if we gone take 10 players that play all the time for same amount of time (honestlly), each of them will have to say the same about the wealth of they wallets untill we let them to see each other wallets.
Side note: I bet that if you gone leave this feature in this position of UI a lot of players may excidanlly discaver it after several years of deployment it on TQ.
http://eveboard.com/pilot/Nosum_Hseebnrido
|

Marcus Tedric
Zebra Corp Goonswarm Federation
118
|
Posted - 2017.04.30 13:48:07 -
[110] - Quote
The note specifically says that Blueprints are excluded.
However, BPCs placed in a contract most definitely are - and not at anything like the correct value.
Can BPCs also be removed proplery, please?
Don't soil your panties, you guys made a good point, we'll look at the numbers again. - CCP Ytterbium
|
|

Aden Clark
EC-1
0
|
Posted - 2017.05.08 18:47:55 -
[111] - Quote
They need to include acquired SKINs. I cant be the only one upset seeing their net worth go down every time they buy a SKIN. Some of us have quite a lot of net worth in SKINs. |

Marcus Tedric
Zebra Corp Goonswarm Federation
122
|
Posted - 2017.05.09 11:13:03 -
[112] - Quote
Aden Clark wrote:They need to include acquired SKINs. I cant be the only one upset seeing their net worth go down every time they buy a SKIN. Some of us have quite a lot of net worth in SKINs.
No - isk spent on Skins is 'lost' - you cannot sell them again.
Same for Implants.
PS - spend your isk on a Titan and then see what that does!
Don't soil your panties, you guys made a good point, we'll look at the numbers again. - CCP Ytterbium
|

Aden Clark
EC-1
0
|
Posted - 2017.05.10 10:33:38 -
[113] - Quote
Doesnt change the fack SKINs took cost Isk to aquire. Youre argument says a house is worth 0 just because you already own it.
|
|

CCP Turtlepower
C C P C C P Alliance
409

|
Posted - 2017.05.11 10:03:03 -
[114] - Quote
Aden Clark wrote:Doesnt change the fact SKINs took cost Isk to aquire. You're argument says a house is worth 0 just because you already own it. SKINs cost some of your net worth to aquire , they should'nt stop being counted just because they are applied. Also who says the SKINs im talking about are applied ones, I have plenty unapplied Unapplied SKINs are treated the same as any inventory asset and are counted toward the Total Net Worth. Only applied SKIN licenses are not counted, because they can no longer be liquidated for ISK. If this is not the case for you, please file a bug report and we will look into it as soon as possible.
o7 CCP Turtlepower |
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badside
Dauphin Enterprises Inc.
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Posted - 2017.05.11 20:18:23 -
[115] - Quote
Would love for it to be a graph, or some kind of information over time. I notice it goes up and down lot based my purchase and sales. In theory it should be more neutral. If I have say a million, and I buy 500k in trit, and then sell it for 600k, then it should go up 100k. But instead it goes down and up by the mineral sales. |

Sabriz Adoudel
Move along there is nothing here
5968
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Posted - 2017.05.11 23:38:28 -
[116] - Quote
badside wrote:Would love for it to be a graph, or some kind of information over time. I notice it goes up and down lot based my purchase and sales. In theory it should be more neutral. If I have say a million, and I buy 500k in trit, and then sell it for 600k, then it should go up 100k. But instead it goes down and up by the mineral sales.
I'm imagining how bizarre that would look for me.
I spent eleven billion on blueprints a month ago. That would show up as a big drop.
If my plans for them come to fruition, I'll see jumps up in the future as those prints sell.
I support the New Order and CODE. alliance. www.minerbumping.com
Sabriz's Rule: "Any time someone argues for a game change claiming it is a quality of life change, the change is actually a game balance change".
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