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Author |
Thread Statistics | Show CCP posts - 4 post(s) |

Sp3ktr3
Unicorn Rampage
38
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Posted - 2017.03.14 14:31:46 -
[1] - Quote
Gong 2.0: underwater edition needs to go. Every time I undock, or go through a stargate, or actually run a dscan the new sound effect rattles my skull. I can see you were going for some kind of underwater sonar thing but it's beyond terrible. It's actually worse than the original gong. I think this one contains infrasonic frequencies designed to drive humans mad. |

Sp3ktr3
Unicorn Rampage
38
|
Posted - 2017.03.14 16:07:11 -
[2] - Quote
Alright, so here's some more in-depth feedback on the patch.
First, the new probing system is looking halfway decent but really needs some work still. Increase the opacity on the red cosmic signature bubbles a little, they're not visible enough. Decrease the opacity on the green dscan bubble, it's too visible. The blue probe bubbles look about right. I like the changes to the drag arrows making them easier to click on. New icons are nice, adding the yellow color and making green only for 100% is nice. I would like the ability to grab my probes and change the scan radius in the window like the old probing window instead of having to use a slider. In general I liked the old dscan and probe panel layouts better than the new ones. The new layouts seem to have been designed by someone that's never actually played the game before. If anything the analyze and configuration buttons need to be moved back up to the top of the panel.
The sound effects are almost universally awful. Gong 2.0: underwater edition for the dscan really needs to go. Undocking from station it actually goes off twice for double the pain. It goes off going through stargates, or activating a scan or any other time the dscan runs. This one is even more infuriating than gong 1.0 was. The old subtle clicks and beeps were fine, I suggest sticking with those. Also, the sonar ping when launching probes is weird. Why all the submarine sounds? Space isn't filled with water. The sound the probe cube makes when you drag it around the map is also weird. The recover active probes sound is okay though.
For the ship models, I think the new Cormorant looks pretty slick. I also like the upgrades to the ORE ships, the Noctis looks a lot better now. The Chimera, on the other hand, is beyond awful. It's easily the worst model in the game at this time (some of the old Caldari models were marginally worse). Who thought that taking a Jackdaw, flipping it upside down, reducing its polygon count by 95% and making that the new carrier was a good idea? The old Chimera was one of the best carrier models, worlds better than this one.
And the last thing for now, still no Barghest and Garmur skins on the store. Why were they almost immediately removed? Why haven't they been put back? Why won't CCP respond to any questions regarding the matter? You're losing money from this. Please fix. |

Sp3ktr3
Unicorn Rampage
40
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Posted - 2017.03.14 19:47:32 -
[3] - Quote
Skia Aumer wrote:1. You made the gong, again. 2. You flipped dscan UI made it unusable for me. 3. You turned my Chimera into a Rokh. Worst patch ever.
It's not so much a Rokh as it is a Rokh/upside-down-Jackdaw hybrid. Someone dubbed it the "Jokh". I think it's fitting. |

Sp3ktr3
Unicorn Rampage
50
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Posted - 2017.03.21 16:31:47 -
[4] - Quote
Gong. Delete. NOW. Thanks. |
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