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Blane Xero
Amarr The Firestorm Elite
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Posted - 2007.05.03 00:13:00 -
[1]
Before posting this in the idea's section, i would like to know what people thought of a criminal record, i'll post some breif info about it tonight and maybe if i'm not burning/have no stick men to burn, i'll post more info.
Would be no longer lasting than 6 weeks, any criminal activities you par-take, killing, podding, assisting said activities, gets noted, and added to a criminal record, that only others could see (possably nobody in your corp either, they probably already know ) and to decrease 100+ lists only your last 15 criminal activities are listed.
Knowing the great eve-o forums this will have already been suggested, but i've yet to see such a suggestion.
Reasons - Better capability of seeing if someone with a high status is just wolf in sheeps cloathing 
Possability of people being killed ganging up with other people being killed and killing said killer. (if you get what i mean )
Drawbacks - Please feel free to ost any you see, bar making the pirates life harder, thats evidently what its meant to do to try even how things are going.
more info to come if its worth posting it.
my sig is teh dead |

Mobius
Amarr DEROB
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Posted - 2007.05.03 01:44:00 -
[2]
nice idea but a truly active pirate in 6 weeks could have well over 300 kills. Also this would eventually come down to a e-peen contest to see who could get the largest wrap sheet in the alotted timeframe.
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Nalar Marnith
Minmatar Tetranex Consolidated
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Posted - 2007.05.03 02:16:00 -
[3]
Originally by: Mobius nice idea but a truly active pirate in 6 weeks could have well over 300 kills. Also this would eventually come down to a e-peen contest to see who could get the largest wrap sheet in the alotted timeframe.
I don't see the downside... 
/signed
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Wendat Huron
Lupus Industries
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Posted - 2007.05.03 03:35:00 -
[4]
I'd rather have a record showing what alliances someone has been in, membership in some is a crime in itself and should be traceable for later punishment.
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Hexman
Cryo Crypt inc. FREGE Alliance
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Posted - 2007.05.03 04:41:00 -
[5]
Sounds interesting!
/signed
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Bad Borris
Caldari Serenity Prime Praesidium Libertatis
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Posted - 2007.05.03 13:16:00 -
[6]
Originally by: Mobius nice idea but a truly active pirate in 6 weeks could have well over 300 kills. Also this would eventually come down to a e-peen contest to see who could get the largest wrap sheet in the alotted timeframe.
Better than the self bounty e-peen crap we have now. I quite like the idea.
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Stakhanov
Shih Yang Tong
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Posted - 2007.05.03 13:20:00 -
[7]
Originally by: Wendat Huron I'd rather have a record showing what alliances someone has been in, membership in some is a crime in itself and should be traceable for later punishment.
Someone got killed by privateers last week ? 
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2007.05.03 13:30:00 -
[8]
/signed.
[ 2007-05-02 21:03 ] (criminal action) Modulated Deep Core Miner II deactivates as it finds the asteroid a ravaged husk of the glorious boulder it once was. [ 2007-05-02 21:03 ] (criminal action) Modulated Deep Core Miner II deactivates as it finds the asteroid a ravaged husk of the glorious boulder it once was. [ 2007-05-02 21:04 ] (criminal action) Modulated Deep Core Miner II deactivates as it finds the asteroid a ravaged husk of the glorious boulder it once was. [ 2007-05-02 21:04 ] (criminal action) Modulated Deep Core Miner II deactivates as it finds the asteroid a ravaged husk of the glorious boulder it once was. [ 2007-05-02 21:04 ] (criminal action) Modulated Deep Core Miner II deactivates as it finds the asteroid a ravaged husk of the glorious boulder it once was. [ 2007-05-02 21:05 ] (criminal action) Modulated Deep Core Miner II deactivates as it finds the asteroid a ravaged husk of the glorious boulder it once was. [ 2007-05-02 21:05 ] (criminal action) Modulated Deep Core Miner II deactivates as it finds the asteroid a ravaged husk of the glorious boulder it once was. [ 2007-05-02 21:05 ] (criminal action) Modulated Deep Core Miner II deactivates as it finds the asteroid a ravaged husk of the glorious boulder it once was. [ 2007-05-02 21:05 ] (criminal action) Modulated Deep Core Miner II deactivates as it finds the asteroid a ravaged husk of the glorious boulder it once was. [ 2007-05-02 21:06 ] (criminal action) Modulated Deep Core Miner II deactivates as it finds the asteroid a ravaged husk of the glorious boulder it once was. [ 2007-05-02 21:06 ] (criminal action) Modulated Deep Core Miner II deactivates as it finds the asteroid a ravaged husk of the glorious boulder it once was. [ 2007-05-02 21:06 ] (criminal action) Modulated Deep Core Miner II deactivates as it finds the asteroid a ravaged husk of the glorious boulder it once was. [ 2007-05-02 21:06 ] (criminal action) Modulated Deep Core Miner II deactivates as it finds the asteroid a ravaged husk of the glorious boulder it once was. [ 2007-05-02 21:07 ] (criminal action) Modulated Deep Core Miner II deactivates as it finds the asteroid a ravaged husk of the glorious boulder it once was. [ 2007-05-02 21:07 ] (criminal action) Modulated Deep Core Miner II deactivates as it finds the asteroid a ravaged husk of the glorious boulder it once was. [ 2007-05-02 21:07 ] (criminal action) Modulated Deep Core Miner II deactivates as it finds the asteroid a ravaged husk of the glorious boulder it once was. [ 2007-05-02 21:07 ] (criminal action) Modulated Deep Core Miner II deactivates as it finds the asteroid a ravaged husk of the glorious boulder it once was. [ 2007-05-02 21:08 ] (criminal action) Modulated Deep Core Miner II deactivates as it finds the asteroid a ravaged husk of the glorious boulder it once was. [ 2007-05-02 21:08 ] (criminal action) Modulated Deep Core Miner II deactivates as it finds the asteroid a ravaged husk of the glorious boulder it once was. [ 2007-05-02 21:08 ] (criminal action) Modulated Deep Core Miner II deactivates as it finds the asteroid a ravaged husk of the glorious boulder it once was. [ 2007-05-02 21:09 ] (criminal action) Modulated Deep Core Miner II deactivates as it finds the asteroid a ravaged husk of the glorious boulder it once was. [ 2007-05-02 21:09 ] (criminal action) Modulated Deep Core Miner II deactivates as it finds the asteroid a ravaged husk of the glorious boulder it once was. [ 2007-05-02 21:09 ] (criminal action) Modulated Deep Core Miner II deactivates as it finds the asteroid a ravaged husk of the glorious boulder it once was. [ 2007-05-02 21:09 ] (criminal action) Modulated Deep Core Miner II deactivates as it finds the asteroid a ravaged husk of the glorious boulder it once was. [ 2007-05-02 21:10 ] (criminal action) Modulated Deep Core Miner II deactivates as it finds the asteroid a ravaged husk of the glorious boulder it once was.
... 
Help me help you. |
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James Lyrus
Lyrus Associates Betrayal Under Mayhem
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Posted - 2007.05.03 14:10:00 -
[9]
Bah, you cheat Chribba. You get duplicates if the 'roid pops when you've got multiple lasers firing at it ;)
Erm. Yeah to the OP, that sounds cool. It's nice to see whether someone's actively a badass, or if they've been shooting newbie frigates to get their low sec :).
Of course, it might also be nice to see a 'last 10 kills/losses' much like a killboard, but ... hrm, well then it's killboard time.
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Shaloran Kalior
Gallente Freelance Rising
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Posted - 2007.05.03 14:15:00 -
[10]
I think 6 weeks might be a little over the top, as tracking all the criminal activities some prolific pirates have conducted over that time would probably be a somewhat laggy procedure (like loading an entire regions worth of bookmark instas in some cases I imagine).
Maybe show the last 50 criminal activities that affected sec status? Then you can look at the time frame over which they were done, and see if the person is a prolific pirate or an occasional one.
===============================================
*this space for rent* *1 million isk/character/week* *unauthorised users will be poked* |
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Sian Tairnesh
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Posted - 2007.05.03 14:26:00 -
[11]
Guys, he already limited it to 15 criminal activities displayed. Although I think that isn't enough. I'd go with 50, too.
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Blane Xero
Amarr The Firestorm Elite
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Posted - 2007.05.03 14:26:00 -
[12]
Edited by: Blane Xero on 03/05/2007 14:24:28 i hat quoting myself but oh well its better than flame 
Originally by: Blane Xero ...and to decrease 100+ lists only your last 15 criminal activities are listed.
could maybe reduce it to 2 weeks then, i really shouldnt post idea's at 3Am 
anyway thanks for the feedback, and chribba...i loled.
bah above poster beat me, you win  ------------- my sig is teh dead
the mods shall not have my sig, if they do i'll kill CCP's hamsters.
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Fabrica
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Posted - 2007.05.03 14:33:00 -
[13]
all i've got to say is in real life, you dont know someones crimial record before you talk, trade, or even work for, so why should you in eve?
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Andrue
Amarr
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Posted - 2007.05.03 14:35:00 -
[14]
Would it record serious offenses like posting to the wrong forum section?
 -- (Battle hardened industrialist)
[Brackley, UK]
Please don't read this signature. |

Blane Xero
Amarr The Firestorm Elite
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Posted - 2007.05.03 14:40:00 -
[15]
ok, retuning, current form
Traceback - 15 days List cap - 25(enough?)
Reasons, 15 days is a nice timeframe, dont think any longer would be needed, and 25 kills should be enough, otherwise as others have stated its e-peen at large 
Corp members wouldnt be able to see your criminal record, as stated, they probably already know, and if they need details, killboard, killmails, etc.
Fine tuning - Would contain following details Time/Location/crime details (ship destroyed)
Feedback wanted again and thanks for the good responses  ------------- my sig is teh dead
the mods shall not have my sig, if they do i'll kill CCP's hamsters.
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Blane Xero
Amarr The Firestorm Elite
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Posted - 2007.05.03 14:42:00 -
[16]
Edited by: Blane Xero on 03/05/2007 14:43:38
Originally by: Fabrica all i've got to say is in real life, you dont know someones crimial record before you talk, trade, or even work for, so why should you in eve?
because in RL you dont know who likes someone and who doesnt, who they have worked for, when they were born, untill you talk to them, and yet EvE provides all this data.
Valid arguement, though
Edit - Bradly i'm gonna post it there is i get enough positive feedback, no point wasting the people's time over there if they aint gonna like it i say, plus this gives us something to talk about which is for - General Discussion 
ps, feel free to rip me to shreds on account of my crap spelling  ------------- my sig is teh dead
the mods shall not have my sig, if they do i'll kill CCP's hamsters.
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2007.05.03 14:44:00 -
[17]
I like the idea a lot. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Redpants
Gallente Dead Eagle North Star Confederation
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Posted - 2007.05.03 15:25:00 -
[18]
I don't like it.
"My once immaculate white pants are now stained from the weak and innocent. I don't wear red." |

Taerenius
Caldari Caldari Provisions
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Posted - 2007.05.03 16:16:00 -
[19]
I can't believe someone is already comparing this to real life. You can't see someone's criminal actions in real life just by meeting them - who cares?? We're a HUGE way into the future with SPACE SHIPS for god sakes. If we can see EVERY single person in a solarsystem and see what their security status is, why wouldn't we be able to "download" a rap sheet to see what concord has listed them as being "bad" for.
It seems perfectly logical to me that Concord would make that information public so that it could be reviewed as needed, to make the universe a "safer" place.
I can't STAND people who use the "real life" argument about this game - this game has absolutely NO connection to ANYTHING even CLOSE to what we have in real life, so stop making the stupid comparison.
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Harisdrop
Gallente Vindicate and Deliverance
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Posted - 2007.05.03 16:36:00 -
[20]
Ohhh I have an Idea...
on the show info action!
You get the portait and a tab like sheet.
Inside you could have his kill mails which should be searchable by various attributes. Make is XML exportable both kill and death mails.
Inside you can have history of sec status and faction standings. A journal again XML export
Inside you can have a history of corp, corp-alliance, and role functions. Again XML export
Inside you could have an XML of his system visit upto a month ago. Soo you could see where this pilot was upto a 30day position. Again XML export
Inside you will have a place to add to a blog type comment sheet. Where you can see + and - remarks. Again XML export
Inside you can get Contract completion remarks. Again XML export
Inside you can get .............
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Blane Xero
Amarr The Firestorm Elite
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Posted - 2007.05.03 17:33:00 -
[21]
Originally by: Harisdrop Ohhh I have an Idea...
on the show info action!
You get the portait and a tab like sheet.
Inside you could have his kill mails which should be searchable by various attributes. Make is XML exportable both kill and death mails.
Inside you can have history of sec status and faction standings. A journal again XML export
Inside you can have a history of corp, corp-alliance, and role functions. Again XML export
Inside you could have an XML of his system visit upto a month ago. Soo you could see where this pilot was upto a 30day position. Again XML export
Inside you will have a place to add to a blog type comment sheet. Where you can see + and - remarks. Again XML export
Inside you can get Contract completion remarks. Again XML export
Inside you can get .............
Man, you forgot <sarcasm>(insert rant)</sarcasm> didnt you? gotta make posts like this complete, anyway, this would in no way be overpowering, you gotta remember, pirates already have a good few edges over non-pirates, while i dont think they are favoured, the playing field between prey/predator is somewhat like a mountain over a anthill if local gets removed/nerfed.
anyway its a stupid stickman at best, try again. ------------- my sig is teh dead
the mods shall not have my sig, if they do i'll kill CCP's hamsters.
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Blane Xero
Amarr The Firestorm Elite
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Posted - 2007.05.03 17:36:00 -
[22]
Originally by: Redpants I don't like it.
And you dont like it....why? please explain.... ------------- my sig is teh dead
the mods shall not have my sig, if they do i'll kill CCP's hamsters.
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Roy Batty68
Caldari Immortal Dead
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Posted - 2007.05.03 18:14:00 -
[23]
Originally by: Blane Xero
Reasons - Better capability of seeing if someone with a high status is just wolf in sheeps cloathing 
So that kind of makes this a nerf in an idea's clothing?

------------------- Say What? |

Blane Xero
Amarr The Firestorm Elite
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Posted - 2007.05.03 19:16:00 -
[24]
Originally by: Roy Batty68 So that kind of makes this a nerf in an idea's clothing?

har-har, thats a good one!
but serously like the WCS nerf, the MWD-on-haulers nerf (so so long ago). when was the last time something was introduced to help the non-pirate/hinder the pirate infact? i'm interested to hear your opinion why pirates should go un-nerfed while everyone else (including the privateers) gets nerfed? or someone other than the PvPer got a real boost? (that means one that affects only the non-combat player)
And anyway how would this nerf anyone? hell i wouldnt care if someone knew i have a high sec status but i occasionally shoot someone, (perhaps someone would like to comment on this, with an alt if you dont want to reveal your identity)
Even then, this affects everyone thats done something to grant a sec status lowering.
It wouldnt update automatically, maybe long enough to let fleet-battles end before it updates, to prevent more lag addition in blobs. ------------- my sig is teh dead
the mods shall not have my sig, if they do i'll kill CCP's hamsters.
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MrTripps
Gallente
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Posted - 2007.05.03 19:21:00 -
[25]
Oy. Some folks would have more items listed then Paris Hilton has notches on her bed post. Not me, of course.
"Life is nothing but a competition to be the criminal rather than the victim." - Bertrand Russell |

Kesh McCall
Caldari Malkalen Enterprises
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Posted - 2007.05.03 19:21:00 -
[26]
Originally by: Nalar Marnith
Originally by: Mobius nice idea but a truly active pirate in 6 weeks could have well over 300 kills. Also this would eventually come down to a e-peen contest to see who could get the largest wrap sheet in the alotted timeframe.
I don't see the downside... 
/signed
Server sided lag for a unreasonable amount of useless information ... |

Blane Xero
Amarr The Firestorm Elite
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Posted - 2007.05.03 19:26:00 -
[27]
Originally by: Kesh McCall
Originally by: Nalar Marnith
Originally by: Mobius nice idea but a truly active pirate in 6 weeks could have well over 300 kills. Also this would eventually come down to a e-peen contest to see who could get the largest wrap sheet in the alotted timeframe.
I don't see the downside... 
/signed
Server sided lag for a unreasonable amount of useless information ...
read the limitations, for thos who cant be bothered
limited to list of 20-25. No longer than 15 days worth. Updates possably downtimes only. ------------- my sig is teh dead
the mods shall not have my sig, if they do i'll kill CCP's hamsters.
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Cpt Fina
Shih Yang Tong
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Posted - 2007.05.03 19:33:00 -
[28]
Edited by: Cpt Fina on 03/05/2007 19:32:11 Edited by: Cpt Fina on 03/05/2007 19:31:33 Edited by: Cpt Fina on 03/05/2007 19:30:58 Edited by: Cpt Fina on 03/05/2007 19:30:02 Not signed. Just because I frequently kill people doesn't mean that everyone should have a right to see what I have been up to the last weeks. This would be a hard blow on some peoples personal integrity. If pirates have to show their reacent activities, i'd like to be able to view high sec players habits. Which systems do they frequently visit, which routes are often used for their traveling, have they bought any large amounts of tradegoods/modules lately, what are their current wealth ect. Pirating is a trade for many just as trading and mining is to others. I'm sure lot of pirates like this idea but for some it'd be a big drawback, and i'm not talking about the "positive sec pirates".
I can't recall CCP saying that pirating/killing people are bad, wrong or against their vision of how Eve is played. Concord don't condone it, but that doesn't make it automaticly wrong or against the law. Concord are really just an AI version of the 0,0 alliances, which have their own laws and ways of upholding them.
"We're a HUGE way into the future with SPACE SHIPS for god sakes. If we can see EVERY single person in a solarsystem and see what their security status is, why wouldn't we be able to "download" a rap sheet to see what concord has listed them as being "bad" for."
Just as there's always been ways to catch/keep a register of chriminals there's always been ways to counter it, why would it be any different in the future. Because you say so?
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Mr Linderman
Selective Extinction
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Posted - 2007.05.03 19:52:00 -
[29]
Don't like.
No offense, nice idea an all but its way too much Intel to be giving out for free.
www.eve-services.com - The only place to Shop for services
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Harisdrop
Gallente Vindicate and Deliverance
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Posted - 2007.05.03 20:07:00 -
[30]
Originally by: Blane Xero
Originally by: Harisdrop Ohhh I have an Idea...
on the show info action!
You get the portait and a tab like sheet.
Inside you could have his kill mails which should be searchable by various attributes. Make is XML exportable both kill and death mails.
Inside you can have history of sec status and faction standings. A journal again XML export
Inside you can have a history of corp, corp-alliance, and role functions. Again XML export
Inside you could have an XML of his system visit upto a month ago. Soo you could see where this pilot was upto a 30day position. Again XML export
Inside you will have a place to add to a blog type comment sheet. Where you can see + and - remarks. Again XML export
Inside you can get Contract completion remarks. Again XML export
Inside you can get .............
Man, you forgot <sarcasm>(insert rant)</sarcasm> didnt you? gotta make posts like this complete, anyway, this would in no way be overpowering, you gotta remember, pirates already have a good few edges over non-pirates, while i dont think they are favoured, the playing field between prey/predator is somewhat like a mountain over a anthill if local gets removed/nerfed.
anyway its a stupid stickman at best, try again.
I am serious. Why cant we have this info. The info should be who you are. This is one reason why EVE is soo cool. YOu never can change your name. Your name is who you are and you should therefore be traced to everything you have done.
What you do in EVE is what makes you important in EVE. I would say this info does not care what you do. Its those that show info you and look at what you have done. You should not do anything that your not worried to be shown. The info does nothing alone. Besides its already captured. You can see most of this on the map............
If only real life came this way!!
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