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Merin Ryskin
Peregrine Industries
283
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Posted - 2017.04.02 23:28:00 -
[31] - Quote
Atomeon wrote:When wardeccing a corp, the corp has the ability to bribe the faction police to hunt down the wardecers, so everyone is be hunting and be hunted.
Everyone is already hunting and being hunted. It's not a problem with the game mechanics when incompetent players decide to hide in station at all times instead of saying "ooh, free war dec, let's go gank these guys", and we do not need a solution where these players are coddled by having NPC bodyguards. |
Scipio Artelius
The Vendunari End of Life
47381
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Posted - 2017.04.03 07:17:49 -
[32] - Quote
Atomeon wrote:Since the wardeccing has no draw back for the Wardeccing Corp lets add one. When wardeccing a corp, the corp has the ability to bribe the faction police to hunt down the wardecers, so everyone is be hunting and be hunted. As for the cost to bribe should be same as the wardec itself, since if you want to expanded to whole Highsec you need to bride the 4 faction police. The cost is already a drawback, given how easy it is to dodge a war all together, but if you want them to be hunted, go hunt them yourself, or pay another player group to go do it. |
Frostys Virpio
KarmaFleet Goonswarm Federation
3285
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Posted - 2017.04.03 14:05:43 -
[33] - Quote
Ageanal Olerie wrote: When you see a corp or alliance regularly has many dozens of active war decs, including against alliances, then clearly these things are far too inexpensive.
That is just a symptom of previous changes to war decs and the base design.
War decs an open ended feature and both side hate the other one for using the open ended part of it. |
Kenrailae
The Scope Gallente Federation
764
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Posted - 2017.04.03 15:09:45 -
[34] - Quote
Ralph King-Griffin wrote:Op is moaning about war spamming, which has become problematic in the last year. Yes it was around beforehand but it's only been problematic since some clever clogs forced an issue. Without an alternative we're only going to compound the issue. Quote:But it takes a pretty deluded individual to say that their is a good and healthy balance between War decs, Ganking, and the nebulous theme of Concord/security in HS at the moment So don't, I didn't. Edit: also ganking is irrelevant as far as this discussion is concerned.
And yet you just did. Huh. Guess that speaks volumes to your credibility then.
The Law is a point of View
The NPE IS a big deal
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Roamer Jakuard
Sebiestor Tribe Minmatar Republic
0
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Posted - 2017.04.03 16:25:33 -
[35] - Quote
Personally, I don't care about Wardecs since I only belong to an NPC corp.
But I will say this. When I was totally new, I briefly joined a corp. But the same day I joined, the corp was wardeced, and I was advised to leave to save from being needlessly attacted. All I was taught was that in hisec, 'joining a player corp'='bad'. This is largely why I have never joined a corp since. I fully approve of ganking in hisec (risk is good, it's had the pulse racing at times as a potential and justifiable target). But wardecs, all they do is stop me from participating more with others. Even if I move my home base out of hisec, I would still be reluctant to join any player corp (officially), since I wouldn't want to drop corp every time I go to hisec for any length of time.
Wardecs don't affect me, but other than for POS bashing, I personally don't consider them of value to helping participation in the game.
I would like to see a system for mercs, where the validity of information (rumours) for tracking is proportional to the notoriety of the target (a watch list was too good from my understanding). But that belongs in its own topic. |
Piugattuk
Lima beans Corp
578
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Posted - 2017.04.03 16:30:15 -
[36] - Quote
Maybe the cost of wardeccs should be a plex, this way the cost of war deccing is the cost of a plex what ever the price may be, burn up some of the plex out there. |
Merin Ryskin
Peregrine Industries
285
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Posted - 2017.04.03 16:35:06 -
[37] - Quote
Roamer Jakuard wrote:When I was totally new, I briefly joined a corp. But the same day I joined, the corp was wardeced, and I was advised to leave to save from being needlessly attacted. All I was taught was that in hisec, 'joining a player corp'='bad'.
This is not a problem with the mechanics. It's a problem with the corp you joined being incompetent morons who would rather give up at the first sign of adversity than fight back and win. It's bad that new players are taught "adversity = scary = quit", but there isn't anything CCP can do about this when it's their fellow players doing the teaching.
Quote:I would still be reluctant to join any player corp (officially), since I wouldn't want to drop corp every time I go to hisec for any length of time.
Why would you have to drop corp every time you go to highsec? Are you that bad at the game? |
Jonah Gravenstein
Machiavellian Space Bastards
28101
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Posted - 2017.04.03 17:04:53 -
[38] - Quote
Kisaria wrote:I agree with the OP that there is a problem... Indeed there is, but it's not what you think. The problem is people that don't use the existing mechanics to mitigate the damage a wardec do.
In the beginning there was nothing, which exploded.
New Player FAQ
Feyd's Survival Pack
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Daichi Yamato
Jabbersnarks and Wonderglass
3862
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Posted - 2017.04.03 19:40:03 -
[39] - Quote
Roamer Jakuard wrote:
Wardecs don't affect me, but other than for POS bashing, I personally don't consider them of value to helping participation in the game..
Players getting into pvp is what keeps people playing. Noobs used wardecs to first try out pvp in a relatively small and familiar environment. They cut their teeth in hunting and pvp skills against other high sec corps.
Wardecs were nerfed in 2012 to be more costly and overly biased to the defender (no more small scale-noob wardecs), the game started tanking barely a year after. Go figure.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
20941
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Posted - 2017.04.03 21:57:36 -
[40] - Quote
Kenrailae wrote:Ralph King-Griffin wrote:Op is moaning about war spamming, which has become problematic in the last year. Yes it was around beforehand but it's only been problematic since some clever clogs forced an issue. Without an alternative we're only going to compound the issue. Quote:But it takes a pretty deluded individual to say that their is a good and healthy balance between War decs, Ganking, and the nebulous theme of Concord/security in HS at the moment So don't, I didn't. Edit: also ganking is irrelevant as far as this discussion is concerned. And yet you just did. Huh. Guess that speaks volumes to your credibility then. Quote me
Murderers of Negotiable Motivations
Lords.Of.Midnight currently recruiting
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Kenrailae
The Scope Gallente Federation
764
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Posted - 2017.04.04 02:07:33 -
[41] - Quote
Ralph King-Griffin wrote:Quote:Edit: also ganking is irrelevant as far as this discussion is concerned. Quote me
Like that? That spot right there where you suggested you could talk about meaningful and functional war decs and how much they should cost without also discussing how Concord/War decs/Ganking are balanced but ignore the mechanics/effects of ganking in the equation of that balance?
Almost as if you wanted to suggest discussing color theory and the meaning of orange, but purposefully ignore the meanings of yellow, which is one of the 2 primary colors that make it up, because you think turning orange a bit more blue solves the problem you have with orange?
The Law is a point of View
The NPE IS a big deal
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Shae Tadaruwa
science and trade institute Caldari State
1624
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Posted - 2017.04.04 07:33:19 -
[42] - Quote
Kenrailae wrote:Ralph King-Griffin wrote:Quote:Edit: also ganking is irrelevant as far as this discussion is concerned. Quote me Like that? That spot right there where you suggested you could talk about meaningful and functional war decs and how much they should cost without also discussing how Concord/War decs/Ganking are balanced but ignore the mechanics/effects of ganking in the equation of that balance? Almost as if you wanted to suggest discussing color theory and the meaning of orange, but purposefully ignore the meanings of yellow, which is one of the 2 primary colors that make it up, because you think turning orange a bit more blue solves the problem you have with orange? Where did he say any of that? Also, it's very easy to tell when someone has no real argument. They go looking for analogies of stupid out of game things, because they can't provide a relevant EVE related argument.
Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
20949
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Posted - 2017.04.04 14:07:26 -
[43] - Quote
Yeah I'm not going to bother with this discussion if you're going to attack strawmen, And I know that gets bandied about a lot here but it's exactly whats happening here.
I'm out o7
Murderers of Negotiable Motivations
Lords.Of.Midnight currently recruiting
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GoodGreyer Ayderan
University of Caille Gallente Federation
27
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Posted - 2017.04.06 04:54:38 -
[44] - Quote
Scipio Artelius wrote:Maybe owning a Corp is too cheap.
If Corps cost a lot more, then perhaps people would only invest in them when they really need too and there'd be more interest in defending a war, which would then require fewer wars to achieve the content levels that wardeccers look for.
Corps aren't too cheap. Besides it's imperative to get players into player corps as soon as possible. It makes a world of difference to be in a player corp (and alliance) in Eve.
Frankly I would funnel all new players into Eve Uni (strongly encourage them to join). They helped me out tremendously when first getting in to this game, for the 3rd try, and it completely changed my outlook on the game to be in a large well organized corporation that not only educated you (with classes and practical experience), but helped out in a myriad ways.
As for making War Decs (and owning a corp) more expensive, that's easy. Allow the defending corporation to counter bribe CONCORD. This can then start a bidding war between the corp which initiated the War Dec and the defending corp. Many corps are simply industrial corps and their PvP is generating ISK. Let them fight back with it if they so choose.
If the defender wins the bidding war, the War Dec doesn't begin. In any case both sides lose their ISK. This adds some additional risk to the War Dec'ing corp since they may not know if the defending corp is going to counter bribe CONCORD, and then they are out their ISK without getting the fight they wanted. This is also an ISK sink, and could be a bigger ISK sink than a standard War Dec, since my corp has been under many where we've not suffered a single loss, however we would counter-bribe often just for the piece of mind (and enjoyment) of being able to run around high-sec without worrying about WTs.
Yes a rich corp could try to bankrupt defending corporation, however the defenders are never obligated to counter bribe. And a well financed corp, like E-Uni (who don[t' even tax members but get donations from alumni) would be able to allow their members / students a reprieve from the endless war decs they are under (simply for being big with a lot of targets, and the juiciest of targets for griefers... the noobs).
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Daichi Yamato
Jabbersnarks and Wonderglass
3864
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Posted - 2017.04.06 12:31:25 -
[45] - Quote
Preventing a dec by spending isk isn't a good mechanic. For one it means older richer players can dec who they want and are un-deccable themselves. Its a horrible idea. Second, is that a version of that bad idea already exists today. You can stop any dec by starting a new corp for just a few mil AND the wardeccers don't get their isk back. Is it fun? Is it interesting for the game? No.
Corps are definitely too cheap. They are being started by inexperienced players who are then leading other inexperienced players to failure. Corps being more expensive does not stop older more experienced players from starting corps (i.e. your eve universities). It actually means new players looking for a corp do not have to look as hard to find a group that actually give a damn.
Do this alongside social corps that are undeccable and can be started for free and you have a freaking npe that is sociable AND players can choose their level of engagement.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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Donnachadh
United Allegiance of Undesirables
1212
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Posted - 2017.04.06 14:34:07 -
[46] - Quote
baltec1 wrote:If you want to fix blanket wardecs then you have to give back the ability to make targeted wars. The fix is simple, when you run a locator agent if the target is offline it simply says "the target has gone to ground". The watch list after the change has nothing to do with targeted war decs, you can still target a single corp and you can still go out and search EvE to find the members of that corp and you still have all the same tools you always had to help find them. The ONLY thing that the watch list change did was eliminate your "easy button" access to the online status of a character and for many reasons CCP decided that was to much easy info for you to have so stop using that as an excuse for your hub humping ways.
As it may relate to the mass war dec situation the watch list change has increased that to some small degree, but the mass war dec theory has been a thing in this game for many years because the vast majority of the war dec players do not want an actual war, they want quick and easy kills. Even if CCP did bring back the watch list it would have zero affect on the mass war dec situation.
Scipio Artelius wrote:Maybe owning a Corp is too cheap.
If Corps cost a lot more, then perhaps people would only invest in them when they really need too and there'd be more interest in defending a war, which would then require fewer wars to achieve the content levels that wardeccers look for. Making corps cost more is one of those proverbial double edged swords. If they cost more to form and maintain even more people will simply never leave the NPC corp they start in, is that really what you want?
Increasing costs to file a war dec is not the answer, likewise increasing the costs associated with a player corp is not an answer either.
Sitting Bull Lakota wrote:That is the progression that lead to where we are now. You want to stop wardec alliances? Make war cheap. While I agree with you that CCP has the cost of war decs and more importantly how those costs are calculated all screwed up the simple reality is that war decs were well into the mass dec scenario before CCP changed the cost structure. To be honest this whole idea of blaming the mass war dec thing on the cost changes is simply a smoke and mirrors parlor trick to try and hide the real reasons.
Daichi Yamato wrote:That's your job. Apologies for snipping this I am at the quote limit please refer to Daichi's post above for context on this one. Yet another of the oft told fairy tales of EvE. When you as a corp full of industrial players face at least 5 or more experienced PvP players for every member of your corp you un-dock as a defender just how do you inflict any damage on the attackers? No hiring mercs to do it for you is not always an option because ISK and the ridiculous fees mercs often charge. When your attackers dock up and log off every time you un-dock in combat capable ships again I ask how do you inflict any damage to your attackers? As defenders what can we do to "force" the war to end? The answer is nothing.
Daichi Yamato wrote:Players getting into pvp is what keeps people playing. Noobs used wardecs to first try out pvp in a relatively small and familiar environment. They cut their teeth in hunting and pvp skills against other high sec corps. You are on a roll with the EvE fairy tales today aren't you. CCP has NEVER stated that PvP is what keeps people in this game, in fact CCP has clearly stated that social interactions with other players is the key factor to keeping players in the game long term. Yet you and many others have taken that statement and warped it into this fairy tale about PvP is what keeps players in the game. |
MyZhar
Ministry of War Amarr Empire
1
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Posted - 2017.04.06 14:38:51 -
[47] - Quote
The costs to start a war are indeed to cheap.
- Start a new character - Buy a skillbook & train it to L1 500.000 isk / Trainable for AlphaGÇÖs - Start your own corp1.500.000 isk - Start a / multiple wars2.500.000 isk / per war
Total:4.500.000
If needed biomass the character and start over.
I would like to see the introduction of 2 wardec skillbooks. In order to make wardeccing alpha / alts a thing of the past. By adding extra cost en lowering effectiveness.
Skill to wardec a corp- 10.000.000 isk / Trainable for OmegaGÇÖs
L1 = 1 active war L2 = 2 active wars L3 = 4 active wars L4 = 8 active wars L5 = 16 active wars
Skill to lower wardec cost- 10.000.000 isk / Trainable For OmegaGÇÖs
L1 = -5% warcost L2 = -10% warcost L3 = -20% warcost L4 = -40% warcost L5 = -80% warcost
With the use of these 2 skillbooks only well trained pilots can effectivly start wars. |
Scipio Artelius
The Vendunari End of Life
47393
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Posted - 2017.04.06 15:28:31 -
[48] - Quote
MyZhar wrote:The costs to start a war are indeed to cheap.
- Start a new character - Buy a skillbook & train it to L1 500.000 isk / Trainable for AlphaGÇÖs - Start your own corp1.500.000 isk - Start a / multiple wars2.500.000 isk / per war
Total:4.500.000. In what universe are Wardecs 2.5 million ISK? |
MyZhar
Ministry of War Amarr Empire
1
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Posted - 2017.04.06 15:31:54 -
[49] - Quote
Scipio Artelius wrote:In what universe are Wardecs 2.5 million ISK? No idea, had to think of something as a example,
You think I would understand the real wardec cost calculations :) |
GoodGreyer Ayderan
University of Caille Gallente Federation
27
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Posted - 2017.04.06 19:05:56 -
[50] - Quote
Here's another option instead of the defending corp counter-bribing CONCORD to prevent a war-dec.
Since CCP is presumably working on a much more advanced AI for NPCs, allow the defending corp to purchase NPC defenders who will show up (like CONCORD) whenever a member of the corp is attacked by a War Deccer.
I'm sure they could work out the details of how this could work to make it reasonable and flexible depending on the situation.
First order of business for your defenders, begin repping you. Your attacker isn't going to take you out without focusing on your defenders first.
Do War Deccers want a fight (LOLOLOLOLOLOLOLLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL) or do they want to grief other players? Sorry, couldn't contain that.
I think the "war deccers" know the answer to that. After all they know where to find fair fights in this game, but War Decs are PvP for those who royally suck at PvP.
For those who DO actually want a fight, a dangerous tough challenging fight, that still gives them an opportunity to blow up another player's ship, then allow the defenders to buy a fighting chance (rather than having to turn to expensive, unreliable and sometimes scamming player defenders).
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Merin Ryskin
Peregrine Industries
295
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Posted - 2017.04.06 20:43:56 -
[51] - Quote
GoodGreyer Ayderan wrote:Since CCP is presumably working on a much more advanced AI for NPCs, allow the defending corp to purchase NPC defenders who will show up (like CONCORD) whenever a member of the corp is attacked by a War Deccer.
**** NO. EVE is a PvP game. If you want allies to help you win PvP fights then find some other players to fight with you. At no point should you ever be able to use NPCs to replace those player interactions. |
GoodGreyer Ayderan
University of Caille Gallente Federation
27
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Posted - 2017.04.06 22:44:22 -
[52] - Quote
Merin Ryskin wrote:GoodGreyer Ayderan wrote:Since CCP is presumably working on a much more advanced AI for NPCs, allow the defending corp to purchase NPC defenders who will show up (like CONCORD) whenever a member of the corp is attacked by a War Deccer. **** NO. EVE is a PvP game. If you want allies to help you win PvP fights then find some other players to fight with you. At no point should you ever be able to use NPCs to replace those player interactions.
Actually Eve is both.
Of course you've already seen my opinion of those "PvPers" who think War Deccing typically non PvPers is respectable, honorable, or anywhere near good PvP.
I'm curious what the loss to kill ratio is of those who War Dec Hi-Sec corps. I'm guessing 1 loss to every 100 kills or worse.
What's wrong with a little more challenge to even those odds?
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Daichi Yamato
Jabbersnarks and Wonderglass
3864
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Posted - 2017.04.06 22:45:00 -
[53] - Quote
Donna it's still the players job. Even if outnumbered a million to one, the attackers have put the effort and time into making it that way. It's the players job to protect themselves and make the wardeccers work for their content.
Goodgreyer, theres no way in hell you are getting pets. This is, again, just a way for rich players to be invincible. If you want help, reach out to players for it. Thats the whole bloody point of the game. Make friends, be sociable. This is not the game to play in your own little bubble.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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GoodGreyer Ayderan
University of Caille Gallente Federation
27
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Posted - 2017.04.06 22:56:02 -
[54] - Quote
Daichi Yamato wrote: theres no way in hell you are getting pets.
I can only imagine how many things you've said that about regarding Eve over the years.
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Daichi Yamato
Jabbersnarks and Wonderglass
3864
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Posted - 2017.04.06 22:58:03 -
[55] - Quote
Hundreds, and so far near always correct.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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Merin Ryskin
Peregrine Industries
295
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Posted - 2017.04.07 04:35:39 -
[56] - Quote
GoodGreyer Ayderan wrote:Of course you've already seen my opinion of those "PvPers" who think War Deccing typically non PvPers is respectable, honorable, or anywhere near good PvP.
Who cares about "respectable" or "honorable"? This is EVE, none of those things are relevant here.
Quote:I'm curious what the loss to kill ratio is of those who War Dec Hi-Sec corps. I'm guessing 1 loss to every 100 kills or worse.
What's wrong with a little more challenge to even those odds?
The fact that the change is being provided by NPCs, instead of player interactions. If you want them to have more than 1 loss per 100 kills then do a better job of fighting back, hire players to protect you, etc. |
MyZhar
Ministry of War Amarr Empire
2
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Posted - 2017.04.07 07:21:53 -
[57] - Quote
Note: The price to start a war with a small corp is 50.000.000 isk ( 50 mill ) |
Donnachadh
United Allegiance of Undesirables
1215
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Posted - 2017.04.07 14:02:42 -
[58] - Quote
Daichi Yamato wrote:Donna it's still the players job. Even if outnumbered a million to one, the attackers have put the effort and time into making it that way. It's the players job to protect themselves and make the wardeccers work for their content.. Fell out of my chair I was laughing so hard when I read this one. Pointing your mouse at a corp clicking a button and selecting to file a dec does not constitute "effort", and based on the evidence as witnessed by the sheer volume of war decs filed every week that is all the "effort" that the vast majority of the war dec players expend. I have no doubt there are those in the war dec community that do expend considerable effort to look into a corp, look into the characters in that corp etc before deciding to file a war dec but they are extremely rare these days.
Your comment illustrates that you have missed the point, or perhaps that I have failed to make it properly. There is only one way to protect yourself from a war dec and that is to never leave the NPC corp structure and to me that is counter to the whole make friends and do stuff aspect that is what EvE is supposed to be about.
Setting that aside many, no that is not true "most" defenders have very virtually no options. Even if you are inclined to fight and re-ship to do exactly that the attackers show their true nature by turning carebear and hiding in the sewers of EvE the moment the odds are against them. To make it even worse for the defenders and contrary to popular opinion from the war dec crowd even if you force them to hide in the sewers you still have not "won" the war, because the moment you re-ship to return to what you want to do the attackers crawl back out of those sewers.
In the end ALL of the options and ALL of the control during a war dec are squarely in the hands of the attackers, as a defender your only options are to do those things the war dec crowd hates. You can stay in an NPC to avoid them completely as many players do, you can simply not log in for a week or more, or you can play on a alt character and none of these are really all that good for the players or the game.
To me war decs need to be about structures in space, no not the usual capture the flag style we see in posts around here lately(although even those would be better than what we have now), I mean any structure of any kind. No structures in space immune to war decs, structures in space you damned well better be ready, willing and able to defend them and yourself. Yes if htis happened we would need to discuss the negatives player corps would face for that invulnerability to wars and I am open to that discussion. Well I am not open to an NPC tax, that is a no go unless it is applied to all player corps in all NPC controlled areas of space high, low and nul. |
Daichi Yamato
Jabbersnarks and Wonderglass
3864
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Posted - 2017.04.07 15:09:25 -
[59] - Quote
No i think you've missed the point. Managing a corp and providing content for them is effort. There's a reason they say a ceo is the servant of the corp not the master. And the bigger the corp the harder it is to herd those cats and keep them content. That's why it doesn't matter to me how much a defender is outnumbered. The attacker is putting in due effort to simply maintain a larger corp.
Are you forgetting that I'm a supporter for structure based decs? I dislike the way attackers run and hide too. My idea even makes mercs stick to their agreement or they don't get paid.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
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Alderson Point
Federal Navy Academy Gallente Federation
44
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Posted - 2017.04.08 11:39:16 -
[60] - Quote
Kisaria wrote:I agree with the OP that there is a problem but I don't know if raising the price is the answer. I'm not the one to ask. Until a couple of hours ago I didn't know a thing about wardecs and my oldest character was born in 2008.
I just got wardecced. I had to look up the rules. I found that I have to wait a week for it to be over. I then did some research into the corp that created the wardec. I found that they wardecced a number of other corps besides mine. And they did that yesterday, and the day before, and the day before that.
I'm sure this is old news to all of you but to me this is all new information.
I then checked into the corps that got wardecced along with mine. These guys must be on some kind of mailing list. Not only have they been wardecced over and over by the same corp but they have been wardecced over and over by a number of "hi-sec wardeccing corps". These corps appear to get one to two weeks of normal game play a month but still have to pay CCP for the full month.
If I was interested in PVP I would join a PVP corp in null-sec. I'm in hi-sec for a reason.
My suggestion is two-fold. I think a restriction should be put in place on how often a corp can harass you. Let's say they can mindlessly wardec you once or twice a year. I could live with that.
The second part of my suggestion is to vote with your money. I just canceled all five of my subscriptions. I can go play another game where I get to play every day I pay for. CCP doesn't care that I'm not happy about the wardec system. There are a lot of folks that aren't happy about it. My name is on the mailing list now. I have a decision to make, accept EVE for what it is or go play something else.
Yup, the wardec system is irredeemably broken.
However simply create 5 or more corps and shuffle your players between them, the wardeccers soon get fed up, your corp managers should be doing this, If not your corp needs to shape up. |
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