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Joebarchuck
Amarr
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Posted - 2007.05.05 23:04:00 -
[1]
I've seen during the last 3 month, prices of many tech II drop so much, it divided the price by 6 for some.
Example: Tech II heavy launchers went from 12 million to barely 3.8 million now in less than 3 month.
This is just one of the dozens of items that dropped drastically and on these forums people speak of inflation... WHAT INFLATION???
Is there a reason for these price drops? Can it go back up again or will it just continue to drop? Just looking for opinions here.
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Frug
Zenithal Harvest
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Posted - 2007.05.05 23:06:00 -
[2]
Umm...
I'm just guessing, but... Invention?
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

ToxicFire
Phoenix Knights Dark Nebula Galactic Empire
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Posted - 2007.05.05 23:07:00 -
[3]
Most common inflation thats talked about is in the common minerals market, while low end minerals have dived recently, but the T2 market drop is all down to invention kicking into full swing, they'll bottom at the cost of (invention+production+reasonable profit margin derived from competition) In essence T2 market will become very similar to the T1 market Sig removed as it lacks EVE-related content. Mail [email protected] if you have questions. -Hango
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Von Druid
Black Omega Security
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Posted - 2007.05.05 23:07:00 -
[4]
Edited by: Von Druid on 05/05/2007 23:03:42 The introduction of invention with Revelations and the improvements in the following patches have made production of T2 items available to people even without BPOs, which has drastically increased competition.
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Marquis Dean
Energy.
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Posted - 2007.05.05 23:11:00 -
[5]
One of CCPs better moves. Shame it took so long mind.
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Joebarchuck
Amarr
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Posted - 2007.05.05 23:11:00 -
[6]
Yes, it must be true that invention brings prices down but to go from 12 million on a launcher to less than 4 million in three month means the high tech stuff is now available to anyone. It is time to bring in more expensive Tech III modules to compensate for the low tech II cost.
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Del Narveux
Obsidian Angels Enterprises
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Posted - 2007.05.05 23:12:00 -
[7]
Yes, invention is the reason why. Suddenly everyone and his brother has T2 build ability, so theres huge price wars. Definitely needed, but TBH CCP overdid it...Im not much into t2 myself but it seems t2 is basically becoming just like t1 now (lots of stupid people trying to walmart each other). _________________ [SAK] Alumnus--And Proud Of It! -- aka Cpt Bogus Is that my torped sig cloaking your base?
Originally by: Wrangler Well, at least we have forum PvP..
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Jalen Rose
Bre-X Heavy Industries
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Posted - 2007.05.05 23:34:00 -
[8]
Edited by: Jalen Rose on 05/05/2007 23:30:39 Another side effect of low t2 prices is the meta mod market for t1 has also crashed. cheap t2 for the masses almost makes t1 redundant at this point.
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Father Weebles
North Face Force
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Posted - 2007.05.05 23:35:00 -
[9]
arazu jumped 30 mil in a matter of days
"Welcome to EVE, where inflation is out of control."
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Firid Soulbane
Empyreum
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Posted - 2007.05.05 23:39:00 -
[10]
Originally by: Joebarchuck It is time to bring in more expensive Tech III modules to compensate for the low tech II cost.
Priceless remark
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Gariuys
Evil Strangers Inc.
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Posted - 2007.05.05 23:40:00 -
[11]
Originally by: Joebarchuck Yes, it must be true that invention brings prices down but to go from 12 million on a launcher to less than 4 million in three month means the high tech stuff is now available to anyone. It is time to bring in more expensive Tech III modules to compensate for the low tech II cost.
Lol interesting conclusion there. If you think tech2 is too cheap, buy faction, problem solved.
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Marquis Dean
Energy.
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Posted - 2007.05.05 23:47:00 -
[12]
Force Recons have gone right up, possibly because CovOps cloaks have fallen from 70mil to 20mil.
Don't really know why though, I don't see why Recons are being invented less than HACs or CBCs.
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Del Narveux
Obsidian Angels Enterprises
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Posted - 2007.05.05 23:55:00 -
[13]
Therye not, its just everyone rushed for the cloaks becaues they saw big green dollar signs everywhere. But now cloaks are dirt cheap again (finally!) and the huge number of people who said "hey, Id love a nice recon ship but no way am I spending the cost of a fully fitted BS on the cloak" are rushing out to snap em up.
Recons will fall back in line in a few weeks, once the initial delayed demand wears out. Its not a ship that dies very often so supply will dominate very soon. _________________ [SAK] Alumnus--And Proud Of It! -- aka Cpt Bogus Is that my torped sig cloaking your base?
Originally by: Wrangler Well, at least we have forum PvP..
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Joebarchuck
Amarr
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Posted - 2007.05.06 00:01:00 -
[14]
Originally by: Gariuys
Originally by: Joebarchuck Yes, it must be true that invention brings prices down but to go from 12 million on a launcher to less than 4 million in three month means the high tech stuff is now available to anyone. It is time to bring in more expensive Tech III modules to compensate for the low tech II cost.
Lol interesting conclusion there. If you think tech2 is too cheap, buy faction, problem solved.
Faction items are way overpriced as they are not dictated in the same way then other modules for sale. The reason is you cannot invent them so the supply is limited but surely a gap is now missing in between faction and Tech II that is why we need Tech III as soon as tomorrow...
   
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Del Narveux
Obsidian Angels Enterprises
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Posted - 2007.05.06 00:06:00 -
[15]
What I wanna see with tech 3 is that anyone with very good skills can make them (but I mean really good skills, for those who want to specialize in such stuff), long time to make, and they require components that are 'rationed' to people at a given rate. Implementation wise I could see a new agent type that works like RD except you only get one of them, and they give you X number of components per week. So the supply is there, but very limited and everyone gets some automatically to encourage people to trade the components, and have a sort of cottage industry thing going on.
Basically I want to see tech 3 be a 'pride and joy' type item set, rather than mass produced by a few rich people. _________________ [SAK] Alumnus--And Proud Of It! -- aka Cpt Bogus Is that my torped sig cloaking your base?
Originally by: Wrangler Well, at least we have forum PvP..
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Wendat Huron
Lupus Industries
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Posted - 2007.05.06 00:12:00 -
[16]
It'll get worse before it gets better, once the lottery is fully tapped massive amounts of datacores will flood the market but once those are gone prices will start to climb some again.
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Grainsalt
Free Corp
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Posted - 2007.05.06 00:13:00 -
[17]
Edited by: Grainsalt on 06/05/2007 00:10:28 Personally I think this has been a good effect on the t1 market.. lots of t1 BPO's have been purchased for BPC's and production. Mass marketers / producers with little time sub-contracting t1 item production and t1 BPC creation to third parties. Is a win-win situation for all. Ok, t1 direct marketing for non-t2 production is slower.. But.. t2 requires having skill to fly in that area so alot of people still fly t1 ships, or in the example of rare items t1 base (meta) such as Shield boost amps or strip miners etc.
---
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Grainsalt
Free Corp
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Posted - 2007.05.06 00:14:00 -
[18]
Originally by: Wendat Huron It'll get worse before it gets better, once the lottery is fully tapped massive amounts of datacores will flood the market but once those are gone prices will start to climb some again.
Yes, but then once those are used up, the prices will balance again. ---
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Nicholas Barker
Caldari Black Bands
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Posted - 2007.05.06 00:23:00 -
[19]
is it too late to sell all of my tech2 BPOs? --- - We lost that fight - Quick, smack'em in local or they'll think they won! |

Maya Rkell
Forsaken Empire The Forsaken Empire
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Posted - 2007.05.06 00:39:00 -
[20]
Originally by: Joebarchuck Example: Tech II heavy launchers went from 12 million to barely 3.8 million now in less than 3 month.
Awful example. They were blatently overpriced at 12 mil, and 4 million is still a great example of rampent price gourging.
//Maya |

James Lyrus
Lyrus Associates Betrayal Under Mayhem
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Posted - 2007.05.06 00:40:00 -
[21]
T2 prices have dropped, true.
But... correct me if I'm wrong (and I know someone will) but aren't they _still_ over 10 times the price of t1? If not more, in some cases?.
10x price, for 20% increase in effectiveness (and harder fittings) still seems on the high side.
or perhaps you're still used to insane T2 prices, where you buy single mods for the price of a battlecruiser?
No, I'm afraid I think that was broken, for a long time. A lot of T2 BPOs were, and still are to a certain extend, 'I win at EVE now'. Now, I do think they should be good, and worth the effort of acquiring, but ... well, lets keep it in proportion eh?
IMO T2 BPOS and invention should be profitable. However at the point when you start seeing absolutely insance price markups like that, then ... well, perhaps it's worth considering if 'something is wrong'.
Being able to T2 fit a cruiser, for less money than the price of the cruiser, I don't see as a bad thing at all. Being able to fly a T2 ship, without having to sell a couple of GTCs to afford it, again, I don't see a problem with.
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SiJira
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Posted - 2007.05.06 00:45:00 -
[22]
the shall halve and drop in price again ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |

Onchas Erivvia
The Andromeda Directorate SMASH Alliance
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Posted - 2007.05.06 02:11:00 -
[23]
Originally by: Joebarchuck Is there a reason for these price drops?
Mercoxit price drop, invention, and the cartel break-up.
Quote: Can it go back up again or will it just continue to drop?
Seeing as prices fluctuate with supply and demand forces, it could go back up. I don't think we've hit the bottom of the price curve just yet.
------------------------------------------ 'Teh Onchinator' Personal Assistant to MrsPitman |

Kil'Roy
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Posted - 2007.05.06 02:41:00 -
[24]
I think many things have affected the Tech II market, overpricing of some modules in the past one of then. What you see here is a natural correction from that and the involvement of others, who previously had no access to Tech II manufacturing.
Give it 6 months to stablize, and then the Devs will correct it with limiting the drop rate of skills, lowering the success rate, or upping the componet requirement.
Honestly, why would you expect this market to not act like real world markets? :P They crash all the time.
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Vanye Inovske
Two Brothers Mining Corp. The Sundering
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Posted - 2007.05.06 02:47:00 -
[25]
Originally by: Maya Rkell Awful example. They were blatently overpriced at 12 mil, and 4 million is still a great example of rampent price gourging.
That's just silly. At 4 million the profit margin on inventing them is getting pretty thin, probably down to 20-30% if you ignore the (very substantial) startup costs. There are T1 products that can be built for better margins. Or do you mean actual bpo owners are gouging at 4M? That's equally silly. Sure, the build cost with a bpo for them is probably below a million isk, but why on earth would bpo holders sell at a price lower than the going rate? That's not gouging, that's just good business practice. Gouging is when you jack your price when customers have no option not to buy, as for example in the case of selling bottled drinking water in the aftermath of a hurricane that wipes out potable water distribution. Since nobody is forced to buy T2 heavy launchers, selling at the going market rate cannot be gouging.
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Gladia Horusthu
Gallente Anything Inc.
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Posted - 2007.05.06 02:55:00 -
[26]
One of the devblogs on invention being introduced (it was a while ago) stated that T2 is ready to go into mass production, to prepare the way for the next tech level to be introduced.
The devs have always encouraged limited monopolies for those who work at things, so I'd imagine that t3 will start out just as limited in production as t2 was under the bpo lottery only system.
Prices will continue to crash on T2, and that will give everyone time to prep thier wallets for pursuing t3 items and production capacity to the best of their abilities.
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SumDum
AirHawk Alliance
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Posted - 2007.05.06 03:06:00 -
[27]
Competition is essential for the survival of a long-term economy. CCP has made recent changes which have opened up the ability for competition in the T2 market, and I for one am grateful.
There will always be adjustments to the way the economy works, otherwise like IRL economies eventually collapse without making adjustments here and there.
Also, many people seem to base their entire frame of reference for the economy on Jita pricing. IMHO, this is a very short sighted and narrow view of things. There are plenty of opportunities to reallocate products to various markets and create new and different ways to sell your products with higher markups than Jita pricing.
From my personal experience in 0.0 I noticed that it was much easier to fly to Jita sometimes and pay Jita prices for something, but many times the prices were in an acceptable range for other items that I would purchase in deep 0.0 instead.
Diversify, adapt to the market changes, there are ways too do it. It's always easier to complain that the bottom is falling out of the market, but people shouldn't own money trees, come on how much fun can that actually be. There should be small margins of profit for some items, large margins for others and a wide range of prices across the Eve universe all controlled by players.
AHE wants YOU! |

Kodiak31415
An Eye For An Eye Rule of Three
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Posted - 2007.05.06 03:30:00 -
[28]
Invention has driven the price down. But the cost of production on a researched t2 bpo is much less than that on the BPC's made by invention. I would say that invention is working exactly as planned. Good move CCP.
As far as T3, it's called faction loot and its already here. Maybe CCP could put faction loot on the market, maybe in a special section or give them special marks to ID them easily? _______________________________ Pleese exucse any seplling erroos in this psot |

Sadist
Rage and Terror Against ALL Authorities
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Posted - 2007.05.06 04:21:00 -
[29]
Originally by: Joebarchuck I've seen during the last 3 month, prices of many tech II drop so much, it divided the price by 6 for some.
Example: Tech II heavy launchers went from 12 million to barely 3.8 million now in less than 3 month.
This is just one of the dozens of items that dropped drastically and on these forums people speak of inflation... WHAT INFLATION???
Is there a reason for these price drops? Can it go back up again or will it just continue to drop? Just looking for opinions here.
Before you open your mouth and make youself like an idiot. Look up the definition of inflation. тттттттттттт
VIP member of the [23]
Quote: - Numbers alone do not win a battle - No, but I bet they help.
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Namingway
Important Yet Underrated Video Game Characters
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Posted - 2007.05.06 05:00:00 -
[30]
Originally by: Del Narveux Yes, invention is the reason why. Suddenly everyone and his brother has T2 build ability, so theres huge price wars. Definitely needed, but TBH CCP overdid it...Im not much into t2 myself but it seems t2 is basically becoming just like t1 now (lots of stupid people trying to walmart each other).
Good.
Ovuer stated that T2 is the new baseline for most people, and the old setup wasn't cutting it.
And having a T2 BPO is still a very large advantage.
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Namingway
Important Yet Underrated Video Game Characters
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Posted - 2007.05.06 05:03:00 -
[31]
Originally by: Marquis Dean Force Recons have gone right up, possibly because CovOps cloaks have fallen from 70mil to 20mil.
Don't really know why though, I don't see why Recons are being invented less than HACs or CBCs.
Recons aren't nearly as popular and aren't used as much.
And if you think they're used a lot now, wait until CCP finally gives us a T1 cov-ops cloak. Not sure what sort of penalty they'd give it, but it wouldn't matter, you'd suddenly be able to use a cov-ops frig without spending several times the ship's cost on a single must-have mod for it.
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Namingway
Important Yet Underrated Video Game Characters
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Posted - 2007.05.06 05:04:00 -
[32]
Originally by: Nicholas Barker is it too late to sell all of my tech2 BPOs?
Convo me ingame, we'll talk your BPOs and what I might pay for em.
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Namingway
Important Yet Underrated Video Game Characters
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Posted - 2007.05.06 05:09:00 -
[33]
Originally by: Kodiak31415 Invention has driven the price down. But the cost of production on a researched t2 bpo is much less than that on the BPC's made by invention. I would say that invention is working exactly as planned. Good move CCP.
As far as T3, it's called faction loot and its already here. Maybe CCP could put faction loot on the market, maybe in a special section or give them special marks to ID them easily?
You, like many others, make the fatal error of thinking T3 is just another boost in power.
CCP has mentioned that T3 involves things like heat, and tweaking your ship mods. Unless they throw that away for a cheap 'bigger and better' level of player-made mods given via a bad system, chill.
Personally think we should just jump ahead to T4.
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Lygos
Amarr Insane Asylum
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Posted - 2007.05.06 05:10:00 -
[34]
Bring on the T2 wars please.
You CAN stop that person undercutting you merely by conspiring to blow up his Lab POSes. The extra profits you make can go to hiring on mercs to defend your own POSes, and pirates to shut down the up and coming competition.
Need yet another incentive? The more lab-pos you blow up, the cheaper datacores get.
CCP, please bring all BPO manufacturing to at least partial reliance on the invention system. We needs more war.
--- Articio > Well, at least I don't have to grind back security status.
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Veto1024
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Posted - 2007.05.06 05:31:00 -
[35]
Don't you just love how people made threads complaining invention, even after the patch, wasn't going to do anything 
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Joebarchuck
Amarr
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Posted - 2007.05.06 06:05:00 -
[36]
Originally by: Sadist
Originally by: Joebarchuck I've seen during the last 3 month, prices of many tech II drop so much, it divided the price by 6 for some.
Example: Tech II heavy launchers went from 12 million to barely 3.8 million now in less than 3 month.
This is just one of the dozens of items that dropped drastically and on these forums people speak of inflation... WHAT INFLATION???
Is there a reason for these price drops? Can it go back up again or will it just continue to drop? Just looking for opinions here.
Before you open your mouth and make youself like an idiot. Look up the definition of inflation.
I am still amazed at the idiots writing comments here.
Inflation is just as the definition in the comment after your stupid post. Meaning for the T2 and T1 mods there is no inflation which is what I was talking about. It is the same with Raven Navy Issue and many other Navy Issue ships which prices have been dropping.
There is no inflation on the Eve market except for certain section of it like minerals and certain base materials but for the initial user, prices just go down.
So before opening your enormous mouth to write horrible things and make yourself the king of idiots, think, bark and realize that you need more than a dog IQ to play Eve.
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Gnulpie
Minmatar Miner Tech
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Posted - 2007.05.06 06:26:00 -
[37]
Originally by: Namingway
Originally by: Kodiak31415 As far as T3, it's called faction loot and its already here. Maybe CCP could put faction loot on the market, maybe in a special section or give them special marks to ID them easily?
You, like many others, make the fatal error of thinking T3 is just another boost in power.
Indeed. A t3 module will be able to accept sort of rigs which you can plug into the module. For example take a gun. You want more firepower? Okay, plug a special rig into your t3 gun and you have more firepower...but there will be a drawback, for example the gun might fire slower, or it might use up more cpu and power etc.
T3 won't be the next officer-like modules. Instead they will allow you to configure your modules a bit more flexible, just like the current ships with the current rigs.
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Jim McGregor
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Posted - 2007.05.06 07:17:00 -
[38]
Edited by: Jim McGregor on 06/05/2007 07:14:42 Invention seem to have fixed the extreme T2 prices. So congratulations to ccp for coming up with something that worked. It did take too long though... some people seem to have made so much money from it its almost unreal.
I hate the idea of having a lottery for the best items in the game. Personally I think it would be much better if these items were the reward for some really difficult things in the game, not just blind luck.
The advantage of a lottery is that a 1 day old newbie has a chance of getting a t2/t3 bpo, but I dont know if thats a good thing or not...
--- Eve Wiki | Eve Tribune |

Ishmael Hansen
No Quarter. Vae Victis.
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Posted - 2007.05.06 07:23:00 -
[39]
FINALLY.
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PuncherDavis
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Posted - 2007.05.06 16:15:00 -
[40]
Ever notice that the people that whine about prices going down are the ones that can no longer control their particular market. Last I checked the list of things to sell and do in eve are huge. I market and sell ships. If I see the market for a ship dropping I look for an undersaturated part of eve and sell in those areas.
Eventually the prices will catch up but by that time I have organized different planning to sell new of different products in other regions.
Tech 2 is now flattening out due to more supply to fit the demand. The cost for tech two is still far above the base tech one equipment so is still out of range for new people and broke people. I do think that the HULK being at the 200 million range is far more reasonable then the 550million it sold for..Tech 2 may state that higher prices are needed but by gouging the market over and over the initial sellers are the ones who brought the market change on themselves by thier own actions.
In summation get over it and learn to sell more products and make more money over a wider base of economics.
The one item gold mine seems to have died
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Joebarchuck
Amarr
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Posted - 2007.05.06 16:22:00 -
[41]
Originally by: PuncherDavis Ever notice that the people that whine about prices going down are the ones that can no longer control their particular market. Last I checked the list of things to sell and do in eve are huge. I market and sell ships. If I see the market for a ship dropping I look for an undersaturated part of eve and sell in those areas.
Eventually the prices will catch up but by that time I have organized different planning to sell new of different products in other regions.
Tech 2 is now flattening out due to more supply to fit the demand. The cost for tech two is still far above the base tech one equipment so is still out of range for new people and broke people. I do think that the HULK being at the 200 million range is far more reasonable then the 550million it sold for..Tech 2 may state that higher prices are needed but by gouging the market over and over the initial sellers are the ones who brought the market change on themselves by thier own actions.
In summation get over it and learn to sell more products and make more money over a wider base of economics.
The one item gold mine seems to have died
No one including me the OP has whined about anything. I do not trade, so I care about low prices not high. I only wanted to make two points:
a. We are ready for Tech III b. There is no inflation in Eve except for certain materials and minerals so people on forums talking about Inflation should just not talk...
Also, if you read the comments following my post every single one of them approves the price drops and the invention system so what whine? Why would you try to talk people down by saying they are complaining about something as we are NOT...
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Linavin
Mercurialis Inc. Interstellar Alcohol Conglomerate
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Posted - 2007.05.06 17:22:00 -
[42]
Of course theres still inflation, billions upon billions are being dumped into the economy from missions and rats rapidly increasing the isk supply. The tech II prices are not a result from isk deflation, but a huge increase in the supply of the demanded tech II modules. Prices got so high because of an ever growing demand as newer players can use the module as well as rampant speculators buying up an item in multiple regions in order to form what resulted as a trust.
"There is no inflation in Eve except for certain materials and minerals so people on forums talking about Inflation should just not talk..."
That is the inflation right there! CCP's recent changes have provided anyone acess the the Tech II industry without the need for a couple billion isk lying around or getting lucky in the lottery. Tech I ships have decreased in price because of the new drone regions, sending Zydrine to a quarter of its price a year ago. Again caused by a huge supply influx.
Tech III on the other hand is a needless content feature that will only serve to extend the skillpoint gap. It reqires a huge amount of balancing in the concept to avoid stuff like 250 km sniper fleets coming back. CCP still hasn't mentioned what they intend tech III to really do, except that it would be some sort of customization. And just because Tech II is now getting reasonably priced dosen't mean we need Tech III as a another step between Tech II and Faction. Theres no logic there, you've given absolutley no reason why tech II is needed. ---
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Joebarchuck
Amarr
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Posted - 2007.05.06 18:15:00 -
[43]
Originally by: Linavin Of course theres still inflation, billions upon billions are being dumped into the economy from missions and rats rapidly increasing the isk supply. The tech II prices are not a result from isk deflation, but a huge increase in the supply of the demanded tech II modules. Prices got so high because of an ever growing demand as newer players can use the module as well as rampant speculators buying up an item in multiple regions in order to form what resulted as a trust.
"There is no inflation in Eve except for certain materials and minerals so people on forums talking about Inflation should just not talk..."
That is the inflation right there! CCP's recent changes have provided anyone acess the the Tech II industry without the need for a couple billion isk lying around or getting lucky in the lottery. Tech I ships have decreased in price because of the new drone regions, sending Zydrine to a quarter of its price a year ago. Again caused by a huge supply influx.
Tech III on the other hand is a needless content feature that will only serve to extend the skillpoint gap. It reqires a huge amount of balancing in the concept to avoid stuff like 250 km sniper fleets coming back. CCP still hasn't mentioned what they intend tech III to really do, except that it would be some sort of customization. And just because Tech II is now getting reasonably priced dosen't mean we need Tech III as a another step between Tech II and Faction. Theres no logic there, you've given absolutley no reason why tech II is needed.
The Eve economy as a whole has had huge inflationary pressures during the past 2 years. Prices have gone up but invention has changed everything. Tech II prices are now reasonable and Tech I has gone down as low as possible, going lower would not be benificial in anyways for Eve players.
The Billion of Isk brought into the market means nothing. What about the billions lost everyday????? Ships and modules lost cost billions and billions. That is money that is gone forever. Of course money coming in from bounties is necessary. What kind of point are you trying to make there? Just take one side of the equation and leave the other..... Ridiculous....
Yes, we are ready for Tech III as faction modules are not compared to Tech III. You cannot compare the 2. Faction is just great gear for the rich not customizable gear bringing an edge for the mass. THIS IS WHY we are ready for Tech III.
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