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Nonym Ous
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Posted - 2007.05.09 03:50:00 -
[1]
Edited by: Nonym Ous on 09/05/2007 03:52:35 I'm a bit surprised there doesn't seem to be anything like this anywhere. If there is, please forgive me and post a link ;).
Essenstially, what I would like to ask is this: For each profession (ratting, mining, invention, production, etc) in EVE, what is essentially the ultimate level of that profession attainable, what skills and resources are required to attain it, and how much can a person expect to make per hour at that level of the profession? - note: I'm speaking realistically here. That means excluding the use of T2 BPOs or anything else that requires tens of billions of ISK of capital.
Personally, I am simply a PvPer that rats for ISK to replace ships, and while the 15-20M ISK per hour I make doing that is enough to cover the small ships I am flying now, I wouldn't really be comfortable flying battleships in fleet ops on this meager income. Obviously I could make significantly more in a better ship (in a Drake now) but I don't know exactly how much more. I have created an alt for the express purpose of ISK-making that I will most likely train for mining (as easily I can do that without having to leave 0.0 very often) but I would like to know what other potential routes there are to go, how lucrative they can be, and what is involved.
Thanks to all those willing to offer their advice.
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Kirex
Gallente Vale Heavy Industries Molotov Coalition
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Posted - 2007.05.09 04:08:00 -
[2]
Originally by: Nonym Ous Edited by: Nonym Ous on 09/05/2007 03:52:35 I'm a bit surprised there doesn't seem to be anything like this anywhere. If there is, please forgive me and post a link ;).
Believe me, there has been a lot... I think NPCing might make the most isk. The zyd market has crashed, which turned mining into ****, while NPCing you get bounties and loot. I would say producing and trading are something you can do on the side, like NPC while you wait for your ships to finish building then put them on market right before you go to bed or something, doesn't really take a lot of effort ('effort' is probably the wrong word to use but I can't think right now :/).
Click above for my killboard stats. |

SiJira
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Posted - 2007.05.09 04:52:00 -
[3]
become a bounty hunter
most lucrative profession in eve ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |

Suzy Creamcheesz
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Posted - 2007.05.09 05:51:00 -
[4]
this would be damned hard because of the amount of variables involved. for example, lets say i wanted to make a guide for ratting. Well, now we have decide what security system we are talking about, whether we are farming big spawns or clearing everything, whether we are scooping loot, whether we are salvaging wrecks, etc, etc...
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Misanth
X-Fire
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Posted - 2007.05.09 06:40:00 -
[5]
Edited by: Misanth on 09/05/2007 06:37:53 There is no answers to the OP's questions. There isn't. Way too much variables.
But anyone with 10mil+ sp and half a brain can do 100mil/day with 2-4 of hours of gametime, from npcing (unless you're pushing your luck and go out as Amarr against Angels or something unreasonable).
EvE has less of a luck factor and is more rewarding in the "time spent vs reward" section than most MMOs. In WoW for example money isn't worth anything, what you want is drops, and you are left out to luck with droptables (and for pvp/effiency, or in instances, you're left out to be relying on groups). In EvE you can always spend a couple of hours/day and have a stable income and buy what you want (without relying on others).
Nothing in this game is too expensive too buy neither, with some devotion you can buy anything. But then, you have to expect to lose it too. ;)
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SiJira
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Posted - 2007.05.09 06:46:00 -
[6]
Originally by: Misanth Edited by: Misanth on 09/05/2007 06:37:53 There is no answers to the OP's questions. There isn't. Way too much variables.
But anyone with 10mil+ sp and half a brain can do 100mil/day with 2-4 of hours of gametime, from npcing (unless you're pushing your luck and go out as Amarr against Angels or something unreasonable).
EvE has less of a luck factor and is more rewarding in the "time spent vs reward" section than most MMOs. In WoW for example money isn't worth anything, what you want is drops, and you are left out to luck with droptables (and for pvp/effiency, or in instances, you're left out to be relying on groups). In EvE you can always spend a couple of hours/day and have a stable income and buy what you want (without relying on others).
Nothing in this game is too expensive too buy neither, with some devotion you can buy anything. But then, you have to expect to lose it too. ;)
cant lose a bpo ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |

Misanth
X-Fire
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Posted - 2007.05.09 07:08:00 -
[7]
Originally by: SiJira cant lose a bpo
And it doesn't necessary generate as much profit as NPCing. What's your point?
My comment about the income were based on the OP asking what we recconed we can average from different ways of making isk. I'm assuming he want to see if it's reasonable to either aim for expensive stuff (maybe bpo's, maybe capital ships, maybe pimped out t2 ships with faction stuff, who knows), or maybe wanted to see if he can finance his eve gaming by buying gamecards with isk? Who knows? That's why I tried to make a generalisation, even tho the variables are way too many to really do something like that.
*shrugs*
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SiJira
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Posted - 2007.05.09 07:11:00 -
[8]
bpo makes more money than anything else...
if you are efficient ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |

smashsmash
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Posted - 2007.05.09 07:21:00 -
[9]
i'll take the easy route and say you should do what you enjoy to make isk. if you don't enjoy doing it you aren't going to do it for long so you will not make any money.
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Darwinia
Minmatar
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Posted - 2007.05.09 07:31:00 -
[10]
When you grow up you can play trader, researcher, explorer, producer and so on.
At the beggining it either kill 'roids or kill rats, really. ------------------------ I don't believe in sigs. |

Fracking Beach
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Posted - 2007.05.09 08:01:00 -
[11]
Originally by: SiJira become a bounty hunter
most lucrative profession in eve
lol. you forgot your <sarcasm></sarcasm> tags |

mo0o0o0o0o0ooo
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Posted - 2007.05.09 08:13:00 -
[12]
Originally by: Nonym Ous Edited by: Nonym Ous on 09/05/2007 03:52:35 I'm a bit surprised there doesn't seem to be anything like this anywhere. If there is, please forgive me and post a link ;). Thanks to all those willing to offer their advice.
Here
Those guides are teh ub4r
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DiuxDium
Free Mercenaries Union FATAL Alliance
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Posted - 2007.05.09 08:21:00 -
[13]
Trading is the most profitable "profession" in eve.
Conversely, it is also the most boring. -------------
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SiJira
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Posted - 2007.05.09 08:46:00 -
[14]
Originally by: Fracking Beach
Originally by: SiJira become a bounty hunter
most lucrative profession in eve
lol. you forgot your <sarcasm></sarcasm> tags
im serious... you get to take on the best and most challenging players in the game with 1v1s honour and they dont pod you unless you smack ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |

ry ry
StateCorp
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Posted - 2007.05.09 08:48:00 -
[15]
uuh, is that based on your experience of taking on the best pirates in Eve 1v1 and claiming their bounties, or are you just guessing?
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Ryas Nia
Minmatar Stormriders Fimbulwinter
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Posted - 2007.05.09 09:02:00 -
[16]
Originally by: Kirex
Originally by: Nonym Ous Edited by: Nonym Ous on 09/05/2007 03:52:35 The zyd market has crashed, which turned mining into ****, while NPCing you get bounties and loot.
by that you mean returned to normal... zyd was never supposed to cost 4000isk a unit, its now inline with initial NPC values.
Recruiting Terrorists
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Ryas Nia
Minmatar Stormriders Fimbulwinter
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Posted - 2007.05.09 09:05:00 -
[17]
Originally by: SiJira
Originally by: Fracking Beach
Originally by: SiJira become a bounty hunter
most lucrative profession in eve
lol. you forgot your <sarcasm></sarcasm> tags
im serious... you get to take on the best and most challenging players in the game with 1v1s honor and they don't pod you unless you smack
your only 1mth old and yo act like you know the game in and out....
Bounty hunting generally just gets you killed or board. People do NOT honor 1v1, i wont even accept one because of how dumb the idea even is. Eve is not fair, never was supposed to be, when i go into combat i expect backup to be on its way.
Recruiting Terrorists |

ry ry
StateCorp
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Posted - 2007.05.09 09:06:00 -
[18]
Edited by: ry ry on 09/05/2007 09:03:55
bounty hunter is eve's joke profession.
they only ever put it on the box because it sounds cool and it's theoretically possible, nobody actually expects you to try doing it.
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Sokratesz
Paradox v2.0 1 Shot 1 Kill
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Posted - 2007.05.09 09:19:00 -
[19]
In order of thrill factor:
- Scamming - Mission Running - Belt ratting - Trading - Mining
Originally by: welsh wizard You might not be able to kill anything but you can sure as hell ignore it and go about your business
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Pan Crastus
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Posted - 2007.05.09 10:12:00 -
[20]
Working for ISK in a game is kinda pathetic ... :-/ You should have fun doing so.
Things that aren't fun: - mining (except when you do it rarely and in good/fun company) - ratting (yaaawn) unless you're scouting for faction/officer spawns - missioning - hauling stuff
Things that are supposedly fun: - pirating - scamming - stealing stuff (from POSes, corps...)
Money makers that require no or almost no time: - good T2 BPOs - selling datacores from your R&D agents (1 mechanical engineering agent = up to ~8m ISK/day currently) - macro mining/ratting (dunno if this is still happening)
As you can see, EVE has no PVE content worth bothering with, all the "fun" is in PVP and it mainly consists of harrassing other players.
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Roemy Schneider
Swingline LLC
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Posted - 2007.05.09 11:06:00 -
[21]
and then there's all that stuff you can do along the various production lines - whenever there's more steps involved in a process, there's always one or more steps that can be occupied: - t1 production isnt just throwing stuff into the oven: BPO research can be trouble and there's a few corps offering their POS labs, - refiners offer their services for a tiny fee, - get yourself a trader (90% of that job is transport anyway) who knows where he can dump it best and still give you a stress-free deal etc...
or just find yourself a corp and ask there, what they could need best and just go from there
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.05.09 11:15:00 -
[22]
Trading is always ftw. If you're good and have experience with the market, oh the fun you can have.
--23 Member--
Listen to EVE-Trance Radio! |

Nonym Ous
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Posted - 2007.05.09 12:31:00 -
[23]
Edited by: Nonym Ous on 09/05/2007 12:29:30
Originally by: Misanth Edited by: Misanth on 09/05/2007 06:37:53 There is no answers to the OP's questions. There isn't. Way too much variables.
Originally by: Suzy Creamcheesz this would be damned hard because of the amount of variables involved. for example, lets say i wanted to make a guide for ratting. Well, now we have decide what security system we are talking about, whether we are farming big spawns or clearing everything, whether we are scooping loot, whether we are salvaging wrecks, etc, etc...
Come on now. You know and I know that this is not true. Anyone with half a brain that spends time making ISK knows approximately how much they make per hour. I make about 15-20M ISK per hour ratting in my drake with my alt scouting belts. I would guess a faction-fitted CNR could make somewhere around 25-30. A corp-mate who has just bought a new Hulk is reporting making about 45M per hour mining. But I and my corp-mates know what is involved in ratting and mining so those numbers aren't hard to come up with. I don't know what kind of work goes into manufacturing or research or invention or trading (hell I don't even know what 'trading' is as a profession in EVE, or how to make money doing it).
So I'm asking what goes into it, and what kind of money you can expect to make at the top of your profession (assuming you don't have a T2 BPO or tens of billions in assets and capital on-hand). There aren't really any variables involved there. I just fixed them for you by saying "at the top of your profession".
For example, the top of the ratting profession is a person can expect to make ratting is in a faction-fitted CNR with an alt to scout and clean up the wrecks. The top of the mining profession is being in a Hulk with MSM IIs and MLUs fitted, capable of tanking 0.0 spawns mining Arkonor with a hauler alt. For other professions, I have no clue what it is, but I'm sure for them, just like ratting and mining, there is a relatively narrow range of ISK/hour a competent person can expect to make once they reach that level. Yes, that might change as the market changes but I'm asking about *right now*.
I'd also like to add, I don't make ISK for fun, I PvP for fun. Maximizing the amount of ISK per hour I get minimizes the time I spend ISKing, therefore maximizing the time I spend PvPing and hence, maximizing my fun. But since nobody in my corp does anything but rat or mine for ISK, I haven't the slightest idea how profitable anything can be, or even how to make it that profitable. That's what I'm asking.
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max bygraves
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Posted - 2007.05.09 12:43:00 -
[24]
Originally by: SiJira bpo makes more money than anything else...
if you are efficient
Dont listen to this, Its is wrong, Why everyone believes a BPO is the win i dont know.
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ry ry
StateCorp
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Posted - 2007.05.09 13:24:00 -
[25]
Edited by: ry ry on 09/05/2007 13:20:28
certain tech 2 BPOs are* a bit win, but producing Titanium Sabot M is hardly going to make you a billionaire overnight.
Relentlessly ratting the best (lowest tru sec) system you can, or grinding the hell out of lvl 3 missions as quickly as possible are probably the best money makers that don't require months of training and a whole logistics infrastructure.
*were?
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SiJira
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Posted - 2007.05.09 23:37:00 -
[26]
Edited by: SiJira on 09/05/2007 23:34:41
Originally by: Ryas Nia
Originally by: SiJira
im serious... you get to take on the best and most challenging players in the game with 1v1s honor and they don't pod you unless you smack
your only 1mth old and yo act like you know the game in and out....
Bounty hunting generally just gets you killed or board. People do NOT honor 1v1, i wont even accept one because of how dumb the idea even is. Eve is not fair, never was supposed to be, when i go into combat i expect backup to be on its way.
im going to draw a pictogram to for you
-------------___ ------------|||||\ --->||||SARCASM PLANE|||> ------------|___/ -----_____ ----/-------\ ---(--o---o--) - you ----(---A---) ----(--\_/--)
____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |

SiJira
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Posted - 2007.05.09 23:41:00 -
[27]
Originally by: ry ry Edited by: ry ry on 09/05/2007 13:20:28
certain tech 2 BPOs are* a bit win, but producing Titanium Sabot M is hardly going to make you a billionaire overnight.
Relentlessly ratting the best (lowest tru sec) system you can, or grinding the hell out of lvl 3 missions as quickly as possible are probably the best money makers that don't require months of training and a whole logistics infrastructure.
*were?
you start somewhere just like lvl 1 missions ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |

ry ry
StateCorp
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Posted - 2007.05.10 09:49:00 -
[28]
not really, you need to do lvl 1 missions to gain access to the higher level missions.
with industry you don't need to start anywhere in particular, and if pure profit over time is your aim, i think you'd probably be better of making cash more rapidly via other means then ploughing that cash into industry at a later date.
market experience isn't even an issue since you can monitor it to your heart's content without spending a single isk.
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Shakuul
Caldari The Imperial Commonwealth The Sundering
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Posted - 2007.05.10 11:12:00 -
[29]
I'd think the two things that make the most per hour, hands down are: 1) Scamming 2) Speculating/Market Manipulation
Scamming requires some combination of game knowledge, ability to recognize suckers, and ability to get suckers to trust you. The big bonus is it usually doesn't require much ISK, and the rate of return is spectacular. A long time ago, I think people took Omens, named the ship "Armageddon" and sold them on escrow for 70mil. This is like 1000% profit. If you heard of the EIB scam, basically some guy sold stock in a corp, promising high returns (6% or something i think). It was a giant pyramid scheme, and I think he got like 700bil. Again, you don't really need much isk to start this, just organization and marketing skills.
Speculating is another good one, but unfortunately requires more isk. Turning 20mil into 40mil in a couple months isn't a big deal. Turning 50bil into 100bil is. I think speculation is the best way to do this. Basically, you want to cause/predict price changes like this
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SiJira
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Posted - 2007.05.10 11:33:00 -
[30]
Originally by: Shakuul Basically, you want to cause/predict price changes like this
1 person doing that ? fat chance
but then people like to rationalize everything and believe only what they see ;) ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |

Cade Burey
Amarr One Man Alone
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Posted - 2007.05.11 10:45:00 -
[31]
Edited by: Cade Burey on 11/05/2007 10:41:13 I think the big difference between professions like ratting and mining versus industry and market trading is that to be successful at the second requires you to already have been succesful in something else and to have an operating capital to play with.
Granted to start all 4 professions requires an initial investment, once you have bought your ship and modules for ratting and mining, you can then go do it with 0 in your wallet and still be as successful.
The difference between that and industry and trading is that even after you have bought your ship/bpos etc, you still need a wad of cash to make more.
In my mind I see ratting/mining as a 'make money out of nothing' profession whereas the other two are 'make your money bigger' professions. As such I dont think you can really compare them exactly to each other as regards how much ISK you can make per hour.
I like to look at trading more as a 'percentage ISK per hour' figure, as in how much % profit can I make in a given period with the cash I currently have?
Sometimes the profit is made by NPC trading, sometimes by mineral trading, but I always try and find the activity that nets the most profit from the most money with the minimum effort.
Therefore a trip that takes 4 jumps and makes 1 mil ISK profit is less desirable then the one that takes 1 warp and makes 300K ISK profit.
Enough rambling from me, back to work. 
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Misanth
X-Fire
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Posted - 2007.05.11 11:38:00 -
[32]
Originally by: Nonym Ous Edited by: Nonym Ous on 09/05/2007 12:29:30
Originally by: Misanth Edited by: Misanth on 09/05/2007 06:37:53 There is no answers to the OP's questions. There isn't. Way too much variables.
Originally by: Suzy Creamcheesz this would be damned hard because of the amount of variables involved. for example, lets say i wanted to make a guide for ratting. Well, now we have decide what security system we are talking about, whether we are farming big spawns or clearing everything, whether we are scooping loot, whether we are salvaging wrecks, etc, etc...
*snip*
Why are you asking for feedback when you don't want to listen?
Try ratting at the Angels in the south as Amarr, becuase your corp joins an alliance you don't want to join. Then you move to another corp, just to be forced out of that area and end up fighting Serpentis in the north.
That's my reality, and I can't tell you what a huge difference it is between different rat spawns. Vs Serpentis I basicly free up one lowslot and get to fit an Heatsink II rather than a hardener, while against Angels my lasers do screw you damage.. i.e. none at all, so basicly I have to rely on my drones to kheel there.
Now try this in missions instead.. with a variety of damage types etc. I have a Caldari alt, she'd just laugh at points I make now, as for her every mission is the same, no matter what kinds she fights. She carry all damage types missiles, as well as don't have to refit between them. My Amarr have to refit for every single mission and sometimes have to rely on drones to kill, which makes income everything else but stable and relyable to estimate.
There's nother variables like "how many players are currently ratting in the system", and stuff like - are there miners in a belt, keeping a spawn perma-tanked? Are people chaining spawns or clearing them? Are they killing them fast or not? Is it hostiles in system (recons for example, or roamers)? Not to mention human variables as - are you tired, can you focus, do you enjoy it, etc - as all those things affect your level of effectiveness. I had a really nice flow of 15 hour straight ratting some weeks ago and made a fortune that day. Days before/after that I was half-lazy and our belts were hoarded so I ended up slack-ratting and didn't do half the amount/hour as that 15h day.
It IS impossible to give an average figure, unless you count over thousands of hours. But you can't say "I do X /day" as it is affected by so many random things that you can't even account for.
The only thing I can say for certain is what I posted initially - almost (almost) everything in this game is within reach for anyone, no matter what way you chose to earn money, as long as you are devoted. And it doesnt take too much time, making isk in EVE isn't hard.
Probably the most stable way to predict an income would be to roll Caldari and get necessary skills for NPCing and then focus the rest on production.
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DudTrap
Lemur Technologies Inc
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Posted - 2007.05.11 12:02:00 -
[33]
Edited by: DudTrap on 11/05/2007 12:03:14 Edited by: DudTrap on 11/05/2007 12:01:05
Originally by: Shakuul Basically, you want to cause/predict price changes like this
<edit> Completly misread your post :P
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Mae West
Gallente Odessa Operations Sylph Alliance
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Posted - 2007.05.11 12:03:00 -
[34]
I thought everyone made isk by selling GTC cards.  ==========================
I need a sig yo |

d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.05.11 12:39:00 -
[35]
Edited by: d026 on 11/05/2007 12:38:09 trading (no not npc goods trading)> 0.0 ratting (if u get a officer) > 0.0 missions > low sec missions > highsec missions > 0.0 ratting
dunno about mining.. (mining I ftw)
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Nazdarovie
Macabre Votum INVICTUS.
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Posted - 2007.05.11 12:45:00 -
[36]
Edited by: Nazdarovie on 11/05/2007 12:44:09 0.0 Ratting ftw
Server startup a little late. It's being looked into, problem already found. Will be online as soon as possible |

zoturi
Karjala Inc. Imperial Republic Of the North
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Posted - 2007.05.11 12:56:00 -
[37]
10/10¦s
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Spix 'UK
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Posted - 2007.05.11 12:59:00 -
[38]
Edited by: Spix ''UK on 11/05/2007 13:00:57 Edited by: Spix ''UK on 11/05/2007 13:00:08 Edited by: Spix ''UK on 11/05/2007 12:58:17
Originally by: SiJira Edited by: SiJira on 09/05/2007 23:34:41
Originally by: Ryas Nia
Originally by: SiJira
im serious... you get to take on the best and most challenging players in the game with 1v1s honor and they don't pod you unless you smack
your only 1mth old and yo act like you know the game in and out....
Bounty hunting generally just gets you killed or board. People do NOT honor 1v1, i wont even accept one because of how dumb the idea even is. Eve is not fair, never was supposed to be, when i go into combat i expect backup to be on its way.
im going to draw a pictogram to for you
-------------___ 1 |-----| |-----| ------------|||||\ 1 |-----| x x x | --->||||SARCASM PLANE|||> 1 | | xBOOM x x ------------|___/ 1 /x x x\ | x x x | -----_____ 1 x BOOM \ | |x | ----/-------\ 1 x x x \| | | ---(--o---o--) 1 - you / | | | | ----(---A---) 1 | | | | ----(--\_/--) 1 |-----| |-----| two Amarr Towers. 1 |-----| |-----|
Good job Spaces dont work on forums correctly Line up the 1s.. by Pushing the space button till it matchs ;)
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Alha Qmar
Caldari Xenon Logistics
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Posted - 2007.05.11 13:40:00 -
[39]
Do it like I do it, take it from other players. Stealing scamming suiciding haulers griefing players. Its all allowed by the devs and what makes eve online so great.
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Morgan Cats
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Posted - 2007.10.11 17:47:00 -
[40]
personaly i am a trader (buy and sell on the market) Monday i started out with 500 million isk. 4 days later (thursday morning) i have 700 million isk. and i only spent 30 min a day doing it. yes it is boring as hell but it pays the bills.
Eve is based on pvp and the people that build things for the pvpers. So with that said, in empire space, if your not into scamming, suicide ganking, ransoming unsuspecting victoms. you can:
Get combat skills and T2/faction fittings to solo level 4's, with another ship collecting loot/salvage. or get industrial/science skills to build/invent T2 stuff.
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Sythyss
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Posted - 2007.10.12 07:35:00 -
[41]
Originally by: SiJira
Originally by: Shakuul Basically, you want to cause/predict price changes like this
1 person doing that ? fat chance
but then people like to rationalize everything and believe only what they see ;)
He wasn't saying one person did that...he was saying one might be able to predict that sort of behavior if he was paying attention to market trends and whatnot.
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cal nereus
Bounty Hunter - Dark Legion Brutally Clever Empire
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Posted - 2007.10.12 08:18:00 -
[42]
Originally by: SiJira become a bounty hunter
most lucrative profession in eve
Orly?  ---
Join BH-DL |

Moghydin
Caldari Provisions
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Posted - 2007.10.12 08:40:00 -
[43]
Originally by: Misanth Edited by: Misanth on 09/05/2007 06:37:53 There is no answers to the OP's questions. There isn't. Way too much variables.
But anyone with 10mil+ sp and half a brain can do 100mil/day with 2-4 of hours of gametime, from npcing (unless you're pushing your luck and go out as Amarr against Angels or something unreasonable).
Those numbers always puzzled me. Ratting is the primary ISK making activity for me and 100 mill per day in 2-4h is... well a slight exaggeration, unless of course you make rats explode when they see your ship. You're highly dependable on the quality of spawns and in most cases I was able to make around 10 mill per hour on average. It makes 40 mill in 4 hours which is far below your 100 mill estimated profit. And btw, I have slightly more than 10mill sp, like more than twice. May be I don't have half a brain, who knows.
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Ariadne
Gallente Northern Intelligence Veritas Immortalis
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Posted - 2007.10.12 09:32:00 -
[44]
Originally by: Moghydin
Originally by: Misanth Edited by: Misanth on 09/05/2007 06:37:53 There is no answers to the OP's questions. There isn't. Way too much variables.
But anyone with 10mil+ sp and half a brain can do 100mil/day with 2-4 of hours of gametime, from npcing (unless you're pushing your luck and go out as Amarr against Angels or something unreasonable).
Those numbers always puzzled me. Ratting is the primary ISK making activity for me and 100 mill per day in 2-4h is... well a slight exaggeration, unless of course you make rats explode when they see your ship. You're highly dependable on the quality of spawns and in most cases I was able to make around 10 mill per hour on average. It makes 40 mill in 4 hours which is far below your 100 mill estimated profit. And btw, I have slightly more than 10mill sp, like more than twice. May be I don't have half a brain, who knows.
Im guessing hes counting in salvage+sellable loot as well. Still seems pretty high to me. 10 mill per hour ratting is what an average player can make i guess.
Making billions is only done by those who can camp complexes or can print money with blueprints.
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Motokko
Minmatar
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Posted - 2007.10.12 10:20:00 -
[45]
Originally by: Morgan Cats personaly i am a trader (buy and sell on the market) Monday i started out with 500 million isk. 4 days later (thursday morning) i have 700 million isk. and i only spent 30 min a day doing it. yes it is boring as hell but it pays the bills.
You say you only spent 30 mins a day, I assume that's setting up buy/sell orders and maybe doing a little hauling. What you dont count though is just how much research did you have to do in the first place to find that trade opportunity? I've dabbled a bit in trading, although not greatly since my capital sucks at the moment, but what I found is that although the actual act of trading is very quick, finding those trades in the first place takes a lot of time.
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Ararius
EP0CH Black Sun Cartel
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Posted - 2007.10.12 10:24:00 -
[46]
I spam missions in lowsec with a named/t2 fitted Siege Raven....
And im setting up an alt that will (soon) be able too spam R&D and stuff in highsec
\o/
Im ugly, just look at my face!
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Cpt Branko
The Bloody Red
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Posted - 2007.10.12 10:50:00 -
[47]
Originally by: Nonym Ous
I'd also like to add, I don't make ISK for fun, I PvP for fun. Maximizing the amount of ISK per hour I get minimizes the time I spend ISKing, therefore maximizing the time I spend PvPing and hence, maximizing my fun. But since nobody in my corp does anything but rat or mine for ISK, I haven't the slightest idea how profitable anything can be, or even how to make it that profitable. That's what I'm asking.
This is why I love piracy - I make a decent enough living off it, and get to have fun at the same time 
At any rate, 15-20M/hour is very good - hell, you can afford a new fleet BS on a weekly basis, and a small ship preety much every hour. Factor in the loot from the kills, I really don't see a problem ;P
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Cepha Lopod
Caldari
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Posted - 2007.10.12 11:37:00 -
[48]
check your region for non-sov systems. Get a startup capital of 150-300m ISK. Buy Moon probes, probe moons in non-sov til your eyes bleed (and you're down to 150m) if you find a moon with technetium, promethium, mercury or dysprosium then kindly ask your CEO for posrights and reap the profit.
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Ambo
2nd Outcasters
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Posted - 2007.10.12 11:40:00 -
[49]
Trading is the best way to make money imo.
It can be almost totaly risk free (though this depends on how you do business) and the profit potential is HUGE. No one is going to tell you exactly how to do it though, it takes time to research the market and to setup your operation.
Getting starting capital is really a non-issue, a week or so doing lvl3's and you will have enough to make a go of it.
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Rilder
Caldari THC LTD Dogs of War.
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Posted - 2007.10.12 11:51:00 -
[50]
I make about 5 mil per day... Yep richest person in eve right here. 
Its not about ability and stuff, I have acess to 0.0... the problem is lazyness, in 0.0 I rat a couple spawns then dock up cause its mind numbinly boring. In high sec, missions I do level 3s (Not quite ready to throw my Rokh into level 4s and Ravens can die) and make about 5 mil if I try.
I just can't sit there killing the same rats over and over, its grind and I can not grind. --
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Aramendel
Amarr North Face Force
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Posted - 2007.10.12 11:54:00 -
[51]
Edited by: Aramendel on 12/10/2007 11:56:24
Originally by: SiJira bpo makes more money than anything else...
if you are efficient
I really (really) hate to agree with SiJira, but he is right.
BPOs, or better, manufactoring provide the best income. That is BPOs in general, not only t2 ones btw. Keep in mind that you are not only running one factory job, you are running up to 11.
Ratting can in theory make more isk, but doesn't due to one single limitation: time. If you rat in a very good area for 24 hours you can make 1 bil in a day, sure, but that is 24 hours being active. Which is not really realistic.
Personally I am doing (contract) trading, though, but that is mainly because I really (*really*) hate the .01 isk over/underbidding of the market and avoid it whenever possible.
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Xander Bastalle
Gallente Bastalle Holdings
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Posted - 2007.10.12 12:02:00 -
[52]
Originally by: Aramendel
Personally I am doing (contract) trading, though, but that is mainly because I really (*really*) hate the .01 isk over/underbidding of the market and avoid it whenever possible.
  
--------------- Outbidding by .01 ISK in a station near you! |

cioran wyborowa
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Posted - 2007.10.13 00:11:00 -
[53]
Originally by: Motokko although the actual act of trading is very quick, finding those trades in the first place takes a lot of time.
Not really. There are only so many items in the game. Start with items you know you use but are never available in low sec or 00 where you roll. Then get hauling. It doesnt take that long to learn what sells and what doesnt. Experiment, make investments and reinvest the profits. Hauling makes much better cash than ratting per effort required. Bonus is that an auction has the ability to make cash 24x7. Nothing like logging in and seeing the wallet balance is raised by a hundred mil. ;)
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