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Svetlanna
The Collective Against ALL Authorities
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Posted - 2007.05.09 16:54:00 -
[1]
What do you like best?
A titan fleet with lag, 4 hours of planning and waiting, 50 kills in 2 sec after DD was triggered or a fleet of 15 / 20ish moving fast and fighting for 2 hours or more like in the old days? 
Most of us old pvpers from various alliances agree. The titan tool is not delivering much fun beside collecting loot after DD (which between us is kind of limited )
So it is about time to bring a little bee that can remove the titan supremacy. Imagine a small frig, very vulnerable as killable by other regular ships very quickly, but that carries the anti titan device? 
Ideas and comments welcome here.
This post is not about game development, it is about reviving a bit of pvp thrill that is getting hard to find those days...
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SwindonBadger
0utbreak
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Posted - 2007.05.09 16:57:00 -
[2]
I do have a feeling they were smart enough to put some sort of vent over the exhaust ports. Shame really.
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Shin Ra
BURN EDEN
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Posted - 2007.05.09 16:57:00 -
[3]
So long as legolas can take him out in one hit, I fully support this idea. But in the movie, it was a bit unrealistic u know 
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xeom
Exit 13 Anarchy Empire
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Posted - 2007.05.09 17:01:00 -
[4]
Originally by: Shin Ra So long as legolas can take him out in one hit, I fully support this idea. But in the movie, it was a bit unrealistic u know 
 --- "Those nuclear missiles are for domestic heating." - Scagga
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Randay
0utbreak
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Posted - 2007.05.09 17:01:00 -
[5]
I dont see the problem, 10-20 man fast moving gangs are still fun. Titans have not affected that at all.
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Turin Shroud
Gallente Fermentation Process
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Posted - 2007.05.09 17:02:00 -
[6]
another titan whine thread!
don't like it? Don't take part in major alliance warfare.
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Laura Baretta
Minmatar Caelestis Caedes
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Posted - 2007.05.09 17:02:00 -
[7]
Where is Luke Skywalker when you need him?
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Turin Shroud
Gallente Fermentation Process
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Posted - 2007.05.09 17:02:00 -
[8]
Originally by: Randay I dont see the problem, 10-20 man fast moving gangs are still fun. Titans have not affected that at all.
/signed
you just need to think outside the box and do what 0utbreak do.
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Ituralde
Jericho Fraction The Star Fraction
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Posted - 2007.05.09 17:12:00 -
[9]
Titans are great because of the Jump Bridge.
Titans are annoying because of the DD.
Titans suck because they cannot really be brought down.
I would nerf the DD and boost the Titan's more conventional modules, allow it to go into siege, and give it a massively badass tank.
Either that or give us A-wings to crash into it's bridge. _____________________________ Fear is the mind-killer.
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EnglishBob
0utbreak
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Posted - 2007.05.09 17:14:00 -
[10]
Originally by: Shin Ra So long as legolas can take him out in one hit, I fully support this idea. But in the movie, it was a bit unrealistic u know 
It was VERY unrealistic, Ben Kenobi should have popped up and said you don't have enough grid/cpu to put that Proton torpedo launcher on your frigate, Luke. ------------------ Your signature has been removed as it was inappropriate. If you'd like to know why, email us at [email protected] with a link to the signature -Sahwoolo
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Edison Frisk
Minmatar Black Sea Industries Cult of War
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Posted - 2007.05.09 17:20:00 -
[11]
Originally by: Svetlanna What do you like best?
A titan fleet with lag, 4 hours of planning and waiting, 50 kills in 2 sec after DD was triggered or a fleet of 15 / 20ish moving fast and fighting for 2 hours or more like in the old days? 
Most of us old pvpers from various alliances agree. The titan tool is not delivering much fun beside collecting loot after DD (which between us is kind of limited )
So it is about time to bring a little bee that can remove the titan supremacy. Imagine a small frig, very vulnerable as killable by other regular ships very quickly, but that carries the anti titan device? 
Ideas and comments welcome here.
This post is not about game development, it is about reviving a bit of pvp thrill that is getting hard to find those days...
What has this got to do with alliance and corp discussions??
I think this thread and all the other anti-titan threads be placed in Game Development or Features and Ideas, at best in the general discussion forum.
Tbh in general this forum as a whole needs to be cleaned up and kept inline with its main theme, i.e. somewhere to discuss corp policies, alliance news etc not how we can nerf this that and the other - those threads are best suited elsewhere.
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James Snowscoran
Coreli Corporation Corelum Syndicate
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Posted - 2007.05.09 17:41:00 -
[12]
While this thread really does belong in the suggestions subforum I'll add my input here:
1. Make titans and supercaps more killable somehow. The new POS structures that inhibit cynoing look promising. The idea about entering the titan into some kind of siege mode after firing the DD is also good.Could also maybe do with a revamp of how dictor bubbles and officer smartbombs work (given that the range of the bubble is bigger, it SHOULD be possible to bubble a titan without the interdiction probe being in range of the smartbomb).
2. Revamp the stealth bombers into some sort of anti-cap frigate with unique weaponry. -----
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Lochmar Fiendhiem
Caldari International Multi-Player Consortium Interstellar Alcohol Conglomerate
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Posted - 2007.05.09 17:52:00 -
[13]
Edited by: Lochmar Fiendhiem on 09/05/2007 17:53:15
Originally by: James Snowscoran While this thread really does belong in the suggestions subforum I'll add my input here:
1. Make titans and supercaps more killable somehow. The new POS structures that inhibit cynoing look promising. The idea about entering the titan into some kind of siege mode after firing the DD is also good.Could also maybe do with a revamp of how dictor bubbles and officer smartbombs work (given that the range of the bubble is bigger, it SHOULD be possible to bubble a titan without the interdiction probe being in range of the smartbomb).
2. Revamp the stealth bombers into some sort of anti-cap frigate with unique weaponry.
I agree with the seige, titans should have a 20 minute siege cycle that can be reduced by 50% with skills. while in the fancy siege the dd will do slighty more damage then now (marginally more) at the expense of capacitor capacity, recharge rate and overall tankability. most mmo's are tank or gank, almost every ship can be tank or gank, why should the titan get both x10?
EDIT: just thought of this one. from reading the bob fifth titan conspiracy thread, maybe titans should be limited within an alliance, say for every 1000 members in an alliance, you get one titan allowed in space at any given time. and yes, i'm opening up a pack of marshmallows.
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INZi
coracao ardente Triumvirate.
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Posted - 2007.05.09 17:53:00 -
[14]
mining yield bonus small tractor beam range bonus
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Cythrawl
Caldari Central Defiance Terror In The System
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Posted - 2007.05.09 17:56:00 -
[15]
Supercapitals are moving the game into the region of who's got the bigger guns over who's got the better tactical deployment.
We need a capital class warp disruption field generator that would act like a seige mode and lock down any capital targeted with it while keeping the one that fired it anchored as well. Maybe a 5 minute lockdown. No amount of stabs would save any capital ship trying to get away. Mothership and Titan vulnerablity would actually be feasible without massive amounts of spy-work and sabotage(except in those rare occasions).
Fitting a capital disruption would provide the same kind of risk for those going after the capitals as those being attacked, so it would require an equal amount of effort on both sides. Level the playing field a bit. Ruin all those ninja-DDs and cyno-outs.
=+=+=+=+=+=+=
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Phaethon Prime
Prophets Of a Damned Universe
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Posted - 2007.05.09 18:05:00 -
[16]
...or you could just ignore supercapitals and fly around in gangs with ten of your friends. Your corp have 100 pvpers on at the same time? Break into ten groups of 10 and go roam around. Ignore the blob bubble camps and go have a good time. Gank people often enough and hard enough and they'll leave a region just as surely as if you'd dropped 50 large POS and spent two weeks having snorefest capital fights.
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Moonlight Express
Amarr Moonlight Express Inc.
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Posted - 2007.05.09 18:20:00 -
[17]
Oh god. This again. Let's make Titans so that my ibis can kill it. Waaaaaaaa    
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Cazziel
Karjala Inc. Imperial Republic Of the North
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Posted - 2007.05.09 18:21:00 -
[18]
Originally by: Phaethon Prime ...or you could just ignore supercapitals and fly around in gangs with ten of your friends. Your corp have 100 pvpers on at the same time? Break into ten groups of 10 and go roam around. Ignore the blob bubble camps and go have a good time. Gank people often enough and hard enough and they'll leave a region just as surely as if you'd dropped 50 large POS and spent two weeks having snorefest capital fights.
So you really think an alliance would just allow you to gank them forever? After a week or two you will see 50-man blobs waiting for you and that's the end of "fun ganking".
Super capitals are ruining the conventional region holding, which used to take more than pushing the F button once an hour. You needed the manpower to hold a region, guerilla tactics made it more interesting as you could still fight back although your enemy controlled the region in general. Battleship fleets were something that almost everyone could participate in without too big loss money-wise.
If you get DD'ed every time you jump into a BS, without firing a shot, where is the fun? Certainly outside EVE.
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Pezzle
Amarr Imperial Dreams Curatores Veritatis Alliance
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Posted - 2007.05.09 18:26:00 -
[19]
Edited by: Pezzle on 09/05/2007 18:24:36
Originally by: Turin Shroud another titan whine thread!
don't like it? Don't take part in major alliance warfare.
Originally by: Randay I dont see the problem, 10-20 man fast moving gangs are still fun. Titans have not affected that at all.
Yes, and you can certainly control who is going to drop in on you with a Titan.. by staying in Empire. Even those who do not wish to engage in that level of warfare have to deal with it. Also, given that Titans have been called in to DD less ships, I would say it is an inaccurate statement ;)
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Goberth Ludwig
eXceed Inc. INVICTUS.
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Posted - 2007.05.09 18:40:00 -
[20]
Originally by: xeom
Originally by: Shin Ra So long as legolas can take him out in one hit, I fully support this idea. But in the movie, it was a bit unrealistic u know 

!!!
- Gob
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6Bagheera9
Shadows of the Dead Aftermath Alliance
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Posted - 2007.05.09 18:47:00 -
[21]
I got it!!! Give titans siege mode, remove the ability to fire a DDD through a cyno, and require a titan to be in siege in order to use its DDD!!!
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Phaethon Prime
Prophets Of a Damned Universe
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Posted - 2007.05.09 18:47:00 -
[22]
Originally by: Cazziel
Originally by: Phaethon Prime ...or you could just ignore supercapitals and fly around in gangs with ten of your friends. Your corp have 100 pvpers on at the same time? Break into ten groups of 10 and go roam around. Ignore the blob bubble camps and go have a good time. Gank people often enough and hard enough and they'll leave a region just as surely as if you'd dropped 50 large POS and spent two weeks having snorefest capital fights.
So you really think an alliance would just allow you to gank them forever? After a week or two you will see 50-man blobs waiting for you and that's the end of "fun ganking".
Super capitals are ruining the conventional region holding, which used to take more than pushing the F button once an hour. You needed the manpower to hold a region, guerilla tactics made it more interesting as you could still fight back although your enemy controlled the region in general. Battleship fleets were something that almost everyone could participate in without too big loss money-wise.
If you get DD'ed every time you jump into a BS, without firing a shot, where is the fun? Certainly outside EVE.
Alliances _will_ allow you to gank them forever. A 50 man blob can certainly hold a gate, but its never going to catch a 10 man fleet. PVP in EVE is, by and large, consensual -- real fights generally only happen when both sides think they have a chance to win. If you fly around in a small group, you'll fight other small groups and smaller groups that aren't paying attention. You won't fight bigger groups unless a) you aren't paying attention b) you want to or c) you get tricked. You choose the size of the engagements you'll fight when you choose how large your gang is going to be. If you choose "huge" and you go after someone else powerful, you're going to get "huge" back -- whether thats a blob or supercapitals. And you deserve to.
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Wendat Huron
Lupus Industries
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Posted - 2007.05.09 18:49:00 -
[23]
Have maintainance on them take really long so that fully repowering the titan takes at least a week, that way we won't see them on the field every day.
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Graalum
GraalumCorp
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Posted - 2007.05.09 19:07:00 -
[24]
Titan doomsday should be 8000 base damage with 5% bonus to damage per level, and affected by siege. You would still be able to DD without siege, but won't kill anything bigger than a cruiser.
It should also get a repair/shield boost bonus per level so that while in siege it can tank as one might expect such a ship to tank, along the lines of 20$% more boost/rep per level. Finally, I think there needs to be a cruiser or battlecruiser class ship that is somehow specialized to killing capitals, along the lines of how stealth bombers equip battleship class modules, except done in a manner so that it doesn't end up being a battleship ganker like stealth bombers are frigate and hauler gankers.
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ATC Janitor
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Posted - 2007.05.09 19:08:00 -
[25]
Edited by: ATC Janitor on 09/05/2007 19:12:45
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Raznarok
Dirty Deeds Corp. Axiom Empire
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Posted - 2007.05.09 19:42:00 -
[26]
Originally by: INZi mining yield bonus small tractor beam range bonus
ROFL 
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Groox
Enterprise Estonia
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Posted - 2007.05.09 19:56:00 -
[27]
Originally by: Svetlanna ...Imagine a small frig, very vulnerable as killable by other regular ships very quickly, but that carries the anti titan device? 
Killing would be to radical, but how about ability to immobilize Titan for 23 hours?
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George Petsch
Caldari Thundercats RAZOR Alliance
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Posted - 2007.05.09 20:10:00 -
[28]
While I agree with the OP, the worst thing about Titans is that they are becoming more and more mcdonaldized. Let me explain.
How are titans supposed to work? 
Fleet A fights Fleet B Fleet A is outnumbered, gets mostly slaughtered by Fleet B Fleet A aligns out, Fleet B gets a bit uneasy. Suddenly, cyno pops up, in comes the majestic Avatar/Ragnarok/Erebus/Leviathan Fleet A warps out, mostly. For 15 seconds the fight stops, the system is quiet. BOOM Fleet B gets decimated, in warps Fleet A and unleashes hell, boosted in morale, hungry for the kill. The Battle rages on, sweat and adrenaline flows. The Titan just turned the tide of this battle.
Now, back to reality. 
10 man camp at random gate Hostile cyno/titan pilot appears in local Campcrew aligns out, cyno goes up, gang warps Last 3 get pulverized "Maybe next time" - "yeah see you in an hour"
Catch my drift? 
Everytime you don't fuel your POS God kills a little blue robot
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Graalum
Foundation R0ADKILL
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Posted - 2007.05.09 20:21:00 -
[29]
Edited by: Graalum on 09/05/2007 20:19:07
Originally by: George Petsch
While I agree with the OP, the worst thing about Titans is that they are becoming more and more mcdonaldized. Let me explain.
How are titans supposed to work? 
Fleet A fights Fleet B Fleet A is outnumbered, gets mostly slaughtered by Fleet B Fleet A aligns out, Fleet B gets a bit uneasy. Suddenly, cyno pops up, in comes the majestic Avatar/Ragnarok/Erebus/Leviathan Fleet A warps out, mostly. For 15 seconds the fight stops, the system is quiet. BOOM Fleet B gets decimated, in warps Fleet A and unleashes hell, boosted in morale, hungry for the kill. The Battle rages on, sweat and adrenaline flows. The Titan just turned the tide of this battle.
Now, back to reality. 
10 man camp at random gate Hostile cyno/titan pilot appears in local Campcrew aligns out, cyno goes up, gang warps Last 3 get pulverized "Maybe next time" - "yeah see you in an hour"
Catch my drift? 
Fleet A fights Fleet B Fleet A is outnumbered, is going to get slaughtered by Fleet B. Fleet B aligns out, Fleet A gets a bit uneasy. Suddenly, cyno pops up, in comes the majestic Avatar/Ragnarok/Erebus/Leviathan. Fleet B warps out, mostly. For 15 seconds the fight stops, the system is quiet. BOOM Fleet A gets decimated, fleet B jump bridges out with the titan. The Titan eliminates the fight.
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UGWidowmaker
Caldari Setenta Corp Xelas Alliance
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Posted - 2007.05.09 20:27:00 -
[30]
Titans are easy to get away from. however i do agree that they should be in seigde mode when fireing the DDD. would add more aspect in when and how you use this weapon. shouldent be somehting you use each time you see a small gang of 30 ships. but more a way of rescue of your troups.
so siedge mode = yes sir!
if we suck at pvp then why come fight us all the time ???
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