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Mikal Drey
Purgatorial Janitors Inc.
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Posted - 2007.05.12 18:05:00 -
[1]
hey hey
Forgive my stoopidity atm but i see players have linked pics in General discussion of Bombs and bomb launchers etc but i cann ot seem to actually find any on SISI.
Market search - nothing Market "menu" hunting - nothing Autolinking in chat chans - nothing Contracts - nothing
How did these people get "show info" stats on an item that doesnt seem to exist on SISI yet ?
Many Thanks in advance Mikal Drey - confused :(
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Gor Kraon
Minmatar Red Alliance
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Posted - 2007.05.12 18:34:00 -
[2]
I think it was a dev screen shot... now where it was posted originally is another question.
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Callistus
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2007.05.12 19:40:00 -
[3]
http://img361.imageshack.us/img361/5236/20070511165729cv4.jpg
Que tinfoilhattery  --------------
[Coreli Corporation Mainframe] |

Alski
Gallente Di-Tron Heavy Industries
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Posted - 2007.05.12 19:53:00 -
[4]
Originally by: Callistus http://img361.imageshack.us/img361/5236/20070511165729cv4.jpg
Que tinfoilhattery 
Agh! 
/emote backs away from Callistus... -
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Mikal Drey
Purgatorial Janitors Inc.
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Posted - 2007.05.12 20:04:00 -
[5]
Im freaking out man
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Kala Veijo
Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.05.12 20:22:00 -
[6]
Thats pure sex mate. 
Warp Wind, CSM Chapter blog. |

TheEasterBunny
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Posted - 2007.05.12 21:14:00 -
[7]
And some people think stealth bombers are getting nerfed 
These should be great fun!
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Perry
Amarr The X-Trading Company Dusk and Dawn
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Posted - 2007.05.12 21:56:00 -
[8]
Explosion Radius 400m ... Thats not even the radius of some Battleships... Talk about prenerfed ultra tiny microsmartbombs of doom. Some of them might get a Battleship in Structure, but
1) Same Number of Battleships would kill a target much more effective. 2) Antiblob? 400m? lol? 3) Anti Energy Bomb? Nerfing amarr even more? Thanks.
Next... ________________ Kali 2.0 Patchnotes; "Cleared old and useless Database entries":
1) All Amarr Ships have been deleted |

Blind Man
Kemono.
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Posted - 2007.05.12 22:22:00 -
[9]
Edited by: Blind Man on 12/05/2007 22:19:45 if they put this in without allowing you to warp in a non-blob formation then 
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Kazuo Ishiguro
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Posted - 2007.05.12 23:27:00 -
[10]
Edited by: Kazuo Ishiguro on 12/05/2007 23:28:30 None of those bombs has an 'Area of Effect' attribute listed (that's the one that smartbombs currently have). I suspect a new attribute is needed for this new set of bombs, and it hasn't been added just yet. I'm fairly sure that the 'explosion radius' of 400m corresponds to 400m typical battleship sig radius; a frigate of radius 40m would only take 10% damage, assuming that these work like existing missiles with the same attribute.
We're going to need some new defender missiles that do non-explosive damage, or it'll be vitually impossible to stop the explosive bombs with them. To be precise, using the current stats, it would take 658 defender missiles to shoot down a single explosive bomb, but only 4 to shoot down any of the others   ------ Spreadsheets: Top speed calculation - Halo Implant tanking |

Aleranie
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Posted - 2007.05.13 05:24:00 -
[11]
My understanding was that these are lockable, and destroyable with "normal" weapons.
And if you dont destroy them in time, kerblam.
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Dodona
Gallente Azure Horizon Coalition Of Empires
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Posted - 2007.05.13 05:26:00 -
[12]
Originally by: Callistus http://img361.imageshack.us/img361/5236/20070511165729cv4.jpg
Que tinfoilhattery 
Did you use a website with the ShowInfoItem(ItemID) or whatever the command is?
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Kali Cortez
coracao ardente Triumvirate.
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Posted - 2007.05.13 07:08:00 -
[13]
explosion radius 400m ?

flavor |

Calderio
Caldari Black Nova Corp Band of Brothers
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Posted - 2007.05.13 07:27:00 -
[14]
there life span of only 15 seconds is kinda weak imo.
listen to me on bob radio, heavy metal, random babbling, and live forum coverage. |

Sleepkevert
Amarr
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Posted - 2007.05.13 12:48:00 -
[15]
Originally by: Calderio there life span of only 15 seconds is kinda weak imo.
dude, they are bombs, not turrets :p They just need to go boom after 15 seconds.
mwd into range with a stealth bomber, place bomb, mwd out, repeat. Kinda removes the stealth aspect of the bombers though...
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