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IamBen
Caldari Twilight Void
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Posted - 2007.05.14 01:37:00 -
[1]
Well its been a while since my last rant on this subject but since the skill remains I will rant again.
Its a rank 4 skill...I have it at lvl 5. It does absolutely nothing for my shield tank. (I still take armor damage so what good is it?)
Also, who the hell cares if im taking armor damage anyway.. It does not matter. If im going down, my armor is gonna go anyway, if im gonna live... so my armor has a few burn marks... Its a moot point! Make the skill do something useful.
Suggestions:
2 percent EM Shield resist per lvl 1 percent to all resists per lvl 1-2 percent more shield per lvl 1-2 percent more shield boost per lvl
As of right now active shield tanking is total crap. Please give us a skill that can help us. And what do we know, we have a great (RANK 4!!!) skill thats not doing anything at the moment.
Feel free to post suggestions for what this skill should do.
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IamBen
Caldari Twilight Void
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Posted - 2007.05.15 00:54:00 -
[2]
BUMP: Dev response please!
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IamBen
Caldari Twilight Void
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Posted - 2007.05.18 02:47:00 -
[3]
Dev response please! And other suggestions welcome.
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IamBen
Caldari Twilight Void
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Posted - 2007.05.19 19:26:00 -
[4]
Edited by: IamBen on 19/05/2007 19:30:45
Originally by: alexalas Chigger Troutslayer,
When your shield goes below 25% there is a small chance that damage will leak through into your armour.
Training the Tactical Shield Manipulation skill means that the shield wont leak until it has reached a much lower level for example:
Level one of the skill means your shield wont leak until it reaches 20%
Level two of the skill means your shield wont leak until it reaches 15%
Level three of the skill means your shield wont leak until it reaches 10%
Level four of the skill means your shield wont leak until it reaches 5%
Level five of the skill means your shield wont leak until it reaches [ 20% - 25% ]
Note: level five of the skill is broken and has been for a long time.
Skill Description: Skill at preventing damage from penetrating the shield, including the use of shield hardeners and other advanced shield modules. Reduces the chance of damage penetrating the shield when it falls below 25% by 5% per skill level, with 0% chance at level 5.
Most of us know what the skill does, the problem is that the skill bonus is worthless. Why does it really matter if the armor takes a little bit of damage? Would be better to have a real bonus, something that would help you stay alive in the fight.
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IamBen
Caldari Twilight Void
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Posted - 2007.05.21 09:43:00 -
[5]
Originally by: Heikki
Thus: - The skill bonus is slightly useful - In practice it's more useful on those people who don't rely on shield regeneration, like armor tankers
-Lasse
Slighty useful... For a rank 4 skill. It should do something extremely useful! Oh great, a shield skill for armor tankers... Just what we needed.
Dev response!
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IamBen
Caldari Twilight Void
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Posted - 2007.05.23 20:39:00 -
[6]
Still waiting for dev. response! Come on guys, lets hear something official, even if its to STFU :)
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IamBen
Caldari Twilight Void
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Posted - 2007.05.24 20:10:00 -
[7]
Repair systems makes you repair faster. Its an awesome skill.
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IamBen
Caldari Twilight Void
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Posted - 2007.05.26 12:08:00 -
[8]
Skill still in limbo.
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IamBen
Caldari Celestial Apocalypse Insurgency
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Posted - 2007.06.21 00:37:00 -
[9]
Thx for the bump peoples... Dev response please... :)
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IamBen
Caldari Celestial Apocalypse Insurgency
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Posted - 2007.06.27 20:52:00 -
[10]
This thread needs some dev love.
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IamBen
Caldari Celestial Apocalypse Insurgency
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Posted - 2007.07.05 13:44:00 -
[11]
Make the skill useful.
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IamBen
Caldari Celestial Apocalypse Insurgency
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Posted - 2007.07.05 18:04:00 -
[12]
Originally by: Bleys Vontagen
Originally by: TOPSTER2
Originally by: Cookie Snatcher
Originally by: Sieges Interesting idea to add to the skill... as long as it wouldn't take away from its current ability.
what current abilities? It does NOTHING atm.
QFT!
It does seem like a useless skill. As long as you limit your thinking to "in the box" thinking. Well, I don't do that. Sometimes that costs me. Sometimes I look foolish. But sometimes I run into things, quite by accident, that is ignored by the "conventional" wisdom of in-the-box thinking.
It's a great skill when you DON'T USE ACTIVE HARDNERS. Train it up to Level 5 and fill out those Iteron V slots with T2 Shield Resistance Amplifiers. A SINGLE T2 SRA (EM) will boost you from ZERO to 47% (.375 *1.25). Barely worse than a T1 shield.
And, you don't need cap so you can use what little cap your industrial has to repair shields when you make that mad dash back to the gate. And, better yet, you don't need to hope you turned them on before the Jita Lag gets you.
So, yeah, the skill doesn't help the active resistance tankers. It's not really supposed to, hence it only working on inactive hardeners (including cap-drained/off active hardeners). And that you don't find a use for it, doesn't mean the skill doesn't have a use or needs to be changed.
My beef is that the skill is Level IV for a skill that's not what I'd consider a full-time, or active-hardener replacing skill. Especially in light that there are no "EANM II-equivalent passive hardeners. I think it should be Level III because you have to get to the highest levels before you really get any decent effectiveness with it and because of the EANM-equivalent lack.
What are you talking about? I think you are in the wrong thread.
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IamBen
Caldari Celestial Apocalypse Insurgency
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Posted - 2007.10.09 02:12:00 -
[13]
The skill still does nothing.
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