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Rhul
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Posted - 2004.01.06 02:52:00 -
[1]
Could we see laser, projectile rounds, etc fly past its intended target rather than having every missed shot, visibly show up as a hit?
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Rasta Rocketman
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Posted - 2004.01.06 03:22:00 -
[2]
Good idea.
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"I spilled spot remover on my dog....now he's gone." -Steven Wright |

Ariell Lucinwind
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Posted - 2004.01.06 03:27:00 -
[3]
This would be on the "Maybe to do" list after number 892 other things on the list.
By the way, if you look, number 233 is to add events and number 447 is to add repair drones.
Way to go  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Came back cause I love you guys :P |

Foomanshoe
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Posted - 2004.01.06 07:33:00 -
[4]
I would like to see salvage drones  _______________________________________________
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Drethen Nerevitas
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Posted - 2004.01.06 08:06:00 -
[5]
Quote: Could we see laser, projectile rounds, etc fly past its intended target rather than having every missed shot, visibly show up as a hit?
If this happens, I'd like to see the missed shots have a chance of accidentally hitting someone else too .
While they're doing that they can have ships and celestial bodies take weapon impacts as well, other than just the target. _______________________________________________________________________
IMPORTANT: Devs (and players) please take notice. 1. 2. 3. 4. 5. 6. 7. |

Ulendar
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Posted - 2004.01.06 11:44:00 -
[6]
Quote: I would like to see salvage drones 
I would like to see wrecks, salvage drones and possibly a way to tow wrecks...
Among the millions of other things i would have loved to see in EVE, instead we got 100 different concord versions, 100 different sentriegun versions (the only tech 3 currently in the game joyjoy). A bunch of refining skillq (yeah thx i needed to get that extra 1k trit from 1 milion veldspar) and a whole new and revamped production system which includes exciting new components which are worthless to just about anyone not building stuff, oh and they drop from agents which is also possibly the greatest idea ever...
Really gets that player driven traderoutes out there (not)
Did i mention the exciting new mining technique called 'deep core mining' which was supposed to be like this whole new and exciting process, impossible to do AFK according to CCP. Instead ofcourse its this great new royd which can be found EVEN MORE jumps from station and guarded by EVEN MORE uber ganking npc, which is EVEN MORE rediculously big in size then the ABc ores and is EVEN MORE boring to mine.
did i mention that you need an even crappier laser to mine it which takes even more recourses from your ship and an even more annoying skill to use?
I guiss i'm just even more impressed by the new content then i ever was =P
But seriously though. I kinda like the new manufacturing process. My only fear is and was that they would come up with the most arsed way to implement it and from what im seeying its true.
Originally by: cashman It's time for Eris to get a clue. CCP should make a statement about this.
It's the exact same things as what Zombie did, you may not attack in "safe-areas" (empire/within sentry range) without loosing your ship.
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John Blackthorn
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Posted - 2004.01.06 21:36:00 -
[7]
Ulendar, you forgot to add that you get caped by pc pirates on your way back to station as wel :P
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