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Vantoth
Gallente
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Posted - 2007.06.05 15:55:00 -
[61]
Originally by: Rhaegor Stormborn PotBS is terrible. I am in the beta and it is sooooo bad. I wanted to like it. I wanted a game like Eve, but better, with less lag and no bugs, a newer type game ya know? It sucks, and it will fail. I promise you this.
So you are breaking NDA. SO then if you lied to them about not talking about the game while in beta, how do we know your not lieing now?
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Jayad
HIVE X-PACT
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Posted - 2007.06.05 16:00:00 -
[62]
looks good at first but some things i cant stand:
Extract #1 Each time you are sunk or get captured, you respawn at the nearest friendly port along with your ship, which has lost exactly 1 durability point. Of course, if your ship only had 1 durability point left when sunk or captured, it is permanently lost to you. But have no fear, even if you can't afford to buy a new ship to replace the lost one, a "default" ship appropriate to your level will be provided to you at no charge.
So basically there is hardly no penalty for death, you ships actually get LIVES that run out. How depressing.
Extract #2 The Caribbean Sea is recreated in exacting detail in PotBS. Obviously, the real time it would take to sail across it's length and breadth would be many days. So, the developers have made a navigation mode map, called Open Seas, that allows you to sail from one side to the other in about 45 minutes to an hour.
They went to the trouble of recreating a replica Caribbean but squander this opportunity and sell out to instant-grat children by making the whole map traversable in 45 miniuts.
The only things i like the sound of is the combat system, and manufacturing looks great! I doubt very much if this game can spawn the sorta political sand box we have in eve. And thats will always be high priority for me and alot of my friends.
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Thanos Draicon
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Posted - 2007.06.05 16:02:00 -
[63]
Originally by: Basai dai 1. Very minimal death penalty So a bunch of guys being able to board and capture your ship and use it against your pals is not a penalty? Let me board your titan..
2. Consentual PvP only Not true they have "empire" and insecure "water" same as eve has 0.0
3. "Conquerable territory" is reset when all of it is conquered Maybe we need that soon in eve hu, might put some life back in the game.
4. no spaceships No ships you can actually move around and aim with, and use SKILL not blobs With locking and then letting the pc do the rest.
1. If your ship gets captured you still have it, minus one "durability point" from at least 12-24 of said points.
2. There is no difference between "unsecure" waters and secure waters, providing little incentive to actually go there
3. No one could conquer and hold all of 0.0 *rolls eyes*
4. There's plenty of skill in EVE, just because it happens to not involve aiming your mouse doesn't mean it isn't there. I'd be willing to bet that in PotBS anyone with half a brain can min-max their setup. *snip* Please do not troll in your signature and edit moderation comments. Email us instead -Eldo Davip([email protected]) |

Teinyhr
Minmatar Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.06.05 16:22:00 -
[64]
Originally by: Thews Mortaza waiting for ... White Wolf ... World of Darkness ... MMO ...
Effing signed! -------------------
Originally by: Smagd Besides, specialization is for insects.
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Basai dai
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Posted - 2007.06.05 16:26:00 -
[65]
Edited by: Basai dai on 05/06/2007 16:26:57
Quote: 1. If your ship gets captured you still have it, minus one "durability point" from at least 12-24 of said points.
If you read on the site it says from 1 - 5 dont know where you got "at least 24" from
Quote: 2. There is no difference between "unsecure" waters and secure waters, providing little incentive to actually go there
Like 0.0 I guess... of course the insecure waters will have better stuff and goodies!
3. No one could conquer and hold all of 0.0 *rolls eyes*
Oh I think BOB have been hitting a drunk man and letting him get up long enough to be fun to hit again for a while. We do have stalemate at the very least right now. At least if it was reset we could "win" or "lose" and have a chance to win the next time. Somthing not likely to happen in this game now.
Quote: 4. There's plenty of skill in EVE, just because it happens to not involve aiming your mouse doesn't mean it isn't there. I'd be willing to bet that in PotBS anyone with half a brain can min-max their setup.
Bit like t2 hacs with mwd and stabs... Or titans that insta kill everything in a system... I quite like the idea of actually being able to use reflex's and quick coordination to beat some guy 20 levels above me in a better ship who is fat and slow, and not as quick witted.
Quote: They went to the trouble of recreating a replica Caribbean but squander this opportunity and sell out to instant-grat children by making the whole map traversable in 45 miniuts.
Compared to an Entire galaxy you can cross in an hour....
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Yarek Balear
Veto. Veto Corp
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Posted - 2007.06.05 16:26:00 -
[66]
I had considered looking at it when it came out of beta, but why are you using an alt to blatantly advertise it on another game's boards ? Desperate much ?
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Basai dai
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Posted - 2007.06.05 16:35:00 -
[67]
We are gamers right? And besides CCP might pick up some of the good aspects of this game and apply it to EVE. Besides we all play other games we arnt "cheating" on CCP!!
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Haks'he Lirky
8th
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Posted - 2007.06.05 16:41:00 -
[68]
EvE has a single server, potbs doesnt.
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Jacus Darr
Eve University Ivy League
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Posted - 2007.06.05 16:46:00 -
[69]
Leveling = no
I might try it out but I don't want to do a leveling grind again. I've leveled up more times than I care to count in RPGs already.
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Jim McGregor
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Posted - 2007.06.05 16:51:00 -
[70]
Edited by: Jim McGregor on 05/06/2007 16:52:01
Ive been following PotBS since last year, but now I cant even be bothered to try it. It doesnt seem meaningful. WoW have turned me away from grinding games forever.
Ill try Conan and Warhammer when they show up though. I think those will offer a few months of fun.
---
Originally by: CCP Wrangler You're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, thats what hello kitty online is for.
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Rhaegor Stormborn
Sturmgrenadier Inc R i s e
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Posted - 2007.06.05 16:58:00 -
[71]
Originally by: Vantoth
Originally by: Rhaegor Stormborn PotBS is terrible. I am in the beta and it is sooooo bad. I wanted to like it. I wanted a game like Eve, but better, with less lag and no bugs, a newer type game ya know? It sucks, and it will fail. I promise you this.
So you are breaking NDA. SO then if you lied to them about not talking about the game while in beta, how do we know your not lieing now?
Buy it when it comes out if you don't want to believe me. Then I can say I told you so. RISE Recruitment Thread
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Korizan
Oort Cloud Industries
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Posted - 2007.06.05 17:00:00 -
[72]
1. - Space Based Game ? 2. - Training system like EVE ? etc etc etc
Well it didn't even get past question number one so NOPE    
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Basai dai
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Posted - 2007.06.05 17:00:00 -
[73]
Why buy? surely they would have a free trial?
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Patch86
Di-Tron Heavy Industries Sparta Alliance
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Posted - 2007.06.05 17:01:00 -
[74]
Originally by: Vantoth
Originally by: Rhaegor Stormborn PotBS is terrible. I am in the beta and it is sooooo bad. I wanted to like it. I wanted a game like Eve, but better, with less lag and no bugs, a newer type game ya know? It sucks, and it will fail. I promise you this.
So you are breaking NDA. SO then if you lied to them about not talking about the game while in beta, how do we know your not lieing now?
I think NDA's are more there so they can sue any journalists who get in and write bad reviews about it off of the Beta. I don't think they care too much if you happen to tell you mum about it  --------
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Boomhaur
Minmatar
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Posted - 2007.06.05 22:35:00 -
[75]
Edited by: Boomhaur on 05/06/2007 22:38:57 How does their leveling up system work? Is it time based like Eve or is there a grind, couldn't really figure it out with what its saying.
All they mentioned were missions somehow connected and 300-350 hours to get from lv 1-50. (So I know theres a grind, but what kind of one is now what I wonder) Dude that Scammer just ninja'ed that Carebare's wallet!! |

Ararius
Lilandri Foundation
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Posted - 2007.06.06 00:20:00 -
[76]
Quote: The Part That's Like (and Not Like) Eve-Online -
There is one obvious similarity between PotBS and Eve-Online. Both involve getting bigger ships and using those ships to do combat with enemy nations. But, that's about where the similarities come to a screeching halt. The crafting in Eve is a bit of a grind for asteroid resources, whereas in PotBS you have workers that do the resource collection labor for you. In Eve, you can conceivably build a ship from raw materials all the way to the finished product, whereas in PotBS you can only feasibly (read: in a reasonable time frame) perform steps in the building process, allowing for greater specialization and niche marketing. In Eve, huge sections of space are permanently safe, and huge sections of space are permanently dangerous, whereas in PotBS you have a few, limited safe ports while the rest of the ports will move in and out of safety and danger entirely based upon the actions of players. In Eve, you are your ship, and can never disembark, whereas in PotBS you are your avatar and can embark on a plethora of land-based missions as well as ship-board missions. And finally, in Eve they use insurance to help defray the costs of losing a ship, which you do lose with every defeat, whereas in PotBS you have durability points. The Developers of PotBS did it this way to avoid the "fight or flee" decision that everyone in Eve makes at the beginning of every fight, thereby encouraging a more daring-do approach to ship combat.
Sounds more like a bash on Eve, and promotion of PotBS eh?
Going down lower, you see more 'promotion' of PotBS
Originally by: Alski It depends how much CCP learn from past user interface mistakes, i'm sure they'll do very well, but if not i'll be right clicking on random people and selecting "Orbit at 0.5m" 
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Jinx Barker
GFB Scientific
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Posted - 2007.06.06 00:34:00 -
[77]
I prefer spaceships. I might try it, but the way EVE is going I think I will stick with it.
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l3lind Man
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Posted - 2007.06.06 00:38:00 -
[78]
It will NOT be better than EvE and I say that with confidence.. won't say any more 
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Gee Lok
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Posted - 2007.06.06 02:04:00 -
[79]
The problem that I see with the faction system in potbs is that the player has a lot less discretion do decide who they play with.
There can't be a Bob or a Goonswarm or a Red Alliance or an ASCN. The factions cannot exercise discretion over who joins. There will just be four groups of random players.
It would have been better if you aligned with factions by your actions. Much like standings in eve.
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Dyavn Ryyre
Federal Navy Academy
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Posted - 2007.06.06 02:47:00 -
[80]
I'm willing to be 90% of the population will be Pirates with a name relating to PotC in some way. ________________________________________________
Originally by: "Alumion" Welcome to EVE, where many wars are started over forum posts.
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Kiara Tirona
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Posted - 2007.06.06 02:49:00 -
[81]
arek Balear is right. This is advertissing, no more.
Basai dai, what are you here for. Checking what Eve players might want to see in your new mmo?
You didn't even play the beta and still try to convince us that PosBS is better than Eve? From what you read? Or better: mostly just post from their site instead of discussing? c'mon. How much do they pay you?
For the points you try to promote:
Boarding and capturing ships does sound interesting, but I can't imagine that in Eve. Would change combat too much imho.
The map resets when one side is about to "win"? And you like it? Play an offline game and just don't hit the quicksafe button. Or some WoW Battlegrounds. Where's the benefit? The "This is mine, not yours! Want it? Fight for it!" thing? Sure, in PotBS you get better equip. I can have that in Eve by doing a complex. But that's it. No real satisfaction what so ever. Would be like "Empire grinding" - over and over again. And still the loosers "receive "something" that will give them a better shot at winning as the next round of contention for the Caribbean starts all over again." That just sounds just so wrong. Like, when I loose a Frig in Eve, I get the insurance money to buy a Cruiser.
The Death Penalty: You get spawned at a friendly port with a durability point lost. What does this feature make PotBS superior? If you want that in Eve, just have another (2? 3? 12?) ship(s) ready fitted in your hangar. You just have to do something for having those ships at hand.
Player Driven market: PotBS No delay in production? Part of the Death penalty in Eve (at least, when you are in low sec / 0.0) is, that some stuff is not ready at hand. You might have to produce (and wait) first. This more realistic point of ecenomy is one of the points why people play Eve. Instant prodding is a step towards CS in Space. Just like the PotBS Death penalty. Storing labour time so you "don't have to wait in front of your computer" or "babysit" the production facility. Another "feature" not superior to Eve. Just queu your production or produce not one, but 20 units. Simple as that in Eve.
No skills involved in Eve? Maybe not reaction like amining, but strategy, tactics, intelligence and using brains when fitting. Sure, blob is a problem, but one person will (and should) be owned by 10 opponents. Simple fact. Still, with the beforementioned skills you will be able to defeat a blob in Eve. Another fact. If you feel like "using your reflexes" play some CS. If PotBS combat needs manual aiming, you can't really compare it to Eve, nor WoW.
As mentioned before: leveling = bad. If you state that newbs don't stand a chance to veterans in-game skills wise, you frankly don't have a clue.
From what the site states is taken from EvE AND PotBS doing better:
"There is one obvious similarity between PotBS and Eve-Online. Both involve getting bigger ships and using those ships to do combat with enemy nations. But, that's about where the similarities come to a screeching halt. The crafting in Eve is a bit of a grind for asteroid resources, whereas in PotBS you have workers that do the resource collection labor for you."
Wrong. As someone stated above. Peole make their Eve living out of mining (or just like mining).
"In Eve, you can conceivably build a ship from raw materials all the way to the finished product, whereas in PotBS you can only feasibly (read: in a reasonable time frame) perform steps in the building process, allowing for greater specialization and niche marketing."
Wrong. In Eve I can choose to produce goods for the T2 production. Sure hard to get in, but negates the point of offering specialization other than EvE does.
"In Eve, huge sections of space are permanently safe, and huge sections of space are permanently dangerous, whereas in PotBS you have a few, limited safe ports while the rest of the ports will move in and out of safety and danger entirely based upon the actions of players."
.....and then it resets....(read: wrong)
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Kiara Tirona
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Posted - 2007.06.06 03:00:00 -
[82]
Quote: In Eve, huge sections of space are permanently safe, and huge sections of space are permanently dangerous, whereas in PotBS you have a few,limited safe ports while the rest of the ports will move in and out of safety and danger entirely based upon the actions of players.
.....and then it resets....(read: wrong)
Quote: In Eve, you are your ship, and can never disembark, whereas in PotBS you are your avatar and can embark on a plethora of land-based missionsas well as ship-board missions.
Walking in stations: soon (TM) Land based missions? Eve is a space mmo. For now, I don't miss that. But who knows....we have seen spayeships flying over a planet.
So: wrong.
Quote: And finally, in Eve they use insurance to help defray the costs of losing a ship, which you do lose with every defeat, whereas in PotBS you have durability points. The developers of PotBS did it this way to avoid the "fight or flee" decision that everyone in Eve makes at the beginning of every fight, thereby encouraging a more daring-do approach to ship combat.
Quote: Wrong
Still, the ship in PotBS will be lost after 12-x points. The average player will not start thinking about his "durability points" when he hits 1/12. As an intelligent player, he will do so at the beginning of every fight - and still run, if odds are bad.
I REALLY hope they do better when compared to the four other games mentioned. (btw: Frankenstein is ugly ;))
The mechanics of PotBS you are promoting are either worse than in Eve or just taking Eve mechanics and packing them in a different colored box and yelling "Look, this is new" while it's still the same.
I think even carebears won't leave. And if one does, he would have left anyways.
So much for your marketing analysis.
PS: Oh yeah, Chribbas's right: NO DAMN SPACESHIPS!
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Treher
Minmatar Infinity Enterprises Interstellar Alcohol Conglomerate
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Posted - 2007.06.06 03:00:00 -
[83]
I won't be playing because I like how little time I can spend and eve, yet still feel accomplished. i.e, last month I didn't log in one time, but I managed to get minnie BS V.
That said, I don't think it's fair for those bashing the beta playability. Remember, EVE had some really crap reviews when it first came out. I only hope they manage to get to distribution. This game was supposed to be out a couple of years ago. Although, it seems like it might be coming out in the Fall sometime if they are actually working on draft contracts for distribution.
______________________________________________________ I forget which station container has my memory implants. |

Kilana Omni
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Posted - 2007.06.06 04:15:00 -
[84]
I suggest CCP devs play PoTBS themselves to determine what works in the game and what doesn't and use that knowledge to improve Eve Online.
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Brunswick2
eXceed Inc. INVICTUS.
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Posted - 2007.06.06 04:22:00 -
[85]
An ibis could pwn a galleon tbh
And, ffs, there aren't even hulks 
Brunswick2 is too sexy for the eve-o mods |

Phoebus Athenian
Gallente KIA Corp KIA Alliance
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Posted - 2007.06.06 04:25:00 -
[86]
I've been keeping an eye on that game as well. It looks very impressive... and generally a nice concept. Arr matey! :P ---
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Professerjoe
Amesha Spentaz Freelancer Alliance
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Posted - 2007.06.06 04:47:00 -
[87]
I don't like that the map resets, but still looks like a good game.
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Angaro
Gallente Jericho Fraction The Star Fraction
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Posted - 2007.06.06 08:41:00 -
[88]
Meh... The graphics look nice and it has pirates... that's about it.
- Consentual instanced PVP on open sea and the ability to avoid PVP completely
- No mention of parrots
- The ability for pirates to engage ships seems to depend directly on the occurance of bar fights in the neighbourhood?
- Boarding ships kicks ass but the captured ship only has one "durability point" and the victim gets to keep his ship as well...
- Too many artificial rules like the one above
- Any healthy person playing this game would want to be a pirate. Since pirates were appearently one big jolly group of buddies in the Caribbean they can't enage eachother. Hence there will be no PVP whatsoever.
- If I cut someones throat I would expect him to die... not lose 17 health points
Not to mention different servers, resets... If they'd only create a good MMO in this setting, I'd definitely try it.
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Basai dai
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Posted - 2007.06.06 09:45:00 -
[89]
Quote: Or better: mostly just post from their site instead of discussing? c'mon. How much do they pay you?
Maybe the answer is how much are CCP paying you? A wage maybe? Truth is after all the scandals that have hit I have lost my faith in ccp and if another game looks good enough I will move onto that with no hesitation, maybe showing people that there are alternatives to eve might remove some of ccps arrogance "If you feel ccp is not transparent enough or that you feel you disagree with how we run things this may not be the game for you" which is basically what the Devs wrote in the response they gave to the scandals.
They said maybe we should find other games here is an option.
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DirtyHarry
Caldari Forsaken Empire The Forsaken Empire
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Posted - 2007.06.06 11:40:00 -
[90]
ive been in the beta for quite a while, pretty gfx, stable client, but just nothing that grabs me tbh, and the ship combats gets old fast.
Havocide - DirtyHarryF-E Homepage F-E Killboard |
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