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Toubo
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Posted - 2007.06.06 20:46:00 -
[1]
I m new to game and been doing mission in those systems and most of the time it s very laggy ,barely playable. So i was just wondering if it ll ever be fixed ? U would think a 4 years old game would have all those kind of stuff fixed already ...
While it s nice to brag about having the largest shard in the world it would be also nice to be able to play on it ^^.
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Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.06.06 20:47:00 -
[2]
if those systems are laggy...
leave
there are plenty of other good systems in which to run missions it just astounds me that everyone gravitates to specific ones and whines when they start to lag
furthermore most lag issues are client side not server side, ccp cant give you a better pc or internet connection
Real turtles tank armor. Real men fly Pink.
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Surfin's PlunderBunny
Minmatar Sicarri Covenant
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Posted - 2007.06.06 21:03:00 -
[3]
No, the motsu - saila gate is laggy even if no one else is going through it
Tic Toc Tic Toc , time is ticking (despite him stopping it ... ~Liz Kali
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Xiaodown
Lyran Procurement
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Posted - 2007.06.06 21:03:00 -
[4]
Originally by: Tortun Nahme if those systems are laggy...
leave
there are plenty of other good systems in which to run missions it just astounds me that everyone gravitates to specific ones and whines when they start to lag
furthermore most lag issues are client side not server side, ccp cant give you a better pc or internet connection
Thanks, person who has never been to motsu and saila.
Most of us have pretty good PC's. I'm pretty sure the lag in Saila is not due to my 6800GTX card or my 2GB of ram or my 3.2Ghz processor. I'm pretty sure it's server side lag.
The lag in Motsu and Saila is often worse than Jita. So... um... play eve, THEN speak. Mmmkay?
~X
-- Lyran procurement is offering trit and mixed-min compression services to 0.0 alliances. Free transport to 0.5+ systems, 1 jump 0.4 sys for 10M.
Contact me for details. Minimums apply. |

Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.06.06 21:04:00 -
[5]
hasn't been laggy when I'm in there 
Real turtles tank armor. Real men fly Pink.
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Decairn
Caldari Deep Core Mining Inc.
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Posted - 2007.06.06 21:19:00 -
[6]
Decentralising of the agents is on the dev agenda.
In the meantime, move about 3 hops out of Motsu and you'll find good quality level 4 Caldari agents. Stay away from Navy corps and things are less laggy, you can use base Caldari faction to start up something like Corporate Police Force agents.
--Decairn |

Taikun Brunel
Gallente Evolved Gamer Zzz
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Posted - 2007.06.06 21:39:00 -
[7]
Edited by: Taikun Brunel on 06/06/2007 21:37:50
Originally by: Tortun Nahme furthermore most lag issues are client side not server side, ccp cant give you a better pc or internet connection
What if it isn't client side. You are just a ASSuming.
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Basileus
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Posted - 2007.06.06 21:51:00 -
[8]
There is LAG in Saila mmkay??
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Maxine Blade
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Posted - 2007.06.06 21:56:00 -
[9]
The reason why Motsu/Saila is always laggy is,
CCP decided to cluster Caldari Navy L4 Agents there...
Most Caldari Navy L4 Agents are in: Motsu Saila Isenairos Aramachi
On top of that, they are all 1 jump away from each other... Saila is the worst since missions can come from Motsu, Saila, Isenairos, or Aramachi LOL
The only other place in Citadel with a L4 agent is Eitu, and Eitu isn't a preferred L4 mission site because some of this missions are assigned in .4 space...
Anyway, with the addition of L5 agents, hopefully the masses will move...
Or, CCP needs to spread out the Caldari L4 agents more LOL...
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Roy Batty68
Caldari Immortal Dead
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Posted - 2007.06.06 22:05:00 -
[10]
1) You can get a CNR from any Caldari faction agent, not just Caldari Navy agent.
2) Click this link to see all fine looking Caldari Faction agents offering level 4 missions.
3) Worship Chribba, maker of Eve Agent Finder, for he is a God amongst us lesser mortals.
4) Move the heck away from that laggy cesspool. Do it! Life is too short.
------------------- WE'RE SORRY, SOMETHING HAPPENED |

Larkonis Trassler
Infinitus Odium
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Posted - 2007.06.06 22:09:00 -
[11]
When I ran Caldari agents I ran high quality Level 4s in hi sec with command agents... but not with the Navy. Look for CPF and Spacelane Patrol. You don't have to run missions in the lag fests of Motsu and Salia. This means you won't have to shell out beelions for setups that can perma shield tank when you hit a 5 minute lag spike. Plain T2 will suffice and you'll find you can run missions twice as fast because of the lack of lag so don't moan about your precious accumulated LPs when people tell you to move away from Salia. ------------ Request for Privateer Sticky! Keep the forums clean!
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Ralara
Caldari Exanimo Inc Triumvirate.
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Posted - 2007.06.06 22:15:00 -
[12]
Edited by: Ralara on 06/06/2007 22:17:20
Originally by: Toubo I m new to game and been doing mission in those systems and most of the time it s very laggy ,barely playable. So i was just wondering if it ll ever be fixed ? U would think a 4 years old game would have all those kind of stuff fixed already ...
While it s nice to brag about having the largest shard in the world it would be also nice to be able to play on it ^^.
Do. Not. Mission. There.
There's better agents in better areas.
It's like Jita.
Except you can die a lot easier.
Don't mission there. Go somewhere else. If you CHOOSE to stay then stop complaining.
And blah blah *insert I did missions there for 2 months, got 500k LP etc blah blah*
well I did. And then I got ****ed off. Go to level 4s in Isinokka or something. Motsu sucks. It's a mission hub. they cant FIX it if 600-700 people decide to do missions there. No more than they can fix Jita. It already HAS it's own little hamster/server.
the problem is not the system, its you idiots who can't figure out that you need to GO AWAY.
I cant put it any more simply than that.
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Roy Batty68
Caldari Immortal Dead
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Posted - 2007.06.06 22:23:00 -
[13]
Oh, and another thing. Don't worry about losing your LP. Supposedly the LP store is comming out SoonÖ.
------------------- WE'RE SORRY, SOMETHING HAPPENED |

Namingway
Important Yet Underrated Video Game Characters
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Posted - 2007.06.06 22:41:00 -
[14]
Originally by: Decairn Decentralising of the agents is on the dev agenda.
In the meantime, move about 3 hops out of Motsu and you'll find good quality level 4 Caldari agents. Stay away from Navy corps and things are less laggy, you can use base Caldari faction to start up something like Corporate Police Force agents.

Maybe if each corporate police force had atleast one quality 18+ combat-related agent.
Originally by: CCP kieron If a member of the EVE community finds he or she cannot accept our current level of transparency, we bid you good luck in finding a company that meets your needs.
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Crazy Yuri
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Posted - 2007.06.06 22:54:00 -
[15]
I don't think it would kill the game if they added 1-2 more high quality L4 agents to Caldari Navy elsewhere.
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Patch86
Di-Tron Heavy Industries Sparta Alliance
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Posted - 2007.06.06 23:06:00 -
[16]
Heh, I just visited Motsu for a little bit, in the first time in as long as I can remember. Absolutely unbearable. I'm glad I only stayed for less than an hour. How anyone can actually stand to play there is beyond me  --------
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sessicant
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Posted - 2007.06.06 23:35:00 -
[17]
1: Most lag IS client side. 2: Motsu lag is server side.
The problem arises because of how eve is setup. Only a single node can run a solar system at one time. As i understand it, this is just a design limitation and can't really be "fixed" for a variety of technical reasons. Most nodes run more then one solar system, but in cases like jita and motsu, there is a dedicated node for each system.
As more people enter a solar system, there is a corrisponding increase in database transactions and CPU usage on the node that is running it. When you hit about 200 people, the transaction rate or CPU usage begins to max out. the node cannot keep up with the work it has to do. As a result, you get lag. I'm not sure if it's the database that cant keep up, or if it's an issue of raw CPU power. The more people you get, the more lag you get, until the node gets so out of sync with the rest of tranquility that the node simply dies, and in the worst case, causes a cascade that brings all of tranquility down. Traffic control was implimented to prevent such things from happening.
In short, By staying in motsu or jita, you are destabilizing the entire eve universe. Go somewhere else and you will end up on a node with few users, and lag vanishes.
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VicturusTeSaluto
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Posted - 2007.06.07 00:15:00 -
[18]
It will not be fixed unless the farmers are forced into war-decable corps.
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Fliewatuet
Angelus dos Business
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Posted - 2007.06.07 00:46:00 -
[19]
Originally by: VicturusTeSaluto It will not be fixed unless the farmers are forced into war-decable corps.
Lol, that argument is old as well as well used on most occasions. :D -- |

Ben Derindar
Dirty Deeds Corp. Axiom Empire
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Posted - 2007.06.07 01:48:00 -
[20]
Originally by: Fliewatuet
Originally by: VicturusTeSaluto It will not be fixed unless the farmers are forced into war-decable corps.
Lol, that argument is old as well as well used on most occasions. :D
And still valid. 
/Ben
How to fix Eve |

Mobius
Amarr The Avalon Foundation
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Posted - 2007.06.07 02:06:00 -
[21]
Originally by: Basileus There is LAG in Saila mmkay??
MOVE OUT OF THE AREA and u will experience a whole new game.
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Riho
Gallente Magnificent Beavers Exquisite Malevolence
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Posted - 2007.06.07 04:21:00 -
[22]
simple fix.... MOVE ffs
why is there lag?? have you ever thought about it ???
lets see: 100s of ppl doing a missions = about few thousand of npcs, 100s ppl useing drones = 5x the ammount of ppl there in drones, 100s of ppl shooting missiles = huge ammount of missiles in the air. now add the npc explosions and player deaths because of lag and you get HUGE ammount of sick lag.....
simple fix..... MOVE --------------------------------------- Sig killed by MODs.... reworking it Great being Gallente... aint it ? ----------------- YARRRR, sig hijack! -HornFrog ----------------- |

Ironnight
Caldari x13 Anarchy Empire
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Posted - 2007.06.07 04:39:00 -
[23]
Sadly 'move' is the best fix
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Callthetruth
Caldari Logical Logtistics
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Posted - 2007.06.07 04:47:00 -
[24]
as soon as CCP take action on my petition ie names of all the sweatshop mission farmers it will reduce lag in motsu.
I keep getting CCPs macro response well look into it
SO i dont hold much hope, recommened u become a scan probing , ninja and loot salvaging scavenger. More ISK in it and u get to annoy and sometimes blow up the farmers
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Rafein
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Posted - 2007.06.07 06:11:00 -
[25]
you know, dropping the sec status to .4 might REALLY help
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Cletus Graeme
Caldari Bladerunners Mordus Angels
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Posted - 2007.06.07 10:01:00 -
[26]
Edited by: Cletus Graeme on 07/06/2007 10:02:43
Blaming players for lag is stupid Asking them to move elsewhere is also stupid Those doing so need to go read up on dynamical systems theory
Players will gravitate to the cheapest/easiset systems - they are local "minima" in maths speak - they have the best cost vs benefit ratio
The fault lies with CCP who setup the systems in this way. There has been lag in them for months (if not years) but they've done little about it. Personally, I think people should just petition the hell out of them until they do.
Yes, there are ways to avoid the problem (using other agents etc) but they dont SOLVE the problem which is real and will continue to exist.
The exact same thing applies to Jita. Why should anyone pay MORE for a module when they can get it cheaper there? Plenty of people do pay extra to avoid the lag but it's INEVITABLE that a large majority will not.
These dynamics are incredibly hard to predict so it's not surprising such problems arise. Jita has 6 gates - only 2/3 more than most other systems - but combined with its central location in the middle of hi-sec space this has made it into the lag infested trade hub it is. I still shop there though but try to spend as little time there as possible. The Jita situation is a tricky problem that few could have forseen.
However, having a cluster of good quality agents in one system is plain stupid. I mean wtf were they thinking???
The game is 4 years old so these issues need addressing asap. Until they do people will continue to complain and justifiably so....
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Feasd
Freelancer Union Unaffiliated
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Posted - 2007.06.07 10:17:00 -
[27]
I haven't done any significant mission-running for quite some time (i.e. since before missles were 'balanced'), but I have spent time in Motsu recently... all those mission-runners make for nice customers, after all :)
The issue as I see it is this: The mission-runners will always gravitate towards the best agents, no matter where they are. This means that moving them elsewhere will simply move the problem elsewhere too.
It seems to me that one way to address this whole 'mission hub' effect would be to have missions available from your agents no matter where you happen to be. Consider this: A (insert faction here) mission runner contacts their agent and asks if there's anything needing done (i.e. requests a mission). The agent then provides a mission that is local to the player rather than local to the agent.
Backstory-wise, it fits... there's no reason to assume that there are really these 1000s of Guristas needing dealt with in adn around Motsu (just as it always seemed daft to have the gigantic incusrions of Guristas in Niyabainen back when I was doing them). It makes more sense that the mission-offering corps would have interests/things needing done all across the map, imo.
This just came off the top of my head, and I'm sure I could have expanded it to make more sense, but I have to go out so I'll leave it at that.
Food for thought.
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Sinder Ohm
Infinite Improbability Inc
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Posted - 2007.06.07 11:14:00 -
[28]
Originally by: Ralara Edited by: Ralara on 06/06/2007 22:17:20
Originally by: Toubo I m new to game and been doing mission in those systems and most of the time it s very laggy ,barely playable. So i was just wondering if it ll ever be fixed ? U would think a 4 years old game would have all those kind of stuff fixed already ...
While it s nice to brag about having the largest shard in the world it would be also nice to be able to play on it ^^.
Do. Not. Mission. There.
There's better agents in better areas.
It's like Jita.
Except you can die a lot easier.
Don't mission there. Go somewhere else. If you CHOOSE to stay then stop complaining.
And blah blah *insert I did missions there for 2 months, got 500k LP etc blah blah*
well I did. And then I got ****ed off. Go to level 4s in Isinokka or something. Motsu sucks. It's a mission hub. they cant FIX it if 600-700 people decide to do missions there. No more than they can fix Jita. It already HAS it's own little hamster/server.
the problem is not the system, its you idiots who can't figure out that you need to GO AWAY.
I cant put it any more simply than that.
Im going to quote this cos I find it really hits home. *cough* caldari police force
Originally by: Rawne Karrde PVP in EvE is consentual, you agree to it when you login. If you don't like it you're in the wrong game.
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Sgt Blade
Save Yourself Inc.
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Posted - 2007.06.07 11:43:00 -
[29]
i have planned to move the heck away from my agent in motsu.... the seconda i get any good offer with all my LP i have it isnt THAT laggy but feels crap having spent 70% of my eve time in lag free space in 0.0
Hypnotic Pelvic Thrusting Level 5 |

Peanut Swsh
Antares Fleet Yards SMASH Alliance
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Posted - 2007.06.07 11:51:00 -
[30]
I'm seeing lots of suggestions to move, but where too? I don't think I can get decent agents with the caldari navy, anywhere else. Unless the suggestion is to start grinding from lvl1's again... :/
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