Pages: 1 2 [3] 4 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Habraka
Canes Pugnaces
|
Posted - 2007.06.13 23:53:00 -
[61]
Originally by: Ifni If you don't overload your guns when you're going down you're a goddamn idiot.
Death and glory.
I like your attitude .
|

Ishtar1
Paradox v2.0 Interstellar Alcohol Conglomerate
|
Posted - 2007.06.14 00:41:00 -
[62]
Originally by: RC Denton suicide gankers of EvE unite! Now there is a way to do even more damage in your disposable ships.
Didnt even think of this theres gona be some very unhappy carebears 
|

ivar R'dhak
STK Scientific Rule of Three
|
Posted - 2007.06.14 00:57:00 -
[63]
Hmm, looks like nobody listened to the last Live Devblog.
Heat is mainly introduced to really distinguish T3 Modules from the lower techs. T3 mods won¦t be that much better than T2, sometimes even a tiny bit worse. But when overheated they can withstand much longer and generate better stats than other mods. IRC. _ Mal-`Appears we got here just in a nick of time. What does that make us?¦ Zoe-¦Big damn heroes sir.¦ Mal-¦Aint we just.¦ |

Calderio
Caldari Black Nova Corp Band of Brothers
|
Posted - 2007.06.14 01:11:00 -
[64]
I would,
free repairs in frendly stations, i would burn my stuff up camping all the time.
btw this thread was covered on bob radio
listen to me on bob radio, heavy metal, random babbling, and live forum coverage. |

Wendat Huron
Lupus Industries
|
Posted - 2007.06.14 01:29:00 -
[65]
Originally by: ReaperOfSly Personally, I'm quite excited by the prospect of heat. I'm training energy management 5 now just because of this 
Isn't that the first skill you should have at lvl5?
|

Habraka
Canes Pugnaces
|
Posted - 2007.06.14 01:53:00 -
[66]
Originally by: Wendat Huron
Originally by: ReaperOfSly Personally, I'm quite excited by the prospect of heat. I'm training energy management 5 now just because of this 
Isn't that the first skill you should have at lvl5?
Only if you're Amarr .
|

Anehra
X-Fire
|
Posted - 2007.06.14 02:05:00 -
[67]
All serious pvpers will get it.
Question is only how often it will be used, as emergency crap/suicide ganking only, or if it will be a burst-boost with potential setback.
I reccon every pirate in this game will be using it in almost every encounter. Either to get the upperhand (evenmoreso, the kill is their way of making money) in solo/small gang-pvp, or as an escape method.
|

ReaperOfSly
Gallente Lyrus Associates Betrayal Under Mayhem
|
Posted - 2007.06.14 22:11:00 -
[68]
Originally by: Wendat Huron
Originally by: ReaperOfSly Personally, I'm quite excited by the prospect of heat. I'm training energy management 5 now just because of this 
Isn't that the first skill you should have at lvl5?
No? --------------------------------------------------------------------
Beer is my religion. Guinness is my God. |

Lord Loom
Loom Service
|
Posted - 2007.06.15 11:44:00 -
[69]
can I avoid having the already horrible UI cluttered even more if I don't train for it?
seriously, I'm extremely disappointed with the way they implemented ZOMGHEAT, and I'm not even gonna touch it with a 10ft pole, no matter if it needs a skill or not
|
|

Sahwoolo Etoophie
Forum Moderator Interstellar Services Department

|
Posted - 2007.06.15 11:46:00 -
[70]
Moved from GD.
In case you're wondering, I'm now stationed in Jamaica that is why I look tanned and wearing sunglasses. Just look how pale I was! |
|
|

Mudkest
MetaForge Ekliptika
|
Posted - 2007.06.15 19:51:00 -
[71]
Originally by: Hasak Rain
Originally by: Ice Globe You need:
Engineering V Energy Management V Science IV
to be able to train the thermodynamics skill.
Feel sorry for the noobs 
That doesn't necessarily mean those will be the reqs once this thing goes live though. Remember how Salvaging was suppose to be mechanic 5 and Survey 5?
yes, and it was at release, true theye changed it not too long after in a patch, but at release you couldnt salvage if you didnt have those skills :)
|

Kvarium Ki
legion of qui Freelancer Alliance
|
Posted - 2007.06.17 02:27:00 -
[72]
I will get heat skill, not because it is currently very usefull but because I am hoping tech 3 will make it very usefull.
KK.
|

Illyria Ambri
Caldari RennTech
|
Posted - 2007.06.17 03:12:00 -
[73]
I like my mods overloaded and my enemies, flaming ------------ This is not War... This is pest control - Dalek Sek
|

Andrymeda
|
Posted - 2007.06.17 16:21:00 -
[74]
Originally by: Ladyah Liandri No skills needed for HEAT. At least that's the status per today. Unclear if there will be skills in the future that influence HEAT in one way or another.
Looking at the way it's currently implemented on Sisi in my personal opinion HEAT borders crap anyway.
Only useful for suicide ganks but other than that ... 
I vaguely recall (and too lazy too look it up) that there were some skills that would reduce the effect or chances of damage from heat. Sounds like that would be something worth training. Especially when doing level 5 missions solo in a frigate!  
|

Zulana Chas
|
Posted - 2007.06.18 04:32:00 -
[75]
Well as for the skills needed , Science and Engineering 5 would not be a problem , there are so many things that require both of these at 5. But Energy Management at 5 , is well a little painful for most in their 1st 6 months of the game.
|

qilin
S.A.S Cruel Intentions
|
Posted - 2007.06.18 10:23:00 -
[76]
if your going down what have you got too loose... it might just get you out of a tight spot!
-
- |

Caios
Caldari Unified Refining Federation Interstellar Alcohol Conglomerate
|
Posted - 2007.06.18 19:48:00 -
[77]
I think heat will be a significant boost to certain ships that rely on killing speed rather than resilience (Thorax, Mega, etc.). So yeah, I'm picking it up.
|

Barbarellas Daughter
Lonely Barbarella
|
Posted - 2007.06.19 00:01:00 -
[78]
Originally by: Ladyah Liandri
Originally by: Der Ewige AS I have all prerequisite I will definitly get the overheat skill.
Just imagen an rigged Rook with ganbonus for jamming and overloaded jammers ;)
Another dead Rook ... that's what I imagine. Try that on Sisi - you'll be quite disappointed.
oh noes, please tell me! 10 days to go for me to get thermodynamics. what is the effect? another 0.00003 signal strength? like when you fit 2 rigs? or train signal dispersion to lvl 5? i dont want to be disappointed again :( ____________________________________________
Originally by: Marduk Felzhen You have an amazing cleavage, except you have no arms :(
|

IamBen
Caldari Celestial Apocalypse Insurgency
|
Posted - 2007.06.19 04:19:00 -
[79]
probaly overload the guns as im dieing. (which happens alot)
|

Lusian
|
Posted - 2007.06.19 06:00:00 -
[80]
After reading this post i know Eve has a life of its own.
Quote: As long as i have heat then i'll be happy
But anyways when heat comes out so will the tech III moduels and the skills to train them. Tech III moduels will come out later i think, i amnot sure i have no infoon that for you.
But i am looking to overheat every moduel that i can get my hands on. On a nouther note... those who have used heat on the terst servers what problems have you ran into ? Can you tell us anymore ?
|
|

MOS DEF
0utbreak
|
Posted - 2007.06.19 06:44:00 -
[81]
I fly blasterboats. Overheating webber = 13k web range. Yes i think the first thing i do is getting that skill.
|

Vorketh Mordanil
Amarr Brotherhood of Acquisitions
|
Posted - 2007.06.19 20:20:00 -
[82]
Edited by: Vorketh Mordanil on 19/06/2007 20:19:26 Thermodynamics IS NOT required to use HEAT. Thermodynamics DOES require Energy Management V. Thermodynamics DOES allow you to overheat longer.
Your modules do NOT get destroyed... they simply offline until you repair them. --------------------------------------------------------------------------------
|

Darth Kenzie
Amarr Ganja Labs Hydra Alliance
|
Posted - 2007.06.20 00:38:00 -
[83]
I'm sure i'll break down eventually but right now i'm ****ed i wanted to play around with it and tbh i have much more important things to spend 15 or so days of training on... ------- Even my barge has kills... |

head hawk
|
Posted - 2007.06.20 00:48:00 -
[84]
Edited by: head hawk on 20/06/2007 00:47:02
Originally by: Vorketh Mordanil Edited by: Vorketh Mordanil on 19/06/2007 20:19:26 Thermodynamics IS NOT required to use HEAT. Thermodynamics DOES require Energy Management V. Thermodynamics DOES allow you to overheat longer.
Your modules do NOT get destroyed... they simply offline until you repair them.
Tranquility, tuesday night/wed morning, after patch:
-I Undock from my station in a Rifter equipped with an AB
-I procede to activate it. Then I try to overload it.
-I am told I cannot do that. I need Thermodynamics I to overload modules.
-I swear, and edit Energy Management into my skill queue
EDIT: wrong damn character.
|

JoeT
Amarr Short Attention Span Nex Eternus
|
Posted - 2007.06.20 12:40:00 -
[85]
Originally by: Habraka
Originally by: Wendat Huron
Originally by: ReaperOfSly Personally, I'm quite excited by the prospect of heat. I'm training energy management 5 now just because of this 
Isn't that the first skill you should have at lvl5?
Only if you're Amarr .
yep....
|

Militis Kolosok
Caldari Praetorian BlackGuard
|
Posted - 2007.06.20 18:24:00 -
[86]
Sweet, so now training Energy Management to V will be more useful than ever  
Praetorian BlackGuard Now Recruiting! |

Kaylana Syi
The Nest
|
Posted - 2007.06.20 19:29:00 -
[87]
Yes I will train it. On kay it will wait until logistics 5. Training it now on my amarr alt, yes I have a fully t2 amarr account with CBC's that doesn't have it ( cap injectors negate EM's usefulness ) and my other 3 combat accounts dont have it either. They all have over 20 - 40m sp too 
So, they will all get it eventually. I wish remote structure reps would fix module damage. Or a module for capital ships that added repair in space feature to carrier ship maintenance hangars.
Also, tech 3 will certainly be interesting. The EM 5 skill is a bit harsh, especially since they wanted new players to get into it relatively quick. This skill will take newbs about 25 days to train 
Team Minmatar
|

Hllaxiu
Shiva Morsus Mihi
|
Posted - 2007.06.20 19:51:00 -
[88]
Originally by: JoeT
Originally by: Habraka
Originally by: Wendat Huron
Originally by: ReaperOfSly Personally, I'm quite excited by the prospect of heat. I'm training energy management 5 now just because of this 
Isn't that the first skill you should have at lvl5?
Only if you're Amarr .
yep....
Before energy systems operation 5, engineering 5 and electronics 5? (all rank 1, can be done in the same amount of time it takes energy management to go to 5). --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson |

Militis Kolosok
Caldari Praetorian BlackGuard
|
Posted - 2007.06.20 23:44:00 -
[89]
I'll be training as soon as I finish up getting specialized in torpedoes 
Praetorian BlackGuard Now Recruiting! |

Mydnyt
|
Posted - 2007.06.22 05:40:00 -
[90]
Originally by: PartyVaN What were the prereqs for heat? if its some random bull**** skill to V then its not worth it.
You need: Hull Upgrades Lvl 5 Engineering Lvl 5 Thermodynamics Lvl 1
Its a bit much, I know. I'll prolly do them anyways, just to see what happens ================================================
I swear it was there a minute ago.... 8 little reindeer pulling a sled..... then it disappeared right through that gate! |
|
|
|
|
Pages: 1 2 [3] 4 :: one page |
First page | Previous page | Next page | Last page |