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Thread Statistics | Show CCP posts - 1 post(s) |

Tsubutai
The Tuskers
42
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Posted - 2012.01.06 08:56:00 -
[1] - Quote
The MWD bloom bonus is excellent, makes them much more survivable when maneuvering with larger hostile ships on the field. I honestly don't get the criticism it's come in for here (and I have to say, I've not really seen any of the critics logged in on SiSi testing the things...). That said, there's no law saying you have to fit an MWD, so I don't see how the bonus screws over lowsec frigate aficionados (and I count myself among their number), and they've all been substantially upgraded in terms of tank/dps/applied dps.
Specific criticisms: the enyo is very very powerful and probably needs to be toned down; the jag is very very weak* and needs the optimal bonus turned into something more useful if it's to offer comparable performance to the others as tank-and-gank boat. That said, it has more potential as a kind of heavy interceptor than the other AFs; I'm just not sure that's a role for which there is a great deal of demand or use.
*Yes, it got buffed, but the others got buffed a lot harder, making the jag by far the weakest member of the AF lineup atm. |

Tsubutai
The Tuskers
42
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Posted - 2012.01.06 15:37:00 -
[2] - Quote
Captain Aanderson wrote:Just Plain Wrong. The Hawk is pretty good right now on TQ; the boosted version on SiSi is flat out insane. If you cannot utterly destroy a jag in it, the problem is that you are a bad pilot using a bad fit. The whole 'winmatar' thing is absolute nonsense at the frigate level and has been for a very long time. And FYI, I've flown the hawk (and most of the other AFs) quite a lot on both TQ and SiSi.
edit: you apparently have three lifetime kills on TQ. Just.... stop posting, yeah? |

Tsubutai
The Tuskers
42
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Posted - 2012.01.06 16:04:00 -
[3] - Quote
If you have another character with a less risible combat record and have some demonstrable experience, then by all means, post with that character. Also:
[Hawk, Cheap MSB, injected (a bad fit for bad people)]
Rocket Launcher II, Caldari Navy Thorn Rocket Rocket Launcher II, Caldari Navy Thorn Rocket Small Unstable Power Fluctuator I Rocket Launcher II, Caldari Navy Thorn Rocket Rocket Launcher II, Caldari Navy Thorn Rocket
Medium C5-L Emergency Shield Overload I 1MN Afterburner II J5b Phased Prototype Warp Scrambler I Fleeting Propulsion Inhibitor I Small Capacitor Booster II, Navy Cap Booster 200
Ballistic Control System II Internal Force Field Array I
Small Anti-EM Screen Reinforcer I Small Anti-EM Screen Reinforcer I
That's a bad fit btw, but it does literally everything you were claiming it couldn't do. |

Tsubutai
The Tuskers
42
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Posted - 2012.01.06 17:53:00 -
[4] - Quote
Marlona Sky wrote:I would rather have seen the AF geared more towards low sec activities than null sec. The new AFs will be very strong for lowsec dogfighting, so I really do not understand this complaint. |

Tsubutai
The Tuskers
42
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Posted - 2012.01.06 19:13:00 -
[5] - Quote
Captain Aanderson wrote:Mate, you don't get it.
Glad to see we have a knowledgeable hand behind these changes.
Long live the goons You do know that he's one of the most well-known solo frigate pilots in the game, right? |

Tsubutai
The Tuskers
42
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Posted - 2012.01.07 11:26:00 -
[6] - Quote
Literally everything you said there is wrong-headed speculation. You have not even the first beginnings of a clue as to how the SiSi AFs perform at present or what their strengths and weaknesses are.
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Tsubutai
The Tuskers
42
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Posted - 2012.01.07 11:40:00 -
[7] - Quote
Svennig wrote:Help me out here: what am I missing? Even the counter proposals aren't increasing the fitting.
What am I supposed to put in the new lowslot of the harpy with only +10 CPU? What am I supposed to put in the new midslot of the hawk with only +10 CPU? You see, when ships are changed, you should be able to just take your existing fittings and throw new mods on without having to make any changes anywhere else or rethink things. Right?
Re: the hawk, you can do a good dual web/MSE buffer setup with 240 dps that can be applied to more or less anything in scram range without issue, you can do an MSE/small shield booster setup with full tackle and a nos, or you can do a medium shield booster with a cap injector, all without issue. |

Tsubutai
The Tuskers
44
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Posted - 2012.01.10 13:13:00 -
[8] - Quote
Bengal Bob wrote:Please come to a FW area for your next bout of PVP. I am pretty sure Hirana or one of the other FW vets will teach you a few humbling lessons. Protip: look at his killboard and typical number of involved parties before making silly comments.
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Tsubutai
The Tuskers
45
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Posted - 2012.01.13 14:22:00 -
[9] - Quote
Anja Talis wrote:I was dueling Prom in the "uberwtfdualwebmsehawk" fit vs his Ishkur. I had him nice and contained at about 9k. He popped out his Hobgoblin IIs, I moved webs over on to the drones and started popping them. I killed two, but was dropping into 1/4 shields by this point. I swapped back to him and he killed me with about 15-20% armour. Those drones weren't that quick to drop. Shooting hobgobs in a hawk is pointless - they're beating on your strongest resist, so just leave them be and focus on the ishkur. Also, don't use kinetic missiles against T2 gallente hulls! Your 50% damage bonus won't begin to compensate for the fact that you're shooting at a resist of 86%+....
I've got to say, I too am a little sceptical that an ishkur could beat a dualweb hawk shooting EM rockets...
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Tsubutai
The Tuskers
45
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Posted - 2012.01.14 12:23:00 -
[10] - Quote
Hirana Yoshida wrote:[Wonder how many of the Wolf/Jaguar/Ishkur BPO's are in Prom&Co's hands, bet it is most of them considering the arbitrary dismissals of any criticism. Funnily enough, the jag is easily the weakest of the SiSi AFs and the Wolf/Ishkur are decidedly middling. |
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Tsubutai
The Tuskers
45
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Posted - 2012.01.16 14:28:00 -
[11] - Quote
So... eight days until these changes are set to go live - will there be any responses to player feedback? |

Tsubutai
The Tuskers
46
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Posted - 2012.01.16 19:15:00 -
[12] - Quote
Takeshi Yamato wrote:Retribution ... does need *something* more in the current state, but losing its utility high while gaining more EHP (or speed) is not what's needed. To be fair, the current retri is quite good at killing other (non-Minmatar) AFs as is. A little more tracking would make it better at popping drones, for sure, but its real issue with engaging bigger ships is its cap dependence (IME it's quite vulnerable to neuting even with a small nos). Maybe a bigger base capacitor with unchanged regen time?
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Tsubutai
The Tuskers
46
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Posted - 2012.01.16 19:34:00 -
[13] - Quote
edit of edit!
Pirate/navy faction frigate devblog: http://www.eveonline.com/devblog.asp?a=blog&bid=705
Quote:Navy ships ... should have attributes located between tech 1 and tech 2 ... the goal was to revamp them into a relatively cheap mix of interceptor and assault frigates
Pirate ships ... should either be on par with Tech 2 ships of the same class or even slightly above them. |

Tsubutai
The Tuskers
48
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Posted - 2012.01.16 19:45:00 -
[14] - Quote
heh, nerds in edit war, read all about it. |

Tsubutai
The Tuskers
51
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Posted - 2012.01.18 10:57:00 -
[15] - Quote
Takeshi Yamato wrote:3) Tackler intys are really good at holding a point with a warp disruptor but not good with a scrambler. Let's make them better with a scrambler: the 5% bonus to warp disruptor and scrambler optimal is split into a 5% warp disruptor optimal and +15% warp scrambler optimal bonus. That gives us the following optimals for a Warp Scrambler II Max skills: 15750. Too close to overloaded web range to be safe, but still a nice improvement as it's clearly out of regular scram range. Max skills+overloaded: 18900. Max skills+maxed T2 gang link: 22881 Max skills+maxed T2 gang link+overloaded: 27457. This would basically kill off soloing in anything bigger than a frigate and make attacking tackle inties off a gang a *very* dicey proposition in another frigate (miss your first slingshot and congrats! you're dead in the water with hostiles inbound!) |

Tsubutai
The Tuskers
51
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Posted - 2012.01.19 13:51:00 -
[16] - Quote
Zarnak Wulf wrote:Crucible features page indicates this is rolling out on Tuesday. If you subtract out the weekend, CCP Tallest should update today, tomorrow, or Monday at the latest. Update is: Enyo loses 200 armor, jag gains 10 CPU and 200 base shield, retribution tracking bonus increases to 7.5%/level. |

Tsubutai
The Tuskers
51
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Posted - 2012.01.20 23:07:00 -
[17] - Quote
Takeshi Yamato wrote:By the way I agree that the current slot layout of the Retribution is still as if the intent was to make the ship sub-par on purpose. It needs a web so badly.
The Punisher doesn't have a tracking bonus and is still used. Why is that? It's used in lowsec with an afterburner. Afterburner have better close range control. Also many of them use ACs so the argument that the Punisher is fine without a tracking bonus and therefore the Retribution can't possibly be that bad is a bit wonky.
Since we're testing changes aimed at making AFs viable in nullsec, we should be testing the ship with MWDs, not afterburners. I did this. I only flew Retributions with a MWD and no funny fits such as MWD+web like some players have been doing. I lost about 20 of them on SiSi, maybe more. A tracking bonus, tracking rig and tracking enhancer and hit quality is still an issue at closer ranges.
The ship can be instantly fixed by +1 mid -1 low. I disagree - I had a fair bit of success with an mwd/longpoint fit, and tbh, the tracking is rather good - if you carry drop, you can easily get it to around 0.6 rad/s with gatling pulses or DLPs, which is plenty for tracking other frigates or popping drones. |

Tsubutai
The Tuskers
74
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Posted - 2012.02.28 18:02:00 -
[18] - Quote
Marian Devers wrote:Catch, the most active 0.0 in EVE. lol, no. courtesy of dotlan: http://evemaps.dotlan.net/stats
Most violent regions over the last 24 hours, numbers refer to ship/pod kills
1. Branch 1068 / 543 2. Syndicate630 / 163 3. Geminate616 / 167 4. Venal 455 / 223 5. Insmother418 / 158 6. Pure Blind416 / 95 7. Curse 348 / 120 8. Tribute 309 / 137 9. Fountain304 / 111 10. Providence331 / 82 |
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