Pages: 1 2 3 :: [one page] |
Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Fresh Prinz
|
Posted - 2007.06.25 02:38:00 -
[1]
Edited by: Fresh Prinz on 25/06/2007 02:47:22 Drone ships as they are today are somewhat slightly more powerful than other ships when it comes to PvP combat. This is a well known fact and most people who play Eve-online know that if you want a really powerful 5mil sp PvP character you just specialise in piloting the dominix.
So after considering that they are easy to use there is also the fact that they can be used as a primary weapon on drone ships, and also applying the fact that most drone ships do also get a bonus to another weapon it makes them.. technicly have 2 primary weapons.
Unlike most other ships such as the raven or the tempest the dominix has alot of options in how you can fit it in relation to weapons systems and tanks. Options such as; guns, drones, small tank.. making a hugely powerful gank ship. nos, drones, large tank.. making another awesomely powerful gank ship. or even.. long range weapons, drones, and other such modules to give them a ranged advantage.
It's quite clear that drones ships much like carriers should not have turret points, can you imagine a Nyx with 5 capital blasters and 20 odd fighters?
Drones are considered by most other ships as a secondary weapon or combat utility but for drone ships such as the dominix it's like mount 5 turrets ontop of your already highly powerful 6 turrets, and these get their own HP bar and the ability to instantly switch in combat depending on the users situation.
The dominix gets- 100% bonus to drones lvl 5 battleship 25% damage bonus to hybrids lvl 5 battleship 6 guns slots 6 high slots 5 medium slots 7 lows slots 375m3 drone bay 600cpu 9000pg
which means it can use...
6 electron blaster II/ Heavy nosferatu
mwd webber(optional depending on drones used) scrammer cap booster(optional depending on nos used) 1 spare mid slot
2 LAR 2 eanm II 1 dc II 2 RCU II
7 heavy attack drones 5 heavy utility drones (optionaly e-war) 5 med drones 5 light drones
and 3 rigs...
with all the trimmings this ship has alot options in combat, sheild tanking, armour tanking, primary weapon options, nos... etc
The dominix is far more powerful compared to most other drone boats such as the carriers, pilgrim, ishtar.. and even the myrm with it's lack of hybrid bonus.
Get nos, the most powerful PvP weapon in eve (the ability to steal someone elses hp and add it to your own) and the ability to use a large damage weapon along side it and you have a highly powerful weapon that is unmatched by any other.
so my question is.. why does the domi get 2 primary weapon systems at all times, as well as the option of heavy nos, a large range of drones, a good tank, and which ever damage types it chooses.. when all other ships get 1 primary weapon system and a secondary weapon system...
should the domi be reduced to 3 high slots since it is a teir 1 battleship with 18 slots and 375 drone bay?
Trolls, flames, and carebears are welcome to post here.
|

StinkFinger
Caldari State War Academy
|
Posted - 2007.06.25 02:43:00 -
[2]
No.
Originally by: Tuxford Needy needy people 
I'll try to make some stuff up
|

Fresh Prinz
|
Posted - 2007.06.25 02:43:00 -
[3]
Originally by: StinkFinger No.
care to elaborate?
|

StinkFinger
Caldari State War Academy
|
Posted - 2007.06.25 02:45:00 -
[4]
Originally by: Fresh Prinz
Originally by: StinkFinger No.
care to elaborate?
Nope.
Originally by: Tuxford Needy needy people 
I'll try to make some stuff up
|

Fresh Prinz
|
Posted - 2007.06.25 02:45:00 -
[5]
Originally by: StinkFinger
Originally by: Fresh Prinz
Originally by: StinkFinger No.
care to elaborate?
Nope.
k
|

watersnake
|
Posted - 2007.06.25 02:48:00 -
[6]
a carrier with blasters would be a laugh im sure
most dual rep doms only have 1-2 heavy nos and 4 medium nos anyway
go fly one and realise it takes pilot skill as well to kill with it, just buying and fitting a dom with your fitout wont guarantee invincibility.
|

Fresh Prinz
|
Posted - 2007.06.25 02:50:00 -
[7]
Originally by: watersnake a carrier with blasters would be a laugh im sure
most dual rep doms only have 1-2 heavy nos and 4 medium nos anyway
go fly one and realise it takes pilot skill as well to kill with it, just buying and fitting a dom with your fitout wont guarantee invincibility.
i have gallente bs 5 and pilot the domi regularly.. i find it's amazing abilities over nearly every other bs in PvP shocking.
|

50freefly
Caldari Purify United Freemen Alliance
|
Posted - 2007.06.25 02:51:00 -
[8]
Edited by: 50freefly on 25/06/2007 02:51:49 Nope...
Very very bad idea... Trust me you'll just take away the only way to use the domi the right way, most people already just use nos on the domi...
Taking away of the turret slots is the last thing the domi needs.
Originally by: Eight Ace For reasons that have been lost in the mists of time all caldari ships are designed by two people. One does the left hand side and the other does the right.
And they never meet.
|

Kagura Nikon
Minmatar Guardians of the Dawn Interstellar Alcohol Conglomerate
|
Posted - 2007.06.25 02:52:00 -
[9]
Reducing it to 4 high slots ( same with myrmidon) would be nothign but fair!
If brute force doesn't solve your problem... you are not using enough |

Skraeling Shortbus
Caldari Gallente Federal Bank
|
Posted - 2007.06.25 02:52:00 -
[10]
fresh are you a "murder one" alt?
|

Fresh Prinz
|
Posted - 2007.06.25 02:54:00 -
[11]
Originally by: Skraeling Shortbus fresh are you a "murder one" alt?

|

50freefly
Caldari Purify United Freemen Alliance
|
Posted - 2007.06.25 02:54:00 -
[12]
Edited by: 50freefly on 25/06/2007 02:53:10
Originally by: Kagura Nikon Reducing it to 4 high slots ( same with myrmidon) would be nothign but fair!
Only if it gets an extra 2 lowslots.
Originally by: Eight Ace For reasons that have been lost in the mists of time all caldari ships are designed by two people. One does the left hand side and the other does the right.
And they never meet.
|

Fresh Prinz
|
Posted - 2007.06.25 02:57:00 -
[13]
Originally by: 50freefly Edited by: 50freefly on 25/06/2007 02:53:10
Originally by: Kagura Nikon Reducing it to 4 high slots ( same with myrmidon) would be nothign but fair!
Only if it gets an extra 2 lowslots.
by that logic the raven should have 8 launcher slots just to balance out the dps differnce.
|

ArtemisEntreri
Art of War Cult of War
|
Posted - 2007.06.25 03:17:00 -
[14]
Originally by: Fresh Prinz
Originally by: 50freefly Edited by: 50freefly on 25/06/2007 02:53:10
Originally by: Kagura Nikon Reducing it to 4 high slots ( same with myrmidon) would be nothign but fair!
Only if it gets an extra 2 lowslots.
by that logic the raven should have 8 launcher slots just to balance out the dps differnce.
It should have seven, but if you want to look at balance, bthron dps is more on paper and in practice than a dominix
|

murder one
Gallente Death of Virtue Vigilance Infinitas
|
Posted - 2007.06.25 04:59:00 -
[15]
Originally by: Fresh Prinz
Originally by: StinkFinger
Originally by: Fresh Prinz
Originally by: StinkFinger No.
care to elaborate?
Nope.
k
The OP is so ridiculous that it doesn't warrant an explanation as to why it's absurd.
BUYING ZAINOU 'DEADEYE' ZGL1000 IMPLANTS, PAYING WELL, CONVO/MAIL IN-GAME |

murder one
Gallente Death of Virtue Vigilance Infinitas
|
Posted - 2007.06.25 05:00:00 -
[16]
Originally by: Fresh Prinz
Originally by: Skraeling Shortbus fresh are you a "murder one" alt?

LOL indeed. 
BUYING ZAINOU 'DEADEYE' ZGL1000 IMPLANTS, PAYING WELL, CONVO/MAIL IN-GAME |

Rafein
|
Posted - 2007.06.25 05:20:00 -
[17]
how about we just remove the Hybrid bonus, and replace it with, eh, a Dampener bonus would look hellva nice there.
|

jamesw
Omniscient Order
|
Posted - 2007.06.25 06:04:00 -
[18]
The Domi has lots of slots, but it gets "balanced" out in other ways.
Take, for example, some powergrid stats:
Dominix Grid: 9000 Armageddon Grid: 16500 Typhoon: 12500 Megathron: 15500
Small difference, no? --
Latest Vid: Domination! |

Akita T
Caldari Navy Volunteer Task Force
|
Posted - 2007.06.25 06:08:00 -
[19]
Edited by: Akita T on 25/06/2007 06:08:46
Originally by: Rafein how about we just remove the Hybrid bonus, and replace it with, eh, a Dampener bonus would look hellva nice there.
I have the evilest of ideas.
Replace the 5% large hybrid damage bonus with either +50 m^3 dronebay or with +10 km drone control range per level. 625m dronebay or 110km drone control range at L5 BS 
Char creation guide | Module/Rig stacknerfing explained |

Mo adib
|
Posted - 2007.06.25 07:16:00 -
[20]
you may find it amusing when you face a truly threatening gank bs that melts your nos domi to scrap both before you cap out and before your reppers have much of a chance to do anything :p
its a ship thats commonly used to disable your opponent while providing a steady supply of dmg, that is always gonna be an effective strategy in any form of combat however there are also always other things that kill that well.
|

Gabriel Karade
Celtic Anarchy Anarchy Empire
|
Posted - 2007.06.25 07:30:00 -
[21]
It's got the smallest powergrid of any Battleship out there. That is how it's balanced.
To fit the smallest tier of large blasters and one large armour repairer requires a Tech 2 RCU unless you rig it up the wazoo with current routers, doubling the price of the ship.
Oh and nos, drones, and tank does not a gank ship make...
Fix nosferatu, the Dominix is fine as is, it's just these cookie-cutter setups that need nuking back to the stoneage.
----------
Video - 'War-Machine' |
|

Ivan Kirilenkov
Forum Moderator Interstellar Services Department

|
Posted - 2007.06.25 07:34:00 -
[22]
Thread cleaned for off-topic - please keep it on topic and if you don't have anything constructive to add to the thread, please don't post.
|
|

Imaos
|
Posted - 2007.06.25 07:46:00 -
[23]
Originally by: Fresh Prinz
The dominix gets- 100% bonus to drones lvl 5 battleship
so my question is.. why does the domi get 2 primary weapon systems at all times, as well as the option of heavy nos, a large range of drones, a good tank, and which ever damage types it chooses.. when all other ships get 1 primary weapon system and a secondary weapon system...
should the domi be reduced to 3 high slots since it is a teir 1 battleship with 18 slots and 375 drone bay?
Trolls, flames, and carebears are welcome to post here.
In case we get 100% drone damage bonus they should drop the hybrid bonus. Last time I checked 5*10% gave 50% bonus. All out drone bonus > 1/2 hybrid, 1/2 drone.
The ship is very flexible, but the PG prevents effective use of both boni. So we are back to split weapon systems.
Btw Typhoon also gets split weapon system boni . And the tempest you mention gets 2 boni to the same weapon system (and 6 of 8 slots can use that).
Imaos
|

n0thing
omen. D-L
|
Posted - 2007.06.25 07:56:00 -
[24]
I laughed. 3 high slots?
Ok, then, how about making typhoon only with 6 high slots since it has bonus to 2 weapons systems AND can fir 7 Heavy Drones.
What bigger drone range are you talking about? You need drone augmentor to increase range, domi doesnt have that bonus.
Also, you know what kinda skills you need to effectively use the blaster setup you provided? Im not even gonna count amount of fitting lvl V`s you need for it.
Oh and never ever ever compare BS to lower class like Ishtar and Pilgrim.
Also, yes, nosfs are in need fo fix. But its not the darn ship`s fault. Take a look at Typhoon, its as versatile as Domi yet has 8 EIGHT weapon slots AND a 7 Heavy T2 drones. Hence with same skills as needed to fit a domi you can fit an absolutely same Typhoon that has more speed, less cap used and better layout.
---
|

Chi Quan
Jade Phoenix Deutschland Event-Horizon
|
Posted - 2007.06.25 08:09:00 -
[25]
Quote: Drone ships as they are...
see that's the catch, if someone takes the time to focus on the drones first, the domi is nothing but a sitting mosquito. but, due to classic ui setups nobody will ever care to target the drones. take away the the drones and the droneship will warp out, or die if the pilot is dumb. -- Tempus fugit -- |

Neuromandis
Novastorm Inc Interstellar Alcohol Conglomerate
|
Posted - 2007.06.25 09:33:00 -
[26]
The OP may be taking it a little too far (3 high slots??) and have a few inaccuracies (50% bonus to dmg, not 100%), but I think he has a point.
Drones with damage bonus are like free, pre-fitted high slots, ESPECIALLY if you have multiple flights, which basically baptises the drones invulnerable (it's stupid to even try to shoot them unless you have small/medium weapons - but then you're deaad anyway from the NOS aren't you?) Not at a 1-for-1 ratio, but they sure as hell are. IMO the Dominix should have 5 highslots at most, probably 4, to make up for the fact of the 5 double hp, x1.5 damage drones.
And whoever believes he can shoot down a Domi's its drones, should try to hit them first with BS sized weapons (we ARE comparin BS to BS eh?), then remember that they are double hp, and lastly that there are multiple flights of them. Finally he should try to lock them while damped. Hilarious.
As far as the Typhoon comparison goes: First, there is no double bonus, and no 6 same weapon bonuses. It has 4 missiles and 4 guns with a single bonus to each, the rest is vivid imagination. Only the Typhoons weapon systems BOTH need damage mods, take grid and cpu... The domi is no split weapon system - or rather, it is the kind of split weapon system the rest should be like, because it works fine. It just needs less highslots (NOT to be replaced with anything else - they should be the cost for its dronebay...)
6 are too many taking into consideration 5 x 1.5 heavy drones (with interfacing 5 doubling their damage) or even 5x 1.5 SENTRY t2 drones. It is just too much.
|

Neuromandis
Novastorm Inc Interstellar Alcohol Conglomerate
|
Posted - 2007.06.25 09:34:00 -
[27]
Originally by: Chi Quan
Quote: Drone ships as they are...
see that's the catch, if someone takes the time to focus on the drones first, the domi is nothing but a sitting mosquito. but, due to classic ui setups nobody will ever care to target the drones. take away the the drones and the droneship will warp out, or die if the pilot is dumb.

No. Read above.
|

Corwain
Gallente Zero Team
|
Posted - 2007.06.25 10:43:00 -
[28]
Edited by: Corwain on 25/06/2007 10:42:10
Originally by: Fresh Prinz 6 electron blaster II/ Heavy nosferatu
mwd webber(optional depending on drones used) scrammer cap booster(optional depending on nos used) 1 spare mid slot
2 LAR 2 eanm II 1 dc II 2 RCU II
7 heavy attack drones 5 heavy utility drones (optionaly e-war) 5 med drones 5 light drones
and 3 rigs...
OK, first of all: worst setup ever. It only gets around 750-800dps, has pitifully low armor to the point that your reppers aren't gonna work fast enough to tank a gank ship for very long at all. You're wasting your low slots on RCUs instead of Magstab IIs. Finally I have no idea why you put 6 Electron IIs/Heavy nos as you can only fit 2-3 Heavy nos in that config (wasting your lows on RCU IIs) the rest would need to be medium.
Try this, a bit pricey with the rig, but it has its advantages over the mega (CPU for one after Rev II) and isn't more pricey (unless you're counting insurance payouts): 6x Electron Blaster Cannon II
100MN MicroWarpdrive II 2x Medium Electrochemical Capacitor Booster I Warp Disruptor II X5 Prototype I Engine Enervator
Large Armor Repairer II 2x Energized Adaptive Nano Membrane II Damage Control II 1600mm Reinforced Rolled Tungsten Plates I 2x Magnetic Field Stabilizer II
Rigs : Ancillary Current Router I \ Trimark Armor Pump I \ Trimark Armor Pump I \
EDIT: Oh yeah, my setup does 900-1000dps.
|

Bazan Kor
STK Scientific M. PIRE
|
Posted - 2007.06.25 10:55:00 -
[29]
Edited by: Bazan Kor on 25/06/2007 11:04:34 Edited by: Bazan Kor on 25/06/2007 10:54:12
Originally by: Corwain Edited by: Corwain on 25/06/2007 10:42:10
OK, first of all: worst setup ever. It only gets around 750-800dps, has pitifully low armor to the point that your reppers aren't gonna work fast enough to tank a gank ship for very long at all. You're wasting your low slots on RCUs instead of Magstab IIs. Finally I have no idea why you put 6 Electron IIs/Heavy nos as you can only fit 2-3 Heavy nos in that config (wasting your lows on RCU IIs) the rest would need to be medium.
Try this, a bit pricey with the rig, but it has its advantages over the mega (CPU for one after Rev II) and isn't more pricey (unless you're counting insurance payouts): 6x Electron Blaster Cannon II
100MN MicroWarpdrive II 2x Medium Electrochemical Capacitor Booster I Warp Disruptor II X5 Prototype I Engine Enervator
Large Armor Repairer II 2x Energized Adaptive Nano Membrane II Damage Control II 1600mm Reinforced Rolled Tungsten Plates I 2x Magnetic Field Stabilizer II
Rigs : Ancillary Current Router I \ Trimark Armor Pump I \ Trimark Armor Pump I \
EDIT: Oh yeah, my setup does 900-1000dps.
You can even drop the pg rig if you use a named rep and mwd instead of t2. Helps keep the cost of the ship down as they cost 30m anyway. It also means you can add another trimark which gives another 2k armor. Very nice setup though :)
|

Mathias Orsen
|
Posted - 2007.06.25 11:16:00 -
[30]
Really is alot than can be said on this one. As far as the double weapon systems, geddon is a tier 1, has it's bonuses dedicated to one weapon, and can pound out alot more damage than any domi fit.
If a domi does happen to fit for enough gank that it can outdamage a geddon, then it's armor would fall just as fast as it's shields do. It could put out alot of damage but not survive long enough to do the job.
As far as domi with nosf + tank... Hyperion can have more nosf, better tank, and more damage than the nosf domi. All while at this time the hyperion puts less drain on it's own cap, due to things like not needed to run more than one repper against a domi and more capacitor capacity. Against a hype with 4 heavy nosf, the domi won't be able to get the cap it needs to run both reppers.
The point is still not forgotten though... the domi is tier 1 vs a tier 3. Any BS however can fit for low damage, high tank, plenty of nosf.
The Nosf would be the problem, not the Domi itself. People use the domi because nosf works. It works to run the tank against a gank ship, It works to counter other Nosf ships. It's much better to have a nosf ship if your gonna get in fights with other nosf ships. -------------------------------------- ---"What's in your wallet?"--- "There are two kinds of respect, fear and admiration.... I'll take what I can get" |

Kagura Nikon
Minmatar Guardians of the Dawn Interstellar Alcohol Conglomerate
|
Posted - 2007.06.25 11:18:00 -
[31]
Sorry I meant to say 4 weapon slot in highh not 4 high slots. Dotn think its fair for a drone boat have as many weapons as turret ships of same tier.
I know very few people put turrets there.. but I saw a few and a DOmni with all out damage is damm too much dps for a too cheap ship.
If brute force doesn't solve your problem... you are not using enough |

E Vile
|
Posted - 2007.06.25 11:29:00 -
[32]
Edited by: E Vile on 25/06/2007 11:31:51 ""Get nos, the most powerful PvP weapon in eve (the ability to steal someone elses hp and add it to your own)""
Ummm....Wha?
Did I miss when they made nos steal HP?
PS STOP CRYING FOR NERFS AND INSTEAD BOOST WHAT NEEDS IT.
I am sick of training long for things ruined by nerf gank squad.
"The key to immortality is to first live a life worth remembering."
Shohadaku New York Metal
|

Vitriol17
Distractions
|
Posted - 2007.06.25 11:32:00 -
[33]
Instead of nerfing the Domi, how about adding some kinda new fangled drone defense system, like ummm crazy anti-drone drones, that lock tractor beams onto attcking drones and try to drag them out of drone control range. Or mad suicide drones that clamp onto attacking drones and blow themselves up.
(I am aware that these ideas are dumb)
|

Ione Hunt
0utbreak
|
Posted - 2007.06.25 11:40:00 -
[34]
Originally by: jamesw The Domi has lots of slots, but it gets "balanced" out in other ways.
Take, for example, some powergrid stats:
Dominix Grid: 9000 Armageddon Grid: 16500 Typhoon: 12500 Megathron: 15500
Small difference, no?
Winner!!
Oh, and of course you can kill drones 
Seriously, learn to adapt and you can kill a Dominix just as well as any other BS  _______________
|

n0thing
omen. D-L
|
Posted - 2007.06.25 11:40:00 -
[35]
Originally by: Vitriol17 Instead of nerfing the Domi, how about adding some kinda new fangled drone defense system, like ummm crazy anti-drone drones, that lock tractor beams onto attcking drones and try to drag them out of drone control range. Or mad suicide drones that clamp onto attacking drones and blow themselves up.
(I am aware that these ideas are dumb)
Oh great, not just our drones already have an anti-drone AI built in, but now someone else will disrupt em lol.
They already are switching targets/stopping/bumping and what not.
As for OP. Drone boat is a ship. Drones can be killed. Now you ask for 4 high slots? Get a grip. And define already wich character you post with. OP has one name, then some guy adds to the OP and looking like hes same guy. ---
|

Ashaz
Mindstar Technology United Confederation of Corporations
|
Posted - 2007.06.25 11:46:00 -
[36]
Originally by: Rafein how about we just remove the Hybrid bonus, and replace it with, eh, a Dampener bonus would look hellva nice there.
yes please 
and btw, that domi setup the OP listed above with blasters, mwd and a paperthin tank wouldn't last even a minute vs any decent BS. sure the resists are half-ok. but dual reppers and no nos? big ball of fire very fast. iDrone |

jamesw
Omniscient Order
|
Posted - 2007.06.25 11:58:00 -
[37]
Originally by: Rafein how about we just remove the Hybrid bonus, and replace it with, eh, a Dampener bonus would look hellva nice there.
Hmm... Just think about what you are suggesting there.
Remove Hybrid bonus = discourage fitting guns = what should I fit now... I KNOW - NOSFERATU!! Add Dampener bonus = encourage EW = what should I fit now??
OH LOOK. ITS A NOS / EW DOMINIX! Everyone likes those so much, and we never had any problems with them being overpowered before!!!
Nos are alredy overused on the Dominix as it is. Removing the gun bonus only serves to see them used more. --
Latest Vid: Domination! |

Ashaz
Mindstar Technology United Confederation of Corporations
|
Posted - 2007.06.25 12:01:00 -
[38]
Originally by: Vitriol17
(I am aware that these ideas are dumb)
you had me worried there for a sec. iDrone |

Vincent Almasy
Gallente The Underground
|
Posted - 2007.06.25 12:27:00 -
[39]
Deal.. just make our lil drones have 100% resistance at lv 5 as we all know no one else's main weapon gets damaged in combat. It is only fair.
As for removing then blaster bonus, sure, give us a increase a dampening effectiveness and range the removed hight to half mid and low for damping points and OMFG tank even more do then ever before. From this all will have nos in main guns as it would only be sensible as you are now meant to outlast ya opponent with 650max dps.
From this there will need to seed drone damage boosters to let the domi be able to reach 1000dps as every 'main' weapon gets a dmg boost ya know. That as well as every then efficient ship, or is it all tier one and two BS has a faction ship but the domi.. More drone power?
|

Setana Manoro
Gallente Firefly Inc.
|
Posted - 2007.06.25 12:27:00 -
[40]
Edited by: Setana Manoro on 25/06/2007 12:27:10
Originally by: Fresh Prinz Edited by: Fresh Prinz on 25/06/2007 02:47:22 Drone ships as they are today are somewhat slightly more powerful than other ships when it comes to PvP combat. This is a well known fact and most people who play Eve-online know that if you want a really powerful 5mil sp PvP character you just specialise in piloting the dominix.
So after considering that they are easy to use there is also the fact that they can be used as a primary weapon on drone ships, and also applying the fact that most drone ships do also get a bonus to another weapon it makes them.. technicly have 2 primary weapons.
Unlike most other ships such as the raven or the tempest the dominix has alot of options in how you can fit it in relation to weapons systems and tanks. Options such as; guns, drones, small tank.. making a hugely powerful gank ship. nos, drones, large tank.. making another awesomely powerful gank ship. or even.. long range weapons, drones, and other such modules to give them a ranged advantage.
It's quite clear that drones ships much like carriers should not have turret points, can you imagine a Nyx with 5 capital blasters and 20 odd fighters?
Drones are considered by most other ships as a secondary weapon or combat utility but for drone ships such as the dominix it's like mount 5 turrets ontop of your already highly powerful 6 turrets, and these get their own HP bar and the ability to instantly switch in combat depending on the users situation.
The dominix gets- 100% bonus to drones lvl 5 battleship 25% damage bonus to hybrids lvl 5 battleship 6 guns slots 6 high slots 5 medium slots 7 lows slots 375m3 drone bay 600cpu 9000pg
which means it can use...
6 electron blaster II/ Heavy nosferatu
mwd webber(optional depending on drones used) scrammer cap booster(optional depending on nos used) 1 spare mid slot
2 LAR 2 eanm II 1 dc II 2 RCU II
7 heavy attack drones 5 heavy utility drones (optionaly e-war) 5 med drones 5 light drones
and 3 rigs...
with all the trimmings this ship has alot options in combat, sheild tanking, armour tanking, primary weapon options, nos... etc
The dominix is far more powerful compared to most other drone boats such as the carriers, pilgrim, ishtar.. and even the myrm with it's lack of hybrid bonus.
Get nos, the most powerful PvP weapon in eve (the ability to steal someone elses hp and add it to your own) and the ability to use a large damage weapon along side it and you have a highly powerful weapon that is unmatched by any other.
so my question is.. why does the domi get 2 primary weapon systems at all times, as well as the option of heavy nos, a large range of drones, a good tank, and which ever damage types it chooses.. when all other ships get 1 primary weapon system and a secondary weapon system...
should the domi be reduced to 3 high slots since it is a teir 1 battleship with 18 slots and 375 drone bay?
Trolls, flames, and carebears are welcome to post here.
Dominix gets a 50% bonus at Gall BS 5. Dominix's problem is the grid. It isn't enough. Certainly not enough to mount 6 Heavy nos's - although i think Mellarinn had it to 5 Heavy Nos's with a crapload of PG rigs. As for your question, Domi is overpowered because nos is overpowered. TO actually fit the Domi with large blasters, as good a tank as possible and t2 heavy drones you need some 15-16m SP invested in various skills. Nos is overpowered, but nerfing the Domi won't solve the problem ... well, it will solve it for Domi but nos will still be overpowered as hell.
To give you 2 more examples. Armageddon and Typhoon, both Tier 1 BS's. Geddon can push 1100 DPS with very good skills in drones, lasers and almost perfect gunnery support skills + BS5. Typhoon can push 700-800 but has a much better tank, and ability to deal damage across the board. However none of these fits - just like the blaster fits for Domi, are using NOS. ---
Adopt a goon today, goons need lub and support too. Do you want him out in the cold, starving ? |

Setana Manoro
Gallente Firefly Inc.
|
Posted - 2007.06.25 12:29:00 -
[41]
Another example, how many here have actually tried to fit and fly a Blaster-Scorp ?
---
Adopt a goon today, goons need lub and support too. Do you want him out in the cold, starving ? |

Voltaeis Gemini
|
Posted - 2007.06.25 12:52:00 -
[42]
OMG i dont know how but all the whiney whingy types always seem to gravitate toward caldari... the Dominix is a good ship no doubt.. but most ships are good ships in the hands of skilled pilots.. One of the first posters here seemed to think a 5mil sp char was uber.. OH PLEASE SPEND SOME MORE TIME IN GAME BE4 U RATTLE ON ABOUT GAME BALANCE, UR SKILLS ARE NOT AT A LEVEL WHERE U CAN YET SEE THE BALANCE OF SHIPS BECAUSE UR SKILLS HANDICAP U!!
The dominix is not an i win button infact if the many of the posters within this thread had spent a little more time researching other forum posts they would have noted there are many threads discussing the merits and weaknesses of the Domi..
TBH the discussion is old and it was old from the very first post in this thread !! If this is the biggest problem in EVE then the developers are doing all right cause this is a mole hill not a mountain. Let the drama end no awards for best actor / actress here.
  
|

Bazman
Caldari Werda Fookarwii
|
Posted - 2007.06.25 13:22:00 -
[43]
Here we go again.
Repeat after me: Its not the Dominix, its NOS. EN OH ES, NOSSSSSS.
A Blasterdom can be countered by any number of methods. Skite it, shoot its drones, smartbomb its drones, cap it out, EWAR it etc. A Nos Dominix is a different beast, you can't skite it without a faction warp disrupter due to heavy nos. Nos Dommies tend to fit EWAR whereas Blasterdoms fit webs and injectors. Nos Dommie EWAR indirectly helps its drones survive by rendering the target unable to disable the Dominix' drones.
If you want to fix the majority of issues with the Dominix, you need to look at Nosferatu's. The only issue to be had with the Dominix is that all it's drones get the bonus from the ships bonus, where realistically, Heavies and Sentries only should get it. When you do that, smaller ships gain back some effectiveness against the Dominix due to not dying quite so quick vs a horde of small and med drones.
To the people screaming "OMG IT CAN USE DRONES AND GUNS AND BE UBER", all i can say is; lol... Armageddon has 5 Heavy Drones and 7 Turrets, Typhoon has 5 Heavy Drones, 4 Turrets and 4 Missles, Scorp can just jam you up the wazoo. Once Nosferatu's get balanced, the Dominix will be on par with the rest of the tier 1 BS', but until CCP finally do it, all we can do is suffer the constant presence of overpowered Nosferatu setups. -----
|

Sharupak
Minmatar Knights Of the Black Sun The Kano Organisation
|
Posted - 2007.06.25 13:32:00 -
[44]
Originally by: Fresh Prinz Edited by: Fresh Prinz on 25/06/2007 02:47:22 Drone ships as they are today are somewhat slightly more powerful than other ships when it comes to PvP combat. This is a well known fact and most people who play Eve-online know that if you want a really powerful 5mil sp PvP character you just specialise in piloting the dominix.
So after considering that they are easy to use there is also the fact that they can be used as a primary weapon on drone ships, and also applying the fact that most drone ships do also get a bonus to another weapon it makes them.. technicly have 2 primary weapons.
Unlike most other ships such as the raven or the tempest the dominix has alot of options in how you can fit it in relation to weapons systems and tanks. Options such as; guns, drones, small tank.. making a hugely powerful gank ship. nos, drones, large tank.. making another awesomely powerful gank ship. or even.. long range weapons, drones, and other such modules to give them a ranged advantage.
It's quite clear that drones ships much like carriers should not have turret points, can you imagine a Nyx with 5 capital blasters and 20 odd fighters?
Drones are considered by most other ships as a secondary weapon or combat utility but for drone ships such as the dominix it's like mount 5 turrets ontop of your already highly powerful 6 turrets, and these get their own HP bar and the ability to instantly switch in combat depending on the users situation.
The dominix gets- 100% bonus to drones lvl 5 battleship 25% damage bonus to hybrids lvl 5 battleship 6 guns slots 6 high slots 5 medium slots 7 lows slots 375m3 drone bay 600cpu 9000pg
which means it can use...
6 electron blaster II/ Heavy nosferatu
mwd webber(optional depending on drones used) scrammer cap booster(optional depending on nos used) 1 spare mid slot
2 LAR 2 eanm II 1 dc II 2 RCU II
7 heavy attack drones 5 heavy utility drones (optionaly e-war) 5 med drones 5 light drones
and 3 rigs...
with all the trimmings this ship has alot options in combat, sheild tanking, armour tanking, primary weapon options, nos... etc
The dominix is far more powerful compared to most other drone boats such as the carriers, pilgrim, ishtar.. and even the myrm with it's lack of hybrid bonus.
Get nos, the most powerful PvP weapon in eve (the ability to steal someone elses hp and add it to your own) and the ability to use a large damage weapon along side it and you have a highly powerful weapon that is unmatched by any other.
so my question is.. why does the domi get 2 primary weapon systems at all times, as well as the option of heavy nos, a large range of drones, a good tank, and which ever damage types it chooses.. when all other ships get 1 primary weapon system and a secondary weapon system...
should the domi be reduced to 3 high slots since it is a teir 1 battleship with 18 slots and 375 drone bay?
Trolls, flames, and carebears are welcome to post here.
Yeah, I was looking at that 9000 pg in the OP post and thought "You can have that ship cause that's terrible"
You put all that dps/nos on that ship, its gonna have a hole somewhere. Most likely, its going to have armor equal to my cruiser.
|

Setana Manoro
Gallente Firefly Inc.
|
Posted - 2007.06.25 14:29:00 -
[45]
Edited by: Setana Manoro on 25/06/2007 14:32:49 Rigs can help you go around the crappy PG. Also, a MWD + cap injectors + 6x electron blasters t2 large + 2x LAR setup is possible. Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24000 bytes -Kreul Intentions ([email protected]) |

n0thing
omen. D-L
|
Posted - 2007.06.25 14:31:00 -
[46]
Clearly the OP never flew Domi in pvp. And certainly had no pleasure engaging 3 cruisers so even if they are so fragile they simply eat your drones as soon as you even unscoop em.
Oh and...
Originally by: Ashaz
Originally by: Rafein how about we just remove the Hybrid bonus, and replace it with, eh, a Dampener bonus would look hellva nice there.
yes please 
Omg. Yes ---
|

KD.Fluffy
The Refugees
|
Posted - 2007.06.25 16:18:00 -
[47]
The domi is rediculusly overpowered! With that said, please dont nerf it, i've spent a some time training for it from caldari and if i get nerfed again i'll be very upset.
|

Gabriel Karade
Celtic Anarchy Anarchy Empire
|
Posted - 2007.06.25 17:40:00 -
[48]
Originally by: Setana Manoro Edited by: Setana Manoro on 25/06/2007 14:32:49 Rigs can help you go around the crappy PG. Also, a MWD + cap injectors + 6x electron blasters t2 large + 2x LAR setup is possible.
Yes it is, I use one, but then that's no longer a 60M Tier 1 BS, it's a 120M one... ----------
Video - 'War-Machine' |

Fresh Prinz
|
Posted - 2007.06.25 17:58:00 -
[49]
i have flown the domi, it doesn't get 50% bonus it gets a 100% bonus (50% damage 50% hp = 100%), point is the domi has too many options open to it compared to any other ship in eve, drones, guns, tank, gank, ewar, support, etc... you could never prepare to fight a domi since there is nothing to stop its setups except lack of pg which is easily fixed with 1 RCU II.
120mil for a teir 1 bs that eats teir 2/3 bs for lunch is overpowered.
Drone are not easy to stop since they have average resists 2000 odd hp and the domi has room for lots and lots of the buggers, meaning if i shoot all 5 of them hoping there isnt a 2nd set i've then wasted 30 odd seconds of a fight blowing up dps which is quite clearly easily replaced.
As for a setup try..
3 heavy nos 3 med nos
mwd webber scrammer cap booster tracking disruptor
3 hardner II 1 dc II 2 rep II 1 EANM II
2 aux nano pump rigs 1 repair time reduction rigs (forgot the name)
9 large drones of choice 10 med drones of choice 10 small drones of choice
|

Bazman
Caldari Werda Fookarwii
|
Posted - 2007.06.25 18:50:00 -
[50]
Originally by: Fresh Prinz i have flown the domi, it doesn't get 50% bonus it gets a 100% bonus (50% damage 50% hp = 100%), point is the domi has too many options open to it compared to any other ship in eve, drones, guns, tank, gank, ewar, support, etc... you could never prepare to fight a domi since there is nothing to stop its setups except lack of pg which is easily fixed with 1 RCU II.
120mil for a teir 1 bs that eats teir 2/3 bs for lunch is overpowered.
Drone are not easy to stop since they have average resists 2000 odd hp and the domi has room for lots and lots of the buggers, meaning if i shoot all 5 of them hoping there isnt a 2nd set i've then wasted 30 odd seconds of a fight blowing up dps which is quite clearly easily replaced.
As for a setup try..
3 heavy nos 3 med nos
mwd webber scrammer cap booster tracking disruptor
3 hardner II 1 dc II 2 rep II 1 EANM II
2 aux nano pump rigs 1 repair time reduction rigs (forgot the name)
9 large drones of choice 10 med drones of choice 10 small drones of choice
I don't even need to look ingame to know that your setup is over 13k grid.
50% Hp and 50% Damage != 100% Bonused drones.
Yet again I point out that the problem is Nosferatu's, not the ship. -----
|

Emmerlaine
Gallente Crab and Krawdad Enterprises
|
Posted - 2007.06.25 19:09:00 -
[51]
Originally by: Fresh Prinz
i have gallente bs 5 and pilot the domi regularly.. i find it's amazing abilities over nearly every other bs in PvP shocking.
You, sir, are lying
That fit you posted doesn't even begin to fit. 6 heavy nos plus reppers you say? It is to laugh.
Obvious whine thread about a ship that he lost a fight to
|

Bazman
Caldari Werda Fookarwii
|
Posted - 2007.06.25 19:33:00 -
[52]
Here is the sekrit to making people whine
6 x Heavy Nos X-L Shield Booster II, 2 x Invul II, Cap Injector, Warp Disrupter 6 x PDU II, Damage Control
Em, Therm and Kin Shield rigs.
lol -----
|

Corwain
Gallente Zero Team
|
Posted - 2007.06.25 19:51:00 -
[53]
^ You have no ewar and no web, and no propulsion. People will keep their tanks running while they kill your drones out of scoop range, then worst case scenario warp out after you cap out while doing 0 DPS.
That said you'll make a good very small gang nosboat. Curse is better however.
|

Bazman
Caldari Werda Fookarwii
|
Posted - 2007.06.25 20:04:00 -
[54]
Originally by: Corwain ^ You have no ewar and no web, and no propulsion. People will keep their tanks running while they kill your drones out of scoop range, then worst case scenario warp out after you cap out while doing 0 DPS.
That said you'll make a good very small gang nosboat. Curse is better however.
Well, i should have specified small gang boat, but you'd be surprised what you can kill solo with it.
I only fly Dommies with guns these days, nosferatu dommies are just so old. Its the reason I'd support a Nos nerf :P -----
|

Scar3Crow
|
Posted - 2007.06.25 20:08:00 -
[55]
nerf clueless trolls
|

SirMolly
|
Posted - 2007.06.25 20:16:00 -
[56]
nerf caldari ! now !
|

Sharupak
Minmatar Knights Of the Black Sun The Kano Organisation
|
Posted - 2007.06.25 20:48:00 -
[57]
Edited by: Sharupak on 25/06/2007 20:47:56
Originally by: Fresh Prinz i have flown the domi, it doesn't get 50% bonus it gets a 100% bonus (50% damage 50% hp = 100%), point is the domi has too many options open to it compared to any other ship in eve, drones, guns, tank, gank, ewar, support, etc... you could never prepare to fight a domi since there is nothing to stop its setups except lack of pg which is easily fixed with 1 RCU II.
120mil for a teir 1 bs that eats teir 2/3 bs for lunch is overpowered.
Drone are not easy to stop since they have average resists 2000 odd hp and the domi has room for lots and lots of the buggers, meaning if i shoot all 5 of them hoping there isnt a 2nd set i've then wasted 30 odd seconds of a fight blowing up dps which is quite clearly easily replaced.
As for a setup try..
3 heavy nos 3 med nos
mwd webber scrammer cap booster tracking disruptor
3 hardner II 1 dc II 2 rep II 1 EANM II
2 aux nano pump rigs 1 repair time reduction rigs (forgot the name)
9 large drones of choice 10 med drones of choice 10 small drones of choice
I havent flown a Dominix, but I doubt I could fit that on my typhoon due to power problems...how are you doing it?
:edit: Nevermind, I read the rest of the thread.
|

Jasai Kameron
Setenta Corp Storm Armada
|
Posted - 2007.06.25 21:13:00 -
[58]
Edited by: Jasai Kameron on 25/06/2007 21:12:45
Originally by: Sharupak
Originally by: Fresh Prinz As for a setup try..
3 heavy nos 3 med nos
mwd webber scrammer cap booster tracking disruptor
3 hardner II 1 dc II 2 rep II 1 EANM II
2 aux nano pump rigs 1 repair time reduction rigs (forgot the name)
9 large drones of choice 10 med drones of choice 10 small drones of choice
I havent flown a Dominix, but I doubt I could fit that on my typhoon due to power problems...how are you doing it?
What he said!
I just tried to fit that on quickfit and didn't get anywhere near. And that's with max fitting skills. The Op's suggested fitting is simply clueless.
Unless, of course, he forgot to say that he meant medium repairers.
|

Panzer Goddess
New Dawn Rising
|
Posted - 2007.06.25 22:14:00 -
[59]
Edited by: Panzer Goddess on 25/06/2007 22:13:49
Originally by: Fresh Prinz Edited by: Fresh Prinz on 25/06/2007 02:47:22 Drone ships as they are today are somewhat slightly more powerful than other ships when it comes to PvP combat. This is a well known fact and most people who play Eve-online know that if you want a really powerful 5mil sp PvP character you just specialise in piloting the dominix.
So after considering that they are easy to use there is also the fact that they can be used as a primary weapon on drone ships, and also applying the fact that most drone ships do also get a bonus to another weapon it makes them.. technicly have 2 primary weapons.
Unlike most other ships such as the raven or the tempest the dominix has alot of options in how you can fit it in relation to weapons systems and tanks. Options such as; guns, drones, small tank.. making a hugely powerful gank ship. nos, drones, large tank.. making another awesomely powerful gank ship. or even.. long range weapons, drones, and other such modules to give them a ranged advantage.
It's quite clear that drones ships much like carriers should not have turret points, can you imagine a Nyx with 5 capital blasters and 20 odd fighters?
Drones are considered by most other ships as a secondary weapon or combat utility but for drone ships such as the dominix it's like mount 5 turrets ontop of your already highly powerful 6 turrets, and these get their own HP bar and the ability to instantly switch in combat depending on the users situation.
The dominix gets- 100% bonus to drones lvl 5 battleship 25% damage bonus to hybrids lvl 5 battleship 6 guns slots 6 high slots 5 medium slots 7 lows slots 375m3 drone bay 600cpu 9000pg
which means it can use...
6 electron blaster II/ Heavy nosferatu
mwd webber(optional depending on drones used) scrammer cap booster(optional depending on nos used) 1 spare mid slot
2 LAR 2 eanm II 1 dc II 2 RCU II
7 heavy attack drones 5 heavy utility drones (optionaly e-war) 5 med drones 5 light drones
and 3 rigs...
with all the trimmings this ship has alot options in combat, sheild tanking, armour tanking, primary weapon options, nos... etc
The dominix is far more powerful compared to most other drone boats such as the carriers, pilgrim, ishtar.. and even the myrm with it's lack of hybrid bonus.
Get nos, the most powerful PvP weapon in eve (the ability to steal someone elses hp and add it to your own) and the ability to use a large damage weapon along side it and you have a highly powerful weapon that is unmatched by any other.
so my question is.. why does the domi get 2 primary weapon systems at all times, as well as the option of heavy nos, a large range of drones, a good tank, and which ever damage types it chooses.. when all other ships get 1 primary weapon system and a secondary weapon system...
should the domi be reduced to 3 high slots since it is a teir 1 battleship with 18 slots and 375 drone bay?
Trolls, flames, and carebears are welcome to post here.
um...ok. Your domi vs a t2 gank neut mega with ogre or zerker 2's...no ecm or range ---> you die and btw your setup, yep would still die. Even a good t2 fitted raven pilot would pwn you
|

Setana Manoro
Gallente Firefly Inc.
|
Posted - 2007.06.25 22:29:00 -
[60]
Originally by: Fresh Prinz i have flown the domi, it doesn't get 50% bonus it gets a 100% bonus (50% damage 50% hp = 100%), point is the domi has too many options open to it compared to any other ship in eve, drones, guns, tank, gank, ewar, support, etc... you could never prepare to fight a domi since there is nothing to stop its setups except lack of pg which is easily fixed with 1 RCU II.
120mil for a teir 1 bs that eats teir 2/3 bs for lunch is overpowered.
Drone are not easy to stop since they have average resists 2000 odd hp and the domi has room for lots and lots of the buggers, meaning if i shoot all 5 of them hoping there isnt a 2nd set i've then wasted 30 odd seconds of a fight blowing up dps which is quite clearly easily replaced.
As for a setup try..
3 heavy nos 3 med nos
mwd webber scrammer cap booster tracking disruptor
3 hardner II 1 dc II 2 rep II 1 EANM II
2 aux nano pump rigs 1 repair time reduction rigs (forgot the name)
9 large drones of choice 10 med drones of choice 10 small drones of choice
From the very sentence you don't know what you are talking about. It's a 50% bonus, and it applies to both dam and HP. You and you alone consider it a dual bonus - guess what that says about your attempt to convince ppl. o.0 If you consider 15% extra PG for 9000x1.25 as "nothing to stop it's setups" then you again show your ingnorance, and how did you get at 120m for a tier 1 BS, last time i checked they were 53-54 in Ours.
Yeah ... ok, what about that setup. It's sexy, it's the standard nos setup and you were told again and again and again that the strength of that setup is actually the NOS. Too many light drones and medium drones though. Best is to go with 2 sets of t2 Ogre's and Berserkers, some meds and lights, maybe some back-up heavy's.
Personally I prefer the med t2 neutron setup + dual cap injector + dual LAR II, the large electron blasters, but with a lighter tank - and it barely fits with AWU 4 ... so much for low skills needed for it, and I also like the shield tanked one, with RCU's to fit a mixture of neutrons and ions. However the phrase "light tank" doesn't characterize it well enough. Paper thin is better.
Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24000 bytes -Kreul Intentions ([email protected]) |

Setana Manoro
Gallente Firefly Inc.
|
Posted - 2007.06.25 22:35:00 -
[61]
Edited by: Setana Manoro on 25/06/2007 22:36:23 Panzer Godess is right. To tank a good Raven pilot, you need to think in terms of torps, 6s rof and 650 dam / torp at least. Also many ppl tend to forget something when saying the Dominix is overpowered. The Raven when fitted properly and flown properly will rip apart a Dominix or will come very close to it with just T2. How ? Well, better tank with just 1 X-L SB. You might need a lot of HP/s and a X-L SB will make a dual lar setup cry - 4-5s cycle and the boost takes place at the beginning of the cycle. Then there is the fact that most ppl consider Ravens as crap, which means that the Raven pilot might have a slight psychological edge. Then there is the fact that a close range fitted BS will try to go very close, 5km and less. If the raven packs a Warp Disruptor II, there is no escaping that in time - imagine what if the raven would pack 3x berserker SW-900.
Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24000 bytes -Kreul Intentions ([email protected]) |

Fresh Prinz
|
Posted - 2007.06.25 22:47:00 -
[62]
they are overpowered lol... no theoretical crap.. teir 1 bs that can beat any teir 2/3 bs is overpowered...
|

General StarScream
Gallente Enheduanni
|
Posted - 2007.06.25 22:58:00 -
[63]
Over powerd?
Nos sucks they take 2k power to fit and only drain 120 per 10 sec or so.
Domi and nos dont need a nerf, they need a boost.
it is the best noob / rookie wepon out there. but once the skills get up the ladder allmost any bs will pawn the pooor underpowerd Domi.
2 Bc can take out a Domi easy.
Sig Removed. Please keep sigs to 400x120 pixels and 24000 bytes in size or less, and keep sigs Eve related. -Kaemonn |

Corwain
Gallente Zero Team
|
Posted - 2007.06.25 22:58:00 -
[64]
First of all there you go with the Tier bull **** again, second of all any Tier1 BS setup properly can beat any Tier 2/3 if setup properly. Usually it has to do with a nos-heavy setup that any of the Tier1 BSes can do. I mean, heck! Use a Scorp (arguably the worst solo BS out there)
3x Heavy Diminishing Power System Drain I 3x Ion Blaster Cannon II [120xVoid L]
X-Large Shield Booster II 2x Invulnerability Field II Quad LiF Fueled I Booster Rockets Heavy Capacitor Booster II Fleeting Propulsion Inhibitor I Warp Disruptor II 'Hypnos' Multispectral ECM I
2x Reactor Control Unit II 2x Magnetic Field Stabilizer II
2x Ogre II 2x Hammerhead II Hobgoblin II
About 500DPS (About the same as domi fielding 5 Ogre IIs) Similar tank, and that's not even counting rigs!
Sorry mate, but it's not Domi thats overpowered, its the nos setups.
|

Setana Manoro
Gallente Firefly Inc.
|
Posted - 2007.06.25 23:26:00 -
[65]
Originally by: Fresh Prinz they are overpowered lol... no theoretical crap.. teir 1 bs that can beat any teir 2/3 bs is overpowered...
You again show that you don't know what you are talking off. First of all, a T1 fitted frig can beat a Tier 3 BS. Does that make it overpowered ? Maybe in your eyes, should we expect a "nerf all t1 frigs cos they can kill bs's" thread in a few days ?
Second, Tier 3 BS's were supposed to complement the existing offer of Tier 1/2 BS's. Rokh complements Caldari with a BS that can use guns. Maelstrom complements Minmatar with the best sniper in the game and the best AC boat, if it is in a gang. Hyperion is a somewhat better Megathron in terms of blasters, but can't snipe for crap. Abaddon is supposed to gank and tank but if you do choose to do that with lazorz you'r gonna kill yourself when the cap is completely dry.
They are complementing, not supposed to be the new OMFGPWN ships. I am starting to think that your problem is more related to "Domi has a shot at killing my Tier 3 BS because i'm someone who can't work out a fit" then with the Dominix itself. Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24000 bytes -Kreul Intentions ([email protected]) |

vatasha'yar
|
Posted - 2007.06.26 00:43:00 -
[66]
wish you guys would cool it with the nerf this ship nerf that ship threads.
i finally found a ship thats versatile and fun to fly and you all wanna nerf it. great.
you know you can fly a domi to you know. like people have said its the nosferatu boats not the domi itself.
|

Sharupak
Minmatar Knights Of the Black Sun The Kano Organisation
|
Posted - 2007.06.26 01:16:00 -
[67]
Originally by: Fresh Prinz they are overpowered lol... no theoretical crap.. teir 1 bs that can beat any teir 2/3 bs is overpowered...
I think it happens more often than you think domni excluded. Like most anything else, it has to do with setup. even with the theoretical dominix uber nos, if it meets an artybs at 50km its flat out done! There isnt that big a gap from tier1 to tier2/3 ships.
|

Gabriel Karade
Celtic Anarchy Anarchy Empire
|
Posted - 2007.06.26 09:32:00 -
[68]
Originally by: Fresh Prinz they are overpowered lol... no theoretical crap.. teir 1 bs that can beat any teir 2/3 bs is overpowered...
*concession accepted*
----------
Video - 'War-Machine' |

n0thing
omen. D-L
|
Posted - 2007.06.26 10:45:00 -
[69]
Originally by: Fresh Prinz they are overpowered lol... no theoretical crap.. teir 1 bs that can beat any teir 2/3 bs is overpowered...
Scorpion with 5 multispecs + good skills + nosfs >>>> Any BS
Typhoon with Heavy drones + 4 nos/4 guns/4 missles or 4/4 missle/gun setup >>> Any BS.
Geddon with gank-setup and no nosf on it >>> any BS.
Dude, get a grip. EVE isnt about ship class vs ship class. An Inty can solo BS if its dumb, same as a HAC can solo BS if its packed with 1 bil of stuff. ---
|

The Snowman
Gallente Center for Advanced Studies
|
Posted - 2007.06.26 11:28:00 -
[70]
The Domi certainly is versatile!.. but by no means over powered in pvp! - Its not rated that highly by most pvp'ers I know. Drones are easily dealt with.. after then your only concern is NOS, which is not 'Domi' specific.
There are many things to foil a domi, I dont think its overpowerd at all, otherwise everyone would be using them.. and they just arnt.
|

Neuromandis
Novastorm Inc Interstellar Alcohol Conglomerate
|
Posted - 2007.06.26 21:45:00 -
[71]
Edited by: Neuromandis on 26/06/2007 21:44:05
Originally by: The Snowman The Domi certainly is versatile!.. but by no means over powered in pvp! - Its not rated that highly by most pvp'ers I know. Drones are easily dealt with.. after then your only concern is NOS, which is not 'Domi' specific.
There are many things to foil a domi, I dont think its overpowerd at all, otherwise everyone would be using them.. and they just arnt.
You say "1 + 1" but you do not reach the obvious conclusion of "2".
Nos are not specific to domi indeed, and are not really overpowered elsewhere.
Drones are almost specific to domi (there are a few more droneships but none comes even close to the domi in strength, versatility or redundancy of drones)...
It's the COMBINATION that make the dominix overpowered.
Why?
Because Drones are fitting-neutral. They do damage with ABSOLUTELY ZERO cost in grid, CPU, or slots. So the domi can damage you UNFITTED. He can fot tank, nos, neut, EW, whatever the hell it likes. It is overpowered because it can Gank, Tank, Tackle and EW. The only friggin ship in the game that can do everything at once.
Other ships have drones too. How many can field 5 heavy drones? (myrmi, and a few battleships). How many do x1.5 damage (x1.4 with BS 4) with them, and you need double damage to kill them? (myrmi). How many of these can use heavy nos? (NONE). How many have spare slots for EW?
THAT's your problem. Deadly drones with NOS and probably EW.
Also, saying "deal with the drones" is easy. Actually killing 2-3 flights of heavy drones with double hitpoints while at least triple nossed (possibly more) and at a range that quite probably they can be insta-scooped-redeployed is a lot worse.
In fact, you'll be dead quite some time before you kill 10-15 double hitpoint heavy drones in most circumstances. Of course you won't be able to fire without cap usually, but oh well.
|

n0thing
omen. D-L
|
Posted - 2007.06.26 21:48:00 -
[72]
Killing drones is easy. I had thorax/stabber/incursus that were ending my drones as soon as i unscooped em. No matter how long I nossed em dry.
---
|

Neuromandis
Novastorm Inc Interstellar Alcohol Conglomerate
|
Posted - 2007.06.26 22:09:00 -
[73]
Originally by: n0thing Killing drones is easy. I had thorax/stabber/incursus that were ending my drones as soon as i unscooped em. No matter how long I nossed em dry.
Which is 3 ships with guns of the correct size shooting your drones. Is this not to be expected??? Of course they killed your drones!
Try that with a single ship.
|

n0thing
omen. D-L
|
Posted - 2007.06.26 22:16:00 -
[74]
Originally by: Neuromandis
Originally by: n0thing Killing drones is easy. I had thorax/stabber/incursus that were ending my drones as soon as i unscooped em. No matter how long I nossed em dry.
Which is 3 ships with guns of the correct size shooting your drones. Is this not to be expected??? Of course they killed your drones!
Try that with a single ship.
Drone/fighter overview fav, stay out of range from nosfs or just keep fighting and out your Light T2 drones on hish heavy. They sink like npc frigs.
Yep sure, the Domi is hard to fight, but the problem is not in the ship. Its tandem with uber-nosf setups that field 4-6 of those. ---
|

Gabriel Karade
Celtic Anarchy Anarchy Empire
|
Posted - 2007.06.27 14:56:00 -
[75]
Originally by: Neuromandis
Because Drones are fitting-neutral. They do damage with ABSOLUTELY ZERO cost in grid, CPU, or slots. So the domi can damage you UNFITTED. He can fot tank, nos, neut, EW, whatever the hell it likes. It is overpowered because it can Gank, Tank, Tackle and EW. The only friggin ship in the game that can do everything at once.
Let's just nip this in the bud shall we?
To seriously gank with a Dominix you need to use Neutron II's, at least 3 MFSII and the associated RCUII's to fit it û itÆs a glass cannon. Nosferatu do not make a 'gank ship' - 475 DPS is not 'gank' dps.
In your mid slots you would then need MWD, Web, Scram and Cap injector. It CANNOT ôgank, tank, EW, and tackle at the same timeö. The alternative gank/tank setup involves shield tanking, damage modules and power diagnostics in the lows then Dual 250mm railguns - can't tackle or EW, and the damage drop is very very significant over the neutron setup.
Nosferatu use on Dominix's needs a kick in the balls, the ship is a 50/50 gunboat/drone boat, hell it's the only Gallente ship that could be inferred to be a railgun platform from the back-story (it dates back to the Caldari-Gallente war and slow, Gallente ælong range bombardment platformsÆ protected by drones).
The ship is fine as is, it has less high slots than everything bar the Scorpion, which has itÆs all or nothing ECM role (always thought that was a mistake changing it to that).
----------
Video - 'War-Machine' |

Valandril
Caldari Resurrection R i s e
|
Posted - 2007.06.27 15:22:00 -
[76]
/me hand gabriel couple beers ---
|

Maeltstome
Minmatar Caldari Navy Raiders Praesidium Libertatis
|
Posted - 2007.06.27 15:22:00 -
[77]
Originally by: n0thing Scorpion with 5 multispecs + good skills + nosfs >>>> Any BS
Scorp with level 5 BS, 5x Multi II's, and 4x T2 Signal distortion amps will perma jam a dominix. But the drones will still attac you, and good luc taning 5 ogre II's long enough to kill them using 2-3 mid slots. From experience it doesn't work. In solo and small gang engagements nos domi's are massively powerful - and anyone who thins they are beatable by anything other than an uber DPS HP tanked ship is dreaming.
Domi is a good bs, too good for its tier - the slot layout is far too forgiving given the size of the drone bay, not to mention it has 3 skill boni as opposed to every other BS's 2 boni. Removing the drones HP buff would be a more realistic way, then its drones would be killlable once it reaches lvl 5 bs and drone durability 5.
If you disagree with most of this, then im betting your a domi pilot who doesn't want tos ee your ship balanced according to other tier 1 battleships.
P.s.
The argument here is not that the domi is overpowered, but it is out of balance with other Tier 1 BS.
|

Valandril
Caldari Resurrection R i s e
|
Posted - 2007.06.27 15:31:00 -
[78]
Edited by: Valandril on 27/06/2007 15:30:33
Originally by: Maeltstome If you disagree with most of this, then im betting your a domi pilot who doesn't want tos ee your ship balanced according to other tier 1 battleships.
Actualy ur the one w/o clue about drones, u have no clue how fast they die even with bs 5 and drone durability 4 (5 is 30 days, no thanks). So i think that anyone who complain about drone hp as "too high" is clueless about drones. Also how ur going to kill drones with 3 midslots ? I missed something ? ---
|

Tarazed Aquilae
|
Posted - 2007.06.27 16:14:00 -
[79]
A bit of historyà
Back in the old days the skill ôdrone interfacingö gave you +1 extra drones per level for a maximum of 10. The bonus on the Dominix was +1 extra drone per level. That meant the Dominix could have 15 regular strength drones out at one time.
But this caused a lot of lag, so CCP decided to limit everyone to only 5 drones. And that meant they had to come up with some other bonus that wouldnÆt screw people who had invested in ôdrone interfacingö and some new drone bonus for the Dominix.
Their solution was to change the ôdrone interfacingö skill so that it gave a +20% bonus per level and to change the Dominix so that it gave a +10% per level. That meant instead of 15 regular strength drones the Dominix could have 5 triple strength drones.
ThatÆs why the Dominix gets the drone bonuses it does.
The problem people have with the Dominix is that they try to fight it one on one using the same tactics they use against other ships and they lose. And yes, if you try to do that you probably will lose to a NOS Dominix. The fact that a Dominix will always win in one scenario against an enemy with one tactic is not a sign that the Dominix is overpowered.
The Dominix has zero ability to fight at long range.
Drones are slow and take a long time to reach their target. Drones can be killed. Drones have to be recalled or you lose them. This seriously limits the effectiveness of the Dominix at medium range.
The Dominix can be jammed at short range. This wonÆt stop the drones but it will shut down the NOSes. Missiles and projectiles donÆt require cap to shoot so the NOS Dominix canÆt shut down the weapons on Minmatar and most Caldari ships.
The Dominix doesnÆt get any actual bonuses to NOS and it doesnÆt have much in the way of powergrid. This means it can be out NOSsed easily.
Smartbombs can kill drones quickly.
There are plenty of other battleships and some battlecruisers that could be fitted to easily kill a NOS Dominix. The only problem is that those fittings would be less than optimal against other battleships. I think thatÆs the real problem people have.
But, why are you fighting 1 vs.1 in a battleship anyway? ThatÆs a seriously bad idea most of the time unless you are in some kind of duel. And dueling should never be used as the basis for balancing Eve.
|

Storm Strike
|
Posted - 2007.06.27 16:49:00 -
[80]
Originally by: Tarazed Aquilae A bit of historyà
Back in the old days the skill ôdrone interfacingö gave you +1 extra drones per level for a maximum of 10. The bonus on the Dominix was +1 extra drone per level. That meant the Dominix could have 15 regular strength drones out at one time.
But this caused a lot of lag, so CCP decided to limit everyone to only 5 drones. And that meant they had to come up with some other bonus that wouldnÆt screw people who had invested in ôdrone interfacingö and some new drone bonus for the Dominix.
Their solution was to change the ôdrone interfacingö skill so that it gave a +20% bonus per level and to change the Dominix so that it gave a +10% per level. That meant instead of 15 regular strength drones the Dominix could have 5 triple strength drones.
ThatÆs why the Dominix gets the drone bonuses it does.
The problem people have with the Dominix is that they try to fight it one on one using the same tactics they use against other ships and they lose. And yes, if you try to do that you probably will lose to a NOS Dominix. The fact that a Dominix will always win in one scenario against an enemy with one tactic is not a sign that the Dominix is overpowered.
The Dominix has zero ability to fight at long range.
Drones are slow and take a long time to reach their target. Drones can be killed. Drones have to be recalled or you lose them. This seriously limits the effectiveness of the Dominix at medium range.
The Dominix can be jammed at short range. This wonÆt stop the drones but it will shut down the NOSes. Missiles and projectiles donÆt require cap to shoot so the NOS Dominix canÆt shut down the weapons on Minmatar and most Caldari ships.
The Dominix doesnÆt get any actual bonuses to NOS and it doesnÆt have much in the way of powergrid. This means it can be out NOSsed easily.
Smartbombs can kill drones quickly.
There are plenty of other battleships and some battlecruisers that could be fitted to easily kill a NOS Dominix. The only problem is that those fittings would be less than optimal against other battleships. I think thatÆs the real problem people have.
But, why are you fighting 1 vs.1 in a battleship anyway? ThatÆs a seriously bad idea most of the time unless you are in some kind of duel. And dueling should never be used as the basis for balancing Eve.
Then obviously the nos domi should simply be removed as there is no reason for bs 1v1 and it is useless in larger engagements.
|

Avataris
The first genesis
|
Posted - 2007.06.27 17:04:00 -
[81]
Originally by: Storm Strike
Then obviously the nos domi should simply be removed as there is no reason for bs 1v1 and it is useless in larger engagements.
That's not true. A domi like most other BS can also be set up to take part in larger engagements, although it's role is severely limited due to its gimped powergrid. By utilising a combination of sentry drones and 350mm hybrid turrets, tracking computers, omnidirectional tracking upgrades, etc.. it makes a halfway decent sniping platform to help at gatecamps or to participate at pos busting events. In this mode it is virtually useless in smaller engagements as it has to sacrifice anything resembling a decent tank (meaning you become dependant on carrier armor reppers or such like) The reason Nosdomi setups are fairly common (though not half as common in my experience as people are making out) is because fitting it with gun turrets isn't nearly as effective, as any gank setup Mega, Geddon, Hyperion, most Ravens, etc.. would likely blow you out of the sky before you could take them down. The Nosdomi has evolved over the course of years, through trial and error, and has proven it's worth. Nonetheless I think there are more effective 1on1 BS out there.
|

Neuromandis
Novastorm Inc Interstellar Alcohol Conglomerate
|
Posted - 2007.06.27 18:37:00 -
[82]
Originally by: Gabriel Karade Let's just nip this in the bud shall we?
To seriously gank with a Dominix you need to use Neutron II's, at least 3 MFSII and the associated RCUII's to fit it û itÆs a glass cannon. Nosferatu do not make a 'gank ship' - 475 DPS is not 'gank' dps.
In your mid slots you would then need MWD, Web, Scram and Cap injector. It CANNOT ôgank, tank, EW, and tackle at the same timeö. The alternative gank/tank setup involves shield tanking, damage modules and power diagnostics in the lows then Dual 250mm railguns - can't tackle or EW, and the damage drop is very very significant over the neutron setup.
Not really. You do not need guns, much less blasters, to "seriously gank". NOS+drones are plenty good to be qualified as the GANK part.
Let's keep webber and scrambler for the TACKLE part.
NOS means you don't need the injector. So you have 3 free medslots.
You now have two options: Fill them with EW. 3 damps are fine, but you can also go TD's or anything else. Which gives you the EW part
Or, fill 2 with EW mods, Probably TD's but RSD's can also work, and the other one with an MWD. Which is the SPEED part I didn't even mention. Of course, since heavy nos reach as far as scrambling range, you don't strictly NEED the mwd, but yes it's better to have.
Which leaves us with tank. Even if your fit needs 2 RCU's (which it might not!!) you still have 5 slots for tanking. That's a lot more than enough, don't you think?
So yes, you can have TANK, TACKLE, EW, GANK (not in the DPS kind of sense, but in the "you will die capless and alone" kind of sense), and possibly even speed.
Pull that off with any NON-Droneship.
Originally by: Gabriel Karade Nosferatu use on Dominix's needs a kick in the balls, the ship is a 50/50 gunboat/drone boat, hell it's the only Gallente ship that could be inferred to be a railgun platform from the back-story (it dates back to the Caldari-Gallente war and slow, Gallente ælong range bombardment platformsÆ protected by drones).
The ship is fine as is, it has less high slots than everything bar the Scorpion, which has itÆs all or nothing ECM role (always thought that was a mistake changing it to that).
Kick in the balls for using a ship the way it is more advantageous to? Why? It's not their fault, it's CCP's that has made the NOS+DRONE combo so potent.
Less highslots, yes, but also more drones who do more damage.
|

Corwain
Gallente Zero Team
|
Posted - 2007.06.27 18:48:00 -
[83]
Originally by: Neuromandis NOS means you don't need the injector. So you have 3 free medslots.
Yeah..I had a domi try that on me one. He died pretty fast as my drones tore him apart and I timed my dual injectors to coincide with my cap using module activation. Low base HP with no passive hardnening and no injector to keep its active tank going after he drained me dry?
Word of advice: fit your nos-domi with an injector.
|

Felony Assualt
Nubs. D-L
|
Posted - 2007.06.27 19:35:00 -
[84]
Originally by: Neuromandis Not really. You do not need guns, much less blasters, to "seriously gank". NOS+drones are plenty good to be qualified as the GANK part.
Let's keep webber and scrambler for the TACKLE part.
NOS means you don't need the injector. So you have 3 free medslots.
You now have two options: Fill them with EW. 3 damps are fine, but you can also go TD's or anything else. Which gives you the EW part
Or, fill 2 with EW mods, Probably TD's but RSD's can also work, and the other one with an MWD. Which is the SPEED part I didn't even mention. Of course, since heavy nos reach as far as scrambling range, you don't strictly NEED the mwd, but yes it's better to have.
Which leaves us with tank. Even if your fit needs 2 RCU's (which it might not!!) you still have 5 slots for tanking. That's a lot more than enough, don't you think?
So yes, you can have TANK, TACKLE, EW, GANK (not in the DPS kind of sense, but in the "you will die capless and alone" kind of sense), and possibly even speed.
Pull that off with any NON-Droneship.
First of all your completely misunderstanding the word 'gank' if the nosdomi is considered a gank ship then whats the nuetron mega? Super duper dmg dealer?? Why do you think that not fitting an injector is fine? Im positive you'll run out of cap before the other guy especially with a mwd fitted. Even with 5(without mwd, 3 with) heavy nos i think your duel reps would destroy your cap. If your so confident there shouldn't be a need for ew, stick a extra web on.
The thing with this setup though, it really starts to become worthless as your gang grows past 4. Im not sure why everyone is so damn afraid of this most commonly terrible setup. All you have to do is bring 2 friends. Its a viable solo ship or 2 man gangs but anything beyond that your just wasting space. This discussion about this setups needs to end, its in no way overpowered compared with other tier 1 bs.
|

Thor Xian
EarthForce E.A.R.T.H. Federation
|
Posted - 2007.06.27 19:51:00 -
[85]
Originally by: E Vile I am sick of training long for things ruined by nerf gank squad.
Train for something not commonly regarded as overpowered or FotM and you can rest assured your training time wasn't wasted. ________________________________________ ~Fleet Admiral Thor Xian, Strategic Commander
Meet the Overlord |

Gabriel Karade
Celtic Anarchy Anarchy Empire
|
Posted - 2007.06.27 20:38:00 -
[86]
Originally by: Neuromandis
Originally by: Gabriel Karade Let's just nip this in the bud shall we?
To seriously gank with a Dominix you need to use Neutron II's, at least 3 MFSII and the associated RCUII's to fit it û itÆs a glass cannon. Nosferatu do not make a 'gank ship' - 475 DPS is not 'gank' dps.
In your mid slots you would then need MWD, Web, Scram and Cap injector. It CANNOT ôgank, tank, EW, and tackle at the same timeö. The alternative gank/tank setup involves shield tanking, damage modules and power diagnostics in the lows then Dual 250mm railguns - can't tackle or EW, and the damage drop is very very significant over the neutron setup.
Not really. You do not need guns, much less blasters, to "seriously gank". NOS+drones are plenty good to be qualified as the GANK part.
Let's keep webber and scrambler for the TACKLE part.
NOS means you don't need the injector. So you have 3 free medslots.
You now have two options: Fill them with EW. 3 damps are fine, but you can also go TD's or anything else. Which gives you the EW part
Or, fill 2 with EW mods, Probably TD's but RSD's can also work, and the other one with an MWD. Which is the SPEED part I didn't even mention. Of course, since heavy nos reach as far as scrambling range, you don't strictly NEED the mwd, but yes it's better to have.
Which leaves us with tank. Even if your fit needs 2 RCU's (which it might not!!) you still have 5 slots for tanking. That's a lot more than enough, don't you think?
So yes, you can have TANK, TACKLE, EW, GANK (not in the DPS kind of sense, but in the "you will die capless and alone" kind of sense), and possibly even speed.
Pull that off with any NON-Droneship.
Originally by: Gabriel Karade Nosferatu use on Dominix's needs a kick in the balls, the ship is a 50/50 gunboat/drone boat, hell it's the only Gallente ship that could be inferred to be a railgun platform from the back-story (it dates back to the Caldari-Gallente war and slow, Gallente ælong range bombardment platformsÆ protected by drones).
The ship is fine as is, it has less high slots than everything bar the Scorpion, which has itÆs all or nothing ECM role (always thought that was a mistake changing it to that).
Kick in the balls for using a ship the way it is more advantageous to? Why? It's not their fault, it's CCP's that has made the NOS+DRONE combo so potent.
Less highslots, yes, but also more drones who do more damage.
Thank you for once again proving my point once, that isn't a gank setup - Largest guns maximum dps possible.
You do know the orgin right? 'Gankageddon' - 8 heat sinks, megapulse lasers. Followed soon after by the 'gank[insert ship]' with all out damage modules.
You cannot gank + tank + EW + tackle. If you are truely going down the 'gank' route (even in the era of > three modules, stacking = bad), you can't even tank - good luck trying with 2 low slots left...
And if you actually flew a turret Dominix you'd realise how absurd the idea is of removing high slots. The Dominix was such a heap of junk in the Castor era (bonus to drone bay size) that your opponent would probably die of laughter before you had any hope of breaking their tank - start randomly pulling off high slots because someone thinks it's unbalanced would render it the same.
Once again. The Dominix isn't the problem, you've even mentioned the problem in your post. Leave the ship as is. ----------
Video - 'War-Machine' |

Ione Hunt
0utbreak
|
Posted - 2007.06.27 21:36:00 -
[87]
A Domi CANNOT tank, tackle, EW, gank at the same time!! _______________
|

jamesw
Omniscient Order
|
Posted - 2007.06.27 22:26:00 -
[88]
If NOS are such a huge problem, hit the Domi where it hurts - its grid. There is no need for long and convoluted nerfs and boosts.
Hvy Nos = 2250 powergrid.
That will pwn most current nos Domi setups right there, and generally make heavy nos harder to fit accross the board. --
Latest Vid: Domination! |
|
|
Pages: 1 2 3 :: [one page] |