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Thread Statistics | Show CCP posts - 6 post(s) |

Alex Tremayne
Lyrus Associates Betrayal Under Mayhem
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Posted - 2007.06.28 15:05:00 -
[91]
Originally by: TA6YPET
A whole bunch of really good stuff.
This is the kind of thing we need. We shouldn't have to battle with the UI just to be able to battle with other people.
Lyrus Associates' Diplomat Of Last Resort |

Methem
The Hand of Mortis
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Posted - 2007.07.04 06:51:00 -
[92]
Could you have a green/yellow/red indicator to let you know the effectiveness of a module?
Green for optimal Yellow for 'accuracy falloff' Red for out of range/falloff
Just a suggestion  thx
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Jonny Warhawk
Gallente Blood Moon Masques
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Posted - 2007.07.04 08:02:00 -
[93]
The interface is the most unappealing thing about this game to me. Now, while I will say the menus are beautiful and by far the best looking in any game, I really hate how the overview is and how the combat pans out. Do something in a future patch my friends! - - - - -
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Minmatar baby
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Posted - 2007.07.04 08:13:00 -
[94]
dident ccp once say where were rewriting the entire UI ?
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Haffrage
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2007.07.04 10:44:00 -
[95]
Originally by: CCP Tuxford
Originally by: Tareen Kashaar *loads of suggestions*
I like a lot of those suggestions. I've always dreamed of a sort of a "combat mode" which would disable chat and let me use any button I damn well pleased.
So to sum up problems people have with UI
Hard to see module activation with red blinky stuff around modules for damage and module in overloaded state and what not lack of keyboard shortcuts, we have a lot but more is well... more Ship status. That means seeing if you're scrambled, webbed, damaged, dampened and so on and who's doing it to you
I'd like to see drone manager thingie moved from the overview as well.
http://oldforums.eveonline.com/?a=topic&threadID=550176
Thanks for reminding me to get off my sorry ass and post my thread, been sitting on this for far too long  -----
Tech 2 Tier 2 Battlecruisers Eve GUI Tweaks |

Dr Shameless
Celestial Horizon Corp. Valainaloce
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Posted - 2007.07.04 11:26:00 -
[96]
or let us modify the UI with our own artworks and scripts =)
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djenghis jan
Amarr Debiloff's Vanguard
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Posted - 2007.07.04 11:48:00 -
[97]
I would like to add a color to overview telling what ship is doing what. For example a warp scramble frig that is scrambling rather than damaging should flash in a different color then red.
Also having overview sort on targets you specify would be usefull so you can pick from the top of the list, or better, a second set of rows or a second overview for ships that are actually hurting you would be nice to pick targets.
nice post :-)
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Tanaka Nari
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Posted - 2007.07.04 12:18:00 -
[98]
It might have been proposed before, but wouldn't a simple solution to several problems be this:
Add an additional chat window (anemd "notifications" or whatever) that contains everything that currently flashes in the middle of the screen for a split second, and it also contains mission popup messages that are then banished from all other chat windows.
Couldn't this be done pretty much right away, with existing technology?
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Davos Breemer
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Posted - 2007.07.04 12:30:00 -
[99]
Originally by: Thoric Frosthammer TBH, i don't understand why they don't just move to a more extensible xml interface like virtually every other mmo on the market has. Then you just look at the mods that come out, see what people are really using and want, and incorporate the "best of" mods into the interface over time. This would also basically allow people to put interface components wherever they personally wanted them.
One of the worst things about this game, imo, is the lack of interface customization.
QFT
Having the players being able to customize the UI is really the only way. Even in this limited thread there's disagreement about what needs to be done. People will want the UI setup the way they want it and that is going to be different for nearly everybody.
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Supreme Biovizier
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Posted - 2007.07.04 12:54:00 -
[100]
Edited by: Supreme Biovizier on 04/07/2007 12:54:15 1) signed 2) signed also 3) omfg so signed 4) signtastic 5) sign sign siggidy sign 6) don't really care
and 7) please CCP make something for the red-green challenged, a menu option so the module buttons blink/light/annoy in different colors I really can't tell whats firing and whats not half of the time, thank you.
edit: I really think they should make the quick fixes and put resouorces in the new client. This game soooo needs a new client IMHO
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Gaurav
The Wild Hunt FATAL Alliance
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Posted - 2007.07.13 05:21:00 -
[101]
Great ideas :) I know this might be something that doesn't bother too many people out there, but how about getting rid of those white lines that come off the crosshairs? They seem to take away from from the interface. I would be quiet happy with just the crosshairs.
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