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1. Hangar Divisions - in Player Features and Ideas Discussion [original thread]
Can we have hangar divisions on our personal hangars? High Slot Items Medium Slot Items Low Slot Items Miscellaneous
- by Gaurav - at 2008.12.07 05:43:00
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2. Fitting Window - in Player Features and Ideas Discussion [original thread]
Besides having a strip fitting button, I think it would be pretty efficient to have other buttons: removal of charges/crystals, strip high slots, strip medium slots, and strip low slots. This would save us a lot of time when we want to keep the ...
- by Gaurav - at 2008.12.07 05:33:00
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3. The Drone Bay Podcast: Episode 3 - Less Multicultural than Ever! - in EVE General Discussion [original thread]
Edited by: Gaurav on 19/03/2008 02:21:30 Listening... lol nice intro
- by Gaurav - at 2008.03.19 02:21:00
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4. The Drone Bay Podcast - Episode 1: All Official and Stuff - in EVE General Discussion [original thread]
Enjoyed the listening, hope to hear more from you guys.
- by Gaurav - at 2008.03.09 07:29:00
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5. Trinity UI and EVE Voice Changes, a New Zulupark Blog - in EVE Information Portal [original thread]
Thanks for the changes. Is it possible to get rid of the white lines that come off the targets? I think these white lines are a nuance distraction in the UI. Thanks again.
- by Gaurav - at 2007.10.30 22:10:00
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6. Whats goin on in BKG? - in Corporation, Alliance and Organization Discussions [original thread]
To RZR, MM, et al. I hope you have this campaign written somewhere. It would make quite an interesting reading from which we could all learn a lot.
- by Gaurav - at 2007.10.03 16:54:00
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7. Warp Drive Active Podcast - Episode 14 - in EVE General Discussion [original thread]
I really enjoy your very informative podcasts, especially your interviews and your discussions on game mechanics. Hope to hear more of your podcasts in the future. Is it too early for a fan club?
- by Gaurav - at 2007.09.29 19:03:00
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8. Commentators and whats actually going on in the match - in EVE Alliance Tournament Discussion [original thread]
I think we could use a little more of zooming out please.
- by Gaurav - at 2007.09.07 17:44:00
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9. BPC's Verses BPO's - in Player Features and Ideas Discussion [original thread]
I think a graphical difference would be very useful.
- by Gaurav - at 2007.09.07 00:04:00
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10. The Wild Hunt [Fountain Dwellers & F4T4L Members] - in Alliance and Corporation Recruitment Center [original thread]
I have been with these guys for 1 month and 1 day, and I don't watch 24, so I guess I'm funny and pretty I only have positive things to say about these guys. If you want to join a close-knit corp whose main focus is to have fun, look no fu...
- by Gaurav - at 2007.08.09 17:23:00
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11. Why Do People Pod kill? - in EVE General Discussion [original thread]
F1 F2 F3... Did someone say podkill, where?
- by Gaurav - at 2007.08.07 14:34:00
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12. Outpost Repair Cost? - in Player Features and Ideas Discussion [original thread]
I see your point, but I also think that there should be a financial cost, be it strontium (like in POS management) or anything else, to the repair the defender makes. This will increase the importance of the small gangs that set out to attack ...
- by Gaurav - at 2007.08.06 17:11:00
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13. Outpost Repair Cost? - in Player Features and Ideas Discussion [original thread]
Besides time and effort, should there be another kind of expenditure when repairing outpost services? From the looks of it some people consider services attacks a joke, therefore very few pursue it, and others act indifferent when repairing. ...
- by Gaurav - at 2007.08.06 15:00:00
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14. A stop to POS spamming? - in EVE General Discussion [original thread]
Why not come up with a system that uses the station to claim and hold sovereignty? Increase the outpost hitpoints, and use that reinforced state before it's taken down. Make it so you can also anchor guns around the outpost. Just add it to the ne...
- by Gaurav - at 2007.07.29 03:13:00
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15. Post-Revelations II interface discussion. - in EVE General Discussion [original thread]
Great ideas :) I know this might be something that doesn't bother too many people out there, but how about getting rid of those white lines that come off the crosshairs? They seem to take away from from the interface. I would be quiet happy with ...
- by Gaurav - at 2007.07.13 05:21:00
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16. Mains & Alts - in Player Features and Ideas Discussion [original thread]
Originally by: Jaden Icer Who's undercutting you in the market is none of your business. Why not? PvPers build a reputation why shouldn't sellers/traders/producers build one as well? I think this can also move market PvP to war PvP. I...
- by Gaurav - at 2007.07.07 18:10:00
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17. Mains & Alts - in Player Features and Ideas Discussion [original thread]
Should main characters list the other two characters, if they exist, in game as an extra tab under character info? Possible outcomes: Would this cut down on spies? ID alt corps for empire wars? No need for requiring log-in screenshots in applica...
- by Gaurav - at 2007.07.07 14:26:00
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18. New Dev Blog, LeMousse with more on Outposts and Upgrades - in EVE Information Portal [original thread]
Simple question here: If the medical services are disabled can I still clone jump to the station that's being attacked?
- by Gaurav - at 2007.07.07 12:39:00
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19. Crosshairs - in Player Features and Ideas Discussion [original thread]
Edited by: Gaurav on 04/07/2007 17:17:10 Originally by: Tarron Sarek Keep those lines for the currently selected target only , please. So just two lines for one locked target instead of crosshairs for every locked target. I still ...
- by Gaurav - at 2007.07.04 17:18:00
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20. Crosshairs - in Player Features and Ideas Discussion [original thread]
I don't know if this has been suggested before. Make those white lines that go from top to bottom and from left to right disappear from the crosshairs please.
- by Gaurav - at 2007.07.04 05:52:00
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