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Slurricane
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Posted - 2007.06.29 23:30:00 -
[1]
Hey Guys, I am new, and started amarr, i really liked the look of the avatar, as well as the nice perception which i heard is good for combat. then i found a page which lists images of all ships, and i REALLY like the look of gallente ships. I am only one day into the game so rerolling wouldnt be bad, however i am wondering how much time would be lost if i were to train gallente ships?
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Stanis
Gallente 4S Corporation Morsus Mihi
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Posted - 2007.06.29 23:32:00 -
[2]
Not much. You don't have a penalty for flying other races ships. As a matter of fact I have a friend who started Ammar but was flying only Gallente ships untill he preaty much specialized all of them :).
The only time lost would be untill you train up to what you allready have in Ammar gunnery skills and Ammar Spaceship Command skills. If you just started that isn't much maybe a month but probably less :).
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juduzz
Amarr Sharks With Frickin' Laser Beams
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Posted - 2007.06.29 23:33:00 -
[3]
non realy and your can train for ANY race's ship what ever race your charactor.
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Ridley Tree
The Black Rabbits
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Posted - 2007.06.29 23:33:00 -
[4]
A great deal of people simply cross train it.
If you're only a day in and you think you really do want to be mainly a gallente pilot, rerolling would save you about 2 weeks or so I think. ----
The Ridley Tree Productions Vault of Videos |

Stanis
Gallente 4S Corporation Morsus Mihi
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Posted - 2007.06.29 23:33:00 -
[5]
Edited by: Stanis on 29/06/2007 23:32:39 Edited by: Stanis on 29/06/2007 23:32:27 Actualy when I think more about it it's probably closer to two weeks.
edit - damn Riddley beat me to it :)
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Ki Tarra
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Posted - 2007.06.29 23:33:00 -
[6]
You start with 900,000 SP. You can easily train that in a month, so at worst you waste a month of training by changing races. In practice, there are a lot of skills in common, partitularly for Amarr and Gallente engineers. There are no penalties other than training time.
Quote: No misfortune is so bad that whining about it won't make it worse
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Indigo Johnson
Minmatar
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Posted - 2007.06.29 23:36:00 -
[7]
Originally by: Slurricane Hey Guys, I am new, and started amarr, i really liked the look of the avatar, as well as the nice perception which i heard is good for combat. then i found a page which lists images of all ships, and i REALLY like the look of gallente ships. I am only one day into the game so rerolling wouldnt be bad, however i am wondering how much time would be lost if i were to train gallente ships?
As long as you have the skills for the ship and the skills for the weapons and the (experience) to fly the ship...you will do fine.
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Slurricane
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Posted - 2007.06.29 23:38:00 -
[8]
thanks guys, is it more profitable, and potentiall more worth to a corporation, as a noobie to begin spec'ed into mining?
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Ki Tarra
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Posted - 2007.06.29 23:41:00 -
[9]
Originally by: Slurricane thanks guys, is it more profitable, and potentiall more worth to a corporation, as a noobie to begin spec'ed into mining?
Depends on what the corp does. There are roles for new players in both industry and combat. You should really focus on what you want to do for your first month or two in the game. Durning the first month or two you can cross train for both mining and combat if you want to sample both.
Quote: No misfortune is so bad that whining about it won't make it worse
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Fink Angel
Caldari The Merry Men
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Posted - 2007.06.29 23:57:00 -
[10]
Easy to use other ships, but I'd say up to maybe 5 mill SPs concentrate on one race, either guns or missiles, and get the support skills up too.
Don't spread your SPs too thin early in the game.
With regard to mining, do what you feel is fun to you, after all it's a game your paying for. There are corps who do all sorts of things so find what you like to do, then find a corp that suits your style, don't change your style to fit a corp.
That's my humble opinion anyhow.
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Cyberstrike2027
Gallente Galactic Savings and Investments
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Posted - 2007.06.30 00:00:00 -
[11]
Edited by: Cyberstrike2027 on 29/06/2007 23:59:56 My corp offers a free fitted cruiser or fitted retriever (med barge) for military/industrial staff respectively, unless they're in something equal-to-or-greater-than already, ie. not a newbie.
We just got 20 Thorax's in, all fitted with 5 t1 blasters, t1 shield booster, and t1 armour repper. And 10 new retrievers, all with 2 t1 strips.
Other cruisers coming soon(tm) lol.
We pay for the skillbooks for each cruiser + barge as well. -----------------------
Gallente Titan -
http://www.eve-files.com/media/12/eve_chart-rmr.jpg
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Shameless Avenger
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Posted - 2007.06.30 00:02:00 -
[12]
Not difficult at all. In fact everybody does it. Except gallente of course, they already have uber ships. |

Tulor
Caldari Sniggerdly Pandemic Legion
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Posted - 2007.06.30 00:15:00 -
[13]
Edited by: Tulor on 30/06/2007 00:14:10
Originally by: Cyberstrike2027
We just got 20 Thorax's in, all fitted with 5 t1 blasters, t1 shield booster, and t1 armour repper.
oh yeah, shield tank AND armor tank!!!
Yarrr! |

Cyberstrike2027
Gallente Galactic Savings and Investments
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Posted - 2007.06.30 00:22:00 -
[14]
Originally by: Tulor Edited by: Tulor on 30/06/2007 00:14:10
Originally by: Cyberstrike2027
We just got 20 Thorax's in, all fitted with 5 t1 blasters, t1 shield booster, and t1 armour repper.
oh yeah, shield tank AND armor tank!!!
No tank, just to help them keep it intact. Remember these will be people new to the game, and won't have any kind of tanking skills for a while.
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Gallente Titan -
http://www.eve-files.com/media/12/eve_chart-rmr.jpg
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Patch86
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2007.06.30 00:30:00 -
[15]
Originally by: Shameless Avenger Not difficult at all. In fact everybody does it. Except gallente of course, they already have uber ships.
If only that were true. Sometimes I wish I could trade in my millions of drone skills for a decent PvE ship...Missiles > Turrets > Drones, for missions and such.
Thankfully, the PvP is so SUPERPWN(Ö) that it more than makes up for it. And who wants to grind missions, anyway?  --------
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Jennai
Leonard J. Crabs Legal Consortium
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Posted - 2007.06.30 01:17:00 -
[16]
Originally by: Cyberstrike2027 No tank, just to help them keep it intact. Remember these will be people new to the game, and won't have any kind of tanking skills for a while.
in that case wouldn't it be better to give it something closer to a proper setup instead of encouraging horrible newb fittings?
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Cyberstrike2027
Gallente Galactic Savings and Investments
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Posted - 2007.06.30 01:20:00 -
[17]
Originally by: Jennai
Originally by: Cyberstrike2027 No tank, just to help them keep it intact. Remember these will be people new to the game, and won't have any kind of tanking skills for a while.
in that case wouldn't it be better to give it something closer to a proper setup instead of encouraging horrible newb fittings?
They're gonna do it anyway, no use fighting it lol, better they learn early on with a free ship  -----------------------
Gallente Titan -
http://www.eve-files.com/media/12/eve_chart-rmr.jpg
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Felysta Sandorn
Caldari System-Lords
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Posted - 2007.06.30 01:34:00 -
[18]
The best way to make a character for PvP, is to create a Minmatar character with high willpower and perception, then train the learning skills, then train whatever race you want. You end up with a couple of shield and minnie ship skills, but you make all the time back about 2 months in, then after that you gain time training all combat skills due to the higher perception and willpower.
Simply put, if you have a Caldari character specialising in Caldari, and a Minmatar character specialising in Caldari, the Minnie char will have more skillpoints (in Caldari) in about 6 months. Give it 2 years, and the Minnie char will have about 2mil more SPs in combat as the Caldari char... It's a load of crap, really!
Latest Video, Click Here!
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sakana
North Eastern Swat Pandemic Legion
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Posted - 2007.06.30 02:00:00 -
[19]
I have a minmatar character, but flew gallente from one month old onwards, then went back to minmatar. Its easy to do, but remember its not really about the looks, its about the different way in which you pilot each race of ships.
caldari = carebear stuff i dunno minmatar = fast y0 gallente = tank and nos 4tw amarr = dock and log. ------------
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Mnengli Noiliffe
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Posted - 2007.06.30 07:00:00 -
[20]
Gallente and Amarr ships are pretty close in terms of skills you need for them. both faction's ships use armor repairing as the primary tanking method and guns as primary damage dealing source. Both factions can find a good use for drone skills, although Gallente are more specialized in them. Both factions provide very limited utilization for missile skills. The only difference is the gun type - Amarr use lasers, Gallente use hybrid turrets. However, lots of skills in Gunnery tree apply to any turret type. At the basic level, you only need to train one skill for each size of laser and hybrid turrets.
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Rabbitual Ferrier
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Posted - 2007.06.30 09:46:00 -
[21]
Originally by: Cyberstrike2027
Originally by: Tulor Edited by: Tulor on 30/06/2007 00:14:10
Originally by: Cyberstrike2027
We just got 20 Thorax's in, all fitted with 5 t1 blasters, t1 shield booster, and t1 armour repper.
oh yeah, shield tank AND armor tank!!!
Er wouldn't learning Hull Upgrades be more advantagous than taking on shield skills. Also without cap boosting those thoraxs are going to get seriously hammered by NoS (if the Blasters don't drain the tanks first) and might not even reach the target (without MWD or at least ABs). Or is it the case of 20 Thorax against a target (and damn the losses) - Soviet Stylee...
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Andrue
Amarr
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Posted - 2007.06.30 09:58:00 -
[22]
Originally by: Stanis Not much. You don't have a penalty for flying other races ships. As a matter of fact I have a friend who started Ammar but was flying only Gallente ships untill he preaty much specialized all of them :).
The only time lost would be untill you train up to what you allready have in Ammar gunnery skills and Ammar Spaceship Command skills. If you just started that isn't much maybe a month but probably less :).
I trained all the way to Amarr BS 5.
I now fly a Nighthawk. -- (Battle hardened industrialist)
[Brackley, UK]
This is not a signature |

Feng Schui
Minmatar The Ninja Coalition New Eve Order
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Posted - 2007.06.30 11:10:00 -
[23]
you will find, that alot of the skills you have will cross train into other race's ships. exception is well.. the only real exception are the specific turret skills (energy turrets, hybrid turrets, projectile turret) skills.
all races use drones all races use missles all races use shield skills all races use armor skills all races use the "support skills".
Me personally, I fly Minmatar for L1 / L2 missions, Amarr for PVP, Caldari for PvE, and I'll eventually fly Gallente for 0.0 ratting.
My opinion is my own, not of my corp or my alliance. If you have problems, we can have a "who can do L4 missions faster" duel >:) |

Malcanis
High4Life Curse Alliance
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Posted - 2007.06.30 12:10:00 -
[24]
Originally by: Patch86
Originally by: Shameless Avenger Not difficult at all. In fact everybody does it. Except gallente of course, they already have uber ships.
If only that were true. Sometimes I wish I could trade in my millions of drone skills for a decent PvE ship...Missiles > Turrets > Drones, for missions and such.
Thankfully, the PvP is so SUPERPWN(Ö) that it more than makes up for it. And who wants to grind missions, anyway? 
1M skillpoints in missiles will give you all you need for missions. That's, what? 3 weeks. Sure, more is better, but that's all you need.
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Malcanis
High4Life Curse Alliance
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Posted - 2007.06.30 12:10:00 -
[25]
Originally by: Patch86
Originally by: Shameless Avenger Not difficult at all. In fact everybody does it. Except gallente of course, they already have uber ships.
If only that were true. Sometimes I wish I could trade in my millions of drone skills for a decent PvE ship...Missiles > Turrets > Drones, for missions and such.
Thankfully, the PvP is so SUPERPWN(Ö) that it more than makes up for it. And who wants to grind missions, anyway? 
1M skillpoints in missiles will give you all you need for missions. That's, what? 3 weeks. Sure, more is better, but that's all you need.
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Callthetruth
Caldari Logical Logtistics
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Posted - 2007.06.30 12:18:00 -
[26]
cross trained all racial BS ( up to ) why well i can use those funking pirate faction ships ( vindicator, knightmare etc) worth lots but cool to fly for example the cruor ( blood raider frig) expensive but
10% range to statis webs per level ( statis webber at level 5 that can web with factional webber at about 25km) 10% to small NOS ( well not much use but remote tanking and using 5 NOses can help in some circumstances) shame they dont have t2 version tho
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Callthetruth
Caldari Logical Logtistics
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Posted - 2007.06.30 12:18:00 -
[27]
cross trained all racial BS ( up to ) why well i can use those funking pirate faction ships ( vindicator, knightmare etc) worth lots but cool to fly for example the cruor ( blood raider frig) expensive but
10% range to statis webs per level ( statis webber at level 5 that can web with factional webber at about 25km) 10% to small NOS ( well not much use but remote tanking and using 5 NOses can help in some circumstances) shame they dont have t2 version tho
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Jennai
The Silent Rage R0ADKILL
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Posted - 2007.06.30 12:20:00 -
[28]
Originally by: Callthetruth 10% to small NOS ( well not much use but remote tanking and using 5 NOses can help in some circumstances) shame they dont have t2 version tho
yeah they do, I have one fitted right now. all that non-seeded stuff is now available because of invention.
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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.06.30 12:20:00 -
[29]
Originally by: Slurricane thanks guys, is it more profitable, and potentiall more worth to a corporation, as a noobie to begin spec'ed into mining?
i tell you mining sucks!
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Jennai
The Silent Rage R0ADKILL
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Posted - 2007.06.30 12:20:00 -
[30]
Originally by: Callthetruth 10% to small NOS ( well not much use but remote tanking and using 5 NOses can help in some circumstances) shame they dont have t2 version tho
yeah they do, I have one fitted right now. all that non-seeded stuff is now available because of invention.
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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.06.30 12:20:00 -
[31]
Originally by: Slurricane thanks guys, is it more profitable, and potentiall more worth to a corporation, as a noobie to begin spec'ed into mining?
i tell you mining sucks!
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James Lyrus
Lyrus Associates Betrayal Under Mayhem
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Posted - 2007.06.30 12:36:00 -
[32]
Originally by: d026
Originally by: Slurricane thanks guys, is it more profitable, and potentiall more worth to a corporation, as a noobie to begin spec'ed into mining?
i tell you mining sucks!
Well, some like it :). Personally I find it deadly boring, but to each their own.
To the OP, try out stuff. Training basic skills for several races/professions doesn't take long. Then find one you enjoy, and then specialise it. That goes for both professions, and racial shiptypes. Even within races you'll find that you can specialise on particular styles of combat - e.g. long range vs. close range, or particular weapon types.
But a broad base never hurts - you get good by specialising, but you get variety and flexibilty by diversifying.
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Wyehr
Shadow Of The Light R i s e
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Posted - 2007.06.30 13:14:00 -
[33]
There should be a note telling people to balance their stats during new pilot creation unless they have a good reason not to, since that is the only possible hinderance to switching focus.
If your stats are reasonably balanced, there is absolutely no reason to start over, ever. If you have 3 perception and 3 willpower and want to switch from industrial/trading to combat, you might want to think about making an alt instead, but even then you can get your stats to reasonable levels with learning skills and implants.
You really aren't going to lose much rerolling after a day or two, but you don't really gain much either. As various people have said, training for another race's ships is trivial. You can even fly across empire and run missions for a different race if you want. Really nothing ties you down to your own race.
[ 2007.03.18 18:45:59 ] (notify) Typhoon belonging to Gandolf self-destructs. |

Jennai
The Silent Rage R0ADKILL
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Posted - 2007.06.30 13:19:00 -
[34]
Edited by: Jennai on 30/06/2007 13:18:44
Originally by: Wyehr There should be a note telling people to balance their stats during new pilot creation unless they have a good reason not to, since that is the only possible hinderance to switching focus.
except charisma, because that's still a dump stat
Quote: If you have 3 perception and 3 willpower and want to switch from industrial/trading to combat, you might want to think about making an alt instead, but even then you can get your stats to reasonable levels with learning skills and implants.
3 base gets you, what, 15 with learning 5, adv learning 4, and a +3? I wouldn't call that reasonable. it'd cost you weeks of extra time on shipskills and gunnery, and you'll be putting a lot of SP into one or both of those unless you never fight and don't want to fly a freighter.
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