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Anaalys Fluuterby
Caldari
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Posted - 2007.06.30 06:44:00 -
[31]
Originally by: Fresh Prinz because i don't find any of that stuff fun tbh.. the fear of being insta blobbed around every 0.0 corner and having a full officer armed vindicator just waiting to be blobbed really well, what is the point?
I have spent years working my way through skills.. working my way up in this game and for nothing.. 10 noobies with 2 months playing experience in half decent ships like nos domis and anything else are capable of bringing down 3 years worth of SP.. with pretty much no hastle.
there used to be the odd few good pilots in good ships.. now everyone seems to have them.
So......
The game has got too dangerous for you? Players are fitting to kill pirates and are learning to do so by playing TOGETHER in a MMO? Even "noobies" are getting dangerous for you, a pirate so you have to whine about it and want things to be the "way they used to be"?
And people call us Carebears  <-----------> Factional Warfare:
The LowSec wars which never happened. |

Venkul Mul
Gallente
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Posted - 2007.06.30 06:51:00 -
[32]
Originally by: Fresh Prinz k.. im guna explain this only once for the entire thread.
This thread is about the fact that Solo pirating does not happen in Eve online anymore because of CCP's influence to make more and more fleet warfare happen, and that is not what i signed up for 3 years ago.
Ok, the reply to that was stated more than once, but repeating it is always useful:
the pirates solor o in group, are too many. Unless you know the territory very well and chose wisely were to operate going in low sec simply meang getting ganked every day.
Mining is not an option as it require to be a stationary target for hours. As pirates will pass through most system every few minutes being a stationary target is stupid. If you SS every few minutes you are sure that you will gain less than mining veldspater in a noobship.
CCP has put in low sec some serious incentive: good exploration sites, level 5 missions. Maybe that will be enough to get you the targets you crave.
<If not, try reducing the number of pirates hunting them. It will increase the percentage of targets. (percentage, not absolute number, if you know the difference):
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Fresh Prinz
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Posted - 2007.06.30 06:57:00 -
[33]
Originally by: Anaalys Fluuterby
Originally by: Fresh Prinz because i don't find any of that stuff fun tbh.. the fear of being insta blobbed around every 0.0 corner and having a full officer armed vindicator just waiting to be blobbed really well, what is the point?
I have spent years working my way through skills.. working my way up in this game and for nothing.. 10 noobies with 2 months playing experience in half decent ships like nos domis and anything else are capable of bringing down 3 years worth of SP.. with pretty much no hastle.
there used to be the odd few good pilots in good ships.. now everyone seems to have them.
So......
The game has got too dangerous for you? Players are fitting to kill pirates and are learning to do so by playing TOGETHER in a MMO? Even "noobies" are getting dangerous for you, a pirate so you have to whine about it and want things to be the "way they used to be"?
And people call us Carebears 
don't try to degrade me by assuming "the game is too dangerous for me"..
no the game isnt too dangerous for me.. everyone in the game has the ability to obtain a ship that can bring down someone far more experienced.. unless they are in a capital ship.. which then defeats the point of solo piloting.
I can't hunt because i get blobbed.
pirates arn't ment to hunt in 30 man packs.. that is a blob, we are ment to be lone hunters who have a few ships to go out killin. Todays Eve has turned into the typical Chav tactic of old.. the bigger your group is.. the bigger the group is going to need to be to bring you down.
Eve online was never ment to end up like this.. they have now implimented bombs to use on blobs to break them up.. but who in their right mind is going to spend 20 mil each time they want attempt to break a blob?
And therefore as i have said.. as the title of the thread.
Pirates.. don't exist anymore.. even though they were the most exciting part about the game.. for carebears and for everyone else..
rule of logic.. my army is bigger than your army.. so we win.
Eve is about Fleet warfare, it never used to be and being in a fleet isn't all that fun.
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Anaalys Fluuterby
Caldari
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Posted - 2007.06.30 07:07:00 -
[34]
Insult retracted, I apologize...
Plenty of hunters work alone in LowSec, with success. Yes, there are blobs and groups to fight, but honestly isn't that what the pirates tell n00bs when they are ganked? "Bring a friend"? This has very little to do with any changes in game mechanics and everything to do with common sense.
The reason your prey is harder to kill and more dangerous is simply that they have adapted to your tactics and are more prepared for you. They move together for safety, just like they are "supposed" to do. They run when someone shows their colors in local, just like they are supposed to do. The targets in LowSec have adapted; CCP isn't about to forceably make them sacrifice themselves.
As for blobs and gatecamps, the LowSec ones are mostly your fellow pirates, right?  <-----------> Factional Warfare:
The LowSec wars which never happened. |

Illyria Ambri
Caldari RennTech
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Posted - 2007.06.30 07:33:00 -
[35]
In the wild.. when the predator cannot catch any prey.. it starves When the prey teams up and fights back... the predator starves The predator must adapt or become extinct You have stated you don't want to adapt Who you gonna give your stuff to? ------------ This is not War... This is pest control - Dalek Sek
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Santa Anna
Caldari Blackguard Brigade Phalanx Alliance
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Posted - 2007.06.30 07:41:00 -
[36]
I blame the privateer nerf. High sec is safer and all the old privs are blobbing around low sec.
(well, not really, but relaxing the privateer nerf would help the OP a bit)
If you want solo/small gang fights, camp the low sec plexes. (3/10's are still permanent, right? Haven't done this in a while) They aren't really profitable enough to do as a group and there's an effective cap on the size of the ship that can enter, so you don't have to worry about your target cynoing in a fleet of supercaps to bbq you. _____ Heat Warfare |

Cipher7
Sebiestor tribe
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Posted - 2007.06.30 08:16:00 -
[37]
Originally by: Asmosis When preditors out-number their prey they eventually starve. Natural selection and all that jazz. Go gank some unsuspecting pirates if you can't find carebears, I hear they dont worry too much about tank :P
Winner
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Cipher7
Sebiestor tribe
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Posted - 2007.06.30 08:29:00 -
[38]
Piracy is bad for CCP's business.
In order for you to feel good, other people have to feel bad.
Who enjoys feeling like prey?
How many prey subscriptions do you think we can sell?
In every game, if you create a class called "lone stealthy ninja guy that kills everyone" and another class called "hapless victim", who's gonna look on their character selection screen and say "hmmm I think I'll play the hapless victim" ?
Piracy isn't dead because of CCP.
Piracy is dead because of Piracy.
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Missy X
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Posted - 2007.06.30 08:29:00 -
[39]
Edited by: Missy X on 30/06/2007 08:29:27
I agree absolutely with both posts above me.
Pirating isn't dead, it's just grown tired of your games.
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Santa Anna
Caldari Blackguard Brigade Phalanx Alliance
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Posted - 2007.06.30 08:33:00 -
[40]
Originally by: Cipher7
In every game, if you create a class called "lone stealthy ninja guy that kills everyone" and another class called "hapless victim", who's gonna look on their character selection screen and say "hmmm I think I'll play the hapless victim" ?
I'm naming my next alt "hapless victim" or some variation thereof. _____ Heat Warfare |
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Gabriel Karade
Celtic Anarchy Anarchy Empire
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Posted - 2007.06.30 08:44:00 -
[41]
Oh Piracy isn't dead. The fattest targets have always been out in 0.0, and no, it's not 'completely off limits' to solo pilots, you just need to pick your location carefully. And before you try to claim it isnÆt piracy, consider that: a) You are beholden to no-one, no empire, no alliance, probably even no corporation. b) YouÆre making a profit. c) The real-life meaning of piracy: Illegal act of violence, detention, or plunder committed for private ends by the crew of a private ship (usually) against another ship on the high seas. - Britannica concise encyclopedia.
And to be frank, the fattest targets I ever found we're not NPC'ers, or miners, but fleet Battleships lagging behind their comrades 
----------
Video - 'War-Machine' |

RuleoftheBone
Minmatar Veto. Academy Veto Corp
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Posted - 2007.06.30 11:33:00 -
[42]
OP: You ain't looking hard enough 
Losec piracy is alive and well  
"Lead Me..Follow Me..Or get the **** out of my way" General George Patton USA
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Guilliman R
Gallente PRO Space Hunters Federation Of united Corps
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Posted - 2007.06.30 11:36:00 -
[43]
for every pirate I meet that scrams, webs and shoots me to hull to then ransom some millions, I find 20-30 gate gank campers.
Yes piracity is good as dead ganking gates however is very much alive ...
sig needs colour, cookie to mod who adds something!
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Kagura Nikon
Minmatar Guardians of the Dawn Interstellar Alcohol Conglomerate
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Posted - 2007.06.30 12:05:00 -
[44]
Originally by: Fresh Prinz k.. im guna explain this only once for the entire thread.
This thread is about the fact that Solo pirating does not happen in Eve online anymore because of CCP's influence to make more and more fleet warfare happen, and that is not what i signed up for 3 years ago.
that is th eplain and simple effectof the dammed WTZ. Ruined half the game fun
If brute force doesn't solve your problem... you are not using enough |

Kagura Nikon
Minmatar Guardians of the Dawn Interstellar Alcohol Conglomerate
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Posted - 2007.06.30 12:05:00 -
[45]
Originally by: Fresh Prinz k.. im guna explain this only once for the entire thread.
This thread is about the fact that Solo pirating does not happen in Eve online anymore because of CCP's influence to make more and more fleet warfare happen, and that is not what i signed up for 3 years ago.
that is th eplain and simple effectof the dammed WTZ. Ruined half the game fun
If brute force doesn't solve your problem... you are not using enough |

Piwat King
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Posted - 2007.06.30 12:07:00 -
[46]
Pirating isn't dead, Amamake, Siseide, and numerous other locations around EVE are constantly gatecamped still.
Pirating isn't dead it's just been reformed to gatecamping instead of looking for targets to kill.
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Piwat King
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Posted - 2007.06.30 12:07:00 -
[47]
Pirating isn't dead, Amamake, Siseide, and numerous other locations around EVE are constantly gatecamped still.
Pirating isn't dead it's just been reformed to gatecamping instead of looking for targets to kill.
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Cypherous
Minmatar Liberty Rogues Interstellar Alcohol Conglomerate
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Posted - 2007.06.30 12:08:00 -
[48]
Pirating as we know it has died, nowadays people tend to use that wonderful carrier or mothership to camp gates and as you mentiooned WTZ kinda screwed over most low sec ganks and the fact that very few people bother ratting in low sec means less chances of finding someone to ransom in a belt, i miss the good old days :( ---------
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Cypherous
Minmatar Liberty Rogues Interstellar Alcohol Conglomerate
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Posted - 2007.06.30 12:08:00 -
[49]
Pirating as we know it has died, nowadays people tend to use that wonderful carrier or mothership to camp gates and as you mentiooned WTZ kinda screwed over most low sec ganks and the fact that very few people bother ratting in low sec means less chances of finding someone to ransom in a belt, i miss the good old days :( ---------
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Radioactive Babe
Red Frost
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Posted - 2007.06.30 12:22:00 -
[50]
Originally by: Fresh Prinz i was young back then.. 13 years old.. taken in by the ideals of spaceships.. and explosions.. now im all grown up <truncated pap>
I nearly fell off my chair laughing at that ...
There is loads of pirating going on, get off your arse and find it instead of waiting for it to plop into your lap. And as most real pirates will tell you, the thrill of fighting someone who is fighting back and tanking and giving as good as he is getting is many many times better than ganking a mining ship/noob ship/shuttle/t1 fitted npcer etc etc... A good fight you will remember for a long time, a gank is forgotten in seconds. |
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Malcanis
High4Life Curse Alliance
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Posted - 2007.06.30 12:27:00 -
[51]
Originally by: Fresh Prinz
Originally by: Anaalys Fluuterby
Originally by: Fresh Prinz because i don't find any of that stuff fun tbh.. the fear of being insta blobbed around every 0.0 corner and having a full officer armed vindicator just waiting to be blobbed really well, what is the point?
I have spent years working my way through skills.. working my way up in this game and for nothing.. 10 noobies with 2 months playing experience in half decent ships like nos domis and anything else are capable of bringing down 3 years worth of SP.. with pretty much no hastle.
there used to be the odd few good pilots in good ships.. now everyone seems to have them.
So......
The game has got too dangerous for you? Players are fitting to kill pirates and are learning to do so by playing TOGETHER in a MMO? Even "noobies" are getting dangerous for you, a pirate so you have to whine about it and want things to be the "way they used to be"?
And people call us Carebears 
don't try to degrade me by assuming "the game is too dangerous for me"..
no the game isnt too dangerous for me.. everyone in the game has the ability to obtain a ship that can bring down someone far more experienced.. unless they are in a capital ship.. which then defeats the point of solo piloting.
I can't hunt because i get blobbed.
pirates arn't ment to hunt in 30 man packs.. that is a blob, we are ment to be lone hunters who have a few ships to go out killin. Todays Eve has turned into the typical Chav tactic of old.. the bigger your group is.. the bigger the group is going to need to be to bring you down.
Eve online was never ment to end up like this.. they have now implimented bombs to use on blobs to break them up.. but who in their right mind is going to spend 20 mil each time they want attempt to break a blob?
And therefore as i have said.. as the title of the thread.
Pirates.. don't exist anymore.. even though they were the most exciting part about the game.. for carebears and for everyone else..
rule of logic.. my army is bigger than your army.. so we win.
Eve is about Fleet warfare, it never used to be and being in a fleet isn't all that fun.
You need to see it from the other side, mate.
Why should anyone come in to lo-sec alone and risk being pirated by you? What's the incentive? Rats and ore are both better in 0.0. "Providing Fresh Prinz with 60 seconds of fun" isn't going to cut it as an advertising slogan.
To me it looks a lot like you're asking people to run richly-fitted ships right into your 30M+ skill points for no good reason, while you won't risk being outgunned yourself. Do you think you have a right to pop other players?
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Eta Orionis
Amarr Firebirds
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Posted - 2007.06.30 12:30:00 -
[52]
the OPs post cannot be further from the truth.
Just the other day i lost what must have been 200mil+ worth of kit to a pirate, and that hurt it will take me a good few weeks to get that back. And this was in a 0.5 system so i think pirating is very much alive and well unfortunatly.
My only shread of light was that it all got destroyed.
This is not a whine about pirates they have thier place in this universe, and i was careless. i have only just got over muttering under me breath..
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Lord Evangelian
Gallente LEAP Corp United Confederation of Corporations
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Posted - 2007.06.30 12:34:00 -
[53]
/me randsoms thread then remember his not a piewat.
I kind of agree, piracy is sick, but not dead. Just think its having a bad day in bed with a hot water bottle and a cup of lemsip...
It will rise just as people figure how how...
------------------------------------------
One day I'll show you...and then you will bow down... |

Dec V
Minmatar Buffed Rumpuss Zit Dids
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Posted - 2007.06.30 12:40:00 -
[54]
I agree with the poster in some ways. 0.0 isnt pvp anymore, you rarely get low scale fun pvp, you get fleet battles and blobs. Pirating hasn't exactly died, its just a lot more boring now. It's way easier to AVOID getting killed these days in low sec, if your careful you can 90% of the time get through unscathed, leaving pirates nothing to do. Add that to the fact that less people are going into low sec and...well work it out yourself.
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Feilamya
Minmatar Against all Rules SOUL CARTEL
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Posted - 2007.06.30 12:40:00 -
[55]
Originally by: Venkul Mul <If not, try reducing the number of pirates hunting them. It will increase the percentage of targets.
This can only be done by giving fighters something fun and interesting to do. Mission running does not fall into that category. Boredom is what drives many PVPers into piracy.
e.g. if it would pay off for miners to mine in low sec with fighters protecting them, two problems could be solved: - more targets for pirates in low sec (including targets that can fight back and pose a challenge) - less pirates because fighters get something to do which is interesting and profitable and therefore an alternative to becoming a pirate
However, I don't think this would work. Even if mining with an escort in low sec was profitable, miners would be too greedy to share their ore with anyone and prefer afk jet mining in empire and whining about ore thieves. --- 500 - Internal Error (You can't post because you are plank bubble scrambled) |

Perseus D'Solos
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Posted - 2007.06.30 12:47:00 -
[56]
Solo piracy is far from dead, and piracy as a whole is, if anything, becoming more and more prevalent. The pirate corps are getting larger, and some, like INFOD, are even able to field large numbers of capital ship.
As some have already pointed out, solo piracy in low-sec might have become more difficult, as the 'bears have adapted. The hunted have become part time hunters, with lots and lots of grief to give back. They're no longer hapless nobs, who don't know yer not supposed to afk mine veld in 0.1 with a vexor, or go afk outside stations in systems such as egghelende and amammake. They've become small, but fairly experienced packs of minutemen, with hacs, command ships, battleships, inties, and even carriers and dreads. The main misstake solo pirates make is, in my opinion, to fall for traps, and to not chose their targets a bit more wisely. You do not engage a pilot in an inty with a ruppy if the inty has five corp mates sitting in a station in the same system.
Adapt or become extinct. You can't wander around aimlessly and expect people to eject their pods when you lock them anymore. They're going to fight with teeth, nail, and the faction gear they've got fitted to their shiney mission ships, and they're also going to have backup one or two jumps away.
I also want to point out, that when four pirates refer to their "hapless" target, and the three corp mates who came to assist, a "blob" (true story), it's not the system which is at fault, it's the pirates who are sissies.
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Weer Treyt
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Posted - 2007.06.30 12:47:00 -
[57]
Why don't you just leave? I mean that in a completely inoffensive fashion. 
Weer Treyt
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Malcanis
High4Life Curse Alliance
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Posted - 2007.06.30 12:50:00 -
[58]
Originally by: Feilamya
Originally by: Venkul Mul <If not, try reducing the number of pirates hunting them. It will increase the percentage of targets.
This can only be done by giving fighters something fun and interesting to do. Mission running does not fall into that category. Boredom is what drives many PVPers into piracy.
e.g. if it would pay off for miners to mine in low sec with fighters protecting them, two problems could be solved: - more targets for pirates in low sec (including targets that can fight back and pose a challenge) - less pirates because fighters get something to do which is interesting and profitable and therefore an alternative to becoming a pirate
However, I don't think this would work. Even if mining with an escort in low sec was profitable, miners would be too greedy to share their ore with anyone and prefer afk jet mining in empire and whining about ore thieves.
The only way to get 'targets' in to lo-sec would be if there was something you could get there that was unobtainable elsewhere. And if it was valuable enough to make it worth risking the large numbers of pirates.
It doesn't take a genius to work out what would immediately happen next, of course; if it's worth risking pirates for, it's worth blobbing for...
...hmmm, the only thing that springs to mind is small exploration plexes that spawn this unobtanium and that will only let BC or smaller ships in, and maybe only a small number at that. Make them widespread, but low enough density that it's not worth alliances moving their blobs in.
Anyone want to take this one and run with it?
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James Lyrus
Lyrus Associates Betrayal Under Mayhem
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Posted - 2007.06.30 12:59:00 -
[59]
IMO there's two issues: - Lowsec isn't profitable enough to mine, given current mineral pricing. Solution: IN ADDITION to the roids that don't spawn anywhere else, add in 'even higher yield' basic ores. I'm thinking 50 and 100% additional yield of the 'low end' ores.
- Lowsec isn't profitable to rat. L3 missions give comparable spawns and bounties. Lowsec does have the possibility of faction showing up, but that's rather hit and miss. Solution: More lowsec rats. Even up to lowend BS spawns.
And the other problem? Warp to zero. Everyone says 'adapt' and ... well, it's true. People have. However at the same time, if you're on a 1v1 footing, avoiding a fight is very easy. Therefore you only get the people who want to fight, or you have to blob or bait.
The camp moves to the other side of the gate, where you get to lock/tackle/gank the target before it enters warp. And the target in question has no chance to evade unless they have a scout. Personally, I feel that's the wrong way around. I'd suggest that warp to 15 was actually very good for gameplay. Yes, people used instas (and now WTZ) to bypass it, but if those options were removed, then ... well there would be more fights to be found.
However, as a tradeoff, I'd suggest that gatecloak shouldn't pop until you enter warp (or otherwise maneuver). Yes, that does mean that people jumping _in_ would be effectively invulnerable. But at the same time, if they hit any other warpable at 15km, there's plenty of time to spot, chase and _maybe_ catch. And they have a chance to use their brains to dodge the fight too.
*shrug*. Pirating is not dead. It's solo pvp that's having a bad time.
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Kyozoku
Mutiny.
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Posted - 2007.06.30 13:06:00 -
[60]
You can still get lots of profit gate camping, killing other pirates and probing missions but I agree that it's not what it used to be. Nobody uses the belts anymore and the removal of static plexs has taken away any attraction for wealthy idiots and ebayers.
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