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KIMOSABEE
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Posted - 2007.07.01 23:40:00 -
[31]
/signed
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Richard Aiel
Caldari MicroFunks
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Posted - 2007.07.01 23:41:00 -
[32]
Ya my corp was less than enthused by this lol
I went on vacation for a long while and forgot its a mostly pirate corp (whoops) lol >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Engage brain before typing >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> |

Shiguni Jhi
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Posted - 2007.07.01 23:48:00 -
[33]
/signed
Lovely idea. Call them the "Texas Rangers" and move out, CCP.
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Kilana Omni
State War Academy
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Posted - 2007.07.02 00:07:00 -
[34]
I support reworking the bounty system as it's clearly broken in its current state.
However if the OP's suggestion is implemented, I foresee continued exploitation of the current game mechanic -namely getting a friend to pod you and split the bounty. If pilots are granted a 'bounty hunting licence' it would lead to those with bounties removing their bounty using the above method a lot sooner than they might otherwise.
It basically comes down to this -how do you ensure that those that are meant to receive the reward actually receive it? As things currently stand it is pilots with bounties on their heads that benefit most, as their victims who place bounties on their antagonists are literally giving them free Isk.
This is the problem bounty hunting needs to address and while I like the OPs idea I don't see how it will resolve this issue. For bounties to work, I suggest there needs to be a non-transferable reward -something that benefits the bounty hunters but cannot be exploited by those with bounties.
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Aero089
Exiled.
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Posted - 2007.07.02 00:15:00 -
[35]
How about being given a set of targets by an agent, maybe three or so, that you have to hunt down.
Many people have a bounty on their head (pun) without being all that naughty. It would be a considerable pain in the buttocks for them to go about making their runs otherwise. The above system would lessen the danger for the person.
Also, the prey should be notified when an agents reports him or her to a bounty hunter. -
(Exiled. Recruitment (CEO |

Richard Aiel
Caldari MicroFunks
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Posted - 2007.07.02 00:35:00 -
[36]
Edited by: Richard Aiel on 02/07/2007 00:42:47 Edited by: Richard Aiel on 02/07/2007 00:39:12
Originally by: Kilana Omni I support reworking the bounty system as it's clearly broken in its current state.
However if the OP's suggestion is implemented, I foresee continued exploitation of the current game mechanic -namely getting a friend to pod you and split the bounty. If pilots are granted a 'bounty hunting licence' it would lead to those with bounties removing their bounty using the above method a lot sooner than they might otherwise.
It basically comes down to this -how do you ensure that those that are meant to receive the reward actually receive it? As things currently stand it is pilots with bounties on their heads that benefit most, as their victims who place bounties on their antagonists are literally giving them free Isk.
This is the problem bounty hunting needs to address and while I like the OPs idea I don't see how it will resolve this issue. For bounties to work, I suggest there needs to be a non-transferable reward -something that benefits the bounty hunters but cannot be exploited by those with bounties.
Yes, but whatever you do, thats still going to be a problem. Plus theres the angle where it gets used to grief ppl. BOTH of these things are going to happen NO MATTER WHAT. Thats the type of people you are working with lol. Plus, as the bounty kill pod to get bounty thing as it is now isnt seen as an exploit I doubt it would be seen as such no matter how you set it up. This unfortionately is something about which I dont think you can do anything about unless CCP starts labelling these things as exploits and actually enforcing them as such as well.
I wasnt looking to fix a certain problem with my original idea other than trying to make Empire space a little less safe for the pirates. It really really shouldnt be that pirates can go hang out in MORE lawful areas and be PROTECTED by the police... this isnt right.
Mainly what my original idea was about was to give an all but useless system that is currently in place, some kind of use. As it is, this system is nothing more than a bank for pirates. You can store up money on a character and leave that character in a station or just leave it offline all the time, then get a friend to go and pod it for the money when you need it.
Sadly, I dont see this changing, I was merely looking for an alternative to the soggy crap sandwich that the system is right now. As it is now, the balance is shifted entirely to the bounty's favor and thats useless to the hunter.
And, honestly, this would work well in an story manner too.
EDIT: Well, actually, no. I think someone earlier put forth this idea: that the bounty cannot be collected by anyone other than a bounty hunter (and the gang they have with them). So unless they want to go through the extremely long time it would take to raise up a Bounty Hunter alt (sec status takes months to raise), then they arent going to be able to just do that over and over and over. You could even make it so that you cannot take a bounty on the same target more than a certain number of times, or you cannot take a contract out on a fellow corpmember (which would kinda make sense).
Honestly, I dont see an in game reason that the target should be made aware that they are being hunted other that having the BH enter the system theyre in and come after them... Its not like you get more warning that a pirate is after you than when he gets lock on and you start taking damage... But seriously, what reason would there be that a agent that you dont even know is going to tell you that he just gave your bounty to a hunter? In game, that would be suicidal, because you could then track him down or have him killed.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Engage brain before typing >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> |

Wasted Mind
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Posted - 2007.07.02 00:42:00 -
[37]
/sign. i like this idea alot.
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Travis050
Ferrus Syndicate Prime Orbital Systems
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Posted - 2007.07.02 00:51:00 -
[38]
This idea seems brilliant!
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Kilana Omni
State War Academy
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Posted - 2007.07.02 01:04:00 -
[39]
It's late and I haven't slept so I reserve the right to revoke these ideas but just thinking out loud...
What if aggrieved pilots paid for the 'right' to kill their antagonist -and have to continue payment to maintain that 'right'. This does open a can of worms -do gang/corp members share that right etc...but it removes the ability to exploit bounties for Isk.
Setup bounty contracts with a Bounty Hunting Corp/Alliance -essentially it limits the exchanged benefit between those seeking justice & those exacting justice while removing the ability of the antagonist to exploit the bounty system for their own benefit.
Not bulletproof but more watertight than the current bounty exploitation.
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Darth Moo
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Posted - 2007.07.02 02:03:00 -
[40]
What a great idea! moo!
If its not an exploit then its fair game The NECROMASTER |
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R'olyat
Gallente Four Rings D-L
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Posted - 2007.07.02 02:14:00 -
[41]
/signed ___________________________
Fixed sig for t3h sig ninjaz. |

Siriyana
Astrum Contract Services Group
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Posted - 2007.07.02 03:52:00 -
[42]
You know, if they would or could just make kill rights transferrable, then you'd probably have a better chance of this working. Then you could sell the kill rights to a person or corp for ISK that is held in escrow until the person is killed.
----- CEO, Astrum Contract Services Group
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Richard Aiel
Caldari MicroFunks
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Posted - 2007.07.02 05:03:00 -
[43]
Yeah but I liked my idea lol that would be cool and another isk sink lol >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Yay! I can come up with good ideas too! http://oldforums.eveonline.com/?a=topic&threadID=548436&page=2 |

Richard Aiel
Caldari MicroFunks
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Posted - 2007.07.02 07:14:00 -
[44]
Silly BoB threads pushing my BH thread off the page >.< Please don't bump your thread to keep it on the first page. -Ivan K >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Yay! I can come up with good ideas too! http://oldforums.eveonline.com/?a=topic&threadID=548436&page=2 |

Cpt Fina
Insult to Injury
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Posted - 2007.07.02 07:23:00 -
[45]
I'd sign this if pirates gets the ability to bribe concord so that they can enter high-sec systems and kill those bountyhunters and their industrial backbone.
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Frug
Zenithal Harvest
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Posted - 2007.07.02 08:33:00 -
[46]
I don't generally agree with you, but I like this idea a lot.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Jonny Warhawk
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Posted - 2007.07.02 08:45:00 -
[47]
Great idea. /signed
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Garia666
Amarr T.H.U.G L.I.F.E
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Posted - 2007.07.02 08:47:00 -
[48]
Edited by: Garia666 on 02/07/2007 08:47:29 Edited by: Garia666 on 02/07/2007 08:46:16 They should make it so that the bounty will be removed when you have + standing..
Or when recieved an bounty not being able to get above the -5 standing..
Or make it so that you can get an contract from concord. hunting down players with bounty`s. they even can trow pve contracts in
->My Vids<- |

Shinpei
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Posted - 2007.07.02 09:03:00 -
[49]
I love the idea! but I dont agree with everything you said. but I love the idea.
and I think everyone should not think about the numbers the OP suggested, think of it as an unfinished idea. leave the numbers open, and think about JUST the idea.
/Signed
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Franga
Caldari NQX Innovations
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Posted - 2007.07.06 17:26:00 -
[50]
/signed, like, totally. _____________________________ Eldo spanked my sig but I can't be bothered changing it just now. |
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OrionFury
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Posted - 2007.07.10 12:11:00 -
[51]
excellent idea!
/signed
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Vienna Gates
Caldari Galactic Ghost Riders
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Posted - 2007.07.10 22:07:00 -
[52]
/signed
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Vitrael
Stormriders Fimbulwinter
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Posted - 2007.07.10 22:41:00 -
[53]
Great idea! Give people sec status immunity to "enforce the law"!
Sounds perfect!
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Manaswa
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Posted - 2007.07.10 22:59:00 -
[54]
There are some great ideas in this thread. It's obvious the current bounty system is a fiasco and this would add a whole new aspect of gameplay for people to pursue.
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Llerrad Gabemid
Minmatar
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Posted - 2007.07.10 23:08:00 -
[55]
Originally by: jilahed waa, i'm a carebear coward pirate and if bounties were fixed like this i might have to play something other than easy mode low sec never 0.0 pirate! i mean i'm a pirate, i'm always supposed to be doing the killing and never the dying
cry more, coward.
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jilahed
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Posted - 2007.07.10 23:53:00 -
[56]
Originally by: Llerrad Gabemid I am a little whiner who wants to afk-mine and haul 23/7 in lowsec to get filthy rich. Pirates are murderers and rapists in RL and they should get punished accordingly. I don't have the guts to fight them myself so CCP or CONCORD or my mummy should make them go away. Also id like a little enlargement in the epeen region, because frankly i suck at eve.
cry more noob.
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Rayana Stormhammer
Minmatar Republic University
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Posted - 2007.07.11 01:52:00 -
[57]
Do want!
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R Ramjet
Caldari Deathshead Inc.
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Posted - 2007.07.11 02:39:00 -
[58]
i love this idea
/signed
Originally by: Asmosis Lowsec is kinda like the run-down industrial slums between the law abiding city (hi-sec) and the free open country side (0.0).
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Kaathar Rielspar
Minmatar Universal Exports Namtz'aar k'in
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Posted - 2007.07.12 02:51:00 -
[59]
while this idea has merit, given how the current bounty system works makes it rather unworkable. i know a load of people that have low sec status from shooting non-outlaw pirates (me included).
If this were to go in then i guarantee that pies will bounty the anti-pies just for the lulz ____________________
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SiJira
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Posted - 2007.07.12 23:06:00 -
[60]
Originally by: Kaathar Rielspar while this idea has merit, given how the current bounty system works makes it rather unworkable. i know a load of people that have low sec status from shooting non-outlaw pirates (me included).
If this were to go in then i guarantee that pies will bounty the anti-pies just for the lulz
theres a sec status preventing that ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |
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