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Thread Statistics | Show CCP posts - 0 post(s) |

SiJira
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Posted - 2007.07.14 14:48:00 -
[61]
Originally by: R Ramjet i love this idea
/signed
more than half the people that are now pirates probably loved this idea too - until we realized hey this doesnt work ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |

SiJira
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Posted - 2007.07.15 14:58:00 -
[62]
will this ever change? ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |

FarScape III
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Posted - 2007.07.15 15:19:00 -
[63]
haha, yes this would stop the pirates who get there buddies to put a 5k bounty on them just to look cool with the skull :)
Heck man, they will just get there buddies to killthem and split the bounty with them anyways.
A Minmater City... Cool! My Skills |

FarScape III
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Posted - 2007.07.15 15:25:00 -
[64]
Originally by: Kilana Omni I support reworking the bounty system as it's clearly broken in its current state.
However if the OP's suggestion is implemented, I foresee continued exploitation of the current game mechanic -namely getting a friend to pod you and split the bounty. If pilots are granted a 'bounty hunting licence' it would lead to those with bounties removing their bounty using the above method a lot sooner than they might otherwise.
It basically comes down to this -how do you ensure that those that are meant to receive the reward actually receive it? As things currently stand it is pilots with bounties on their heads that benefit most, as their victims who place bounties on their antagonists are literally giving them free Isk.
This is the problem bounty hunting needs to address and while I like the OPs idea I don't see how it will resolve this issue. For bounties to work, I suggest there needs to be a non-transferable reward -something that benefits the bounty hunters but cannot be exploited by those with bounties.
I agree, what a joke and like CCP saying hay come to EVE and become a bounty hunter etc... yeah right, The bounty system is broke, but why don't they change how it works or do not advertise you can be a bounty hunter?
The system they should build on is the one were real players just give someone isk to kill a particular player. But make it more interesting like allow the corps to be as proof in a contract.
Let a corps be the proof in the free form contracts.
A Minmater City... Cool! My Skills |

Nagi Katsumi
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Posted - 2007.07.15 20:53:00 -
[65]
Edited by: Nagi Katsumi on 15/07/2007 20:54:14 Very good idea and would improve the game a lot for the currently rubbish bounty system. Though I feel pirates have been nerfed enough in the past months, especially the warp to 0 system now in place.
While I'm no lover of gankers and pirates, wouldn't this just encourage more people to kill pirates, and essentially ruin their fun and the thrill of low sec?
If this was in place there'd definately have to be some sort of better balancing put in for the pirates and people with bounties.
Also, 10 mil sounds far too cheap for something which enables you to murder whoever you want. Perhaps you should require: a) 7.0 + security status, b) 5+ standing with CONCORD Assembly or whatever their main corp is, c) 100 million to buy the badge itself.
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Gorion Wassenar
Caldari Tsurokigaarai APEX Conglomerate
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Posted - 2007.07.15 21:15:00 -
[66]
I applaud your enthusiasum into this subject but saddly the "pirate" profession is a protected one. You get a sec hit for defending yourself for crying out loud! It would be nice if there actually was some consiquences for piracy then fraging NPCs for a few days/weeks. Anyone who tells you that they loose acess to hi-sec is full of it because your account has 3, count them, 3 character slots. They just shop with their alts. They get to have their cake and eat it too. Would be nice if there was a way to proactivly hunt down criminals until waiting for them to shoot first that didn't require a war dec. ----- *results may vary*
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Leilani Solaris
Gallente 0utbreak
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Posted - 2007.07.15 21:21:00 -
[67]
Sounds like a good idea.
Outbreak Killboard |

Yougot Fubarred
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Posted - 2007.07.16 19:20:00 -
[68]
Yeah this sounds like a cool idea. I just started the game yesterday an I wanted to be a bounty hunter once I heard about the bounty system, but Ive already been told how its broken by just about everyone in my noob corp and a new unbroken way of doing this would be excellent
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Richard Aiel
Caldari MicroFunks
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Posted - 2007.07.16 19:22:00 -
[69]
Originally by: SiJira
Originally by: R Ramjet i love this idea
/signed
more than half the people that are now pirates probably loved this idea too - until we realized hey this doesnt work
Wanna maybe explain why you think this wont work other than just saying "it wont work"?
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Yay! I can come up with good ideas too! http://oldforums.eveonline.com/?a=topic&threadID=548436&page=2 |

N'k
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Posted - 2007.07.16 20:11:00 -
[70]
Edited by: N''k on 16/07/2007 20:12:12 Make it so that people who have kill rights against you can only place a bounty upon your head AND ONLY while they have the kill right, once its gone you are unable to place the bounty, like say
I killed player A,
Player A would get the rights to kill me afterwards ye
Only he can place a bounty upon my head.
Suppose its a bad idea, but could stop people from ubsuing what has been suggested, inwhich im in favor as i would defenetly turn to bounty hunter rather than pirate.. Would probably give more targets for each side.
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Jiggs Casey
Minmatar Asguard Security Service Angels Of Discord
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Posted - 2007.07.16 21:02:00 -
[71]
I can see where bounty hunting would turn into a career. Correct me if I'm wrong but currently, there are no CONCORD sanctioned bounties. Basically, a bounty is a means of recruiting the entire EVE community into helping you exact a little revenge on a specific player. If you're going to make the 'deputization' of a player by CONCORD valid, which I think is a kick ass idea btw, then the amount of the bounty should come into play somewhere...
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Misses Gap
Caldari The Lantern Mining Corporation
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Posted - 2007.07.16 21:09:00 -
[72]
As I see it - the bounty system can be fixed fairly easy.
The instant the bounty is being collected something really really nasty needs to happen to the ebil person having had the bounty on his head.
Something he really does not like very much - I let it to your imagination what that will be.
Gap
Attention you need. Children play in the snow aloud. The cat has been podded! |

Richard Aiel
Caldari MicroFunks
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Posted - 2007.07.16 22:51:00 -
[73]
Originally by: Jiggs Casey I can see where bounty hunting would turn into a career. Correct me if I'm wrong but currently, there are no CONCORD sanctioned bounties. Basically, a bounty is a means of recruiting the entire EVE community into helping you exact a little revenge on a specific player. If you're going to make the 'deputization' of a player by CONCORD valid, which I think is a kick ass idea btw, then the amount of the bounty should come into play somewhere...
lol I cant tell if this is sarcasm or not >.< >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Yay! I can come up with good ideas too! http://oldforums.eveonline.com/?a=topic&threadID=548436&page=2 |

Jormunrek
Amarr Radio Free Aridia
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Posted - 2007.07.16 23:42:00 -
[74]
When I first started playing I was glad to see there was a way to be a "space cowboy", but after learning about how it worked well yeah that kinda got thrown out the window. Took hiatus about ten months ago and recently came back and went to make an alt for moving some stuff around and was shocked by two things. First the HOLY JEEBUS TAP DANCING CHRIST stats characters start with now (and people thought bloodlines was extreme) and that they had the gall to actually discuss a profession as a bounty hunter in the explanation of "special forces" advanced schooling. Or advance career or whatever the last step was.
Always thought that being able to be a bounty hunter in this game would be alot of fun, but it needs to be seriously reworked to be remotely viable. There have been some really great suggestions/ideas in this thread, please take notes devs. Although I don't think that creating bounties from ship type and whatnot is going in the wrong direction and increase the odds of exploiting the system. But I don't want to discourage some of the idea makers in this thread. =)
I'll be spinning wax and watching the ships pass by...
Jorm
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Ixianus
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Posted - 2007.07.17 01:13:00 -
[75]
Pay 10billion to make like 200mil, Mmmmm, I could just as easily buy 5billion trit at 2isk and mark it down to 1 isk with the same result of me losing alot of money.
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Karlemgne
The Malevolent
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Posted - 2007.07.17 01:33:00 -
[76]
Originally by: Frightspear
Originally by: Mhadron Yes, but you would need some way to keep people from throwing bounties on people who don't deserve it and then hunting them down for ****s and giggles.
How about automatically asigning a bounty to someone based on the base price of the player ship they destroy. Just abandon the abitrary player asigned bounties and give them out like npc rewards instead.
Yes! I love this idea. It would give me a regular income from podding myself. 
-Karlemgne
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Tarkam
Caldari Dirt Nap Squad FREGE Alliance
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Posted - 2007.07.17 02:31:00 -
[77]
Yes! I love this idea. It would give me a regular income from podding myself. 
-Karlemgne
Karl just go back to stalking kleptos. This idea is great, but it should be very hard to get full immunity. Why dont we all just get along.
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Richard Aiel
Caldari MicroFunks
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Posted - 2007.07.17 02:41:00 -
[78]
See what we really nered to be able to stop is those with bounties using High sec areas as "safe space" I KNOW a lot of the PVPers hate it when ppl call high sec "safe space". I agree. It shouldnt be safe. ESPECIALLY if you have a bounty on yer head. Its sad how many bountioed ppl I see flying around in Empire in PODS. No ship, JUST PODS cause it someone attacks then, CONCORD will come to their rescue >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Yay! I can come up with good ideas too! http://oldforums.eveonline.com/?a=topic&threadID=548436&page=2 |

Dr Slice
kleptomaniacs
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Posted - 2007.07.17 02:53:00 -
[79]
Originally by: Tarkam
Yes! I love this idea. It would give me a regular income from podding myself. 
-Karlemgne
Karl just go back to stalking kleptos. This idea is great, but it should be very hard to get full immunity.
CCP doesn't care about bounty hunting. Its Eve Online, not Bladerunner or StarWars.
You want to Bounty Hunt? Go find a Boba Fett action figure.
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Ryum852
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Posted - 2007.07.17 03:36:00 -
[80]
I like the general idea, though some of the specifics are not a good idea in my opinion
At no time should the concord help one player, over another... I would def make a character into a bounty hunter with this system, but wouldn't want the concord to step in.
Other things like that I don't agree with. As for the people who could exploit the system... who cares. Someone put the bounty on a PC for a reason, who cares if one of his friends kills him... But if they work out a system for the reward being awesome but no transferable I am fine with that also.
Lastly, my own add into this idea.. I think if you have a bounty that is soo high or for so long your time in a station should be limited. I don't what scale or anything, but just think it is dumb someone can perma camp in a station if they have a bounty on them...
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The Blinded
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Posted - 2007.07.17 03:42:00 -
[81]
Originally by: Dr Slice
Originally by: Tarkam
Yes! I love this idea. It would give me a regular income from podding myself. 
-Karlemgne
Karl just go back to stalking kleptos. This idea is great, but it should be very hard to get full immunity.
CCP doesn't care about bounty hunting. Its Eve Online, not Bladerunner or StarWars.
You want to Bounty Hunt? Go find a Boba Fett action figure.
Riiiiiiiiight Thats why in character creation, if you read the special forces option it says yer able to be a bounty hunter. Because its EVE and you cant be one right? go read a thread you have the IQ to reply in kthx >> No you cant have my stuff, when I leave Im taking it with me cause im greedy like that >> |

William Hamilton
Caldari THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.07.17 03:42:00 -
[82]
I realy think the bounty system should be split into a player bounty, like in dragonrazor's wonderful post, and a ship bounty, wich would be applied to the player himself but pay out whenever one of his ships was destroyed. It would have to only pay out a certian percent of the bounty depending on the price of this ship though.
I realy think having two would work quite well, we'd have a ship bounty for general use, and the bounty on the player himself for "bonus points"
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SiJira
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Posted - 2007.07.17 03:48:00 -
[83]
Originally by: Richard Aiel
Wanna maybe explain why you think this wont work other than just saying "it wont work"?
apart from friends and alts taking the bounties? ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |

Dr Slice
kleptomaniacs
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Posted - 2007.07.17 03:49:00 -
[84]
Originally by: The Blinded
Originally by: Dr Slice
Originally by: Tarkam
Yes! I love this idea. It would give me a regular income from podding myself. 
-Karlemgne
Karl just go back to stalking kleptos. This idea is great, but it should be very hard to get full immunity.
CCP doesn't care about bounty hunting. Its Eve Online, not Bladerunner or StarWars.
You want to Bounty Hunt? Go find a Boba Fett action figure.
Riiiiiiiiight Thats why in character creation, if you read the special forces option it says yer able to be a bounty hunter. Because its EVE and you cant be one right? go read a thread you have the IQ to reply in kthx
Character creation text and ingame play are two different things lmao
I bet you believe everything you read? Talk about IQ...
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Cyrus Al'Thor
Minmatar Brutor tribe
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Posted - 2007.07.17 04:05:00 -
[85]
I love the ideas. If I were a policeman, I'd want the option of using a police ship! Flashy lights and sirens optional. So, perhaps the bounty license could double as a kind of psuedo-skill that unlocks a range of unique ships that would still require the minimum racial skills. If you start breaking laws, lose your standing and your license you automatically lose the ability to fly those ships.
One overriding principle of all these games is that people love shiny stuff, so if it's been earned through hard standings grind, it should be up for grabs :-)
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Lucas Telmari
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Posted - 2007.07.17 09:49:00 -
[86]
/signed
I haven't played the game long enough to really be able to comment on the numbers involved, but I really like the idea. At the very least it would be good to be able to have a lessened/removed sec status hit for pirates with sec between -5 and -2. However as others have said, the bounty system itself does really need to be overhauled to stop pirates getting friends to pod them.
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Essque
Starlancers Mordus Angels
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Posted - 2007.07.17 10:50:00 -
[87]
The figures are most likely wrong, but the idea has merit and should be implemented in some form or shape.
Just FYI, the max security status one can have in game at the moment is 5.0.
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The Blinded
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Posted - 2007.07.17 11:07:00 -
[88]
Edited by: The Blinded on 17/07/2007 11:12:44 Edited by: The Blinded on 17/07/2007 11:08:40
Originally by: SiJira
Originally by: Richard Aiel
Wanna maybe explain why you think this wont work other than just saying "it wont work"?
apart from friends and alts taking the bounties?
and this makes it a nonusable idea....how?
If CCP felt like THAT, then the whole Bounty system wouldnt be here anyways  >> No you cant have my stuff, when I leave Im taking it with me cause im greedy like that >> |

The Blinded
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Posted - 2007.07.17 11:09:00 -
[89]
Originally by: Dr Slice
Originally by: The Blinded
Originally by: Dr Slice
Originally by: Tarkam
Yes! I love this idea. It would give me a regular income from podding myself. 
-Karlemgne
Karl just go back to stalking kleptos. This idea is great, but it should be very hard to get full immunity.
CCP doesn't care about bounty hunting. Its Eve Online, not Bladerunner or StarWars.
You want to Bounty Hunt? Go find a Boba Fett action figure.
Riiiiiiiiight Thats why in character creation, if you read the special forces option it says yer able to be a bounty hunter. Because its EVE and you cant be one right? go read a thread you have the IQ to reply in kthx
Character creation text and ingame play are two different things lmao
I bet you believe everything you read? Talk about IQ...
Whoops... damn I gotta remember not to feed the trolls...
damn... did it again... >> No you cant have my stuff, when I leave Im taking it with me cause im greedy like that >> |

Richard Aiel
Caldari MicroFunks
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Posted - 2007.07.17 11:12:00 -
[90]
Originally by: SiJira
Originally by: Richard Aiel
Wanna maybe explain why you think this wont work other than just saying "it wont work"?
apart from friends and alts taking the bounties?
Like they can now you mean?
As I have stated numerous times before this, any system you come up with will inherentlt have loopholes that people WILL exploit. This is an MMO this is what happens, worse, in this case, this is EVE and these loopholes are usually condoned by CCP anyways lol
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Yay! I can come up with good ideas too! http://oldforums.eveonline.com/?a=topic&threadID=548436&page=2 |
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