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Living Light
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Posted - 2007.07.04 19:51:00 -
[1]
Living Light > CCP took away asteroid belts, closed gates to Aunia, moved mission locations to nearby systems - BUT STILL CANNOT CREATE more lvl 4 agents to spread pilots around.
WE NEED more LVL3-4 agents 5-6 systems apart.
LL
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BlackMoon Thrawn
the Organ Grinder and Company
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Posted - 2007.07.04 20:12:00 -
[2]
go somewhere else
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Not Bait
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Posted - 2007.07.04 21:02:00 -
[3]
Spend a day doing some simple research and I guarantee that you will find lots of high sec L4 agents that are more profitable, and far less crowded, than any agent in Dodixie.
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Karynn Carrion
Minmatar
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Posted - 2007.07.05 00:20:00 -
[4]
OP is right.Having 1 decent Federation Navy agent in hi sec is kinda dumb when you think there are some stations in Eve which have no agents at all.
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murder one
Gallente Death of Virtue FreeFall Securities
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Posted - 2007.07.05 00:29:00 -
[5]
Originally by: Karynn Carrion OP is right.Having 1 decent Federation Navy agent in hi sec is kinda dumb when you think there are some stations in Eve which have no agents at all.
Yep. Move to low sec. Totally lag free.
BUYING Poteque Pharmaceuticals 'Prospector' PPH-2, PAYING WELL, CONVO/MAIL IN-GAME |

Karynn Carrion
Minmatar
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Posted - 2007.07.05 00:44:00 -
[6]
Originally by: murder one
Originally by: Karynn Carrion OP is right.Having 1 decent Federation Navy agent in hi sec is kinda dumb when you think there are some stations in Eve which have no agents at all.
Yep. Move to low sec. Totally lag free.
Dodixie merely proves that people won't go to lo sec.Even to avoid lag.
Keep the L4 Q20s in lo sec but at least give the Empire Huggers a chance to enjoy the game without all having to pile in 1 system for a L4 Q13.
And I sympathise with the Pilots in 0.0 fighting through this as well but tbh the Empire Huggers are in the same boat.
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murder one
Gallente Death of Virtue FreeFall Securities
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Posted - 2007.07.05 00:49:00 -
[7]
Originally by: Karynn Carrion
Originally by: murder one
Originally by: Karynn Carrion OP is right.Having 1 decent Federation Navy agent in hi sec is kinda dumb when you think there are some stations in Eve which have no agents at all.
Yep. Move to low sec. Totally lag free.
Dodixie merely proves that people won't go to lo sec.Even to avoid lag.
Keep the L4 Q20s in lo sec but at least give the Empire Huggers a chance to enjoy the game without all having to pile in 1 system for a L4 Q13.
And I sympathise with the Pilots in 0.0 fighting through this as well but tbh the Empire Huggers are in the same boat.
There is plenty of opportunity to mission in Eve. It's just that mission runners are too lazy. Other factions, other agents, other areas. One agent in one system is not the end all in Eve missioning.
BUYING Poteque Pharmaceuticals 'Prospector' PPH-2, PAYING WELL, CONVO/MAIL IN-GAME |

Susan Acid
Gallente
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Posted - 2007.07.05 01:31:00 -
[8]
when where these agents seeded?how many users did ccp have at the time?has the number of good agents increased relative to player base?
ccp should know by now what the most popular corps/factions are among mission runners and they should also know by now that it wouldn't break the game to scatter a few extra agents about.
ccp created the problem when they decided to seed the agents.the players can only go where the agents are.
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Karynn Carrion
Minmatar
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Posted - 2007.07.05 02:04:00 -
[9]
Originally by: murder one
Originally by: Karynn Carrion
Originally by: murder one
Originally by: Karynn Carrion OP is right.Having 1 decent Federation Navy agent in hi sec is kinda dumb when you think there are some stations in Eve which have no agents at all.
Yep. Move to low sec. Totally lag free.
Dodixie merely proves that people won't go to lo sec.Even to avoid lag.
Keep the L4 Q20s in lo sec but at least give the Empire Huggers a chance to enjoy the game without all having to pile in 1 system for a L4 Q13.
And I sympathise with the Pilots in 0.0 fighting through this as well but tbh the Empire Huggers are in the same boat.
There is plenty of opportunity to mission in Eve. It's just that mission runners are too lazy. Other factions, other agents, other areas. One agent in one system is not the end all in Eve missioning.
Do you think that if CCP put 2 L4 Q13 agents in Essence Region nobody would use them?More to the point-Do CCP think this is the case?
Where there are blobs there is lag.CCP seem to be trying to discourage blobbing in Alliance warefare so what's so wrong about discouraging people to blob when they are looking for an agent?
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tiewan
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Posted - 2007.07.05 02:19:00 -
[10]
I think all L4 agents should be moved to lowsec
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Rilder
Caldari THC LTD
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Posted - 2007.07.05 02:27:00 -
[11]
Our ceo found a nice high quality level 4 combat agent a week or 2 ago, with only 10-15 people in system during peak hours and its not even low sec or surrounded by low sec, and once I get to level 4s I found a nice empty system to do them in also.
Seriously stop doing missions for the navy, theres other npc corps around also... 
Visit my blog =)http://rilderslog.blogspot.com/ |

Naomi Wildfire
Amarr Stardust Heavy Industries
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Posted - 2007.07.05 02:44:00 -
[12]
Not every mission runner is an empire hugger. I like to run missions and i like to fight my way trough 0.0. There are some Agents noone uses, that are really better than the mass runned agents. I had a Caldari (the motsu one) and Amarr L4Q17 agent that gives me max 4,8k LPs. Now i have another L4Q17 and i get 4,8K LPs for the same Missions.
And stop crying they should all move to low sec, accept the other players as a part of eve. I still dont understand why noone cries "close jita" or "make jita a low sec".
Do is see a bit of Envy or is it just that you cant go disturbing them?
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Vasiliyan
Aliastra
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Posted - 2007.07.05 09:36:00 -
[13]
Albenide Rost - L4 Q12 Internal security, in Vale (highsec Essence)?
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Leandro Salazar
The Blackguard Wolves
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Posted - 2007.07.05 10:22:00 -
[14]
Edited by: Leandro Salazar on 05/07/2007 10:22:39 EVE Agents shows quite a few decent highsec L4s for Gallente...
Thanks SkyFlyer!
There is no 'n' in turret |

Chepe Nolon
Core Domination Big Bang Quantum
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Posted - 2007.07.05 11:03:00 -
[15]
If you don't like Dodixie, stay out of it. Simple as that.
There are plenty of excellent level 4 agents in other corps than Fed navy.
Chepe Nolon -- My notes about agent missions. |

Karynn Carrion
Minmatar
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Posted - 2007.07.05 11:10:00 -
[16]
Originally by: tiewan I think all L4 agents should be moved to lowsec
Why?
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Mnengli Noiliffe
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Posted - 2007.07.05 11:12:00 -
[17]
haha yeah there are decent lvl4 Q>10 agents in high sec, but they are so distant from Jita/Ours that no one bothers traveling that far. And btw you don't have to pick only command/surv/intelligence for military missions - certain other divisions, such as public relations and personnel, also give good proportion of military missions, although sometimes you have to do a couple of easy hauls (most I saw was 8000 m3 I think).
f.ex. let's take Solitude region. There are good agents in high sec Solitude, but because it's not connected with the rest of high sec, and because autopilot always generates a path through 0.0, really few people run missions there. very nice quiet region it is. And btw there is a way through low-sec but you have to enter it by hand :)
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Venkul Mul
Gallente
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Posted - 2007.07.05 11:28:00 -
[18]
While I don't think that currently it is so necessary to create new agents for the navy corporations, as there are others agents and others corporations, there is a valid motive to do that in the near future:
Empire wars
From what is know so far only some specific corporation will get the full spectrum of war missions. It is almost granted that those will be the same corporations that have the level 5 agents: navy, espionage and customs. So people interested in the empire wars missions will flock to those agents, saturating the systems where there are high quality agents for those corporations.
To that we can even add the standing requirement to get the level 5 agents. To get faster increase in standing people will again use the best agent in the 3 corporation for every empire that have them, so, again will use navy, espionage and customs agents.
If some corrective action is not done the system with good quality agents for those corps will become even more unplayable that before.
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J Ripper
Caldari
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Posted - 2007.07.05 11:36:00 -
[19]
Originally by: Living Light Living Light > CCP took away asteroid belts, closed gates to Aunia, moved mission locations to nearby systems - BUT STILL CANNOT CREATE more lvl 4 agents to spread pilots around.
WE NEED more LVL3-4 agents 5-6 systems apart.
LL
I have to agree to this (kind of), I used to do missions in and around Dodixie,Aunia & Auvergene etc, but it`s now a mini JITA around there so I had to use another agent elsewhere with a much lower quality.
IMHO, Empire needs expanding to suit the ever growing playerbase.
my sig: --- Jon Johansen --- |

Leandro Salazar
The Blackguard Wolves
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Posted - 2007.07.05 12:04:00 -
[20]
Edited by: Leandro Salazar on 05/07/2007 12:05:39
Originally by: J Ripper
Originally by: Living Light Living Light > CCP took away asteroid belts, closed gates to Aunia, moved mission locations to nearby systems - BUT STILL CANNOT CREATE more lvl 4 agents to spread pilots around.
WE NEED more LVL3-4 agents 5-6 systems apart.
LL
I have to agree to this (kind of), I used to do missions in and around Dodixie,Aunia & Auvergene etc, but it`s now a mini JITA around there so I had to use another agent elsewhere with a much lower quality.
IMHO, Empire needs expanding to suit the ever growing playerbase.
Atm empire is expanded well enough. It is the players that refuse to expand. Anyone staying in a hub like Motsu or Dodixie despite all the other agents that might be a bit further away from a trade hub deserve all the lag they get.
I agree though that in the future, especially in light of factional warfare, we might need a few more agents in empire. The playerbase HAS grown quite a lot since these agents were initially seeded and demand is starting to get close to supply even if people were to spread out.
Thanks SkyFlyer!
There is no 'n' in turret |
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Mastin Dragonfly
Ministry of War
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Posted - 2007.07.05 12:15:00 -
[21]
Originally by: Naomi Wildfire I had a Caldari (the motsu one) and Amarr L4Q17 agent that gives me max 4,8k LPs. Now i have another L4Q17 and i get 4,8K LPs for the same Missions.
I hope you're not under the impression that that's a nice amount of LPs for a lvl 4 mission... My high sec agent (Q18 in 0.6) gives me over 7400 max. That's with both relevant connection books at 4.
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Cairste Lakota
Caldari Gun Metal Priests The Makhai
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Posted - 2007.07.05 15:18:00 -
[22]
I'm going to throw in my $.02 on this issue and lay the blame on agent Quality Level.
Once a mission runner is able to use the highest QL agent for their chosen Corp, they stay with that agent for the highest possible payment and LP gain. CCP has tried to reduce lag by moving agents - first out of Inoue into the same station in Hageken(!), and now 3 of 4 highest QL agents are in the Motsu/Saila/Aramachi cluster (honestly, does anyone check these moves first?) - and each time the lag has followed the crowd of mission runners who move to those systems. CN does have an L4Q17 agent in 0.4 Otsasai, but with the threat of being scanned out and killed, I'm sure this agent sees 2% of the traffic of Motsu. The system with my L4Q18 non-Navy Surveillance agent gets 150+ pilots at peak times, but I wonder about the usage of the two L4 Q7 and Q9 agents (who are in the same system BTW!). I know I sure didn't use them because my Faction standing allowed me to jump right to the highest QL.
If all agents were of equal quality and spread out better (I'm talking to you Caldari Navy) then mission runner pilots would spread out as well. Who honestly uses an L4Q-18 agent when moving from L3s to L4s when the standings difference needed between Q-18 and Q0 is only 0.90? Heck, that's only a few more L3 missions or the next storyline...
Equalizing the QL of the agents will allow mission runners to spread out and find a favorite spot - maybe close to a trade hub or a school for new skillbooks - and would be a partial resolution to the lag issue.
CL |

FT Diomedes
Gallente Ductus Exemplo
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Posted - 2007.07.05 15:56:00 -
[23]
Originally by: Cairste Lakota I'm going to throw in my $.02 on this issue and lay the blame on agent Quality Level.
Once a mission runner is able to use the highest QL agent for their chosen Corp, they stay with that agent for the highest possible payment and LP gain. CCP has tried to reduce lag by moving agents - first out of Inoue into the same station in Hageken(!), and now 3 of 4 highest QL agents are in the Motsu/Saila/Aramachi cluster (honestly, does anyone check these moves first?) - and each time the lag has followed the crowd of mission runners who move to those systems. CN does have an L4Q17 agent in 0.4 Otsasai, but with the threat of being scanned out and killed, I'm sure this agent sees 2% of the traffic of Motsu. The system with my L4Q18 non-Navy Surveillance agent gets 150+ pilots at peak times, but I wonder about the usage of the two L4 Q7 and Q9 agents (who are in the same system BTW!). I know I sure didn't use them because my Faction standing allowed me to jump right to the highest QL.
If all agents were of equal quality and spread out better (I'm talking to you Caldari Navy) then mission runner pilots would spread out as well. Who honestly uses an L4Q-18 agent when moving from L3s to L4s when the standings difference needed between Q-18 and Q0 is only 0.90? Heck, that's only a few more L3 missions or the next storyline...
Equalizing the QL of the agents will allow mission runners to spread out and find a favorite spot - maybe close to a trade hub or a school for new skillbooks - and would be a partial resolution to the lag issue.
CL
Good post. I agree. Spreading out the agents seems like a smart move to me. Eve has the "World's Largest Game Universe" but there are many systems with agents that are not worth going to - whether because of lack of reward or too much risk. If all the reward and no risk is found in one system, why go elsewhere?
Furthermore, while some systems may be natural hubs, it doesn't make sense to put multiple high quality agents in the same high sec system.
Add to that the fact that the tutorial should probably emphasize the rewards of working for ANY corporation. I suspect that lots of people end up in the Navy stations not just because Navy command agents give mostly kill missions, but also because they think that is the only way to get a CNR or some other navy issue ship.
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Death Kill
Caldari direkte
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Posted - 2007.07.05 16:05:00 -
[24]
I used to do missions in Saila, then I decided screw this it lags to much and moved to a different system.
I NEVER get lag when doing lv4's and there max 30something people in local.
Originally by: myself The Amarr templar joke is a joke stupid people can laugh at. Its the joke any dumb person can laugh at.
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Kwint Sommer
Incoherent Inc Otaku Invasion
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Posted - 2007.07.05 16:15:00 -
[25]
They just need have agents only assign missions in non-lagy systems. So if 200 people want to simultaneously run missions in Motsu they're going to get sent 4 or 5 jumps away where there's no lag. It keeps lag down and gives people an incentive to use lower quality agents as what they lose in LP they make up in saved time by doing the missions in system.
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Karynn Carrion
Minmatar
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Posted - 2007.07.05 17:01:00 -
[26]
Originally by: Cairste Lakota I'm going to throw in my $.02 on this issue and lay the blame on agent Quality Level.
Once a mission runner is able to use the highest QL agent for their chosen Corp, they stay with that agent for the highest possible payment and LP gain. CCP has tried to reduce lag by moving agents - first out of Inoue into the same station in Hageken(!), and now 3 of 4 highest QL agents are in the Motsu/Saila/Aramachi cluster (honestly, does anyone check these moves first?) - and each time the lag has followed the crowd of mission runners who move to those systems. CN does have an L4Q17 agent in 0.4 Otsasai, but with the threat of being scanned out and killed, I'm sure this agent sees 2% of the traffic of Motsu. The system with my L4Q18 non-Navy Surveillance agent gets 150+ pilots at peak times, but I wonder about the usage of the two L4 Q7 and Q9 agents (who are in the same system BTW!). I know I sure didn't use them because my Faction standing allowed me to jump right to the highest QL.
If all agents were of equal quality and spread out better (I'm talking to you Caldari Navy) then mission runner pilots would spread out as well. Who honestly uses an L4Q-18 agent when moving from L3s to L4s when the standings difference needed between Q-18 and Q0 is only 0.90? Heck, that's only a few more L3 missions or the next storyline...
Equalizing the QL of the agents will allow mission runners to spread out and find a favorite spot - maybe close to a trade hub or a school for new skillbooks - and would be a partial resolution to the lag issue.
CL
Good post
also,while looking for agents I found 3 Q4 lvl 20 Admin Agents for Federation Customs in the same lo sec system???? wtf is the point of that?where is the 'logic' behind that?
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FT Diomedes
Gallente Ductus Exemplo
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Posted - 2007.07.05 17:09:00 -
[27]
As I understand it, the logic behind the multiple high quality agents in the same low sec system is so that if your mission gets busted by a pirate (i.e. you get probed out), you can go run another mission in the same system without having to fail that mission. That's the explanation I have seen. Although it does make me wonder why someone would run another mission in the same system after a pirate has already probed them out of one.
Or maybe it is just to give people some incentive to "live" in low sec. For most people it takes a lot more than that. From what I have seen, a desire to kill other players seems to be the only motivation to live in low sec.
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vanBuskirk
Caldari
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Posted - 2007.07.05 17:21:00 -
[28]
To those who say "move":
Two solutions seem to be offered - move to lowsec, and likely lose instead of gaining standing, and certainly lose isk heavily, because some spotty 1337 p1r4t3 likes the looks of your modules or just plain wants to blow someone up because he's bored and/or likes ruining someone's day - or move to another corp and start going up the agent level ladder again, and waste the dozens of hours you've spent gaining hundreds of thousands of LP, and wait an extra six months for your faction BS.
Neither solution is acceptable. Missions have been nerfed, and nerfed, and nerfed again and again - now it appears that CCP are trying "nerf by lag".
Jumpgate is coming back soon, and I've signed up for the beta. I suggest that anyone else who is fed up with CCP's obsession with piracy and PvP combat, almost to the exclusion of all else in terms of development work, does the same.
About the Dodixie/Aunia gate being closed - why? Does anyone know, or was this just another whim?
---------------------------------------------- "Violence is the last refuge of the incompetent."
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Lore Isander
Caldari Paisti
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Posted - 2007.07.05 18:52:00 -
[29]
Edited by: Lore Isander on 05/07/2007 18:52:20
Originally by: vanBuskirk To those who say "move":
Two solutions seem to be offered - move to lowsec, and likely lose instead of gaining standing, and certainly lose isk heavily, because some spotty 1337 p1r4t3 likes the looks of your modules or just plain wants to blow someone up because he's bored and/or likes ruining someone's day - or move to another corp and start going up the agent level ladder again, and waste the dozens of hours you've spent gaining hundreds of thousands of LP, and wait an extra six months for your faction BS.
Neither solution is acceptable. Missions have been nerfed, and nerfed, and nerfed again and again - now it appears that CCP are trying "nerf by lag".
Jumpgate is coming back soon, and I've signed up for the beta. I suggest that anyone else who is fed up with CCP's obsession with piracy and PvP combat, almost to the exclusion of all else in terms of development work, does the same.
About the Dodixie/Aunia gate being closed - why? Does anyone know, or was this just another whim?
Carebear cry 
Go back to WoW if you cant stand PVP.
--- How do I shot web? |

fuze
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Posted - 2007.07.05 19:49:00 -
[30]
The point is that you have a fair number of good L4 agents in the same constellation and people like this. Ergo lag happens. If you do missions with 200+ peeps in local its not helping that much.
You can start moving agent or solar systems on cluster or even nerf some gates but I'd like to see more agents in total. Not only high levels in high sec but more agents in general so with future mission updates it gets easier to diversify and not 100 people are doing the same mission in the same system at one time. And as well solve the lack of decent level 5 agents for some factions/corp. |
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