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vanBuskirk
Caldari
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Posted - 2007.07.05 15:08:00 -
[1]
OK, here goes. I was manufacturing in a major mission hub, on the basis (correctly assumed) that the market for various modules and particularly ammo would be good. I accepted the factory slot waiting list as part of the cost for convenience - at the time, queuing time was about 8 hours on average.
Now, almost certainly because of the ammo manufacturing time nerf, the wait time in that spot is 3 days - and increasing. As a result I have moved my operations (BPOs and materials) to a factory 2 jumps away where there is no wait, and accepted the greater amount of work hauling finished goods to market.
The trouble now is getting hold of materials to produce with! I am a mid-range producer - when I can get the raw materials I get through maybe 25 million units of various minerals per week at most. Not a lot by some people's standards, I know - but too much to move around much in a hauler. My on-site buy orders don't get filled; and yes, I am offering a decent price.
I have had it suggested that buying a freighter may be an option - but even half-full, one of those things holds maybe 50 million units of minerals, which is a heck of a lot for me at the moment. And of course freighters aren't free, either - it would take months for me to make the cost back, and of course there is always the suicide ganking risk.
So what to do? Try really hard to break out of the industrial level I'm now at and go for the big league? (I can probably spare a billion or so to invest in setting up). Or give up and do something else? Or accept lower sales and profits?
Any suggestions? Not including "mine your own" - I'd spend as much time doing that as my RL job.
---------------------------------------------- "Violence is the last refuge of the incompetent."
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Judas Lonestar
Ganja Labs Hydra Alliance
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Posted - 2007.07.05 15:33:00 -
[2]
Find whats selling well. I have 2 different ammo types on the market. One I (literally) cant keep in stock and am cooking 2 more BPO's for that ammo type. The other has been on the market for 4 days now and I havent sold a damn one.
I'm also the cheapest in the area as well, so I know it isnt my price.
Anyways, whats your profit percentage. Even a 1% profit is still a profit. Are you pricing higher then market, competitive to the market or under the market. If you have something thats selling well and price it under most others people will buy it, even if they have to move it themselves.
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Wyehr
Shadow Of The Light R i s e
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Posted - 2007.07.05 16:21:00 -
[3]
POS?
[ 2007.03.18 18:45:59 ] (notify) Typhoon belonging to Gandolf self-destructs. |

Balcura
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Posted - 2007.07.05 22:00:00 -
[4]
here are the only options: 1) Get into an inty 5 use tech 2 expanders and cargo expander rigs with giant secure containers and haul the stuff yourself. Base 6000 m3 * 1.25 (Industrials 5) * 1.275^5 (5 exapnders) * 1.1^3 (3 cargo rigs) = 36,634.91 m3 with 12 giant secures 634.91 + 12 * 3900 = 47,434.91 total hauling
2) buy a freighter
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Manic Smile
Tau Ceti Global Production Rule of Three
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Posted - 2007.07.05 22:50:00 -
[5]
1) Be able to fly a BC+ and tank about 300 dps avg 2) Join a 0.0 drone space corp 3) Farm drones for alloys, refine for minerals 4) Make t1 modules at corp P.O.S. 5) Put on market for 5x the emprire rate 6) ??? 7) Profit
http://farm2.static.flickr.com/1186/695202591_f8ef8ff752_o.png *courtesy of www.flickr.com
Please keep your signature below the 24000 bytes limit.- Thx Pirlouit |

Kesh McCall
Caldari Galactic Science Network
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Posted - 2007.07.06 01:08:00 -
[6]
1.buy in your old hub where your orders got filled. Setup a contract for a freighter pilot once youre running low in your new factory.
2. try to get a arrangement with a freighterpilot for a couple of transports during the week to get a discount on the bills.
BTW i have a freighterservice  Originally by: CCP Wrangler Am I reading this correctly? You claim you have a bug that undresses female avatars
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Matthew
Caldari BloodStar Technologies
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Posted - 2007.07.06 08:23:00 -
[7]
Originally by: vanBuskirk The trouble now is getting hold of materials to produce with! I am a mid-range producer - when I can get the raw materials I get through maybe 25 million units of various minerals per week at most.
First thing to do is consider why your orders aren't being filled where you are. It could be that a simple change there will get the supplies flowing.
Check out the system you're in: -how many belts does it have? -how much activity is there?
If there are very few belts, and/or very little activity there, then there's no-one there to mine the minerals for you. The hub is likely to have far larger orders than you, so the hub will hoover up most of the "mobile" mineral trade, so you're really going to catch minerals mined in your own system and possibly immediate neighbours.
In that situation, your best bet is probably to move systems. See if there is another system within a few jumps of your hub that has a fairly good activity rate and a good number of belts.
Another thing to check is the station you're in. Is it owned by some obscure NPC corp, one that has a really poor selection of agents or, heaven forbid, is a CONCORD station? Standings matter for refining, so if it's hard/impossible to build up a 6.67 standing, miners/refiners are going to be unwilling to mine there. If all the stations in the system fall into this category, then it's likely serious miners won't bother with it at all.
If none of that helps, hauling in some form will be your only option. 25 million units of minerals would drop out at 250k m3 a week.
A reasonably expanded iteron V with GSC can easily haul 25k m3, so that's 10 trips a week to fetch your minerals. Assuming you buy in the mission hub (4 jump round trip), that's only 40 jumps a week which, with warp-to-zero shouldn't take a massive amount of time. And those trips can be used to haul your product to market as well.
If you want to invest in your hauling without going for a freighter, you can look at something like an occator, T2 expanders and cargo expander rigs. With that, you can easily get 11 GSC in your hold, for at least 42,900 m3 (I can't remember how much is left over in the hold itself). That would reduce you to just 6 trips a week.
Of course, the other option is to make use of a freighter hauling service and courier contracts. This will probably mean sinking much more isk into mineral stocks than you have now, as you'll need to build up a sufficient pile at the buying location to make it worth a freighter's while keeping a stockpile to build from at your build location. ------- There is no magic Wand of Fixing, and it is not powered by forum whines. |

Chi Quan
Jade Phoenix Deutschland Event-Horizon
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Posted - 2007.07.06 14:34:00 -
[8]
easy. setup transport contracts. if it's only 2 jumps you will find many willing hands, the only catch is, it will lower your profit margin. -- Tempus fugit -- |

Casaja DTir
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Posted - 2007.07.06 18:02:00 -
[9]
=/ I also have a freighter alt. I see these contracts to move things with a High colateral tag and low pay for bringing a freighter there to do them. heck,whats to stop the guy from recieving the goods once he/she has your deposit and just keep the cash? They look unatractive to me and high risk.
IMHO, train transport ships/freighter and do it yourself. or 2... start mining. what are you doing while your manufacturing jobs are running?
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freek
Contraband Inc. Mercenary Coalition
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Posted - 2007.07.08 13:01:00 -
[10]
If your business is working well for you then I would invest in the freighter as it's an investment and can always be resold later to recover at least 95% of your purchase cost and if you have been using the freighter alot you will have easily made the 5% loss.
As for suicide gankers they will usual hit high value easy targets on routes to hub systems where people are hauling billions worth of stuff AFK on auto pilot, just use your head and it will not be an issue.
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Kesh McCall
Caldari Galactic Science Network
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Posted - 2007.07.08 14:06:00 -
[11]
Originally by: Casaja DTir =/ I also have a freighter alt. I see these contracts to move things with a High colateral tag and low pay for bringing a freighter there to do them. heck,whats to stop the guy from recieving the goods once he/she has your deposit and just keep the cash? They look unatractive to me and high risk.
IMHO, train transport ships/freighter and do it yourself. or 2... start mining. what are you doing while your manufacturing jobs are running?
There should be more people like you, i would earn alot more with my Freighter branche 
But to be real ... what do you think ? Thta the Guy who setup the contract has any sayings to the brokers that he dont want to be pay or recive his order anymore ?
Once a contract is setup and accepted .. its binding. no what no but no sorry...
The only thing you have to watch out for are bait contracts who try to lure you into lowsec .. or 0.0 Contracts who deny you access to dock on Player controled stations. And thats about it Originally by: CCP Wrangler Am I reading this correctly? You claim you have a bug that undresses female avatars
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Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2007.07.08 15:35:00 -
[12]
Join a production corp? -----
[Coreli Corporation Mainframe] |

Cynthila
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Posted - 2007.07.08 20:06:00 -
[13]
get somebody else to transport it for you
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Eton Favre
Instagate Corp Shroud Of Darkness
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Posted - 2007.07.10 19:51:00 -
[14]
I would say move to a weekly production schedule. buy your minerals in the hub station and sell in the hub station.
Hire a freighter to move the goods back and forth once a week a lot of people have freighter alts that just sit there doing nothing if you can offer them 10 mil to do 4 jumps job they will generally do it. trick is finding a freighter pilot that hangs out around there. no one wants to jump a freighter more then a few jumps to even start getting paid.
For the volume you are talking about I would avoid getting a freighter. They are nice but are really just a big asset that do not make you a lot of money.
yes there are ways of making money with a freighter but you could take that money and reinvest into production and make more.
25 million units of minerals ... I would consider expanding more. The lows are what I am expecting your having a problem with. if you have the money for a freighter .. don't and use it for minerals buying your trit in 45 mil unit lots it gets filled quick if you are at the top of the buyers market. same thing with Pyrite. most of the other minerals you can grab in a hardened Transport.
alot of freighter pilots make money buy buying around a 5 jump area and then reselling once a week to the larger sell orders. if I have 85 mil trit to sell and you only have a buy order for 10 mil units odds are I would not even bother stoping here even if your the highest price in the region.
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