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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.07.22 23:38:00 -
[61]
Originally by: Tobias Sjodin If you can't kill the target in 60 seconds, then clearly you need a larger hammer.
always recommended:P
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Kovid
Jericho Fraction The Star Fraction
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Posted - 2007.07.22 23:46:00 -
[62]
As hit points increased recently on ships, so should aggression timers to prevent the dock/undock games now more prevalent due to the increase.
---------------------------------- An informal Star Fraction FAQ | ---------------------------------- |

Lord WarATron
Amarr Black Nova Corp Band of Brothers
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Posted - 2007.07.23 00:51:00 -
[63]
Edited by: Lord WarATron on 23/07/2007 00:52:24 The problem has never been the 30 second timer.
Ohh no - The problem has been that Station do not spit people out like gates.
If you undock and land randomly 15km away from station, in a random direction..... like you do from gates - Thats the problem solved.
And it solves jita-4-4 undock spam so carebears have one less thing to complain about. --
Billion Isk Mission |

Lord Evangelian
Gallente LEAP Corp United Confederation of Corporations
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Posted - 2007.07.23 00:57:00 -
[64]
yeah but I know its annoying when some one agresses you you are winning although your tank is failing....and they dock rep and undock with full health and pop you. How can that even be logical. surely they would not dock a ship being attacked.
Whats even more annoying is that people think its logcial that you should be able to dock 1 min after combat. Perhaps change it so its 1 min after combat, 5 mins after destroying a ship.
Like you get a 0.5% sec decrease for atatcking in low sec and a 1 or 2 percent for destroying there ship.
1min for aggression 5 min for destruction makes more sense seeing as once they pop you you have 10 secs docking time 30 sec ship change time then another 10 secs to undock....leaving you with 10 secs to kill them which cant happen....cos if they are gonna loose tehre agression woudl have run out and they will just dock... ------------------------------------------
One day I'll show you...and then you will bow down... |

Daelin Blackleaf
No Joy Corp Pride - Honor - Duty
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Posted - 2007.07.23 10:32:00 -
[65]
Originally by: Lord WarATron Edited by: Lord WarATron on 23/07/2007 00:52:24 The problem has never been the 30 second timer.
Ohh no - The problem has been that Station do not spit people out like gates.
If you undock and land randomly 15km away from station, in a random direction..... like you do from gates - Thats the problem solved.
And it solves jita-4-4 undock spam so carebears have one less thing to complain about.
A good point, unless CCP have something special planned for undocking for the new fancy graphics engine this should definitely be a consideration. However I still feel the timer is fine, it's docking while tackled that is the issue. It's both unrealistic and detrimental to combat.
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Cpt Branko
Guardian Heroes
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Posted - 2007.07.23 11:04:00 -
[66]
Originally by: d026 No i don't see any point why it should not be those 10-15 minutes. Probably not for the victim but at least for the attacker. So if you START a fight you can eitehr kill your target or escape and then have to deal with the 15 min timer as everybody else has to in 0.sec or a system without any stations. After this you are free to dock. BUT YOU HAVE TO THINK BEFORE YOU ATTACK SOMETHING IF YOU ARE WILLING TO ACTUALLY RISK YUR SHIP! Not just redock if you finally find yourself in a unlucky situation!
OK, this does make sense, but 15 minutes is just too extensive. Five would be okay, since if you are going to win, you'll either win in five minutes or you won't win at all.
Having to stick around for 15 minutes after winning a fight is just downright annoying. I'd sooner have something done with logoff / logon mechanics.
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Drago Katsov
Caldari Intergalactic Technologies
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Posted - 2007.07.23 13:48:00 -
[67]
Simply got to say NO, NO, NO leave the game as is just fix all the bugs. A nerf such as this would limit small group pvp even more and we have already lost enough to the blob thankyou...
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Heikki
Gallente Wreckless Abandon Triumvirate.
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Posted - 2007.07.23 13:54:00 -
[68]
Have to agree that the undock timer (60 secs) after combat is a bit short for some purposes.
Wonder if compormise using a semi-random timer would fix most complaints? Like, most of the time docking timer is 60 seconds, but there is 5% chance to have more strict docking manager who will refuse your entry say for 10 minutes.
The idea would be mostly aimed to stop riskless 'undock, harass, dock' games, and station hugging with capitals. Naturally it will have no affect on people who don't engage others.
As consequences: + Most of the time nothing really changes; you get to dock soon after fight + If you engage something, you'll have a small risk of the plan backfiring, and dying to his friends
- Engaging elsewhere, and not knowing will a station let you dock after 5 mins might be unfeasible
-Lasse who has been kill-whoring with the same station hugging Moros for 6+ months
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