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Elmicker
The Phoenix Rising FreeFall Securities
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Posted - 2007.07.23 02:34:00 -
[1]
Originally by: lofty29 Freighters are meant to be escorted 
So you'll be the first to sign up for the 40-man 5-hour escort op through empire space, with no prospect of a fight and the actual chances of you saving the freighter if you get into the fight being close to nil, then?
Besides their absurd impractability, escorts don't even do anything. You can't scare the suicide gankers away - they're there to die anyway and you can't stop them blowing up the freighter - its an alpha strike. The fact stands freighters are totally vulnerable in every situation where they come under attack from a group of prepared suicide gankers. The only option to fix this is to remove insurance payouts from losses to concord.
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Elmicker
The Phoenix Rising FreeFall Securities
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Posted - 2007.07.23 03:33:00 -
[2]
Originally by: Foxy CEO If you don't make a big enough profit to justify taking reasonable safety measures, perhaps you shouldn't use a freighter.
Who said anything about profitability? Escorts will not work, no matter their number. I'm sure you understand the concept of an alpha strike?
The only viable solution on the freighter pilot's part is the one suggested by voogru - implants and gang links. However, these measures can just as easily be taken by the suicide gankers, whose pods are left untouched by concord.
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Elmicker
The Phoenix Rising FreeFall Securities
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Posted - 2007.07.23 13:25:00 -
[3]
Edited by: Elmicker on 23/07/2007 13:24:45
Originally by: Drizit So webbing allows it to align faster? What a load of BS, the freighter takes years to align even webbed, I tried it. You gain maybe 3 seconds of time as it hits warp speed out of the 30 or so it takes to align and warp without webs.
Incorrect. When performed properly, the trick can allow a freighter to enter warp in less than a second, however, in empire, the webber must be a corpmate.
And to those who keep suggesting remote repping: "Alpha Strike" - the act of applying enough damage to a ship to destroy it before any rep cycles can take place, remote or otherwise. The freighter went down in 30s, one or two logistics ships would not have saved it.
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Elmicker
The Phoenix Rising FreeFall Securities
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Posted - 2007.07.24 16:27:00 -
[4]
Originally by: Rashmika Clavain I agree on the insurance payout thing, I don't see why you should be insured for a criminal act, but hey it'sa crazy world we live in. As for protecting the freighter, I would have thought a support ship and a couple of guards would suffice... afterall if you're moving billion's in ISK, you should have some player protection.
You thought wrong. Combat ships do nothing to stop *suicide* gankers, who plan to lose their ships anyway, and the number of logistics ships you'd need to block the amount of damage dealed in the first strike is obscene. Thats assuming your logistics fleet actually manage to lock the freighter before the gankers do, of course.
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