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Laser Wolf
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Posted - 2007.07.23 01:37:00 -
[1]
All I ever hear is horror stories of gate campers, pirate gank squads, corps that own 0.0 constellations, people scanning you out within minutes, getting instapodded as soon as you load in, etc etc. Its been enough to keep me in empire so far.
Is that really what 0.0 is like? If I head out into lowsec, am I going to be hounded mercilessly by 13 year old a$$holes with warp scrams constantly? :) Or will I be able to keep my pod intact and rat in relative peace as long as I keep a weather eye out? Any advice for someone just starting to venture out of empire?
I'd be going in a passive tanked Drake if I went, my skills are fairly good for it.
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Hasak Rain
Amarr
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Posted - 2007.07.23 03:41:00 -
[2]
Someone who runs missions in low sec/0.0 probably can answer your questions better but I personally run lvl 4's for a minus 7 quality empire based agent and I am more than happy with that and have no desire to try to increase my LPs and pay with a higher agent who will send me into low sec or a low sec agent where I have to constantly be looking over my shoulder. It just isn't worth the hassle. I am in this for the money and make plenty with Bounties, Loot and salvage and never have to worry about getting ganked. Getting LPs fast really isn't a big priority to me anymore since they put the LP store in.
To answer your question, I know for a fact that pirates will patrol systems known for being low sec mission hubs so you probably will have to deal with them or try to avoid them. Mission running is all about isk per hour and Low Sec slows you down too much in my opinion because you have to worry about and deal with those other factors. {pirates/Gankers}
0.0 mission running: I have no idea. I would imagine it is actually much safer than low sec especially if you are in a corp and alliance who is near the agent.
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Laser Wolf
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Posted - 2007.07.23 03:49:00 -
[3]
I'm not really thinking of running missions in lowsec....Motsu may be horribly laggy, but thats only because its still the best place to run missions :)
I'm looking for more of a break, maybe belt ratting or exploration in lowsec/0.0, out in systems with 0 pilots active ideally :)
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Corsa d'Azur
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Posted - 2007.07.23 04:19:00 -
[4]
Edited by: Corsa d''Azur on 23/07/2007 04:19:21
Originally by: Laser Wolf Is that really what 0.0 is like? If I head out into lowsec, am I going to be hounded mercilessly by 13 year old a$$holes with warp scrams constantly? :)
Don't bother coming out if that is your attitude. You'll find the residents don't much like being written off as 13 year old *******s.
Scout gates, keep an eye on local/on your scanner. Stay aligned and you can keep yourself alive. Stabs are generally speaking, worthless for anything except travel and often-times won't save you anyway. Staying alive takes being able to macro-manage many things in order to stay alive in low-sec. I've lived there as a Pirate and as an Explorer and as a Mission Runner. Never had much trouble with it myself. But I also racked up plenty of mission runner kills because most people don't bother taking the precautions necessary to stay alive. -----
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Steakkbone
kleptomaniacs
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Posted - 2007.07.23 04:21:00 -
[5]
Cold and dark.
As for gate campers, you should be particularly careful when passing through chokepoint systems. (where you have to go through no matter what to get from A to B.) At these places you will find camps with either large bubbles or dictors on gate, usually during peak hours of the day.
Once you get past those systems a lot of the space is un-occupied. Don't expect to be hounded by 13 year olds, they aren't smart enough to survive in this type of environment (watch me get killed by one).
Keep in mind that in 0.0 you need to treat everyone as a hostile since most territory is owned by alliances which operate on NBSI policy. Don't expect to rat in peace.
Hope this helps somewhat.
You could always decide that 0.0 isn't for you and you would rather rat in friendlier empire space, such as Rancer for example. Bring money and friends. --------------------------------------
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Hasak Rain
Amarr
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Posted - 2007.07.23 04:26:00 -
[6]
Sorry, i assumed you were asking about mission running.
Not sure about Exploration but belt ratting in low sec/ 0.0 sec isn't that dangerous as long as you are careful. Use a scout whenever you jump from Empire into low sec or 0.0. If you are like me and don't have an alt, go the the nearest station, dock your ship and jump into a shuttle and check it out to see if it clear before you jump across with your real ship. Once where you want to be, make sure you keep an eye on Local to see who is coming into the system. Sometimes you can find low sec and 0.0 systems which are completely empty or very little traffic. If you go into a 0.0 system, make sure there isn't a POS in that system or else they will hunt you down and gank you since they don't know you and think you are a spy or might just want someone to kill for fun.
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Zosimos Sabina
Tritanium Workers Union Kinetic Maelstrom Alliance
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Posted - 2007.07.23 05:53:00 -
[7]
It's easy to go by yourself, and even easier to go with friends. The solo playstyle is doable -- I did it myself for 3 months -- but group organization will make your experience much more enjoyable. I think most people from empire who go to low-sec and 0.0 crash and burn because they spend too much of their time not in a gang / with their corporation.
Join a low-sec / 0.0 corp and profit. PVPers and people who pay tax are always welcome. I know my corp is always on lookout for pvpers, we live in Stain and rat/mission for our pvp money. It's true - behind every gate, if you don't look, could be a warp bubble ready to ruin your battleship's day. And there is absolutely nothing you can do about avoiding that sometimes. What you can do is have 10 friends in nearby systems who will drop what they are doing, undock in a pvp ship, and rescue your ass or go down in a blaze of glory with your ship, lossmail be damned, and pick you up with an isk loan until you're back on your feet. It's just a group effort out there.
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Baron Fletcher
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Posted - 2007.07.23 05:57:00 -
[8]
Vastly easier with friends is the best answer.
Consider joining a corp with a 0.0 presence and some resources out there. You will of course have to be ready to contribute to the corp in some way, but just the intell and having a safe port or two around is worth that and more. 0.0 is not a solo game.
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Zosimos Sabina
Tritanium Workers Union Kinetic Maelstrom Alliance
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Posted - 2007.07.23 05:58:00 -
[9]
It also helps in player conflict to stop caring so much about isk and expensive ships/fittings. It's just a vicious cycle of depression if you start losing things. I know some live for their full faction fit CNR -- more power to them -- but when you fly expensive things in 0.0 without being able to afford to lose them you will break yourself.
It all depends on what you want to get out of EVE, I suppose.
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Hasak Rain
Amarr
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Posted - 2007.07.23 06:22:00 -
[10]
On my first character. i was in a 0.0 corp but I was just a noob with 2 million SPs and was constantly broke and getting killed. I miss it now though because the corps out there are really cool and you feel like you are a part of something. I plan on getting recruited once I am done whoring lvl 4's and have a nice big wallet.
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Jurgen Cartis
Caldari Interstellar Corporation of Exploration
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Posted - 2007.07.23 07:55:00 -
[11]
Get some jump clones if you have nice pretty implants. You can usually get the pod out if you aren't lagged to hell or being attacked by a good interceptor pilot in lowsec (they warp very quickly, and can then go warp in an entirely different direction, safespot, and keep bouncing around between SS until the pirates get bored looking for you). If you plan on sticking around for long, make some safespots.
I know little of 0.0, my only trip there was before WTZ and I was a noob to boot. All I have to show for it is a podmail, but what it taught me has (mostly) kept me alive on many trips to lowsec, until I slip into complacency. Then I die again, and get my guard back up. -------------------------------------------------- ICE Blueprint Sales |
Heikki
Gallente Wreckless Abandon Triumvirate.
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Posted - 2007.07.23 10:51:00 -
[12]
Originally by: Laser Wolf horror stories .. 0.0 is like
Entrances are hot and buzzing; deeper systems are deserted and peaceful.
For step-by-step introduction:
1) Get yourself jump clones (there are empire and 0.0 PC corps selling those)
2) Pick region you like, with NPC stations (Syndicate, Venal etc). You don't want to cross the boundary systems often due the camps -> you need to have access to local 0.0 stations
3) Fit ceptor + mwd + cloak : buzz through the camps to your selected station
4) Scout nearby area, trying to find peaceful non-corridor system with a few belts. Don't be too alarmed about lone 5.0 sec Ravens in systems; lot of farmers out there there.
5) If available, buy your (overpriced) ratting ship from local market. If not, try to ferry your favoured travel-setupped (wcss+cloak+mwd) using DTs/logoffs to get past the camps.
6) There are you: with your own semi-peaceful 0.0 piece to rat when you feel so. Now and then you'll get hostile presence/bubbles to lock you down, during which times you just jump back to Empire.
-Lasse finding 0.0 far more comfortable and peaceful than Empire
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Naomi Wildfire
Amarr Stardust Heavy Industries
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Posted - 2007.07.23 14:30:00 -
[13]
Originally by: Laser Wolf I'm not really thinking of running missions in lowsec....Motsu may be horribly laggy, but thats only because its still the best place to run missions :)
I'm looking for more of a break, maybe belt ratting or exploration in lowsec/0.0, out in systems with 0 pilots active ideally :)
definitly not, i have a better agent with 100% kill
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Lubomir Penev
Dark Nexxus VENOM Alliance
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Posted - 2007.07.23 15:59:00 -
[14]
Originally by: Laser Wolf
I'd be going in a passive tanked Drake if I went, my skills are fairly good for it.
You'll be dying, maybe slowly but you'll die. Way too slow of a ship to travel in.
Get there in a fast ship, an AF is enough to rat about anywhere, one that actually does damage, not a Hawk or Vengeance. Many of those have a spare high slot for a cloak that permit you to go afk, not docked and not cloaked yes you are in danger.
Heikki summed up the logistics part very well, also keep in mind to keep it cheap, you'll lose it eventually and cheap does the ratting job about as well. So buy your passive drake locally, and don't forget a cloak and mwd on it. And yes it will still be enough tank even for the nastier belt rats. Triple high bounty BS don't hurt nearly as much as your average level 4 mission.
Oh, and it's not the 13 years old you must be afraid of... The 31 one year old are the one that can wait hours to get their prey
Also, you don't show up your corp status but in 0.0 someone in an NPC corp will be more actively hunted than someone even in a one man corp. Fear of alt spy...
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Prof Wu
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Posted - 2007.07.23 17:37:00 -
[15]
Edited by: Prof Wu on 23/07/2007 17:37:43
Originally by: Laser Wolf Is that really what 0.0 is like? If I head out into lowsec, am I going to be hounded mercilessly by 13 year old a$$holes with warp scrams constantly?
well you have basically 2 options:
1. you can just grab a ship and head out into 0.0. Maybe you survive the first catecamp just to live in constant fear of the residents. Then you'll get eventually podded home over and over again and come to the forums whining about all those "13 year old a$$holes" with warp scrams
2. you talk (yes its an MMORPG - you can talk to other players ) with the local residents and try to join their alliance. Then you might find out that most of the 0.0 people are quite mature and can live peacefully live in 0.0 space (most of the time)...
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Xen Ra
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Posted - 2007.07.23 18:22:00 -
[16]
My 2 cents for 0.0 solo rat hunting (since none of the above imo give complete info):
1. Most important of all: Location. Choose a nice 0.0 NPC station ideally close to empire space, with the right rat types and relatively quiet too. Use the map (F10) for this and filter for pilots in space and kills per hour etc. Also check for NPC kills since you don't want to share the same hunting grounds with 4 others. Also, make sure the 0.0 station holds a medical facility, a repair shop and preferable a factory. A great EVE map exists (2D EVEmap by Ombey, please check the forum) showing a 2D layout of all systems with all the info you need.
2. Once you found your spot: Logistics. Get a T1 frigate (e.g.executioner or rifter), at least 2xwcs in lows, fill the other lows (if available) with nanofibers for more agility. This way only a major blob or bubble can get you. Ofcourse travel manual and always warp to zero for insta jumping at gates. Fly to your choosen 0.0 station and move your medical clone to this station as soon as you get there. Then look for a good hunting ground (the system you kill the rats in). This is imo never a system with a station in it. In 0.0 NPC stations mean people, and as metioned before, YOU TRUST NO ONE!, so we don't want people around. This means the system holding your 0.0 station should never be your hunting ground. You will only be vistiting this station rarely.
3. Choose a good hunting ground: Solitude. Again check the previously mentioned 2D EVE map by Ombey. This map will exactly show you what systems are a dead end and what are crossroads connecting many other. In contrast to the advice mentioned in another thread, I would recommend dead end systems. If not, lots of people will enter your system just passing by, however you will have to hide in a safe spot every time since you cant tell travelers from 0.0 carebear killers . Choosing a dead end system has the advantage of being more quiet and when someone else does show up, its pretty likely looking for easy prey. So, try to find a dead end system within 4-5 jumps from your 0.0 station. Again get there in the same T1 frigate mentioned under 1.
4. Preparing safe spots: ammo depot/stash: Once in the preferred hunting system, make 3 safe spots (I assume everybody knows how this is done). Since this (if done right) is a non-station system, you need a place to reload ammo and store your precious loot. Once the safe spot are made, get back to empire space and get an indy (I always use a Sigil for this) and move a giant secure container up to the hunting grounds and anchor it in one of the three safe spots. Don't forget to set a password! Btw, the Sigil should hold 2xwcs and 2x nanofiber in the lows, the rest is up to you. Always use t1 mods since you will certainly loose a few indies in the process.
5. Ammo and stuff: 0.0 market sucks. If you check the market in 0.0 space you will find there is nothing for sale except for some heavily overpriced frigates and missles. So, you need to be self sufficient for at least your ammo, but I also produce things like fast frigates, wcs's, nanofibers and indies. This way you allways have what you need. It will require you to get some bpo/bpc up there, but these arent very expensive. Minerals can be made by reprocessing loot or just put up some buy orders (0.0 minerals tend to be cheap). Once you produced some ammo, fill up the indie and drop it off at the secure container in your hunting grounds. Now your allmost ready to go.
6. Get your belt ratting ship in: Patience. I usually move the ship and its mods separately and use a covert ops quite often. However, a fast frigate can also do the job. Don't travel expensive stuff during the weekend, use less crowded days. Also, don't move stuff just before or right after DT, every pirate knows this. If possible, use a scout jumping just one system ahead of you. I have two accounts to do this, but otherwise use a friend if possible.
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Xen Ra
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Posted - 2007.07.23 18:31:00 -
[17]
7. Know when to hide: use a cloak. I myself do 0.0 rat hunting in an Enyo which is perfect for the job. Fast, relatively cheap and still powerfull enough to bring down any BS quite fast. I always fit a prototype cloaking device I. Once another player jumps into your system (ALWAYS KEEP AN EYE ON LOCAL) I jump to one of my safe spot and hit the cloak. Not even the best prober in EVE will ever find you this way since you simply don't show on the scanner. Never safe jump to the safe spot you have your secure container anchored since a cunning pirate will have this spot bookmarked and will jump right in to get you. Pirates are mostly looking for a fast and easy kill. They usually give up searching pretty fast and you can go on rat hunting. Dont smack talk them while in hiding, don't say a thing, don't respond. They will only stay in longer once you reply.
Well, I hope this will help out anyone thinking of doing some profitable 0.0 rat hunting solo. It's quite exiting and a good way to make some cash. It's also a nice step up for empire carebears thinking of eventually doing 0.0 PvP. Good luck!
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FT Diomedes
Gallente Ductus Exemplo
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Posted - 2007.07.23 18:46:00 -
[18]
Thank you for the good post, Xen.
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Laser Wolf
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Posted - 2007.07.23 19:46:00 -
[19]
Wow a lot of good posts, thanks for all your insight and time :)
From what it looks like I was probably right to ask first. I'm a solo player right now, corps to me dont sound like they'd do me much good, as I play a lot semi-ATK (obviously not when I was going to 0.0 of course), I cant use voice chat as I'm mostly deaf, and in other games they've been more of a burden with having to do things for the corp a lot more often than they help you out :)
I dont have any cloaking skills or skills for HACs or jump clones or anything trained up yet, so looks like I'd need to do that first too...
Lastly, it sounds like a fairly long-term commitment moving into 0.0....I was looking for more of a day-trip, and apparently thats where most of the danger is.
Seems just like a lot of trouble just to get to a different way to kill NPC BSs for the bounties, guess I'll keep carebearing in the Motsu corridor for now :) Lag and a little less isk/hour is a lot easier to stomach for my style of play than getting repeatedly podded and living where "you cant trust anyone" :)
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DaveW
Caldari South Park Development
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Posted - 2007.07.23 23:55:00 -
[20]
0.0 Space is the best way to make, and lose, ISK in EVE. It's that simple... ---------------------------------------------------
"If you can't stand the heat..., stay out of the Kitchen." |
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Jommis
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Posted - 2007.07.24 07:02:00 -
[21]
I only run in 0.0 space. I don't have any implants so I don't loose to much Isk when i get killed.
If you get through the first gate you're safe. Keep an eye on local and get the hell out if someone "scary" enters.
Been playing for almost two months so i don't have any good skills. But I make a couple of millions on a run.
But you have to expect to be killed. I've probably died 50 times
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gfldex
Evolution Band of Brothers
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Posted - 2007.07.24 11:44:00 -
[22]
I run missions lvl3 missions with a myrm and my alt in a covert ops. Without the alt I wouldn't do it because of the 30 year old fathers of two children that are eager to kill me. (And are smarter then the OP and yes I can tell from your childish post.)
Reward are about 3M per mission in ISK and 3000-4000 LP plus bounty. For lvl4 it's about 6M and 8000-11000. (That's with both skills at lvl4.) You will get quite a lot navy tags and they sell well these days. The offers aren't that hot as long as you don't run missions for Gurista or Serpentis. Imp sets don't sell equally well and there are no faction mod offers.
Running lvl4 missions for pirates is the fastest known way to ruin empire faction standing. Keep that in mind.
All in all belt ratting in a good system will do you better but that means usually that you will have to join those 13 year old tards. And I doubt they will take you given the attitude you shown on these forums.
--
There are countless games in the world. There are at least as many ppl that dont like one or more rules of said games. That never stopped smart game designers from creating good games.
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LMAAAOOOO
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Posted - 2007.07.24 12:44:00 -
[23]
Hmmm the safest Mission Hub atm in low sec is Nalvula, they give a LOT more LP's
I make around 30m/hour _______________________________________________
Originally by: murder one lmaaaoooo has made it into my sig.
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Rasta Rocketman
Sniggerdly
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Posted - 2007.07.24 14:43:00 -
[24]
Originally by: Laser Wolf ... Is that really what 0.0 is like? If I head out into lowsec, am I going to be hounded mercilessly by 13 year old a$$holes with warp scrams constantly? :) Or will I be able to keep my pod intact and rat in relative peace as long as I keep a weather eye out? Any advice for someone just starting to venture out of empire?
I'd be going in a passive tanked Drake if I went, my skills are fairly good for it.
Most chokepoint systems will have ganksquads guarding the entrance. I'd recommend updating your clone, and starting out in a covert ops ship. This will allow you to see for yourself without risk (except the initial jumpin). Also, get some friends to go with you into 0.0 more often because blobs win.
Also, don't jump into 0.0 in a passively tanked drake, you have about 20% chance of survival if it's camped. _______________________________________________
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Darcconis
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Posted - 2007.07.24 22:01:00 -
[25]
>3) Fit ceptor + mwd + cloak : buzz through the camps to your selected station
I had a question about this. I have an interceptor with the above fittings but I wasn't sure what could pull you out of a cloak. What is the procedure for getting through gate that is being camped out?
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Isonkon Serikain
Gallente 0utbreak
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Posted - 2007.07.24 22:12:00 -
[26]
Remember the first time you had sex? You'll be going through something pretty similar on your first time in 0.0...
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Laser Wolf
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Posted - 2007.07.25 05:27:00 -
[27]
Originally by: gfldex (And are smarter then the OP and yes I can tell from your childish post.)
I got insulted by a BoBer...I think that means I'm doing good, then, right? :)
And I dont care if you're 30 or 80 or 103....if your idea of fun is only fighting battles you know you won't lose, in any game but especially a game with such a death penalty, you're 13 :P
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Gallente McNuggets
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Posted - 2007.07.25 06:06:00 -
[28]
0.0 in a nutshell:
Carebear miners/ratters who don't watch local/intel then ***** to the PvPers that they weren't saved. PvPers who look for a fight, but usually get hit by blobs or gankers. Gankers who all fly speed-tanked ships because they know speed tanks are broken and are practically invincible. Noob alt scouts because half the 0.0 populace don't have the balls to scout with a real character. Giant cap ship fleet steamrollers cos you just ain't fighting if you're not in a cap.
Other than that it's peachy.
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Luke Pubcrawler
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Posted - 2007.07.25 07:16:00 -
[29]
Originally by: Laser Wolf
Lastly, it sounds like a fairly long-term commitment moving into 0.0....I was looking for more of a day-trip, and apparently thats where most of the danger is. )
For a 0.0 taster or day trip try Providence. The locals will let you rat in peace, relatively few pirates most of the time and PC corp stations that you can dock in, all with a decent market.
Fly to Amarr in a shuttle, buy a ratting ship there if you don't want to pay 0.0 prices. CVAs public intel channel will let you know the state of the short lowsec pipe down from Mista to r-3, it is usually fairly clear and there is an alternative route. One system into 0.0 from r-3 is a CVA station you can dock at. Local rats are sansha up to about a million isk and can be taken in a drake with care - I started out here in a ferox.
I still have a BS out there even tho I do not visit much anymore. It is where began 0.0 operations and is a fair introduction for players new to the environment. In all I probably spend several hundred hours flying in this area, starting when I was about 3-4 month old, and only got killed once.
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