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Kassidus
Gallente Hidden Agenda Deep Space Engineering
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Posted - 2007.07.27 07:47:00 -
[1]
Ok so ive never gone in with EVE's back story of "The Pod" and what i mean by that is when im flying any ship I always look to see where the bridge is and i envision people waling around on it and a captain sitting in his captains chair or staring out into space.
I hate the pod it lame infact its one of the lamest ideas ever, dont get me wrong its very creative, but the pod should be just that A "Escape pod" and I think EVE back story needs to be rewritten if the bible can do it every couple years to keep up with the times, so can CCP.
DOwn with the pod!
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Sheriff Jones
Amarr Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.07.27 07:57:00 -
[2]
In real life it's more promenant as a future control method(neural wiring is coming and all) then a bridge with crew on it.
That being said, this isn't Star Trek Online, this isn't Lord of the Rings Online, THIS....IS....EVE!
So yeah, i have a problem with being serious, but it's the almost smallest problem i have. |

Imperator Jora'h
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Posted - 2007.07.27 07:59:00 -
[3]
Your ship does have a "bridge" and a crew. In some cases a crew of thousands (Titan perhaps tens of thousands...dunno).
You as the Pod Pilot are likely buried deep in the ship. Sort of an adjunct to the ship computer tied into all the ship systems. Your "awarness" of the environment outside the ship is fed directly to your brain from varous systems so you do not need to look out a window.
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Sheriff Jones
Amarr Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.07.27 08:01:00 -
[4]
Edited by: Sheriff Jones on 27/07/2007 08:01:42 Well, various and various, it's actually one camera drone whizzing around your ship 
So yeah, i have a problem with being serious, but it's the almost smallest problem i have. |

Vincenzo Delloro
Amarr Lux et Veritas
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Posted - 2007.07.27 08:09:00 -
[5]
Darth Vader had a pod, you know.
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William Hamilton
Caldari THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.07.27 08:10:00 -
[6]
Think of your ship like the mothership in homeworld...
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Sheriff Jones
Amarr Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.07.27 08:11:00 -
[7]
Originally by: William Hamilton Think of your ship like the mothership in homeworld...
Or better yet, think of your ship as a ship with a frikkin' pod in it and stop comparing 
So yeah, i have a problem with being serious, but it's the almost smallest problem i have. |

Banana Torres
The Green Banana Corporation
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Posted - 2007.07.27 08:23:00 -
[8]
I think we should be able to walk around our ships. Go down to engineering and give the rigs a kick. Visit the cargo hold and do stuff with the marines (or exotic dancers if thats what float your boat) that are living there. Visit the head and do stuff there. Go to ten forward and converse with an ex nun. Take a trip to sick bay to get the itchiness that you picked up in the cargo hold fixed.
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SteeleResolve
Darkness Inc.
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Posted - 2007.07.27 08:25:00 -
[9]
what banana said
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Sheriff Jones
Amarr Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.07.27 08:25:00 -
[10]
Originally by: Banana Torres I think we should be able to walk around our ships. Go down to engineering and give the rigs a kick. Visit the cargo hold and do stuff with the marines (or exotic dancers if thats what float your boat) that are living there. Visit the head and do stuff there. Go to ten forward and converse with an ex nun. Take a trip to sick bay to get the itchiness that you picked up in the cargo hold fixed.
You know, the people who say "Adding new eye candy content like walk in station and planetary flight is crap! Fix the old before new!", usually think walk in ships is a cool and really great idea.
Wonder why? 
Not saying you're one of them ofcourse.
So yeah, i have a problem with being serious, but it's the almost smallest problem i have. |

Raem Civrie
Sons of Enelaise Enelaise
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Posted - 2007.07.27 09:01:00 -
[11]
I still think there should be a "crew" slot on your ship. Get normal or substandard crew with your ship, with the possibility of "procuring" a new and more experienced ship crew. Maybe the ability to train your crew, you know, train fire control whenever you fire a gun of a certain type, train engineering when you do... something.
Ok, coffee time. TrTs early.
----
All you do is bark, you never meow |

cal nereus
Bounty Hunter - Dark Legion Curse Alliance
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Posted - 2007.07.27 09:11:00 -
[12]
The whole point of the pod is to explain how a single person can control an entire ship's functions instantaneously (or close to it). Even frigates require a crew to operate properly unless you have a pod-pilot inside. Remove the pod, put back in the old-fashioned "bridge" idea, and make each player a captain of their ship, and our reaction times are shot to heck. The back-story is fine as is. ---
Grismar.net |

Lysit Kaune
Minmatar Phoenix Division The Imperial Order
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Posted - 2007.07.27 09:26:00 -
[13]
Edited by: Lysit Kaune on 27/07/2007 09:27:57
Originally by: Kassidus Ok so ive never gone in with EVE's back story of "The Pod"
Then maybe you should read some new chronicles, It really does make alot of sense, the Pod makes you far more effective, reduces the time between issuing an order and it getting carried out to nothing. And how else would you justify cloning?
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Ssoraszh Tzarszh
Minmatar Grumpy Old Farts Gruntfuttocks
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Posted - 2007.07.27 09:34:00 -
[14]
Soooo, how would you clone when you die again?
The backstory is something more than just a crappy story, its well thought through and multiple stories intertwine with each other. If you dont like the EVE backstory press <ESC> -> Quit, Goto the website "My account" <Cancel subscription> and find a game that does.
There wont be one ofc cause you only want to whine and cry about how crap other people are. So build your own ******* MMO and make your own backstory.
And FFS stop dragging in religion into the game, noone will ever agree with each other on that subject and trying to get people to flame is not allowed on the forums.
Exit is that way --->
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Vardemis
Confederation of Red Moon Red Moon Federation
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Posted - 2007.07.27 09:34:00 -
[15]
Originally by: Kassidus Ok so ive never gone in with EVE's back story of "The Pod" and what i mean by that is when im flying any ship I always look to see where the bridge is and i envision people waling around on it and a captain sitting in his captains chair or staring out into space.
I hate the pod it lame infact its one of the lamest ideas ever, dont get me wrong its very creative, but the pod should be just that A "Escape pod" and I think EVE back story needs to be rewritten if the bible can do it every couple years to keep up with the times, so can CCP.
DOwn with the pod!
First off, why would people walk around on a spaceship? That would mean you need gravity, to manage an effect similar you could either use a high speed rotation or a lot of mass. First would look fairly silly and boring since ship designs would be quite limited and a window would make things a lot worse. Titans might actually have enough mass to provide some minor gravity, especially since it is mentioned that titans are not allowed near inhabited planets due to the distortion of local gravity phenomena they can cause.
Walking around a spaceship would be highly inefficient too, since it means that you cannot use floor and ceiling for additional controls, therefor wasting a lot of space, which would mean you need more energy to move the ship due to all the dead weight.
Not to mention that each ship would have most likely the controls split over various consoles, forcing people running around like headless chicken or shouting information from one post to another and then still be able to communicate with your allies. (Just image an undisciplined TS server in a big fleet fight ...) Each ship would have the controls arranged in different ways most likely too. So when you think about those points a pod as universal interface between any ship and the pilot makes perfect sense, especially since all vital controls are done through neural interfacing, making commanding a ship a lot faster and more efficient. An additional benefit is that the commanding module is the escape module at the same time.
And as a last remark, the bible is changing due to language changes and it wouldn't make sense to have it written for example in old english, most people wouldn't be able to understand. But a
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Anton Teg
Political Warfare Executive
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Posted - 2007.07.27 09:43:00 -
[16]
Originally by: Banana Torres I think we should be able to walk around our ships. Go down to engineering and give the rigs a kick. Visit the cargo hold and do stuff with the marines (or exotic dancers if thats what float your boat) that are living there. Visit the head and do stuff there. Go to ten forward and converse with an ex nun. Take a trip to sick bay to get the itchiness that you picked up in the cargo hold fixed.
You should never go to 10 forward! nobody ever gets to finnish their drinks, cos they always get interupted by the borg invading or Q trying to steal all their toothbrushes!
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Splunk jamma
Caldari Intel 7
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Posted - 2007.07.27 09:55:00 -
[17]
Originally by: Anton Teg
You should never go to 10 forward! nobody ever gets to finnish their drinks, cos they always get interupted by the borg invading or Q trying to steal all their toothbrushes!
Or running to the holodeck because the producers have run out of money and have to do a crappy wild west episode 
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Der Ewige
Cataclysm Enterprises Kraftwerk.
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Posted - 2007.07.27 09:55:00 -
[18]
Originally by: Sheriff Jones In real life it's more promenant as a future control method(neural wiring is coming and all) then a bridge with crew on it.
That being said, this isn't Star Trek Online, this isn't Lord of the Rings Online, THIS....IS....EVE!
That somhow reminded me of the dialog from 300: "This is Madness!" "Madness? Thi sis SParta!!!" ------- http://www.stillbruch.ch |

Dennie Baskin
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Posted - 2007.07.27 10:33:00 -
[19]
Emmm you can travel faster than light in two different ways.. and your complaining that having a computer interface is unbelievable..
Think about it  |

Le Skunk
Low Sec Liberators
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Posted - 2007.07.27 10:44:00 -
[20]
Originally by: Ssoraszh Tzarszh Soooo, how would you clone when you die again?
The backstory is something more than just a crappy story, its well thought through and multiple stories intertwine with each other. If you dont like the EVE backstory press <ESC> -> Quit, Goto the website "My account" <Cancel subscription> and find a game that does.
There wont be one ofc cause you only want to whine and cry about how crap other people are. So build your own ******* MMO and make your own backstory.
And FFS stop dragging in religion into the game, noone will ever agree with each other on that subject and trying to get people to flame is not allowed on the forums.
Exit is that way --->
LOL
Never mess with a roleplayer
Viable reasons for quitting eve are many.
Not appreciating the backstory isnt one
SKUNK
And yes pods are naff.
Originally by: Fink Angel They acted like Mr. Creasote at the all you can eat buffet, and CCP provided the Wafer Theeen Mint.
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Robet Oneagle
Minmatar Starfield United Technologies LLP
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Posted - 2007.07.27 10:49:00 -
[21]
Originally by: cal nereus ...Remove the pod, put back in the old-fashioned "bridge" idea, and make each player a captain of their ship, and our reaction times are shot to heck. The back-story is fine as is.
This would be experienced as lag I suppose...um? |

Death Kill
Caldari direkte
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Posted - 2007.07.27 10:49:00 -
[22]
Edited by: Death Kill on 27/07/2007 10:49:35 Read that chronicle about that scorpion pilot who sits comfertably in his pod while the crew dies.
Originally by: myself The Amarr templar joke is a joke stupid people can laugh at. Its the joke any dumb person can laugh at.
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zibelthurdos
Archron Dusyfe Industries
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Posted - 2007.07.27 10:54:00 -
[23]
and where would you have this "Bridge" on a combat vessel in an age of external sensors that can detect signals 15 au away?
would you have it sitting right on top with pretty windows where it can easily be penetrated? or like in todays submarines would you have it in the center of the ship where it's just a bit harder to get to.
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Wild Xenria
Gallente Space Locusts
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Posted - 2007.07.27 10:55:00 -
[24]
According to the backstory, the only reason pod pilots can be cloned is because they are in a controlled enviroment, ie. the pod. Attempts at cloning on non-pod pilots sometimes ended with the original body not beind dead or even worse the new body remembering dieing.
Anyhows whats you're idea for an alternative to pods that also covers all the points that would have to change in the backstory and at least attempts to be "sciency" about it (think the term I heard in relation to TV is fake science, real enough to be believeable but beyond what is currently real science).
I just think it would so cheapen EVE if it was just respawn at station, don't ask how it's magic... I'll leave that to the fantasy mmo's, hopefully sci-fi ones will stay sci-fi.
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Banana Torres
The Green Banana Corporation
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Posted - 2007.07.27 11:00:00 -
[25]
Originally by: zibelthurdos and where would you have this "Bridge" on a combat vessel
On top of a white disk at the front of the ship, of course.

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Splagada
Minmatar Tides of Silence Hydra Alliance
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Posted - 2007.07.27 11:01:00 -
[26]
i liked I-war for that you could manually go fix stuff, which prevented you from piloting during that time eheh
that and the physics engine, (btw the ship looked a lot like a nyx). omg backward flips fights and stuff :p ------
Proud Janitor of Tides of Silence |

Ferreus Malukar
The X-Trading Company
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Posted - 2007.07.27 11:02:00 -
[27]
Mh I don't see where the Pod idea collides with the crew idea. The homeworld-mothership comparison is quite good.  --- This is my main. There are many like it but this one is mine. I must master it as I must master my life. Without me, my main is useless. Without my main I am useless. |

Delusion 'Fel
Minmatar Nefarious Ratiocinations
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Posted - 2007.07.27 11:15:00 -
[28]
another reason for having to be in a pod is the idea of dealing with inertia.
Accelerate a ship with a human in to the kinds of speed we see in jumps and warps in Eve, and you are basically going to end up not so much with a pilot in a captains chair as a pilot "in" (and pretty much all over) a captains chair (and the walls, floor, cieling, bulkheads.....)
Star Trek blags it with "inertial dampners"
Eve does it by having you suspended in a pod which probably uses fluids to cushion your body agains the extreme G forces that would otherwise rip you to peices.
I dont like the idea of pods. Id rather believe my pilot was sat in a pilots chair, thumbing buttons, pushing levers and frantically trying to keep pace. However, this is not the case, my pilots in a pod, i stop worrying about it and carry on with things.
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fire 59
Destructive Influence Band of Brothers
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Posted - 2007.07.27 11:24:00 -
[29]
I think the majority of people would like lag and such fixed before they added walking in ships as well as stations 
GOONIES = OMNIPOTENCE INCARNATE |

Weyoun 1
Gallente Soviet Star Federation Celestial Frontier
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Posted - 2007.07.27 11:29:00 -
[30]
Originally by: Kassidus Ok so ive never gone in with EVE's back story of "The Pod" and what i mean by that is when im flying any ship I always look to see where the bridge is and i envision people waling around on it and a captain sitting in his captains chair or staring out into space.
I hate the pod it lame infact its one of the lamest ideas ever, dont get me wrong its very creative, but the pod should be just that A "Escape pod" and I think EVE back story needs to be rewritten if the bible can do it every couple years to keep up with the times, so can CCP.
DOwn with the pod!
/signed This is how it should be and probably is anyway.
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