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Natsuki
Caldari Destructive Influence Band of Brothers
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Posted - 2007.07.31 15:42:00 -
[1]
There is something VERY WRONG with this pic -----------------------------------
btw, threatening to close 1 account really hurt my eyes. - xaioguai |

Faekurias
Federation Fleet Endless Horizon
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Posted - 2007.07.31 15:46:00 -
[2]
No it isn't. It's called "The Death Of The NOS , Long Live The NOS!" also, "Hi, I'm the new guy, Energy Neut...wazap?!".
Nubcaek :D |

Dr Fighter
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Posted - 2007.07.31 15:50:00 -
[3]
yeah just do what the new domi threads are ugesting and doa mroe gang related thing with NOS and remote armor reps with a mostly passive plate tank.
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Natsuki
Caldari Destructive Influence Band of Brothers
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Posted - 2007.07.31 15:52:00 -
[4]
Originally by: Dr Fighter yeah just do what the new domi threads are ugesting and doa mroe gang related thing with NOS and remote armor reps with a mostly passive plate tank.
I didn't spend 8billion isk on a bhaalgorn to heal other people.
btw, just for the record, I used twice as many cap 800s than he did, and his cap was always high enough to rep my damage and fire all 8 guns at me even though my cap was at like 2% the entire fight.
This is an epic fail ccp. -----------------------------------
btw, threatening to close 1 account really hurt my eyes. - xaioguai |

James Grand
Phoenix Navy Chaos Incarnate.
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Posted - 2007.07.31 15:56:00 -
[5]
Originally by: Natsuki
Originally by: Dr Fighter yeah just do what the new domi threads are ugesting and doa mroe gang related thing with NOS and remote armor reps with a mostly passive plate tank.
I didn't spend 8billion isk on a bhaalgorn to heal other people.
btw, just for the record, I used twice as many cap 800s than he did, and his cap was always high enough to rep my damage and fire all 8 guns at me even though my cap was at like 2% the entire fight.
This is an epic fail ccp.
If his cap was always high and yours was at 2%, then the nos changes shouldn't have affected anything. It only comes into play when you have more cap than he does.
-------------------------------------------------- The opinions expressed in my posts are entirely my own. |

PhantomVyper
Darkness Inc.
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Posted - 2007.07.31 15:57:00 -
[6]
Originally by: Natsuki
Originally by: Dr Fighter yeah just do what the new domi threads are ugesting and doa mroe gang related thing with NOS and remote armor reps with a mostly passive plate tank.
I didn't spend 8billion isk on a bhaalgorn to heal other people.
btw, just for the record, I used twice as many cap 800s than he did, and his cap was always high enough to rep my damage and fire all 8 guns at me even though my cap was at like 2% the entire fight.
This is an epic fail ccp.
Maybe you where misstiming the cap charges and using them just when the nos was cycling (thus preventing the nos from actually draining anything)?
Posting a static picture of a fight really doesn't help very much in analising what happened / wen't wrong...
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Dr Fighter
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Posted - 2007.07.31 15:57:00 -
[7]
Originally by: Natsuki
Originally by: Dr Fighter yeah just do what the new domi threads are ugesting and doa mroe gang related thing with NOS and remote armor reps with a mostly passive plate tank.
I didn't spend 8billion isk on a bhaalgorn to heal other people.
btw, just for the record, I used twice as many cap 800s than he did, and his cap was always high enough to rep my damage and fire all 8 guns at me even though my cap was at like 2% the entire fight.
This is an epic fail ccp.
your bob tho so your rich, you can take it.
alot of people will say adapt or die etc, but ccp will prolly hav to change the bonuses on the bhaal and the other blood ships.
This does seem like a push for more gang related tanking etc if you want to nke cap which will lead to more longer and mroe interesting fights.
I know the feeling of ccp whipping the mat from beneath you, the day i got 1400ms on my tempest ccp introduced tracking - oh the pain lol
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Rodj Blake
Amarr PIE Inc.
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Posted - 2007.07.31 15:58:00 -
[8]
Looks fine to me.
Dulce et decorum est pro imperium mori. |

me bored
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Posted - 2007.07.31 15:58:00 -
[9]
lol owned
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Hugh Ruka
Caldari Free Traders
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Posted - 2007.07.31 15:59:00 -
[10]
Originally by: Natsuki
Originally by: Dr Fighter yeah just do what the new domi threads are ugesting and doa mroe gang related thing with NOS and remote armor reps with a mostly passive plate tank.
I didn't spend 8billion isk on a bhaalgorn to heal other people.
btw, just for the record, I used twice as many cap 800s than he did, and his cap was always high enough to rep my damage and fire all 8 guns at me even though my cap was at like 2% the entire fight.
This is an epic fail ccp.
if he had enough cap as you say, then you should be able to nos him. petition/bug report ?
Originally by: JP Beauregard The experience with Exodus playtesting has scarred me for life. Those were bug-reports, not feature requests, you numbskulls.... 
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Securion Wolfheart
Caldari Dragons Of Redemption Triumvirate.
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Posted - 2007.07.31 16:00:00 -
[11]
He have a bigger ship than you, twice the amount of guns, and you still expect to win just because you fit some Nosses?
That kinda proves the Nosses have been insanely overpowered, dont you think?
Good work CCP. More pew pew and less nossing.
-----====-----
Whether we bring our enemies to justice or bring justice to our enemies, justice will be done.
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Deva Blackfire
Citadel of dark arts
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Posted - 2007.07.31 16:00:00 -
[12]
Edited by: Deva Blackfire on 31/07/2007 16:01:56 Looks fine, you just have no clue how to counter nosf-nerf.
Quote: btw, just for the record, I used twice as many cap 800s than he did, and his cap was always high enough to rep my damage and fire all 8 guns at me even though my cap was at like 2% the entire fight.
You know that abaddon can have sustainable guns + rep i hope? And still it has place to mount injector...
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Somerled MacDhommal
Gallente
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Posted - 2007.07.31 16:01:00 -
[13]
wow
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N1fty
Amarr Galactic Shipyards Inc HUZZAH FEDERATION
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Posted - 2007.07.31 16:03:00 -
[14]
Originally by: Natsuki There is something VERY WRONG with this pic
Your such a noob.
3 Targets there all with decent cap. So why are you nossing only one? Oh right you think that nos is for breaking tanks, nope, thats neuts. Nos is for sustaining tanks.
You should have nossed the other 2 targets, neuted your target, used lasers, and kept your Capacitor at a 30% to 40% level. NOS dont work the same as they used to, you cannot use them in the same way.
============================================
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Natsuki
Caldari Destructive Influence Band of Brothers
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Posted - 2007.07.31 16:05:00 -
[15]
Originally by: N1fty
Originally by: Natsuki There is something VERY WRONG with this pic
Your such a noob.
3 Targets there all with decent cap. So why are you nossing only one? Oh right you think that nos is for breaking tanks, nope, thats neuts. Nos is for sustaining tanks.
You should have nossed the other 2 targets, neuted your target, used lasers, and kept your Capacitor at a 30% to 40% level. NOS dont work the same as they used to, you cannot use them in the same way.
It's on sisi, in a bf, 1v1 situation. learn more about eve before talking. -----------------------------------
btw, threatening to close 1 account really hurt my eyes. - xaioguai |

Dr Fighter
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Posted - 2007.07.31 16:06:00 -
[16]
post more evidence so people dont hav to specualte, noob.
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Asestorian
Minmatar Sebiestor tribe
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Posted - 2007.07.31 16:08:00 -
[17]
Originally by: Securion Wolfheart He have a bigger ship than you, twice the amount of guns, and you still expect to win just because you fit some Nosses?
That kinda proves the Nosses have been insanely overpowered, dont you think?
Good work CCP. More pew pew and less nossing.
Well, the Abaddon is hardly "a bigger ship". That's a Bhaalgorn, which is a battleship. More importantly that's a few billions worth of stuff on the 1bn-2bn ISK ship and it's being screwed by a normal BS.
The Bhaalgorn is a ship that relies on NOS. It's bonuses are to NOS (and webs). It needs to have it's bonuses adjusted or it is, quite frankly, going to become totally and utterly useless.
I like the NOS changes overall, but I have to insist that NOS-based ships (proper ones, not nosdomis and that kind of stuff) are adjusted so they still work. Either with NOS, or with something else.
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N1fty
Amarr Galactic Shipyards Inc HUZZAH FEDERATION
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Posted - 2007.07.31 16:09:00 -
[18]
Originally by: Natsuki
Originally by: N1fty
Originally by: Natsuki There is something VERY WRONG with this pic
Your such a noob.
3 Targets there all with decent cap. So why are you nossing only one? Oh right you think that nos is for breaking tanks, nope, thats neuts. Nos is for sustaining tanks.
You should have nossed the other 2 targets, neuted your target, used lasers, and kept your Capacitor at a 30% to 40% level. NOS dont work the same as they used to, you cannot use them in the same way.
It's on sisi, in a bf, 1v1 situation. learn more about eve before talking.
I assumed it was FFA SISI, you didnt mention it was a 1v1.
My argument still stands, NEUT's to break tanks, NOS to sustain. CAP booster could have been used to feed a NEUT. I will grant you that the Bloodraider faction ships could now do with a bonus to NEUT's as well as NOS.
Also, you dont seem to have launched your drones in that pic, what type did you use?
============================================
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Vladimir Tinakin
Caldari Hadean Drive Yards Archaean Cooperative
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Posted - 2007.07.31 16:11:00 -
[19]
^^what they said.
Plus the ISK argument is null. You're not the first, nor the last, to lose billions due to patch changes by CCP. Suck it up, adapt, etc.
I spent billions on interfaces, the week before CCP cranked up the drop rate to "Included in your ibis is a gratuity Interface BPC" and the price plummeted to 1/10th what it was. Was I upset? Yeah. Did I get over it? Yup. ----------------------------------------------- Adm Vladimir Tinakin CFO Hadean Drive Yards |

Securion Wolfheart
Caldari Dragons Of Redemption Triumvirate.
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Posted - 2007.07.31 16:13:00 -
[20]
Originally by: Asestorian
Originally by: Securion Wolfheart He have a bigger ship than you, twice the amount of guns, and you still expect to win just because you fit some Nosses?
That kinda proves the Nosses have been insanely overpowered, dont you think?
Good work CCP. More pew pew and less nossing.
Well, the Abaddon is hardly "a bigger ship". That's a Bhaalgorn, which is a battleship. More importantly that's a few billions worth of stuff on the 1bn-2bn ISK ship and it's being screwed by a normal BS.
The Bhaalgorn is a ship that relies on NOS. It's bonuses are to NOS (and webs). It needs to have it's bonuses adjusted or it is, quite frankly, going to become totally and utterly useless.
I like the NOS changes overall, but I have to insist that NOS-based ships (proper ones, not nosdomis and that kind of stuff) are adjusted so they still work. Either with NOS, or with something else.
Ah ok my bad then.
And thats right; ships with NOS bonuses need to have new bonuses ofcourse.
Other than that, the NOS nerf is one of the best things ive ever heard of. Except for the warp to 0 thingy...  -----====-----
Whether we bring our enemies to justice or bring justice to our enemies, justice will be done.
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Asestorian
Minmatar Sebiestor tribe
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Posted - 2007.07.31 16:13:00 -
[21]
But interfaces aren't useless. As it stands this ship will be.
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Judas Lonestar
Ganja Labs Hydra Alliance
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Posted - 2007.07.31 16:14:00 -
[22]
Jesus, thats like a Christmas list of "I want" equipment there!
Otherwise, the only thing I see wrong is your using too many webs on him.
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Chode Rizoum
Minmatar Endgame.
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Posted - 2007.07.31 16:15:00 -
[23]
http://www.siegedom.com/Files/Eve/Sisi/EveSisiSacNew1.jpg
SPEED MALLER(ISH!) !

My Personal Killboard |

Deva Blackfire
Citadel of dark arts
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Posted - 2007.07.31 16:16:00 -
[24]
Originally by: Chode Rizoum http://www.siegedom.com/Files/Eve/Sisi/EveSisiSacNew1.jpg
SPEED MALLER(ISH!) !

You forgot to add: full grade snake + low missile range. Operating within 15km of enemy is quite risky nowadays...
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Dr Fighter
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Posted - 2007.07.31 16:17:00 -
[25]
Originally by: Chode Rizoum http://www.siegedom.com/Files/Eve/Sisi/EveSisiSacNew1.jpg
SPEED MALLER(ISH!) !

same pilot that the bhaal pic was taken with, seems somone get hit by one nerf and buff in another.
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N1fty
Amarr Galactic Shipyards Inc HUZZAH FEDERATION
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Posted - 2007.07.31 16:18:00 -
[26]
Edited by: N1fty on 31/07/2007 16:23:19
Originally by: Deva Blackfire
Originally by: Chode Rizoum http://www.siegedom.com/Files/Eve/Sisi/EveSisiSacNew1.jpg
SPEED MALLER(ISH!) !

You forgot to add: full grade snake + low missile range. Operating within 15km of enemy is quite risky nowadays...
Yeah speedtanking when you have to orbit inside of 15k to fire is a little risky...
============================================
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Asestorian
Minmatar Sebiestor tribe
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Posted - 2007.07.31 16:20:00 -
[27]
Kayo and his alts don't just fly Amarr.
But the point of this thread isn't Khanid Mk. II. It's about the Bhaalgorn, which is looking like it's going to become another useless faction BS. Surprisingly, the only other faction BS that could be considered near useless is the Nightmare, which is the other Amarr-based pirate faction BS.
Wonderful.
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Riho
Gallente Magnificent Beavers Exquisite Malevolence
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Posted - 2007.07.31 16:34:00 -
[28]
Originally by: Natsuki
Originally by: Dr Fighter yeah just do what the new domi threads are ugesting and doa mroe gang related thing with NOS and remote armor reps with a mostly passive plate tank.
I didn't spend 8billion isk on a bhaalgorn to heal other people.
btw, just for the record, I used twice as many cap 800s than he did, and his cap was always high enough to rep my damage and fire all 8 guns at me even though my cap was at like 2% the entire fight.
This is an epic fail ccp.
LOL you spent 8bil and now think your ship shouldnt get nerfed..... gj CCP tbh :)
use neuts :) (on a bhaalgorn its kinda sucky tho.. mybe tehy should revise the bonus abit and make it apply to neuts :) ) --------------------------------------- Sig killed by MODs.... reworking it Great being Gallente... aint it ? ----------------- YARRRR, sig hijack! -HornFrog ----------------- |

Kyozoku
Mutiny.
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Posted - 2007.07.31 16:35:00 -
[29]
Edited by: Kyozoku on 31/07/2007 16:40:37 Justice for abaddons everywhere. \o/
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Kagura Nikon
Minmatar Guardians of the Dawn Interstellar Alcohol Conglomerate
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Posted - 2007.07.31 16:44:00 -
[30]
The ONLy think that must be adjusted is baalghor receive bonus to neut as well ( as the curse receives) . That way you would simply change 1 NOS-> neut. All solved.
If brute force doesn't solve your problem... you are not using enough |

Djoos
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Posted - 2007.07.31 16:50:00 -
[31]
Before change: NOS is an offensive module used to help break a targets tank without costing you any cap, even helping your cap. Neut is an offensive module used to help break a targets tank but with cost to your own cap.
After change: NOS is a defensive module used to make sure you at least have the same cap as your target. Neut is an offensive module used to help break a targets tank but with cost to your own cap.
|

Kagura Nikon
Minmatar Guardians of the Dawn Interstellar Alcohol Conglomerate
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Posted - 2007.07.31 16:53:00 -
[32]
Originally by: Djoos Before change: NOS is an offensive module used to help break a targets tank without costing you any cap, even helping your cap. Neut is an offensive module used to help break a targets tank but with cost to your own cap.
After change: NOS is a defensive module used to make sure you at least have the same cap as your target. Neut is an offensive module used to help break a targets tank but with cost to your own cap.
perfect description, and someone that cannot udner4stand that and adapt is a child and a NOOB! BOB you need to review your recruiting practices, if your members cannot solve such a piffious thing.
If brute force doesn't solve your problem... you are not using enough |

Hugh Ruka
Caldari Free Traders
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Posted - 2007.07.31 17:03:00 -
[33]
Originally by: Djoos Before change: NOS is an offensive module used to help break a targets tank without costing you any cap, even helping your cap. Neut is an offensive module used to help break a targets tank but with cost to your own cap.
After change: NOS is a defensive module used to make sure you at least have the same cap as your target. Neut is an offensive module used to enable targets to NOS your own cap.
there fixed ....
Originally by: JP Beauregard The experience with Exodus playtesting has scarred me for life. Those were bug-reports, not feature requests, you numbskulls.... 
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PhantomVyper
Darkness Inc.
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Posted - 2007.07.31 17:06:00 -
[34]
Originally by: Hugh Ruka
Originally by: Djoos Before change: NOS is an offensive module used to help break a targets tank without costing you any cap, even helping your cap. Neut is an offensive module used to help break a targets tank but with cost to your own cap.
After change: NOS is a defensive module used to make sure you at least have the same cap as your target. Neut is an offensive module used to enable targets to NOS your own cap.
there fixed ....
O'RLY?
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Hugh Ruka
Caldari Free Traders
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Posted - 2007.07.31 17:08:00 -
[35]
Originally by: PhantomVyper
Originally by: Hugh Ruka
Originally by: Djoos Before change: NOS is an offensive module used to help break a targets tank without costing you any cap, even helping your cap. Neut is an offensive module used to help break a targets tank but with cost to your own cap.
After change: NOS is a defensive module used to make sure you at least have the same cap as your target. Neut is an offensive module used to enable targets to NOS your own cap.
there fixed ....
O'RLY?
Neut takes less cap than it neuts, thus lowers your enemies cap faster than your own = enemy can drain your cap ...
Originally by: JP Beauregard The experience with Exodus playtesting has scarred me for life. Those were bug-reports, not feature requests, you numbskulls.... 
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Kagura Nikon
Minmatar Guardians of the Dawn Interstellar Alcohol Conglomerate
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Posted - 2007.07.31 17:09:00 -
[36]
Originally by: Hugh Ruka
Originally by: Djoos Before change: NOS is an offensive module used to help break a targets tank without costing you any cap, even helping your cap. Neut is an offensive module used to help break a targets tank but with cost to your own cap.
After change: NOS is a defensive module used to make sure you at least have the same cap as your target. Neut is an offensive module used to enable targets to NOS your own cap.
there fixed ....
And what was preventing your enemy to NOS your own cap before? NOTHING!! You sir, fail!!! If the enemy had NOS before it had the same result as now.
You are not supposed to break tanks 90% on NOS and 10% on dps.. should be the other way around!
If brute force doesn't solve your problem... you are not using enough |

Rollfizzlebeef
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Posted - 2007.07.31 17:10:00 -
[37]
Originally by: Dr Fighter post more evidence so people dont hav to specualte, noob.
any idiot would realise that it is on sisi in a battlefield and not a ffa. who would take those mods to a ffa? even on sisi.
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Asestorian
Minmatar Sebiestor tribe
|
Posted - 2007.07.31 17:17:00 -
[38]
I don't see anyone here complaining about the NOS change in general. I see people complaining about the Bhaalgorn after the NOS change. Luckily I think anyone with a bit of sense agrees that it should therefore be changed slightly to sort it out and keep it effective.
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Borasao
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Posted - 2007.07.31 17:18:00 -
[39]
Originally by: Hugh Ruka
Originally by: PhantomVyper
Originally by: Hugh Ruka
Originally by: Djoos Before change: NOS is an offensive module used to help break a targets tank without costing you any cap, even helping your cap. Neut is an offensive module used to help break a targets tank but with cost to your own cap.
After change: NOS is a defensive module used to make sure you at least have the same cap as your target. Neut is an offensive module used to enable targets to NOS your own cap.
there fixed ....
O'RLY?
Neut takes less cap than it neuts, thus lowers your enemies cap faster than your own = enemy can drain your cap ...
- Turn on a repairer before you need it. - Online an offline module right before the fight to drop your cap down to small. - Fire cap using weapons before getting into optimal+falloff.
All ways of dropping your cap faster at the start of a fight so you can use NOS on your target.
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Faekurias
Federation Fleet Endless Horizon
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Posted - 2007.07.31 17:18:00 -
[40]
Edited by: Faekurias on 31/07/2007 17:20:47
Originally by: Dr Fighter post more evidence so people dont hav to specualte, noob.
You guys really need to stfu with all the "noob" stuff. If you don't have anything constructive to say, GFY , thank you 
Anyways, on topic: I know my first post was a bit strange. Anyway I took that as a dogfight situation ,1vs1, and in that case NOS is dead, done,over. Energy Neuts helloes :D
EDIT: Spelling ahve-> have
Nubcaek :D |

Kagura Nikon
Minmatar Guardians of the Dawn Interstellar Alcohol Conglomerate
|
Posted - 2007.07.31 17:19:00 -
[41]
Originally by: Asestorian I don't see anyone here complaining about the NOS change in general. I see people complaining about the Bhaalgorn after the NOS change. Luckily I think anyone with a bit of sense agrees that it should therefore be changed slightly to sort it out and keep it effective.
Don think it even deserve threads about it, for sure CCp will make Baalghron affect neuterers as well.
If brute force doesn't solve your problem... you are not using enough |

Hugh Ruka
Caldari Free Traders
|
Posted - 2007.07.31 17:24:00 -
[42]
Originally by: Kagura Nikon
Originally by: Hugh Ruka
Originally by: Djoos Before change: NOS is an offensive module used to help break a targets tank without costing you any cap, even helping your cap. Neut is an offensive module used to help break a targets tank but with cost to your own cap.
After change: NOS is a defensive module used to make sure you at least have the same cap as your target. Neut is an offensive module used to enable targets to NOS your own cap.
there fixed ....
And what was preventing your enemy to NOS your own cap before? NOTHING!! You sir, fail!!! If the enemy had NOS before it had the same result as now.
You are not supposed to break tanks 90% on NOS and 10% on dps.. should be the other way around!
I thought we were discussing the upcomming change ... oh well ...
Originally by: JP Beauregard The experience with Exodus playtesting has scarred me for life. Those were bug-reports, not feature requests, you numbskulls.... 
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Asestorian
Minmatar Sebiestor tribe
|
Posted - 2007.07.31 17:37:00 -
[43]
Edited by: Asestorian on 31/07/2007 17:38:38
Originally by: Kagura Nikon
Originally by: Asestorian I don't see anyone here complaining about the NOS change in general. I see people complaining about the Bhaalgorn after the NOS change. Luckily I think anyone with a bit of sense agrees that it should therefore be changed slightly to sort it out and keep it effective.
Don think it even deserve threads about it, for sure CCp will make Baalghron affect neuterers as well.
Well to be honest you never know. Sometimes CCP completely overlook this stuff.
Edit:
Quote:
You are not supposed to break tanks 90% on NOS and 10% on dps.. should be the other way around!
Except with the Bhaalgorn. This is a ship designed by CCP to do the whole "suck the enemy dry and kill them slowly" thing.
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Emperor D'Hoffryn
No Quarter. Vae Victis.
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Posted - 2007.07.31 17:37:00 -
[44]
Originally by: Hugh Ruka
Originally by: Djoos Before change: NOS is an offensive module used to help break a targets tank without costing you any cap, even helping your cap. Neut is an offensive module used to help break a targets tank but with cost to your own cap.
After change: NOS is a defensive module used to make sure you at least have the same cap as your target. Neut is an offensive module used to enable targets to NOS your own cap.
there fixed ....
I fail to see how going from 2 mods with no counters (cap injectors were not enough given the amount of nos we were seeing) to having those 2 mods counter each other.
How is this ever a bad thing?
Originally by: Snuggly It's just so great to have an actual reason to not die, incentive is fantastic!
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Major Stallion
Knights of Chaos Chaos Incarnate.
|
Posted - 2007.07.31 17:54:00 -
[45]
Edited by: Major Stallion on 31/07/2007 17:54:07
Originally by: Natsuki There is something VERY WRONG with this pic
A BoBbet is complaining about his loss of an "i-win" button....how cute
________________________________ High Sec PvP |

Asestorian
Minmatar Sebiestor tribe
|
Posted - 2007.07.31 17:58:00 -
[46]
Well that's great. People are being spiteful and ignoring a very obvious issue simply because the original post is by a member of BoB.
You guys are great

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Kunming
The Coalition Of Buccaneers Mercenary Services
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Posted - 2007.07.31 18:20:00 -
[47]
Thats quite a cookie-cutter-setup, no wonder ur beaten by abaddon. Try to think out of the box Kayo.
Btw NOSing is now a game of thinking before acting, dont nos until ur low on cap, once neither you nor the target has cap start on the cap boosters, if the target has booster try to time ur NOS right to deny him that cap.
Also bhaal needs its bonus extended to neutralizers OFC!
Quote: READ THIS NEXT PART CAREFULLY AS IT IS VERY IMPORTANT AND POSTING A REPLY WITHOUT READING IT MAY RESULT IN YOU LOOKING STUPID.
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Not Bait
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Posted - 2007.07.31 18:53:00 -
[48]
So, why didn't you get rid of it in May when you knew how it was being nerfed? 
It's not like you didn't have any advanced warning, or anything. You made a bad judgment or chose to be uninformed, and that sucks, but suck it up.
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Marysse Lynn
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Posted - 2007.07.31 19:10:00 -
[49]
Because he's from the mighty BoB and therefore shouldn't be expected to follow the same rules as the rest of us, of course.
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Lugburz
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Posted - 2007.07.31 19:46:00 -
[50]
Just curious and confused - how would draining cap on a ship using artillary cannons have any effect on his shooting? i was under the impression that projectile turrets didnt use cap? coupled with a passive tank of some kind - ????
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Asestorian
Minmatar Sebiestor tribe
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Posted - 2007.07.31 19:54:00 -
[51]
The picture depicts Kayo/Vina/alt3/alt4 or whatever, in a Bhaalgorn.
This ship is designed to fight by draining the cap of the other person, and then using a small bit of damage to kill them. It has no damage bonuses, only bonuses to webs and NOS.
The picture shows this ship using NOS, and some projectile turrets, along with a very, very expensive active tank. However, it is unable to keep itself running, and completely unable to do what it is designed to do because of the NOS changes. It has no bonuses to Neutralisers which are the new module for draining cap.
So, what needs to happen, is either give the ship some bonuses to Neuts as well as NOS, or change the NOS bonus to make NOS on this ship more effective. The first one seems most reasonable.
If this doesn't happen, the ship is useless. And that is what the thread is about. However, some people seem to be missing the point and instead go on a completely off-topic BoB-hate trip.
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Anaalys Fluuterby
Caldari
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Posted - 2007.07.31 20:03:00 -
[52]
Originally by: Asestorian Edited by: Asestorian on 31/07/2007 19:56:59 The picture depicts Kayo/Vina/alt3/alt4 or whatever, in a Bhaalgorn.
This ship is designed to fight by draining the cap of the other person, and then using a small bit of damage to kill them. It has no damage bonuses, only bonuses to webs and NOS.
The picture shows this ship using NOS, and some projectile turrets, along with a very, very expensive active tank. However, it is unable to keep itself running, and completely unable to do what it is designed to do because of the NOS changes. It has no bonuses to Neutralisers which are the new module for draining cap.
So, what needs to happen, is either give the ship some bonuses to Neuts as well as NOS, or change the NOS bonus to make NOS on this ship more effective. The first one seems most reasonable.
If this doesn't happen, the ship is useless. And that is what the thread is about. However, some people seem to be missing the point and instead go on a completely off-topic BoB-hate trip.
Edit:
Originally by: Not Bait So, why didn't you get rid of it in May when you knew how it was being nerfed? 
It's not like you didn't have any advanced warning, or anything. You made a bad judgment or chose to be uninformed, and that sucks, but suck it up.
I'm pretty sure he probably knew, but I have a feeling he wasn't expecting the change to make a ship designed around using the module useless. The idea of the nerf was to affect the abilities of NOS on ships not designed to use the module, just like what happened to ECM.
Your post is correct in that the ship does need its role refined and bonuses "fixed" to the new NOS. However, there is something else going on here....
His cap is empty. If his enemy's cap wasn't empty also, he should have been fine and the NOS would have worked as normal. So if he wasn't getting any power from the enemy ship and that ship had Cap left, the question is why? Something else was up, he should have been draining the other ship down to his level. <-----------> Factional Warfare:
The LowSec wars which never happened. |
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