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Thread Statistics | Show CCP posts - 1 post(s) |

Stellar Vix
State War Academy
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Posted - 2007.08.10 17:09:00 -
[31]
anyone tested to see if this is working for real or not?
SWA PVP |

Buckeroo Bonzai
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Posted - 2007.08.10 20:39:00 -
[32]
Well im glad that the Dev's are actually looking into this. I hope they really do fix it and not just break it in a differnet way. now if we could just get rid of the stupid requirment for Capitol Ship Shield Operation I would be happy.
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Solbright altaltalt
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Posted - 2007.08.11 02:20:00 -
[33]
Originally by: Aluka 7th If u get hit by 100HP of thermal damage. U get same damage to shield (80HP) like when u had more than 25% of shield. But 20HP of damage that shield usually absorbs gets to armor with it damage resistance. So u also get 13HP of damage to armor.
Yeah, we got the idea. Where's the proof?
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.08.11 06:51:00 -
[34]
Originally by: Solbright altaltalt
Originally by: Aluka 7th If u get hit by 100HP of thermal damage. U get same damage to shield (80HP) like when u had more than 25% of shield. But 20HP of damage that shield usually absorbs gets to armor with it damage resistance. So u also get 13HP of damage to armor.
Yeah, we got the idea. Where's the proof?
no you get 100 damage to your shield and 18 damage to armor.
just like 4 years ago with the armor to structure thing. not very hard to understand... ----------------------------------- I'm working my way through college target CCP
Quote: CCP posted a new dev blog, they are going to bring Nos in line with.....well....logic
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.08.11 06:54:00 -
[35]
Originally by: Drykor Edited by: Drykor on 10/08/2007 11:46:47
Originally by: MotherMoon that's.... not... how.. it works... once again for the 6th time.
damage leak equals you take full damage to your shield and then some damage leaks to your armor. not some damage is subtracted form the shield damage...
you take full shield damage and then a % of that damage also hits your armor.
Proof? 'cause I've never seen it work like this. This would mean that your damage messages would start going up around the leaking moment, and I've never heard anyone say that. Of course it's possible that no one noticed because of different resists on armor anyway but I don't think it works like this.
Anyway, Nozh, if you could please clarify that? And maybe in http://oldforums.eveonline.com/?a=topic&threadID=520085 or http://oldforums.eveonline.com/?a=topic&threadID=508637 too?
unless that dev comment stated shield to armor damage without the skill would work like armor to sturtuce damage used to work before they fixed it.
then this is how is should be working when you don't have the skill.
damage leaks through. and the damage messages don't cover what took what damage. it ust say you took 100 damage, and if you check your shield you have 100 less shield hp and your armor has taken a little bit. so go test this yourself have one friend shoot you when your under 25% and don't have the skill. ----------------------------------- I'm working my way through college target CCP
Quote: CCP posted a new dev blog, they are going to bring Nos in line with.....well....logic
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Solbright altaltalt
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Posted - 2007.08.11 06:59:00 -
[36]
Originally by: MotherMoon so go test this yourself have one friend shoot you when your under 25% and don't have the skill.
So there is no proof. You are just speculating. And you even admit the idea is based on an old bug that was fixed.
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.08.11 17:45:00 -
[37]
Originally by: Solbright altaltalt
Originally by: MotherMoon so go test this yourself have one friend shoot you when your under 25% and don't have the skill.
So there is no proof. You are just speculating. And you even admit the idea is based on an old bug that was fixed.
there is proof... get hit for 100 damage when your under 15% shield watch how you lose 100 hp form your shield hp. watch how your armor takes a little damage to. ----------------------------------- I'm working my way through college target CCP
Quote: CCP posted a new dev blog, they are going to bring Nos in line with.....well....logic
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Solbright altaltalt
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Posted - 2007.08.12 09:55:00 -
[38]
That doesn't prove it. **** I just fell for it and tried. There is no way to accurately gauge the shield portion of damage done. Sounds like bull**** to me anyway. Why would there be more damage done than dealt? Unless it's a bug?
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Solbright altaltalt
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Posted - 2007.08.12 10:10:00 -
[39]
Edited by: Solbright altaltalt on 12/08/2007 10:11:28
Conclusion: Tactical Shield Manipulation is a negative skill. Particularly now that it is working as spec'd.
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Gabriel Karade
Quam Singulari M. PIRE
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Posted - 2007.08.12 13:24:00 -
[40]
So has anyone with the skill at lvl V noticed a difference? ----------
Video - 'War-Machine' |
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Buckeroo Bonzai
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Posted - 2007.08.12 13:48:00 -
[41]
Once again I think it is a BULL**** skill to have to train to lv 5 just to be able to use Capitol Shield Boosters.
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Kwint Sommer
Incoherent Inc Otaku Invasion
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Posted - 2007.08.14 15:38:00 -
[42]
A dev response on the precise workings of the shield damage bleed through would be nice. Aka. is it one shot damages both shield and armor or is it one shot has a chance of hitting either the shields or the armor?
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clint eastwood
KR0M The Red Skull
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Posted - 2007.08.14 15:51:00 -
[43]
works ok for me most of the time
I like to shoot people
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aldarrin
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Posted - 2007.08.14 18:18:00 -
[44]
I've always thought it was a stupid skill. I'd rather the skill bonus allow me the option to bleed through earlier and take damage to armor with shield resistances.
I never understood why capital shield operation doesn't require shield compensation 5 and shield operation 5, taking a cue from the capital armor reppers. -- Flame on. |

Kamikaaazi
Caldari Caldari Provisions
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Posted - 2007.08.16 06:36:00 -
[45]
Originally by: aldarrin I've always thought it was a stupid skill. I'd rather the skill bonus allow me the option to bleed through earlier and take damage to armor with shield resistances.
I never understood why capital shield operation doesn't require shield compensation 5 and shield operation 5, taking a cue from the capital armor reppers.
thats because shield compensation doesnt affect capital boosters. Just as some missile skills dont affect all missiles. We have to train double skills and still are suck at everything. Nice to be caldari? yarr |

aquontium
Gallente Fourth Circle
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Posted - 2007.08.16 07:37:00 -
[46]
Originally by: Kamikaaazi thats because shield compensation doesnt affect capital boosters. Just as some missile skills dont affect all missiles. We have to train double skills and still are suck at everything. Nice to be caldari?
QFI (Quoted for idiocy). What capital ship pilot won't train both anyhow? Not like the fleet you're supporting is entirely shield tankers every time, is it?
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Kamikaaazi
Caldari Caldari Provisions
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Posted - 2007.08.16 08:38:00 -
[47]
Originally by: aquontium
Originally by: Kamikaaazi thats because shield compensation doesnt affect capital boosters. Just as some missile skills dont affect all missiles. We have to train double skills and still are suck at everything. Nice to be caldari?
QFI (Quoted for idiocy). What capital ship pilot won't train both anyhow? Not like the fleet you're supporting is entirely shield tankers every time, is it?
wtf are you talking about? I didnt understand anything. yarr |

Kwint Sommer
Incoherent Inc Otaku Invasion
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Posted - 2007.08.17 06:10:00 -
[48]
Originally by: aquontium
Originally by: Kamikaaazi thats because shield compensation doesnt affect capital boosters. Just as some missile skills dont affect all missiles. We have to train double skills and still are suck at everything. Nice to be caldari?
QFI (Quoted for idiocy). What capital ship pilot won't train both anyhow? Not like the fleet you're supporting is entirely shield tankers every time, is it?
First let me say dreadnought pilots generally don't worry about repping people and I've never seen one actually rep with a dreadnought.
If it's a small gang everyone tanks whatever the Carrier can rep. If it's a large diversified fleet with carriers you break up into squadrons with a similar tank and role and assign a carrier or two to each group. If you're in a capital fleet then you ideally want everyone to use the same method of tanking but that generally isn't viable so you usually take the same tactic of splitting them into squadrons based on tanking in which case it's fine to only have one type of repper. Really the only time it's useful to have both is when you're repping a POS.
So, in short, most capital pilots will not put a high priority on training both.
Also, shield tankers have to put more SP into the minimum skills to use a Capital Shield Booster than armor tankers do to use a Capital Armor Repper. Further, the required skills for a capital armor repper are more useful than those required for a capital shield booster. So you spend more time training for a capital shield booster and ultimately get less for your effort. Shield Compensation L5 should be required, not Tactical Shield Manipulation. This would put it inline with armor tanking.
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devils revenger
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Posted - 2007.08.17 09:56:00 -
[49]
My alt spent 22 days training this skill quite early in its life, not knowing it did not work. i now think we should get some use for spending so long training a skill that did not work for so long. the dev's need to look into compensating all those who trained this skill by either giving the time back for how long the skill has not worked for as in an extra lvl4 or 5 of a skill, 22 days trained for nothing a year ago calculates to a lvl5 skill wasted due to a bug... :(
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aldarrin
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Posted - 2007.08.18 00:26:00 -
[50]
Originally by: devils revenger My alt spent 22 days training this skill quite early in its life, not knowing it did not work. i now think we should get some use for spending so long training a skill that did not work for so long. the dev's need to look into compensating all those who trained this skill by either giving the time back for how long the skill has not worked for as in an extra lvl4 or 5 of a skill, 22 days trained for nothing a year ago calculates to a lvl5 skill wasted due to a bug... :(
or a carrier in jita =)
(not serious) -- Flame on. |
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Kwint Sommer
Incoherent Inc Otaku Invasion
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Posted - 2007.08.18 08:59:00 -
[51]
Originally by: aldarrin
Originally by: devils revenger My alt spent 22 days training this skill quite early in its life, not knowing it did not work. i now think we should get some use for spending so long training a skill that did not work for so long. the dev's need to look into compensating all those who trained this skill by either giving the time back for how long the skill has not worked for as in an extra lvl4 or 5 of a skill, 22 days trained for nothing a year ago calculates to a lvl5 skill wasted due to a bug... :(
or a carrier in jita =)
(not serious)
I would settle for a definitive explanation of how damage leaking through shields works.
Aka. does one shot damage both shields and armor or does one shot just hit one or the other? If its the latter then Tactical Shield Manipulation hurts the tank of anyone who trains it....
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.08.18 16:13:00 -
[52]
when your in a cap ship not taking bleed damage is great.
simple RPG damage type. RPGs with armor and hp, you can take bleed damage. it leaks through and hits your hp as well as your armor. like tabula rasa, your armor just protects the layer under it, it doesn't take damage away.
but without an offical dev reply no way to tell.
p.s. test that again in a cap ship.
and to the above a few, a dev allready replyed here that the bug is fixed. ----------------------------------- I'm working my way through college target CCP
Quote: Why didn't we use them 80 man-years to fix bugs?
Well, that's simple. We can't. These are visual ar
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Kwint Sommer
Incoherent Inc Otaku Invasion
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Posted - 2007.08.21 05:57:00 -
[53]
Some type of Dev comment about how damage leaks through shields and as to why Capital Shield tankers have a longer and less useful training period than capital armor tankers.
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