
Callthetruth
Caldari Drunken Ratbags Inc New Eve Order
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Posted - 2007.08.02 12:03:00 -
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Originally by: Jita TradeAlt I was talking in corp chat the other day about various features in the last patches that despite sounding pretty good in theory, no one actually uses. So I decided to make a list, including possible fixes:
Boosters. A good idea, and had they been easier to make and sell you'd might even hear of a guy that heard about a guy that once used them outside of test server. As it is then it takes far, far too much effort and time that could be better spent elsewhere for far greater profits, leaving the prices at completely unreachable levels for the most of us.
Fix it by simply upping the amount of boosters produced from the raw materials, increase runs on dropped BPCs and make the harvesting of clouds slightly more reasonable. Add them to the high-sec markets as well, the RP'ing angle is not a good enough excuse to ruin such a potentially excellent feature.
Heat. Less good idea, I can see the point in some specific situations, but 90% of the time then it just isn't worth making my interface looking so messy. 
"Fix" by adding an option to remove the heat interface from the UI. Or make it more intuitive and less susceptible to lag somehow.
Target painting. Older feature, but definitely has potential to be useful. If only it actually added a significant amount of signature to the painted targets from a good range then it would actually be useful for picking off smaller ships with large caliber guns.
Fix by making the sig bonus 3-4 times greater than it is today and increase the range significantly.
Outpost Upgrades. Very interesting feature, until you see the costs. Last I checked a fully upgraded outpost would cost you around 90bn isk, or roughly the cost of 3 full outposts. So far I've heard about absolutely no one buying any of these mods, which is a shame since they would have made 0.0 less of a pain.
Fix: Just reduce costs to at least less than that of a brand new outpost. Or render them obsolete by allowing multiple outposts in the same system.
Anyone feel like adding something?
the CVA outpost in 9uy containts an outpost upgrade cant remember which one manufacturing sltos i think
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