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So Sensational
Ministry of War Amarr Empire
1
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Posted - 2012.01.26 19:18:00 -
[61] - Quote
My best advice to you is to make sure you don't get burned out on Soloing. Finding fights is hard, finding good fights is extremely hard. Even grouping up with 1 or 2 people is an immense force multiplier and together you can engage much larger groups if you have the proper setup and know-how. But most importantly, you don't have to be a Alliance peon to get fights, in fact the 0,0 fleet battles are usually very boring. |

Karl Planck
Heretic University Heretic Nation
128
|
Posted - 2012.01.26 19:31:00 -
[62] - Quote
Skywalker wrote:Wormholes is a good place to find targets for solo pvpers.
lol......lololololololololololollololol
fyi, your life as a solo pilot just got extremely difficult (last patch). you have 2 legitimate options for t1 frigs now (solo).
1) looking for ratters and/or forcing pve ships to pvp. 2) as for a t1 frig fight. This can be done a few ways. Name your ship suggestively. Ask in local. Convo people you want to fight.
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Dorian Tormak
Brutor Tribe Minmatar Republic
47
|
Posted - 2012.01.26 19:37:00 -
[63] - Quote
Karl Planck wrote:Skywalker wrote:Wormholes is a good place to find targets for solo pvpers.
lol......lololololololololololollololol fyi, your life as a solo pilot just got extremely difficult (last patch). you have 2 legitimate options for t1 frigs now (solo). 1) looking for ratters and/or forcing pve ships to pvp. 2) as for a t1 frig fight. This can be done a few ways. Name your ship suggestively. Ask in local. Convo people you want to fight.
What the hell, Karl?
Or you could just roam around in your T1 frig like you used to and search for other T1s 
Just becuse AFs are better doesn't mean T1 frigs aren't going to be around any more. It's not like your Rifter had much of a real chance against a competent AF anyway.
And AFs are far from invincible. I look forward to using faction frigs to kill all the fail MWD AF that are going to be running around. > Security Status: -9.93 > Threat Level: Mediocre Welcome to Eve, where asking a legitimate question recieves trollish comments like "trololol" or "m8". But our community is still better than WoW. Go back 2 WoW noob. |

Plutonian
Intransigent
59
|
Posted - 2012.01.27 09:45:00 -
[64] - Quote
Dorian Tormak wrote:[Or you could just roam around in your T1 frig like you used to and search for other T1s  IMO, T1 frig roaming doesn't work so well anymore... there's too few of us out there. I've found it's better to take position in a travel system and wait within scan range. This is why I tended to loiter around the stations in Siseide; there's a great deal of traffic moving through the system, but not too many living there. I can sit within dock range of the station, so if ugly stuff pours in I can dock. But, most importantly, any T1 frigs moving through the system can see my Rifter on scan. You'll have noticed, when a Rifter enters local, I warp off to a belt to show I'm 'in play'.
It's a bit sad that it's come to this actually. It feels like one small step away from asking for duels outside a hub.
Dorian Tormak wrote:[Just becuse AFs are better doesn't mean T1 frigs aren't going to be around any more. It's not like your Rifter had much of a real chance against a competent AF anyway. I have to disagree. The combined dessie and AF boosts have placed T1 frigates into this weird group of old die-hards flying around in outdated ships, apparently trying to relive their Eve youth. We're like a club oriented around classic car designs. The sad thing is that T1 frigs remain cost effective for new players, but have been outclassed nearly to the point of uselessness. Supposedly, they'll be getting a boost soon... but I wonder when. IMO, it can not be too soon. |

Fidelium Mortis
Quantum Cats Syndicate
42
|
Posted - 2012.01.27 13:57:00 -
[65] - Quote
I've killed 36 frigate hulls so far this month, 18 of which were T1 frigates. People still fly them regularly, at least in low sec. ICRS - Intergalactic Certified Rocket Surgeon |

Andrea Griffin
91
|
Posted - 2012.01.27 18:53:00 -
[66] - Quote
Plutonian wrote: The sad thing is that T1 frigs remain cost effective for new players, but have been outclassed nearly to the point of uselessness. This is true; the only functional reason to fly T1 frigates is to keep the cost down. It's not you guys who need to repair what has been broken, it's us. CCP Wrangler |

Grog Drinker
The Tuskers
23
|
Posted - 2012.01.27 19:19:00 -
[67] - Quote
Andrea Griffin wrote:Plutonian wrote: The sad thing is that T1 frigs remain cost effective for new players, but have been outclassed nearly to the point of uselessness. This is true; the only functional reason to fly T1 frigates is to keep the cost down.
I keep about a dozen or so t1 frigs in hevrice but they rarely leave system and are generally used for duels when people stop by looking for a fight.
Navy frigs and interceptors provide much more versatility and firepower for around double the price of a fit out t1 frig. |

Andrea Griffin
92
|
Posted - 2012.01.27 20:11:00 -
[68] - Quote
Grog Drinker wrote:Navy frigs and interceptors provide much more versatility and firepower for around double the price of a fit out t1 frig. I believe that the original vision of T1 vs. T2 is that T1 would do a decent job at everything, while T2 would be REALLY GREAT at one or two things, and terrible at the rest. But, Assault Frigates are Just Better than T1 frigates (with a few exceptions for some faction/pirate frigates). It's very much like what battlecruisers did to regular cruisers - total obsolescence. Why fly a Rupture or Stabber when, after insurance, a Hurricane is not much more expensive and offers so much more? It's not you guys who need to repair what has been broken, it's us. CCP Wrangler |

Dorian Tormak
Brutor Tribe Minmatar Republic
48
|
Posted - 2012.01.27 20:32:00 -
[69] - Quote
Andrea Griffin wrote:Plutonian wrote: The sad thing is that T1 frigs remain cost effective for new players, but have been outclassed nearly to the point of uselessness. This is true; the only functional reason to fly T1 frigates is to keep the cost down.
Come on, guys, it's been like this for ages. Tech I frigates are cheap pew mobiles, whether they are used for a daring tackle or a feats of strength duel, that is what they are and always have been. Aside from the odd Interceptor a Tech I frigate never stood much of a chance against any higher tier of a frigate or a destroyer. Even two or three of them could never really survive the onslaught of a Jaguar.
Plutonian wrote:IMO, T1 frig roaming doesn't work so well anymore... there's too few of us out there. I've found it's better to take position in a travel system and wait within scan range. This is why I tended to loiter around the stations in Siseide; there's a great deal of traffic moving through the system, but not too many living there. I can sit within dock range of the station, so if ugly stuff pours in I can dock. But, most importantly, any T1 frigs moving through the system can see my Rifter on scan. You'll have noticed, when a Rifter enters local, I warp off to a belt to show I'm 'in play'.
It's a bit sad that it's come to this actually. It feels like one small step away from asking for duels outside a hub.
To be quite perfectly honest with you, it has been like this for a while. The fact that roaming Tech I frigates still enter Siseide should make you pause and think about going for a little roam yourself.
Really, I think the Assault Ship buff is going to **** mainly on Destroyers and Faction Frigates, while the Destroyer buff was honestly needed in every way. Tech I frigates will always be the cheap-fun option, cost effective, easy to fit and use (Incursus says hello) and even underestimated by Inties / Destroyers, and I don't think that is gonna change. > Security Status: -9.93 > Threat Level: Mediocre Welcome to Eve, where asking a legitimate question recieves trollish comments like "trololol" or "m8". But our community is still better than WoW. Go back 2 WoW noob. |

Plutonian
Intransigent
64
|
Posted - 2012.01.28 00:12:00 -
[70] - Quote
Dorian Tormak wrote:Come on, guys, it's been like this for ages. Tech I frigates are cheap pew mobiles, whether they are used for a daring tackle or a feats of strength duel, that is what they are and always have been. Aside from the odd Interceptor a Tech I frigate never stood much of a chance against any higher tier of a frigate or a destroyer. Even two or three of them could never really survive the onslaught of a Jaguar. No.
Once upon a time it was very different. Frigates filled the skies, in lowsec and nullsec. And only someone with more money than brains would ever fit T2 on a frigate, because it was so expensive. Cruisers were to be feared, and a battleship was an unholy terror.
Quote:Tech I frigates will always be the cheap-fun option, cost effective, easy to fit and use (Incursus says hello) and even underestimated by Inties / Destroyers, and I don't think that is gonna change. I am well aware how dangerous you are in an Incursus. 
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Skywalker
MAFIA Pirate Coalition
11
|
Posted - 2012.01.28 22:17:00 -
[71] - Quote
Karl Planck wrote:Skywalker wrote:Wormholes is a good place to find targets for solo pvpers.
lol......lololololololololololollololol fyi, your life as a solo pilot just got extremely difficult (last patch). you have 2 legitimate options for t1 frigs now (solo). 1) looking for ratters and/or forcing pve ships to pvp. 2) as for a t1 frig fight. This can be done a few ways. Name your ship suggestively. Ask in local. Convo people you want to fight.
Any pilot pveing in wh's should be cabable of defending themself. Pvp doesn't have to be 2-way you know. |

Kn1v3s 999
Aliastra Gallente Federation
24
|
Posted - 2012.01.29 22:10:00 -
[72] - Quote
Plutonian wrote:Dorian Tormak wrote:Come on, guys, it's been like this for ages. Tech I frigates are cheap pew mobiles, whether they are used for a daring tackle or a feats of strength duel, that is what they are and always have been. Aside from the odd Interceptor a Tech I frigate never stood much of a chance against any higher tier of a frigate or a destroyer. Even two or three of them could never really survive the onslaught of a Jaguar. No. Once upon a time it was very different. Frigates filled the skies, in lowsec and nullsec. And only someone with more money than brains would ever fit T2 on a frigate, because it was so expensive. Cruisers were to be feared, and a battleship was an unholy terror. Quote:Tech I frigates will always be the cheap-fun option, cost effective, easy to fit and use (Incursus says hello) and even underestimated by Inties / Destroyers, and I don't think that is gonna change. I am well aware how dangerous you are in an Incursus.  failquote lol |

Tron Flux
Warlock Assassins
1
|
Posted - 2012.03.01 08:28:00 -
[73] - Quote
Is there some reason that going to the star in a low sec system and just waiting there won't get you some good fights? Maybe you don't want what you get, but it seems like you will _will_ get fights.
I don't know. That was going to be my strategy for getting into solo pvp in Hevrice this weekend. In a Kestrel. Because I think that's the most awesome ship ever.
I mean, yeah, you probably want a safe to warp off to, but if you are really looking for pew-pew, it seems to me that you need 1 safe and a star.
We'll see how that plan goes. |

Tinu Moorhsum
Royal Scientific Research Enterprise
53
|
Posted - 2012.03.01 09:23:00 -
[74] - Quote
Shiki Mikkyou wrote:
So... soloists, how do you handle the bubble? How do you look for the 'right' fight?
I do quite a lot of solo roaming in low/null sec with one of my characters but I dual box with one in a cov-ops prober and the other in a PVP ship. Bubbles are not usually a problem because most gate camps involving drag/push bubbles are set up from obvious celestials.
What I do to get around that if I suspect a camp is to warp to some spot in the system that isn't obvious so I can approach a gate from a direction the camp isn't expecting. Often times if you zoom in close on the map you can see that a certain moon or asteroid belt is close to the gate you want but at an odd angle. Warping there first allows you to use D-scan to check for bubbles and allows you to warp down to the gate to check it out and/or make a ping without being noticed.
It becomes a bit of an issue if your out-gate is off alone and far away so that you only have one possible angle from which it can be approached but this is really the exception.
As for finding the good fights, this is a matter of 1) knowing what your ship can and cannot kill. Use SISI to experiment if necessary. 2) be patient..... very VERY patient. 3) if you see people carebearing in a system then try to figure out what they were doing and probe for their anomolies and make good bookmarks so you can try to surprise them. Doing this yesterday I killed a 350mil isk Hulk and got two expensive deadspace shield hardeners from the drop. (and that guy was HACKED LOL... turns out he only had it for 2 days) 4) having a good nose for traps. Sometimes it's fun to spring the trap and see what they have but you need a very quick ship to do this so you don't go balls-deep into a trap from which there is no escape. 5) be aware that solo PVP means that many fights will end in stalemates and that you will often go home after hours of roaming with a few engagements but no kills to show for it.
T- |

Lady Spank
Genos Occidere HYDRA RELOADED
1630
|
Posted - 2012.03.01 13:05:00 -
[75] - Quote
I had a short roam in a Tristan yesterday and had no trouble finding a fight http://bit.ly/wrxgsP
Sitting in a single system, especially near busy hubs might work but roaming is still the best way to find a fight. The main problem people seem to face is hanging about in dead systems too long.
When I roam I tend to d-scan on entry, note local counts and if there is a station or any FW plexes. If I need to move to the centre of the system to scan I will, or off to an out-lying planet so I have canvassed the majority of the system in the shortest amount of time. Nothing there? Just more on. (a¦á_a¦â) ~ http://getoutnastyface.blogspot.com/ ~ (a¦á_a¦â) |

Cearain
Imperial Outlaws
293
|
Posted - 2012.03.01 16:14:00 -
[76] - Quote
Fidelium Mortis wrote:Shiki Mikkyou wrote:A lot of info to chew on here, makes me really chafe at how little time I have to fly Mon-Thurs.
So it seems solo is, to some extent, feasible for a 5M SP char in a T1. It also sounds like it would be a lot easier to get PvP experience in FW. To know if I'm in a FW system, just use D-Scan to look for Minor skirmish sites, or will they appear on the Solar System map?
And since T2 tanking is so important, I'm guessing I should opt for Merlin over Kestrel most of the time. You can start getting pvp kills with less than a day of training so 5M is plenty. I would highly recommend specializing for a specific ship though. The merlin is a pretty good choice for solo PvP in FW/low-sec, it can be fitted with a superb tank and has decent damage for a T1 frig. The biggest issue the merlin has will be keeping other ships in range, so get use to overheating your propulsion module often. Personally I would recommend going with a 2x 200mm autocannons and 2x rocket launchers (or neut) in the high slot, with a medium shield booster + cap booster. To find the FW plexes just hit the system scanner and they will pop up in your filter (no probes needed).
I would second this advice.
One nice thing about starting out with a ship with a decent tank is the fight will last longer. You will have more time to see what is happening. Merlin is a good choice.
Just a simple medium shield extender web ab and scram with and t2 rails with javelin and rockets would work well. Try to orbit just outside your optimal with you ab overheated the whole time. You should be able to kill allot other t1 frigates that way. DCU but the other lows and rigs to taste.
That is a basic fit with a basic plan but having some sort of strategy and executing it right away will put you in the above average catagory. From there you will find there are lots of great ways to fit merlins and other ships.
If you lose try to figure out why you lost. Look that that persons loss mails and see if you can find the fit he likely used.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Cearain
Imperial Outlaws
293
|
Posted - 2012.03.01 16:22:00 -
[77] - Quote
Grog Drinker wrote:Fidelium Mortis wrote:Grog Drinker wrote: I think joining a side in FW is only beneficial if you want to keep your sec status up. Otherwise you are cutting out a large group of targets by joining a side.
The pirates in FW - my self included - would beg to differ with this statement, unless there's something I'm missing. Once (if) the logistics fix is implemented later this month, I would expect to see even more pirates in FW. By having FW friends you have more blues. More Blues = less Pews This is why I think pirate alliances are a bad idea. In my opinion the fewer the number of blues the better. I like being able to shoot all sides indiscriminately. But this doesn't mean I can't call friends in times of need. Like when someone has a mothership tackled in Ouelletta  .
This is true, but I still think the advantages of being in fw helps more than it hurts. Its easy to roam in enemy territory so you see very few blues. Moreover by not joining fw you completely take away the ability to shoot many people near gates or stations where you will for whatever reason get allot of fights. I mean if you take your logic to the extreme you would be in a one person corp.
The other thing that I think everyone who likes solo pvp should try is faction war plexing.
Even if a system is full of enemies you can hop in a plex and have some control as to how fast they can come at you and in what ships. Can non-fw players scan these down and open them? If you can I would suggest you give it a try. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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zythyl
The Scope Gallente Federation
0
|
Posted - 2012.03.03 13:29:00 -
[78] - Quote
Ok so I haven't played in roughly year and a half. Had some new game mechanics to wrap my brain around and then off I went - into that lovely cloudy abyss we all love to stare at.
I was thinking "this break's been great... got time to put some gunnery skills on the backburner and just wait out for T2 guns... then I can finally fly the Incursus fit I've been waiting for". Or so I thought.
Can't find anything in nullsec. If I do, it's either a either a cruiser or a BC or something else I'm sure my Incursus couldn't handle.
I don't know the potential my tiny little hunk of metal has out there... I'm **** scared to tip my toes back into the water and test the temperature. To be honest I couldn't be bothered flying anything bigger than a cruiser hull. It's too slow, expensive, cumbersome. Long story short I'm at a loss.
I can't find targets, don't know what I should be flying for solo PvPing in null, and I've just lost touch. What should I DO if a cruiser warps in on me? Or a BC? MWD back to gate? Warp out? |

Christine Peeveepeeski
Killing With Kindness The Obsidian Front
57
|
Posted - 2012.03.03 15:16:00 -
[79] - Quote
Depends entirely on what you've fit to engage and how you fly that fit. if a cruiser or BC warps in on me in a frig I engage if I have a nos. if I don't and I've fitted anything else I'll not engage unless the ship heading for me is a type which is unlikely to field a neut.
Bare in mind I will usually engage simply because killing a BC in a rifter is just comical, more often than not I'll get jammed by ECM or webbed to buggery or gang mates warp in at 50km and alpha me etc etc etc etc.
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Alaric Faelen
Black Rebel Rifter Club
73
|
Posted - 2012.03.03 16:06:00 -
[80] - Quote
yeah, it's all situational. You learn what to do in any given moment by living a bunch of those moments.
The mindset of having already lost that ship (and likely pod) before hitting TARGET is imperative. Because you simply WILL lose a whole bunch. NOT winning can't be a reason to not go do it. If fearing loss is a financial concern, then it's not skills or fittings you're having a problem with- it's funding (and it's a universal issue for new PvP'ers). Especially solo, you will go thru ships fast- no mob of other ships that get primaried before you....and if you blew your wad fitting up or two T1 frigs, you won't be in the PvP game long before having to grind up some more cash. Frig fights can least seconds.
Finding fights is always the hardest part of any roam. Fights that YOU WANT, I mean...lots of people are willing to 20v1 a frigate. You can try hanging around suns, planets, or just asking in local for a fight. However that's not really 'hunting' for targets so much as making yourself one. Also, the people that tend to answer the call for a duel do it because they are good and have confidence in what they're doing- so you'll often be going against the A-squad of soloists that way.
The 2/10 DED complex is a standard hang out for any pirate. Find one of those in low sec and I promise you'll get fights- mostly from the gaggle of pirates sure to be scanning it constantly, who will happily fry you to pass the time. If you survive that, juicy plex-runner boats make for great targets for solo activities. |
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Mnesarete
Harmless Scouts
1
|
Posted - 2012.03.04 00:20:00 -
[81] - Quote
Thank you to everyone for the excellent tips in this thread. |

Ahrieman
Heretic Army Heretic Nation
82
|
Posted - 2012.03.04 00:53:00 -
[82] - Quote
Karl Planck wrote:I am SHOCKED no one has pointed this out yet. If you are trying to solo you best know how to use your d-scan. Not just GÇ£yea, know there is this little thing that shows me some stuffz.GÇ¥ I mean full on know how to use it, combined with local, to give you as much tactical awareness as possible.
The biggest difference I have seen between people who solo and people who complain solo doesnGÇÖt exist is the ability to use the d-scan. If you arenGÇÖt using it then you will be at an extreme tactical disadvantage in nearly every fight you come across.
I realize I'm late to this thread, but THIS.
This week I was in low soloing in my Rifter and found a Jag on D scan. Warped to the object his was parked next to and he warped o.. I did this a few more times, but he managed to warp out before I could land scram each time. He asked me in local how I was finding him. I told him that I was just using D scan. He was shocked and decided to "go back to high sec for awhile." His words, not mine. Ok, so no fight ensued, but this is what happens when you actually know how to use D scan.
When in a gang that is trying to probe someone down, my goal is to get a ship to 15 degrees and between 6-7au for example. This means a within about 1 au and 15 degrees, I know where they are before probes even get dropped. THIS is the power of the D scan. Sig tanking is the new black |

Gerald Mitchell
Paladin Order Fidelas Constans
0
|
Posted - 2012.03.05 19:39:00 -
[83] - Quote
Ahrieman wrote:Karl Planck wrote:I am SHOCKED no one has pointed this out yet. If you are trying to solo you best know how to use your d-scan. Not just GÇ£yea, know there is this little thing that shows me some stuffz.GÇ¥ I mean full on know how to use it, combined with local, to give you as much tactical awareness as possible.
The biggest difference I have seen between people who solo and people who complain solo doesnGÇÖt exist is the ability to use the d-scan. If you arenGÇÖt using it then you will be at an extreme tactical disadvantage in nearly every fight you come across.
I realize I'm late to this thread, but THIS. This week I was in low soloing in my Rifter and found a Jag on D scan. Warped to the object his was parked next to and he warped o.. I did this a few more times, but he managed to warp out before I could land scram each time. He asked me in local how I was finding him. I told him that I was just using D scan. He was shocked and decided to "go back to high sec for awhile." His words, not mine. Ok, so no fight ensued, but this is what happens when you actually know how to use D scan. When in a gang that is trying to probe someone down, my goal is to get a ship to 15 degrees and between 6-7au for example. This means a within about 1 au and 15 degrees, I know where they are before probes even get dropped. THIS is the power of the D scan.
I've actually narrowed ship locations down to something as close to exact as possible without actually being able to warp to them.. By repeatedly scanning the same direction and raising or lowering your scanner range you can get a pretty good idea of where they are at. Unfortunately, without probes they're almost impossible to get to... Furthermore, most of them are just POS'd up anyway, so even if you could warp to them you'd get smoked.
On the topic of the OP... I am rather new to the game and the Rifter is my favorite ship to fly.. I also have an anti-frigate Thrasher and a Fleet fit Cane, and plenty of money to throw around. My Corp is more Fleet oriented and frowns upon illegal pirate activities...such as ransoming neutral freighters. Fortunately they look the other way if that freighter happens to have a red [-] next to it's name.. Unfortunately, finding a freighter in low/null that isn't POS'd up or sitting with a Tengu or other dangerous escort seems to be downright impossible for me.
Every day I try to get a few friends with a variety of ships (mostly Rifters with a dessie/cruiser thrown in on occasion.), and I search through various systems looking for a fight. Normally we wander/roam somewhere around the lowsec systems near Hek and Dodixie.
What I've observed from these areas so far is that there are usually a few carebears who are either sitting in stations, anomalies, or POS'd, while there are a few (if any) inexperienced pilots looking for fights, and AT LEAST one (or several) extremely experienced pirates who take whoever they wish.
Furthermore, I VERY RARELY will see Rifters or other Frigates. In fact, the smallest ship I have personally fought was an Anti-Frigate fit Thrasher, who absolutely wrecked me. This is, to my credit, the only legit solo-kill someone has gotten on me, and it was resolved with a "gf" by both parties. My "pack of roamers" has managed to take down two Ruptures.. One was totally noobish as she was fit for long range, had no web, and no drones. She jumped in on us at close range which was immediately responded to with webs, orbitting, and the rather drawn out process of eating through her tank before finally getting a well deserved kill.
The other Rupture was baited into a 4v1 situation, and due to his web he dropped 2 Rifters before he blew his proverbial load (capacitor), and was taken down by the other 2 in my party.
Ultimately, I would like to become a good pilot.. Especially a good Frigate pilot. I know I have potential, but I am fully aware that I am still new to this game and have a LOT of things to work on. That said, I am out there every time I have the chance, fully prepared to lose ships. I look for the pilots who want a fight, and the pilots who only fight when it's unfair; then giving them a taste of their own medicine.
This thread has been useful, and I have been fortunate enough to get some help from some very experienced players in my corp... but I really need some additional guidance in finding the right hunting grounds. Also, a method of actually making money that didn't involve PVE would be useful.
Anyway... If you're interested in joining my Rifter Roams, or you want a duel, or you think you can give me some advice/pointers, or if you just want to chat, please hit me up in game!
Thanks for this thread.
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Mordeth Ventox
Perpetua Umbra Interstellar Alcohol Conglomerate
1
|
Posted - 2012.03.05 23:10:00 -
[84] - Quote
Train for a bomber.
Forget all the torp **** at first and just go for T2 cloak and bombs.
Once you have those get in your racial bomber of choice along with a couple of racial bombs (don't take a full load at first...you will die and bombs are not cheap for new players).
Next plan out where you want to bomb at...remember null sec only as bombs only work there. Once you have chosen a few systems start bookmarking safes off the gates at about 250-300 K. This will provide 2 benefits....places to warp to when passing through the system (to avoid bubbles) and a good spot to line up for a bombing run off a gate.
I find the best spots to get lots of kills are in low sec - null sec borders / high sec - null sec borders as there are frequent gate camps. Don't bomb these camps while they are sitting there shooting the **** on comms. Bomb them when they are busy shooting other people and you are more than likely going to live.
Remember to decloak THEN warp in to bomb...that way soon as your bomb is dropped you can re-cloak up again (if someone hasn't locked you already).
Also the only thing you should fit on your bomber when bombing is the following....
Highs - bomb launcher with 2 bombs Mids - MWD/AB and a cheap invuln shield. I also sometimes fit an ECM burst. Lows - as many warp core stabs as you can fit. This will save your ass more than you know.
When scouting - same as above minus the high slots (maybe some torps if you are feeling saucy).
Even if bombing is not your thing...using a SB to scout systems (any sec status) to make bookmarks and just observe the locals is well worth the training time.
Good luck and happy hunting! |

Tobiaz
Spacerats
42
|
Posted - 2012.03.22 01:58:00 -
[85] - Quote
Don't listen to people telling you to go into null-sec. It's all bubbles and blobs over there. 
Don't listen to people telling you to go to low-sec. Unless you're camping a gate, you'll die of boredom. 
Find a 50+ corp in empire, track their members and their movements for a bit and then declare war on them. Empire is ideal to run around solo, picking off targets of opportunity and hiding in the crowd when the carebears blob you. Ofcourse all the l33t PvP-ers will look down on you, but who cares.
Another good option are wormholes (also a GREAT way to get past the camps at chokepoints, though you don't know where you'll end up). They can be a bit tricky to navigate, require a bunch of supporting skills like scanning and the inhabitant usually fly very shiny ships. But plenty of solo-fights to be had, especially in the lower holes. http://go-dl.eve-files.com/media/corp/Tobiaz/sig_complaints.gif
How about fixing image-linking on the forums, CCP? I want to see signatures! |

Tobiaz
Spacerats
42
|
Posted - 2012.03.22 02:01:00 -
[86] - Quote
Mordeth Ventox wrote:Train for a bomber.
Forget all the torp **** at first and just go for T2 cloak and bombs.
Once you have those get in your racial bomber of choice along with a couple of racial bombs (don't take a full load at first...you will die and bombs are not cheap for new players).
Next plan out where you want to bomb at...remember null sec only as bombs only work there. Once you have chosen a few systems start bookmarking safes off the gates at about 250-300 K. This will provide 2 benefits....places to warp to when passing through the system (to avoid bubbles) and a good spot to line up for a bombing run off a gate.
I find the best spots to get lots of kills are in low sec - null sec borders / high sec - null sec borders as there are frequent gate camps. Don't bomb these camps while they are sitting there shooting the **** on comms. Bomb them when they are busy shooting other people and you are more than likely going to live.
Remember to decloak THEN warp in to bomb...that way soon as your bomb is dropped you can re-cloak up again (if someone hasn't locked you already).
Also the only thing you should fit on your bomber when bombing is the following....
Highs - bomb launcher with 2 bombs Mids - MWD/AB and a cheap invuln shield. I also sometimes fit an ECM burst. Lows - as many warp core stabs as you can fit. This will save your ass more than you know.
When scouting - same as above minus the high slots (maybe some torps if you are feeling saucy).
Even if bombing is not your thing...using a SB to scout systems (any sec status) to make bookmarks and just observe the locals is well worth the training time.
Good luck and happy hunting!
The only thing you'll kill solo is an inexperienced frigate-pilot that thinks he can run away by turning his MWD on. http://go-dl.eve-files.com/media/corp/Tobiaz/sig_complaints.gif
How about fixing image-linking on the forums, CCP? I want to see signatures! |

Cannibal Kane
Brotherhood of KANE
297
|
Posted - 2012.03.22 05:28:00 -
[87] - Quote
Confirming that going Lone Wolf in Highsec is awesome. I'm not a Pirate, I'm a Terrorist. |

Bricksauce
Red Dawn.
5
|
Posted - 2012.03.22 11:28:00 -
[88] - Quote
This is a p. good read. Red Dawn. is Now Recruiting! |

Cearain
Imperial Outlaws
305
|
Posted - 2012.03.22 14:11:00 -
[89] - Quote
Faction war plexing is bringing me more great solo fights than anytime before. The minor changes ccp made are making a big impact. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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X Gallentius
Quantum Cats Syndicate Villore Accords
144
|
Posted - 2012.03.22 15:49:00 -
[90] - Quote
Systems near Aeschee, FW areas (minor plexes), Egglehende are all good low sec areas to find fights in frigs.
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