
Rexy
DarkStar 1 GoonSwarm
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Posted - 2007.08.15 11:27:00 -
[1]
Edited by: Rexy on 15/08/2007 11:27:49
Originally by: murder one I still don't see how people keep dying to Myrms. If you're in a ship that is smaller than a Tier 2 BC, and it's 1v1, then yeah, you should be getting killed.
If you're in a Tier2 BC or a BS, or a Command Ship etc. then there is no way you should be dying to a Myrm. Ever.
And with the nos change coming, the Myrm will be quite a bit less dangerous.
It has 125m3 drone bay people. It does decent dps with 5x Heavies. With 5x mediums out, it's dropping a huge amount of DPS. With heavies it has no replacement drones.
How hard is it to keep at range and kill it's drones? The only way I could see losing to a Myrm is if it fit a double web and got close enough to web you and you wern't able to mwd away.
But Myrms are slow, and armor rigged Myrms are *super* slow. So I really don't see how you can let yourself get into web range in the first place.
And if it's a gang fight, then you're probably dead regardless, the ship could be any other Tier2 BC, and you'd be just as dead as if they used a Myrm.
I never fly the things myself. 125m3 drone bay is just crap for a Tier2 Drone based BC.
the fact that you can kill it's drones is it's only fallacy tbh. I'm minmatar specced, but can use t2 drones
With autocannons (180's) and rigs i can get a myrmiddon up to 1km/s, tank 700 dps and deal 600, with ogre's or 376 with hammerheads t2. A blaster pilot could up that even more.
Dropping tanking rigs for 3xaux thrusters makes the tank drop to ~450dps(average raw) or so which will comfortably tank most bc and a fair number of t2 bc's. it does 1500m/s now, and with poly's it is closer to 2km/s
At this point the hurricane has only one use for me, and that is to speed rig and passive tank it, as in the tanking or shortanged damage department it is outclassed by the myrmiddon even with hammerheads. By comparison a 6x220 hurricane with a gyro and 5 warrior two's stops just short of 400 dps with a speed of 1500ms on just the mwd without rigs.A this point you can either fit more gyro's and forgo tanking or squeeze on a dual med rep tank with pumps.
i'll concede that a myrmiddon using just mediums is a lot less dangerous then one using heavy's. But it's far from slow. and that is exactly where the problem lies. It is impossible to kill heavy drones when the ship is at 0km due to scoop/relaunch.
The easiest way to counter this problem is to add a launch timer, any drone launched cannot be rescooped for 2 minutes. The other option is to make it much harder then it is now to get to 0km, but that seems a bit counter intuitive since it's gallente.
<unusual big structure 4tw> |