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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Raukho
Evoke. Ev0ke
1
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Posted - 2011.04.08 16:55:00 -
[31] - Quote
Banning the opposing FC........ No logistics..........
Seriously WTF
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Akrasjel Lanate
Black Thorne Corporation Black Thorne Alliance
1
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Posted - 2011.04.08 16:59:00 -
[32] - Quote
Ok but what you want achive by this baning, is suposed be a tournament based on skills and ... |
ArchenTheGreat
Pulsar Nebulah
2
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Posted - 2011.04.08 17:01:00 -
[33] - Quote
Banning is stupid idea. It's not fair for a player. I think it would be better to introduce penalties. So you can put some penalties on one of the enemy ships (instead of ban). It may be: - armor or shield reduction - mass increase - lock time increase - capacitor reduction etc.
Penalties can be random or not. It's a matter of discussion. You have mechanics ingame already in boosters' penalties. |
Lubricious Cain
Black Ice Recon
0
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Posted - 2011.04.08 17:01:00 -
[34] - Quote
I just had to login to say, that I'm not feeling this Ban mechanic either. The tournament was always about people putting together a well crafted team of pilots, and trying to beat down the other team.
Like others have said, these people put a lot of real time and energy into this, why yank the carpet out from under them just because somebody thinks it would be funny?
I guess we'll see for sure...but I'm skeptical. |
Terianna Eri
Senex Legio Get Off My Lawn
0
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Posted - 2011.04.08 17:04:00 -
[35] - Quote
The banning mechanic is the worst thing I've seen in my entire life. (not really)
What nonsense is this? A player spends weeks practicing and millions and millions of isk on ships, hardwirings, the highend dread ammo, the whole nine yards, and sets time out of their day to show up...
... and is told at the last second that they don't get to play because the other team doesn't like them?
That's not fun. It's not fun for the players who get banned, it's not fun for the teams involved (there's nothing fun about telling someone else "no, you're not allowed to play" unless you're literally a sociopath), it's boring to cast, and it's boring to watch. What are you going to do, say "oh look, ANOTHER team banned the other player's logistic ship, that's only the 20th time we've seen that happen this tournament!"
Honestly. Who thought this was a good idea? How did you get hired? Why are you (presumably) still employed? Did you put the slightest bit of thought into this whatsoever or did you just say "HAY U NO WAT WULD BE FUNNAY XDDDDDDDDD" ?
P.S. was the machariel/rook/curse fleet that LAWN fielded that year so threatening that you needed to pretty much specifically ban it? Because now fleets that are like "one or two main ships + support" are affected so much harder by this change that it makes them pretty much unviable.
Here's an alternative idea: Whatever one team chooses to ban, the other team can choose that many points worth of ships to ban. So if team A wants to ban a T3 from team B, team B can ban THREE STEALTH BOMBERS from team A. Sure, it's not as fun (because more pilots can be excluded) but it makes banning a more interesting, and more costly decision - since the first team to pick can ban only one pilot, but the second team can ban as many pilots as they are allowed the points for. |
Last Wolf
Umbra Wing
1
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Posted - 2011.04.08 17:05:00 -
[36] - Quote
Instead of banning a player from the whole match, Why not just remove them from the first 2 or 3 minutes of the fight? Disable their locking, drones, capacitor and engines, but also make them immune to damage until the timer is up and they can join the fight.
Because I agree with all the posters before me (and probably after me), this whole banning 1 player from each side of the team every match is stupid. |
Daniel limb
GoonWaffe Goonswarm Federation
0
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Posted - 2011.04.08 17:07:00 -
[37] - Quote
There are two, and *only* two, possible choices for a ban:
-Logistics ship or t3 logistics (since you can pick out t3 logis by their appearance this won't even be a hard pick) -Other side's FC
80% of teams are gonna pick the logis and the remainder will pick the other side's FC, then lose. This tournament is therefore going to be 'design teams without logistics in them and hope the other side is full of utter morons'. I mean, if you want teams to fight without remote reps that's fine, but then the AT isn't even Eve Online anymore.
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Daniel limb
GoonWaffe Goonswarm Federation
0
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Posted - 2011.04.08 17:08:00 -
[38] - Quote
Last Wolf wrote:Instead of banning a player from the whole match, Why not just remove them from the first 2 or 3 minutes of the fight? Disable their locking, drones, capacitor and engines, but also make them immune to damage until the timer is up and they can join the fight.
Removing logistics for the first three minutes of a fight is the same thing as banning them. |
Tradew1nd
State War Academy Caldari State
1
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Posted - 2011.04.08 17:13:00 -
[39] - Quote
on the banning: whoever thought this was a good idea needs a head check. STUPID IDEA, it doesn't take much brainpower to see the possible negatives. |
Widemouth Deepthroat
Science and Trade Institute Caldari State
0
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Posted - 2011.04.08 17:18:00 -
[40] - Quote
Banning gives alliances like PL a huge advantage since they are able to field a whole team of skilled FCs.
Do we get to know what the opposing team will be flying beforehand or just ban based on guessing what a particular pilot will be flying? |
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